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Before I Forget


Blessed Blade

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Other Titles: Capcom!, The Moon Is Not Enough, Trigger Must Be Getting Lonely, The Megaman On The Moon Will Stay There Much Longer, When A Legend Dies Another Is Born - Just Not Any Time Soon

 

Yeah... This is more of a ranting entry, just to warn you guys. =P

 

So. July 18th, I believe, of this year. Not a good day for Megaman fans, not at all. I mean, we had two games announced the year before, 3 if you really wanna count Rockman Online. However, Universe had been canceled about 4 months prior; but we still had Legends 3, right? Right?

 

Eh, not really. Capcom apparently didn't think that there was enough people who wanted it, so, guess what, they canceled both it and the 'prototype' that was going to be sold on the Nintendo E-Shop. The rage that resulted certainly got word out, I believe, and many people showed their support to try and show Capcom that they were in the wrong this time... Any of it work yet? Nope. Nothing's worked, even though two developers(Including Keiji himself) wanting to make the game, and a massive campaign by the fans.

 

But, really, I do not get Capcom's logic at all. I would've understood if it had some game breaking bug.(From the one person who got to play the prototype outside of Capcom's own media people; that was not the case) I would've understood if there had've been other reasons, like the 'reasons' for Legends 1 and 2 not getting released.

 

But they initially claimed lack of fan input(And to be honest, we haven't heard any better reasons. =P), when they themselves said that participation in the Dev Room was not needed. And if they had've actually kept it going, they could have dominated the E-Shop; given that there's still almost no e-Shop exclusive games.(There's that Golf game, and the VC stuff, but that's it.) And if they had've stuck to their original plan of using the Prototype as a gauge of fan input, then we might have actually gotten the game, instead of a cancellation notice.

 

Oh yes, and that's the other thing. They claimed that the Prototype Version's popularity would dictate whether or not the game would get released. The prototype was never even released; so how do they know whether or not the game would have been popular? And after all the commotion that happened immediately following the cancellation, you'd think that Capcom would've realized, "Hey, wait, we made a mistake"... But nope. They're just putting out the games that they were planning on releasing... Well... Minus any Megaman games, of course.

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