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Trijhak

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Well, FFFO just ended.

 

I hope that wasn't as much of a trainwreck as my last game. Might as well post my own thoughts

 

Interesting thing: everybody died at least once. Lasted five nights and four days. Best nights were the ones where 4 or more people died.

 

You all killed my favourite role the first night, the Trickster. Second favourite role was the Wraith, probably because it was the first role I created for the game.

 

Day rounds seemed to go much slower than nights. Day rounds in general didn't really fit the game. When everybody is Mafia it turns out there's not much incentive to vote. Would remove diplomats if I did FFFO again. Similarly, not much use for suspect lists. Spies could be better served by acting as detectives instead of getting a suspect list.

 

Didn't feel that much of a trainwreck to me, but I was the host so of course I'm biased.

 

Fire Mafia and Ice Mafia were the first to go, followed by the Jungle and Water Mafias. After nearly being eliminated the Earth Mafia won the game.

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Spies could be better served by acting as detectives instead of getting a suspect list.

This.

 

The voting did seem kind of odd. We all know we're all out to get each other, so why would we lynch one person? Maybe next time there has to be a daily sacrifise to the game master, and if the victim is guilty, only he dies; if he's inocent, then he and another random person dies? Incentive to actually vote for the killers?

 

I thought it was a fun game anyway. Very quick tho.

 

:music:

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Quickness was half the point - some games lag on for several months. This one only took two weeks, which is much nicer than half a year.

 

wait we won? good job team! *thumbs up*

 

All thanks to you, in fact.

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Earth Mafia = OP. :P

 

Nah, I think that was fine as was, I just need to be a bit more careful next time.

 

I actually liked this game, mostly because if your a villager in a standard Mafia you're just sitting around doing nothing, whereas this one you always had something to do. I'm biased because I was faction leader and got to do a lot of stuff, though - if I was spy, not so much. Concept is good, just needs a few tweaks.

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It was a good game. Slowing it down a bit might be nice and I also agree that the Necromancer was overpowered.

 

Tweaking the Spies would be nice since it just slowed down getting the suspect lists.

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