Hapori Tohu Posted May 5, 2016 Share Posted May 5, 2016 Chris Rose of TT Games recently posted a developer diary on Steam discussing lighting and atmospheric effects in LEGO Worlds. You should check it out to learn about large scale ambient occlusion and see examples of how it will make the game prettier. I love seeing these behind-the-scenes looks at the making of the game as it slowly progresses closer and closer to being done! View the full article Quote News Forums Q&A Link to comment Share on other sites More sharing options...
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