A Thought For Things
This is an RPG based entry due to something that had happened earlier, and would like to simply go on about it.
If you (or anyone) starts up a RPG in any of the forums you can, and then you have to leave the RPG for a temporary amount of time (note: I said Temporary, not forever) please, you don't need to shut the entire thing down. If you want to do the plot yourself, then just tell a Moderator to keep everyone entertained and do some random instigated fights, or even a minor sub plot thing off to the side.
It would A) Keep the topic alive 2) (can't use "B") it would give the players something to play around with just for fun and would be able to take advantage of the extension in time the RPG lasts, and C) It'd end up making the players, appointed staff, and the guests who read it happy.
If a RPG has staff (this particular one did) you could always simply tell them what you want to happen next, let them execute that action and keep the thing rolling, RPGs don't just revolve around the GM, it revolves around everyone as a whole and no individual. If it revolved around an individual things get suckish and people can't make much of a difference story wise.
Leaving actually may allow interesting things to spring up as it wouldn't be constant plot movement, but it'd be "Free roam" if you will, for players to be able to do things that would take a while now, rather than not being able to implement the idea at all. (Staff would approve of this idea of course)
Another thing is that things would die down for a while as far as fighting may go and perhaps there are players waiting for a time to make a romantic sub-plot to their characters, or do some character development. BUT when you shut it all down these possibilities are not possible for now, and eventually interest in the closed RPG would die away and no one except the old members would pop back in.
If I was running an RPG and then had to take a break, or got banned (via parent not Staff) from BZP, I'd hand the RPG over to the most capable member and say either "Do, this this and this" or "Do whatever you want that doesn't mess with; This this and this." then I get to come back and see how everyone did without me and if I can trust them as individuals alone with a trusted member. - There are times where I have actually seen positive results, I don't usually see negative results from this as the other members put things into place, and say "Don't do that, no that's not a fair thing to do, maybe you could do this" or "Maybe we could do this" or even a more deeply detailed and interesting idea springs forth.
And guess what? If the GM does not approve of it even when he/she comes back, there's something that's been invented known as "Moderator characters" which can warp reality and undo these things that are not liked, that's the point of them to exist.
And if you have staff of the RPG, it's their job to take responsibility for it while you (The GM) is gone, and so wouldn't it make sense to leave things in the capable member's hands? (I am not saying I'm a capable member, but there are members who are) If you don't doesn't that kill the point of there even being staff in the first place as you want to do everything yourself?
I am not bashing people who do shut down their RPGs when the leave temporarily (even if it is for a few months), I am just saying there is a better option than going that far with it, because it becomes a pain to get it reapproved and the members want to play in it and wrap up what they were doing. It sux a lot when you cannot at least wrap up what you were doing in game, and then have to wait who knows how long to do so again.
One more thing is that, when the GM is gone and the RPG shoots up twenty seven or so pages, gets a high increase in viewers, and everyone is having fun, isn't it just best to let eevryone have fun and to know that your RPG is flourishing even if you aren't there?
Feel free to rip my thoughts to pieces if you disagree, I am only stating my own personal views on this matter.
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