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Lotr: Conquest


Ka-Chan

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We actually got it two days ago.

 

First off, I will honestly say I didn't even know of the game's existence until dad came in on Monday and just suddenly popped it in to suprise us XP

 

I haven't gotten to play it too much, so I'll be brief.

 

Pros:

- Batttlefront formula works really well with LotR

 

- The controls are very well done and are fairly streamlined.

 

-Scouts are freaking awesome.

 

-Wonderfully detailed models.

 

-Definitely fun to play and a blast in co-op mode.

 

 

Inbetweens:

 

-A lot of characters from the books/movies, but voice acting in imitation of the movie characters is pretty mediocre. Not horrifyingly bad, but it might make you wrinkle your nose the first time.

 

- Campaign mode has a very oddly distorted take on the story.

 

- More vehicle/beasts and classes, please?

 

- Feels exactly like Battlefront with the interface- a little too much, honestly.

 

- Why do some of the controls for basic moves change with each class? It's not too horrible, but it will be certainly disorientating if you switch between the classes alot.

 

- I seriously hope they stop milking the LotR franchise soon. I don't think J.R Tolkien would be happy to see a generation growing with LotR not as his book, but as Peter Jackson's movies and whatnot.

 

-I have enough video games distracting me from reality already, man D8

 

Cons:

 

-Needs more maps. I've already played half of them through instant action and I've only had the game for 2 days.

 

- More DETAIL on the maps. Pelenor Fields feels more like a flat, orange rug with dead Mumakil peppered across it. Minas Tirith feels halfway like Kamino with daylight inside roofed buildings. I really like some of the maps, but others feel rushed in and painfully dull. AT LEAST THROW IN SOME CRATERS OR SOMETHING

 

- A bit more original gameplay could have been put into this. Asides from the fighting style and LotR theme, I feel like I'm playing Star Wars Battlefront II all over again.

 

Personal thoughts:

 

Conquest is a fun game to play- but it's hardly going to stand amongst many of the games now released. Dad got it for me and my brother for some reason * and I mean that in the sense that I don't know why he suddenly felt compelled to buy us a 60$ game* , and so I am satisfied with it. But I say to certainly not buy it with your own money until it drops in price.

 

You will find much more enjoyment in it if you buy it with multiplayer in mind, because otherwise you will breeze through the game. It's fun to play and thus you will probably get a whole lot of fun out of it over and over again between the release of awesome games. But compaired to some of the great games on the epic scale that are out at the moment, it's not worth the price. Basically, save your money and buy it when it drops to around 40$ or something. It's obviously an entertaining installment in the LotR games, but it's not like you're missing out on an expierence of a gamer's lifetime.

 

I hope putting my voice out there has helped!

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=D LOTR Battlefront? I wonder how I missed hearing about that..

 

60 bucks is way too much, tho. I got BFII for 30, I doubt if it'll be too long before we can get this one for cheaper..

 

Memoria!

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There’s a commonly held belief among gamers that when a publisher releases a bad game, they aren’t aware of its poor quality. That it must just be a mistake in that the company simply has a different idea as to what exactly constitutes an enjoyable experience than we do. Sadly, the reasons for the appearance of tripe like Conquest in its raw, unpolished, buggy, mirthless form are those of business. Of deadlining to fit a specific window, to be included in the financial year or to pay the way of an ongoing license agreement that the publisher is unwilling to relinquish. We can’t be sure that this is the case with Conquest, but call it an educated guess.

 

A capture-the-rally-points and do-other-lovely-chores snoozer that’s extremely reminiscent of the Star Wars: Battlefront series, Lord of the Rings: Conquest is full of frustrating moments like this. Though you’re given a generous number of lives with which to complete each campaign mission, many scenarios cause missions to end instantly. The most common one is being killed when you’re protecting a key location: the time it takes to choose your character and respawn means that the positions are often overrun before you have a chance to fight back.

 

...there is also a lightness to the combat that's unsatisfying. Through a combination of sound design and animation, strikes don't connect with the weight and power one expects of this universe. Jump or fall from a 25-foot wall and your character won't so much as buckle at the knee, giving the game a weightless, videogamey feel that's at odds with the supposed grand scale and gravity of the universe.

 

Most of the character models look like reasonable gaming equivalents to their cinematic counterparts, while the larger beasties like Balrogs and Trolls are relatively impressive in their movement and appearance. Other animations fare less well: orc swordsmen have a peculiar way of waddling into battle, while running one horse into another can result in a bizarre glitch that sees your nag sliding about on its nose. Pathfinding can also be an issue in levels that feature narrow ledges: there are quite a few chuckles to be had from watching suicidal elves hurling themselves off cliffs in the Mines of Moria.

 

The Lord of the Rings: Conquest is a straightforward affair with very little that will pleasantly surprise anyone who played Star Wars: Battlefront. Its combat and general mission structure is by-the-books and the lack of expandability and feeling of redundancy are felt instantly. Withstanding all of that, Conquest still somehow manages to earn merit on its expert use of The Lord of the Rings license. The environments feel like they're straight from the silver screen and Howard Shore's multiple orchestral pieces are great to fight alongside.
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You should always read reviews before buying glitchy games. =/

 

You obviously didn't read my entry, silly- my dad BOUGHT IT for me and my brother without warning.

 

Seriously, you should know me better then to go and buy a game without doing research on it XD

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You still own it. It will still eat your pets.

 

It's not THAT bad. Not great, but not ghastly either.

 

But hey, if it eats the cat, I'll be in love with the game.

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