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Metroid Prime Trilogy


Kothra

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Finally...

 

All We Know about the Metroid Prime Trilogy

05.25.09.2

Though most of this is by now old news, I haven't been keeping up with even [Name of site with forums removed. -Shine] anymore, so here's a roundup of everything we know about the Metroid Prime Trilogy:

 

 

-Releases August 24, 2009

-All 3 games on one (dual-layer) DVD for $50

-Wii Motion Controls from Metroid Prime 3 in all three games

-Widescreen Mode

-420p

-Mii integration into user profiles

-All 3 games accessible from your profile menu

-Fancy frontend animations

-Metroid Prime 3's credits system - including friend credits

-Credits interchangeable between games

-Some unlockables more expensive

-Fusion Suit playable in Prime 1 only

-NES Metroid no longer unlockable

-No word yet on music test or screen capture unlock for Prime 1 and 2

-Prime 2's multiplayer mode is splitscreen only - no online play

-No graphical or texture enhancements for 1 and 2 save bloom lighting

-On the minus, FMV compression is more obvious for 1 and 2

-No voiceover for the Prime 1 intro cutscene

-No word yet on log book standardization

 

 

Sources:

[Name of site with forums removed. -Shine]

[Name of site with forums removed. -Shine]

 

[Name of site with forums removed. -Shine] also stated the first two games play quite a bit faster, which means our expert speedrunners may be able to shave off a little bit more time from these titles (though of course they will have fixed some of the exploits).

 

I'm a little bit disappointed in the implementation of the Friend Vouchers system. Considering how poorly documented the Friend Code system was in the Prime 3 manual and what we had to do to clarify things for our visitors, I'm personally hoping they have some excellent documentation this time around...

 

I'm particularly interested in whether or not the log books have been updated. Some of you may remember that the European and US versions of Metroid Prime have different log entries: Pirate Logs and Chozo Lore entries were changed for the European release to make things 'more clear': mainly Metroid Prime no longer escaped from the Cradle to absorb Space Pirate weaponry. Note that none of these changes were implemented for the US Player's Choice. We're hoping somebody at Retro Studios has sense enough to standardize the logs for ALL regions. Finally, the voice-over mentioned above was present in the European version and the Japanese Wii Play version of Metroid Prime, but not in the US version.

 

Until next time...

Captain Commando

 

 

~KS~

7 Comments


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I know, right?

 

I have some stuff here from a site that is not to be named (due to the prescence of forums).

 

 

~KS~

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YESSSS for fusion suit.

NOOOOO for loss of NES Metroid.

 

If screen capture's in there, it's be awesome if it could send pics to SD cards or Wii Message Board.

 

And too bad the Miis are only for the save file screens. Never really liked using Miis in-game, but I'd be hilarious if they did allow you to use one. Mii + Power Suit = win.

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Yes, Fusion suit is win.

 

I never really cared for the Prime NES version. Too clumsy, especially compared with Zero Mission's.

 

That Mii thing would be hilarious. XD

 

 

~KS~

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Screw the New Play Control versions, this is moar WAAAAAAAANT. Seriously, it's like precisely what I need given my recent interest in the series.
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Screw the New Play Control versions, this is moar WAAAAAAAANT. Seriously, it's like precisely what I need given my recent interest in the series.

 

I know, right?

 

 

~KS~

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