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Day 2: The Program


Coob

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As I already said, the story is planned. But I had to find out while making the last few comics that converting my imagination to a .png file is harder than expected. My old Fireworks + Paint method will not work on this. My skills of making authentic backgrounds and characters are limited. Sprites are no longer enough for me. So I have decided to go a step further:

 

3D

 

For real now, I'm experimenting with a 3D program called Cinema 4D, which I was able to obtain. Now you probably want to see the fruits of my labor.

 

exp3d.1.png

 

What you can see here is a overlook over Cho-Koro from a near hill.

 

exp3d.2.png

 

exp3d.3.png

 

I have to commit that I didn't design the Cho-Koro model. I downloaded it from the Internet for experimental purpose.

 

exp3d.4.png

 

It should also be noted that everything you can see here is purely experimental. Do not expect to see any of this in an actual comic. At least, not for the near future.

 

exp3d.5.png

 

Like it? I hope so. In the future I'll be trying to work 3D models for Matoran, Toa and Turaga, as well as perfecting the background design.

 

NEW:

 

exp3d_v2.png

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