Bc3 Item Addition: Item Fusion Part 3
The last section:
III. Mechanics:
This section is for the detail-obsessed players; the basics of Item Fusion are already yours, and you can start fusing right away. These are just further notes that will probably come in handy.
Shard and Gem chances:
Shards and Gems don't directly add an effect to your item; they add a percent chance. This is on a sliding scale; each successive Shard or Gem increases the chance:
0% (none added) -> 10% -> 25% -> 40% -> 50% -> 60% -> 75% -> 90%
As you can see, the scale stops at 90%, after you add 7 Shards/Gems. This is simply to prevent the most powerful Gems and Shards from being too game-breaking: if your weapon has a four-hit combo attached, a 100% chance of that happening is simply game-breaking.
Shard, Stone, and Gem net caps:
Basically, there is a limit to how many Shards, Stones, and Gems can be fused into an item:
Shards: 12
Stones: 6
Gems: 8
Note: this isn't a limit to a single variety. It's not 12 Fire Shards and 12 Ice Shards fused into something: it has to be 12 Fire Shards or 12 Ice Shards. You can also spread the distribution around: 6 Fire Shards and 6 Air Shards, 7 Ice Shards and 5 Water Shards, etc.
This is also a net cap. This limit isn't just imposed to a single item: if you fuse two items together, the sum or net result must still be under the limit. You can fuse a weapon with 5 Gems attached and one with 3 Gems, but not one a weapon with 5 and another with 4. This is the final advantage of Crystals: they don't have a net cap, so if you have Widgets to spare, you can fuse two weapons with a crystal attached to each. Weapons can only have one Crystal fused into them directly, but the net result doesn't matter.
In addition, this is an advantage inherent to Other materials: they have odd effects, and so don't have this set cap as well.
These are all my current notes on Item Fusion; if you have any questions not addressed, or find any flaws, please comment and I'll do my best to answer and fix any mistakes. I'm also sorry about splitting up the notes; saved on MS Word, the total's nearly 1800 words long, and I guess the blog system can't handle it all. Just comment in the relevant section, and I'll answer there.
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