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Manderley

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  1. IC: The omnipresent nature of criminals and liars was something that vexed the Toa of Lightning to no end. Even in the most backwater (in more ways than one) of locations, evil was to be found, wreaking havoc and sowing chaos. However, this was one day in the village of lilies that nothing extraordinarily evil was happening, and so the Vo-Toa was wandering the leafy streets, searching for some sort of justice-lacking situation to encounter. Instead, a situation found her, that "situation" being a tiny little Matoran with fiery markings on his armour. The being caused her to trip, him being so low and also not terribly weak in stature and build. Glayv, upon realizing her rather awkward predicament, pushed off the ground with her foot and execute a hastily-planned vault over the little man. Collecting herself, she turned to him as he apologized. "Not an issue, sir," she replied. "Just try to watch-" she began, then cut off, noticing his cane. "Oh, apologies, sir. I had not realized."
  2. NAME: Akemi Miku Shun.SPECIES: Dasaka. CASTE: Menti.CLAN: Eiyu.GENDER: Female.ALIGNMENT: Chaotic Good.MENTI DISCIPLINES: Ideatalk (Twin Souls), Mindarm.WEAPONS: Akemi uses a pair of crystalline katanas, one on each hip. Placed all across her body are braces of crystal kunai, and on her back is a massive nodachi designed to be used with both hands; she often uses it with only one.KANOHI: Calix. Appearance[image courtesy of the esteemed Tomorrow Girl] Akemi wears more traditional clothing, forgoing the elaborate and extravagant styles of modern Menti Warriors. She wears old-fashioned fabric shaped into a monk's robe, and the cloth is durable and warm, with dark green primary colors, white highlights, and golden fringes. It has a large, expansive hood, and various pockets on the inside and in the sleeves for holding all the various snacks that Akemi munches on incessantly. Tight and form-fitting, the robes, while loose enough to permit free movement, are close enough to prevent hindrance in battle. Her robes, like that of her sister's, are reversible, with a red inside that is similar to the outside in its style, aside from substituting a maroon red for the deep blue. She wears the Kanohi Calix, colored a mix between white and blue. Shun's body is a dark, almost navy blue, with deep golden hints. Her build bears a sort of wiry strength, and she has a martial artist's body, with evenly-dispersed muscles and a slim, but powerful frame. Skills A monk warrior of great discipline and power, Akemi is highly skilled in the use of the crystal weapons that are a trademark of her race. With twin katanas, she and her Kanohi Calix flow across the battlefield, dispensing death like a plague and moving swift as the wind. Shun uses her Mindarm technique to fling her kunai at enemies and block their blows, impaling them in their eyes and weak points, leaving a trail of destruction in her wake. With her sister at her back, even armies can not stop their relentless assault of illusion and strikes, woven together in a coordinated cacophony of slaughter. Strengths and Weaknesses Her main strength is her extreme capability in the field of battle, especially exemplified when she and her sister act in tandem. Her Mask of Fate means that her natural physical abilities are at their absolute peak, meaning that her dexterity and strength are far above that of most anyone else of her race. Her endurance, however, is limited, due to many different factors, including, but not limited to, her use of the Calix Kanohi, practicing her Mindarm Discipline, and the physical toll that battle takes on all. Akemi's physical stamina is still far above that of most humans, and she can exercise in even very strenuous tasks that would cause most Dasaka to collapse. She is, however, very unskilled in the battles of sociality, and shies away when people approach her. Shun lets her older sister do the talking, and does the walking herself when needed. Her scholarship has also always been a tad lackluster as well, in contrast to her sister. Akemi has a far better understanding of philosophy than her sister, and was always the more abstract and thoughtful, rather than having the knowledgeable intellectuality that Kyaku has. Personality Shy and antisocial, Akemi always preferred the introspective solitude of quiet meditation rather than the quiet bustling of a library, or the rumbling noise of a city. She is the opposite of her sister, Kyaku, who enjoys company, and is much more extroverted than Akemi. Akemi is a philosopher first, and warrior second, though this does not mean that she is not more than willing to defend herself and others if need be, and often finds simple battle to be a relaxing and meditative experience. She has a prodigious appetite, due to her warrior training, her Mindarm discipline, and her use of the Kanohi Calix. Akemi downs meals made for entire families in a single sitting, and is known to some as "the Vacuum." It is said that she can devour whole animals in the blink of an eye. This is not a terribly overblown exaggeration. History Born a few years after her sister, to a mother neither ever knew, Akemi was a troublesome child. She rarely spoke, and only did so to contradict the elders whose philosophies she found flaws in. Dismissed as simply being a gender-swapped version of her father, Akemi was again and again silenced. This bred in her a dislike of social interactions, and an ever more intense dislike of authority, authority which was, in her eyes, often simply wrong. She was also resented due to some saying that she killed her mother, as she died in childbirth, leaving a parentless pair of sisters alone. As the saying goes, it takes a village to raise a child, and so it was. The entire clan had great influence in the sisters' upbringing, the midwife who delivered them most of all. They studied under their father's work as scholars, Kyaku, Akemi's sister, preferring to spend more time among scrolls of history and science than philosophy. They both followed and believed in one of their father's most well-known sayings, "Until you have walked the earth, you will never know all its secrets." Akemi showed interest in Menti Warrior training, as it proved a great distraction from her daily life as a laborer and a scholar in the Clan, and rarely required social interaction on a heavy level. Their minds already linked extensively due to their closeness, she and her sister already had a bond that bordered on natural Ideatalk, and so they were chosen to undergo the mind-joining process known as Twin Souls. This training method linked two Dasaka minds, heightening the discipline of Ideatalk so much that the two practitioners became incredibly familiar in each others' minds, allowing them to respond and act together even in battle with the speed of instinct. After successfully undergoing the procedure, the pair split off to pursue separate primary Disciplines. Akemi focused on the practice of Mindarm, which allows her to use the latent psionic abilities of Dasaka in the form of telekinesis. She can manipulate physical objects with her mind, and lifts, pushes, pulls, shoves, and throws objects using only their mental prowess. The younger Shun was a natural, and she performed even complex maneuvers in the midst of intense battle with ease, somewhat due to her use of the Mask of Fate. While her sister learned the Sighteye Discipline, Akemi mastered the Mindarm. After becoming full-fledged warriors, the pair was finally able to pursue the lifelong dream of their father: travelling across the entire world. And so, they set out, to discover the new, learn the unknown, fight evil and defend the weak, and embark upon a journey of enlightenment. NAME: Glayv Harkonnen.SPECIES: Toa of Lightning. APPEARANCEGENDER: Female.KANOHI: Kualsi, the Mask of Quick Travel.ALIGNMENT: Lawful Neutral. Skills A skilled and trained warrior, Harkonnen is a capable swordswoman and hammer-wielder. Before becoming a Toa, she was an educated lawyer, and is therefore knowledgeable in history, rhetoric, and law. Harkonnen is known as the Grey Thunder, for her speed in battle, her Kualsi Kanohi, her element of Lightning, her use of a rather loud hammer, and her thundering voice. Powers Due to her state as a Vo-Toa, Glayv has incredible control over her element, that of Lightning. She can generate it, redirect it, absorb it, imbue her weapons with it, and create spears of lightning to fling at enemies. Weapons Harkonnen wields a strange pair of weapons, that being a double-edged longsword and a massive handle-less hammer. They combine to create a weapon of great destruction, the hammer fitting onto the blade of the sword, acting as its sheath, and the longsword's handle becoming the hammer's. She often imbues her weapons with lightning, herself being immune to it, but causing additional damage with each strike. This weapon is known collectively as the Storm's Truth. They can be used independently of one another, but are most effective when used in conjunction. The runes inscribed upon the hammer's head are the set of laws and personal code that Glayv follows and dispenses justice with, and legend states that the storms themselves inscribed them with their elemental fury and desire for justice against mortals. Upon the sword's blade is the sigil of the Stormwardens. She finds a unique irony in her use of the law to literally crush evil-doers. This pair of conjoined weapons are used by Harkonnen to channel her elemental powers, and are thus considered her Toa Tools. Strengths and Weaknesses While a skilled warrior, and a capable tactician, Glayv suffers from her lack of a loud conscience. Others may view her as heartless and cold, though she simply carries out her law as she has written it. Her armour is also not terribly dense or thick, and she relies upon her sword to parry and her Kanohi to avoid attacks. Personality Simple and direct, Glayv Harkonnen is truly a Lawful Neutral Toa. She carries out the law as it is written upon her hammer without leniency, and is often seen as stony and distant. Rarely does the Vo-Toa include a moral compass in her decisions, instead relying upon the cold, hard rules she alone enforces. A law-woman at heart, she is often startled by such oddities as jokes and sarcasm. Glayv finds it difficult to remain in one place for too long, as she is often unwelcome where she visits, and has an innate desire to travel and seek out criminal nature wherever it hides. A sort of independent marshal and bounty hunter, Harkonnen either executes lawbreakers or forcibly escorts them to their home government, if such a thing exists. If not, the closest prison also serves. History No Gods or Kings, Only Man"Religion and rulership alike do not factor into the Truth. The lawbreaker is neither exempt from the Truth, nor pardonable." The position of Stormwarden is passed down from generation to generation, and is always accompanied by the gift of the Storm's Truth, a sword and hammer, once the child has come of age and become a warrior as well as a scholar. The chronicles of the Stormwardens are passed along from parent to child, written on the hammer's head of the Storm's Truth. None, not even the Stormwardens themselves, know the origins of the Storm's Truth. They do not need to, for the law is all that matters. Death For Life"A being cannot lawfully murder another unless this act saves the lives of more than the murdered, or is punishment for breaking one of the Truths." Named for the weapon that her father used, Glayv was born into a family of lawmen and women. She grew up among calm debates and rhetoric, exploited fallacies and loud arguments. Glayv learned how to tear the ground from under a verbal opponent's feet before most knew how to write their name. She was taught law and lore, science and Socrates. When she came of age, she was trained in the ways of the blade, how to parry and riposte, slash and stab, and how to spare the lives of others. Theft Unwarranted"A being cannot lawfully take what is, under the Truth, the property of another without just cause." Left alone in the silent world after the death of her mother, Glayv took the name of her father, Harkonnen. Stormwardens are born and live without a surname, but often latch their other parent's onto themselves. She took it upon herself to rid the islands of all their criminality, and followed the Truths with a zeal not seen of in any of her predecessors. Glayv began with her home, and cleansed the village of all of its chaos. When she left, few still lived. They were, despite their professed Truthfulness, Liars. What Is Deserved"All beings that break one of the Truths deserve death, without exception." Roaming the wastes and waters of Mata Nui, Glayv discovered many things. The first is that there are myriad criminals in the world, most unaware of their corrupted hearts. The second, that the hearts of the common are weak, and easily bent by others. The third, that evil will always exist. It is the storms-granted right of the good to maintain a balance. Balance Over All"Evil does not know rest, so neither shall Good. As long as there are Liars left breathing, the Truth's Warriors will only respite judgment as necessary." A Storm is coming.
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