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Tangaroa

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Everything posted by Tangaroa

  1. Here, here! And you can see in the original story bible that there was a drawing of mata nuis face under the island. Mah Gawd. The one thing I'd like to see here that wasn't in gen1 that hasn't already been done is a big spaceship thing the Toa fly around the Island in called the Toa-Mobile. And of course no more giant robots. Are you implying I made that up. Because I didn't. https://33.media.tumblr.com/d5ab9e7b6f61a81e94c0374297e957ad/tumblr_nd90qwrgWk1u14y3zo1_500.jpg
  2. Here, here! And you can see in the original story bible that there was a drawing of mata nuis face under the island.
  3. I used to really like the canonization of minor, trivial things, and I still feel like they can flesh things out if done well. But now I realize something- too much worldbuilding that distracts from the main story is frustrating because it robs creative fans from the opportunity of forming their own headcanons and extracanonical stories, or at least makes it feel more restricted.
  4. Couldn't he have just... told them about Metru Nui but left out the hordika bit? Anyway I would say 2003 but the second half was really good so it kind of balances out.
  5. For existing characters, no (Except for Tamaru, but as there are no Matoran in Gen2, I doubt she'll be showing up) But if you mean mixing genders within tribes, or gender-swapping entire tribes, yes please I would actually love to have seen at least two of the original toa genderswapped- it wouldn't be that much of a deal, market-wise, and storywise I honestly don't think gender had much to do with their characters. Anyway, I hope bionicle keeps its sense of immersion and mystery. That was what, I felt, was missing from some of the later years of Gen1 and all of Hero Factory. Don't get me wrong, I grew up with 07 onwards, but looking back I can recognize that that era suffered from trying to be too gritty, introducing too many plot elements too fast to explore, and doing in the wizard in a way that was interesting in concept but lacking in execution (I like the analogy that it was very "mainstream comic book"). Hero factory was also really superficial and RADICAL. Which I mean is fine for a toyline, but what made bionicle special was that you didn't just to "Cool!" as a kid- you also went "Wow!" Things were always a bit mythical, mysterious, and genre-blending. I think that's what fans complain about when they say something is "Childish;" let's face it, 2001 was pretty childish and simple, but it had a formula that worked.
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