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Legorza

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Posts posted by Legorza

  1. That said, there are a few voices within Lego who feel that, if these missteps had been avoided, the theme could have had the potential to be great. These include Niels Milan Pedersen, one of Lego's oldest designers who is responsible for not just Galidor parts but also classic part designs like the original crocodile, skeleton, and octopus, or more recent parts like the alien and sea creature molds from Space Police and Atlantis!

    Yeah, Galidor had a lot of potential. The building system while simple has a lot of potential and the same type of joints where used after Galidor was canned with the Knights Kingdom II action figures. Also the joints from KKII are still used today.
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  2. The only themes that stand a chance of a reboot are big bang themes. Though personally I hope they revive LEGO Island or the adventures. Funny thing I just began imagining a reboot for the adventures the other day...

  3.  

    I wonder if it would be possible to port it to pc.

    You mean, for the developer to do so? Or for a fan?

     

    There's no real physical reason why WB Games couldn't manage a PC port—even the current "toy pad" connects with a standard USB connection. The question is whether it'd be logistically wise to do so. PC tends to have more piracy and modding than any other platform, which could potentially render both of the game's main revenue streams (software and hardware) irrelevant. And considering that none of the other major Toys to Life franchises have had PC ports, I expect that there's some legitimate reason for them to avoid that platform.

     

    For a fan, it'd be much trickier. I'm not totally in tune with the piracy or modding scene, so I don't know how many of the consoles Lego Dimensions is available for have been "cracked". Chances are someone intent on porting the game to PC would probably have more success trying to work from the XBox 360 version of the game, but even then it might be hard to not only port the game to PC but also maintain all of the "toy pad" functionality—and it'd probably be even harder to implement both past and future updates and expansions to the game.

     

    Actually TT games uses C++ to run nu2 api, game api, and LEGO api (A dump is downloadable herehttp://www.mediafire.com/download/mq3kv31bv133br1/20120801_WII_MASTER.rar) . Along with a build agent called tt builder. Over all I think I may work on porting it.

  4. what I don't get is why it doesn't have pc build. The game pad is usb and from my test from putting it in its pc compatible so why didn't they make a pc build. It would not be that hard they just start tt builder (the build app for game engines the have game api, LEGO api, and nu2 api) and make it!!

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