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Takua95

Premier Outstanding BZP Citizens
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Posts posted by Takua95

  1. On 11/13/2020 at 2:46 PM, Takowa said:

    This is incredibly, incredibly nostalgic. I was thinking back to when I was single-digit age on this forum and couldn't have been more pleasantly surprised to see all this uploaded. @Emzee @Takua95 I believe I did some beta testing for Cyan back in the day, not sure if y'all remember or not but those were some of my treasured childhood memories; thanks so much to you all, Cyan, and BZP as a whole for being part of it all. Hope everyone's doing well still in 2020.

    Thank you for the well wishes, Takowa.  I am striving to do more well, every day, in 2021.

    Too often I foolishly dismissed feedback I received.  Nowadays it can be a challenge to even recruit employees where I work to test my stuff.  Thanks for jumping in as a collaborator all those years ago!  It is becoming clearer to me that eager collaborators are invaluable, professionally, too.

  2. On 4/15/2020 at 1:35 PM, Iruini Nuva said:

    I also still have everything from Biotech. … Have all the concepts and unreleased stuff too if I can get it into a presentable form. ;)

    @Iruini Nuva I would certainly be interested to see that stuff!

    My old self checked this board almost every single day to scrounge for new topics, screenshots, and demos.  When The Insurgent and Havoc dropped, it must have been like European first contact with the Japanese; I don’t think I’d ever seen so many particles and lighting effects in any non-commercial product before!

    Speaking of design documents, @Emzee, the Influx ones you posted really got me fired up!  Years ago, after I read Swords and Circuitry, I was totally scribbling storylines and decision trees onto scratch paper under dim light into the night, expecting them to eventually materialize into documents like your “Introduction.docx” and “Part One.docx.”  But then I had to finish some stupid homework assignments instead, or I got bored or something.  :hehe-sign:

    On 5/10/2020 at 8:32 PM, Emzee said:

    Tempting... Easy RPG looks like a really amazing project. I wonder how it would handle all the weird custom menu stuff I tried to do :lol:  

    Good point.  We can extend that “weekend” time estimate by a few months for QA, re-learning C++, and patching the browser engine.

    Also, congrats to everyone on their in-progress or completed computer science degrees.  :udaman:

    • Like 3
  3. Guess I’m not the only one with fond memories of those imaginary worlds we created. :happy:

    Glad to have been a part of Cyan.  I put the experience on my resume. :rolleyes:

    Did you know that some maniac recreated the RM2k(3) engine for web browsers?  I think it actually works, too: Demo / Docs

    So, if one needed a weekend project, it would probably be possible for our old games to be made playable instantly via a web link.

    • Like 4
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