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Planetperson

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  1. Planetperson
    Toa Tahu was a Toa of Fire and the leader of the Toa Mata. He was gifted with the elemental power of fire; wore a Kanohi Hau, the Great Mask of Shielding; and carried a firesword. Tahu and the other Toa Mata were a part of the legend of Mata Nui, a legend that the Turaga of Mata Nui often told to the Matoran during the millennium between the Great Cataclysm and the Toa Mata’s arrival. The legend itself was spawned by a mix of common Matoran legends, the past experiences of the Turaga as the Toa Metru, and Turaga Vakama’s visions.
     
    The legend, as the Matoran of Mata Nui knew it, stated that the Great Beings sent the Great Spirit Mata Nui from the heavens into the world to care for all living things. Mata Nui brought with him the Matoran to the paradise that was the island of Mata Nui, named so in his honor. Mata Nui gave the Matoran the Three Virtues to live by: unity, duty, and destiny; and the Matoran lived happily under Mata Nui’s loving protection. Unfortunately, Mata Nui’s dark brother, the Makuta, had followed Mata Nui from paradise and coveted the world and all that his brother had. Makuta cast a spell over Mata Nui that caused him to fall into a deep slumber. Then, Makuta claimed the world as his own, bringing darkness and destruction everywhere. Fields withered away, sunlight grew cold, and the ancient values of the Matoran were eventually forgotten. However, all was not lost; for the Great Beings would send six mighty Toa to defeat Makuta and awaken Mata Nui once more; and one day, the Toa finally did appear.
     
    Like his fellow Toa Mata, Tahu’s origin before coming to the island of Mata Nui is very mysterious. He probably came into being about 95,000 years before he arrived on the shores of Mata Nui. He had never been a Matoran prior to being a Toa, and it is possible that he and the other Toa Mata’s sole purpose was to serve as a failsafe for the Great Spirit Mata Nui should he ever have fallen into danger. As happens with every Toa, Tahu’s spirit star came into being, which rested in the sky above Mata Nui. Whatever island that Tahu and the rest of the Toa Mata came from, they were trained in the use of their powers as Toa: the use of their elemental powers, the use of Kanohi, and the ability to form Toa Kaita. A Matoran local of the island once described the place as the “world that feeds the world,” the “wellspring of flame that burns none but its bearer until nothing is left, not even ashes.” Some time later, on the same island, the Toa Mata willingly put themselves into transportation canisters that the local Matoran created especially for them to fall into a deep sleep and await a call to action.
     
    The Toa Mata’s call came when the Great Cataclysm occurred and Mata Nui was cast into endless slumber. Their canisters were activated and rocketed up into the sky above Mata Nui to safely fall back down again into the ocean surrounding the island. Had their canisters been working properly, the Toa would have arrived on the shores of Mata Nui, made their way underground to Metru Nui, and found a way to defeat Makuta while he was still weakened and awaken Mata Nui. Unfortunately, an unintentional mechanical fault caused their canisters to malfunction. Instead of steering themselves toward the island of Mata Nui, the canisters floated freely in the ocean with the Toa inside of them for a thousand years. Due to their prolonged time sealed in the canisters, some of the Toa’s biological ligaments decayed over time, causing some of their mechanical parts to fall apart. Their memory faded during that time as well. All the while, on Mata Nui, Makuta harassed the Matoran for a thousand years with his Rahi beasts.
     
    A thousand years after the Great Cataclysm, the adventurous Matoran Takua gathered the Toa stones from all over the island of Mata Nui and brought them together at the Kini-Nui. In doing this, he unwittingly sent a beacon to the Toa’s canisters that finally steered them toward the island. Tahu’s canister washed up on a beach along the coast of Ta-Wahi. The canister opened, and Tahu’s loose body pieces flew out onto the sandy beach. Tahu reassembled himself, his organic tissue regrowing once he fitted his mechanical parts back together. Once Tahu noticed his Kanohi Hau lying in the sand and put it on, he felt a surge of energy course through them that he had probably not felt for centuries. Just as the Matoran’s legends had foretold, Tahu remembered nothing except dreams of darkness and his own name.
     
    Tahu traveled south along the coast until he reached the Tren Krom Break, and then the Charred Jungle. As he walked through the forest of burnt trees, he was mistaken for a Rahi by Jala and a few of his other Ta-Matoran guards when he stumbled into a Rahi trap. Tahu easily escaped and faced his challengers. Turaga Vakama, who had been on the beach, had noticed Tahu’s canister, and had followed his footprints, intervened and revealed that Tahu was the Toa of Fire that they had waited so long for. Vakama took Tahu back to Ta-Koro, where he and the Ta-Matoran lived. Vakama told Tahu of the island’s situation: how Makuta had been using the Rahi to harass the Matoran for centuries, and how Makuta had cast the Great Spirit Mata Nui into endless sleep. Vakama informed Tahu that, in order to gain the strength needed to defeat Makuta, he and the other Toa needed to go on a quest for the Kanohi masks of power that were hidden all over Mata Nui. Additional to his Kanohi Hau, Tahu would have to collect five other Great Kanohi – Kakama, Pakari, Miru, Akaku, Kaukau; and retrieve five Noble Kanohi – Komau, Ruru, Mahiki, Matatu, and Rau – that had been stolen by the Rahi.
     
    Tahu met the other five Toa later at the bottom of Mount Ihu. Tahu took on his role as leader, and he wanted the Toa to split up in pairs to search for the Kanohi masks. Tahu’s ideas always seemed to contrast Kopaka’s, and an uneasy rivalry settled between the two Toa that would remain long afterwards. After a heated discussion, the Toa ended up splitting up to find the Kanohi masks of power on their own rather than working together as a team. Tahu’s temper soared when this decision was made. The Toa then got a first taste of Makuta’s own power when he sent a brief combination of hail, lightning, and an earth tremor against them to disrupt the meeting.
     
    Tahu’s anger led him aimlessly over the foothills around the base of Mount Ihu and then back up the slopes of the Mangai volcano, where he met Jala once again. Jala told Tahu that there was a Kanohi Akaku to be found in the deepest cavern of Onu-Wahi. Tahu immediately started down a nearby entrance to the underground region. Tahu traveled deep into the underground tunnels for a very long time until he found what he sought at the far end of a narrow bridge over a deep chasm. After an encounter with small, stinging Rahi insects, Tahu successfully retrieved the mask.
     
    As Tahu collected Great Kanohi, the masks were teleported back to the Ta-Suva when they were not in use, and could be summoned back and forth for Tahu’s use at any time. If Tahu came across a Noble Kanohi, he returned it to Turaga Vakama when he had the chance. As Tahu collected more and more Kanohi, he gained more and more abilities from the Great and Noble Masks.
     
    Once the Toa realized that they all had had limited success in finding the Kanohi masks alone, Onua called a meeting near his landing site. Tahu met up with Onua and Pohatu and agreed to bring Gali back from her quest to the meeting. Tahu found Gali, on another side of the island, pitted against some of Makuta’s dangerous Rahi and helped her fend them off. Tahu then brought Gali back to Onua’s meeting. Onua’s meeting quickly evolved into a massive Rahi attack by Makuta meant to crush them once and for all. After a great battle against the Rahi and Makuta’s power over the island, this meeting ended in one unanimous decision: the Toa would work together as a team.
     
    The Toa turned to the Ta-Matoran for the location of the next hidden Kanohi mask to find. The Ta-Matoran told the Toa that Tahu’s Kanohi Miru was beneath the waves of the shoreline just south of Po-Koro. With this in mind, the Toa traveled to this location as a group. The Toa still wasted much time on petty disagreements – Tahu seemed determined to completely disable every Rahi the Toa encountered on this journey. When the Toa arrived at their destination, the Toa who already possessed the Kanohi Kaukau – Onua, Kopaka, and Gali – went underwater to retrieve the mask while Tahu, Pohatu, and Lewa guarded the beach. The Toa underwater encountered a Tarakava from which they removed its infected mask. The Toa retrieved Tahu’s Miru and returned to the surface successful.
     
    After the Toa collected many more Kanohi with significant success, they split off into two groups to find Pohatu’s two last Great Kanohi. Pohatu, Lewa, and Kopaka went to Po-Wahi; and Tahu, Onua, and Gali went to Le-Wahi. In order to get Pohatu’s mask, Tahu burned the tree that held it to the ground – an act that irked Gali.
     
    The Toa’s quest for the masks finally ended in the drifts of lower Mount Ihu where they found Tahu’s Kaukau. After the Toa had collected all of the Great and Noble Kanohi and had for the most part freed the Rahi from Makuta’s control, they were uncertain of what to do next. They had heard rumors of Gold Kanohi, and both Kopaka and Gali had had brief, mysterious visions of the Toa Kaita and of a massive temple in the center of the island. The Toa, having each collected all six of their necessary Great Masks, returned to their Koro. When Tahu visited the Ta-Suva in Ta-Koro, where his Great masks were kept, and placed his own mask on it, his six Great Kanohi formed a single Gold Kanohi in the shape of his Kanohi Hau.
     
    Armed with his new Gold Kanohi, which gave him the powers of all six Great Kanohi he had collected, Tahu journeyed with the other Toa to the Kini-Nui. It was there that they met the Chronicler’s Company, who agreed to defend the Kini-Nui from the Rahi while the Toa were facing Makuta. The Toa then unlocked an underground passageway to Mangaia, Makuta’s underground lair, through the Kini-Nui with the Makoki stones. The Toa traveled through this tunnel down to Makuta’s realm. When, on their way to Makuta, the Toa encountered the Manas – Makuta’s two most powerful Rahi guardians – they could not find a way to defeat them until they merged their beings together to form two powerful Toa Kaita. Tahu merged with Pohatu and Onua to form Toa Kaita Akamai. The Toa Kaita were able to defeat the Manas and move on toward Makuta’s inner lair.
     
    Once the Toa Kaita reached Makuta’s inner lair, they split apart once again into the six Toa. It was there that the Toa faced the Shadow Toa – dark essences of themselves given independent life by Makuta. The Toa were evenly matched against their Shadow Toa counterparts. The Toa, faced with essentially fighting themselves, still managed to triumph by acknowledging that the darkness was a part of them, just as it was a part of all beings. This realization enabled the Toa to reabsorb the Shadow Toa back into their bodies, ending their threat.
     
    With the Shadow Toa defeated, the Toa faced the Makuta himself. Makuta revealed only a small part of his true form to the Toa, at first taking on the appearance of a pitted, scarred, infected Matoran. Then, after greeting the Toa, he transformed into a mass of tentacles that quickly beat back the Toa. Even with their mask powers, the Toa were rapidly caught up in an intense battle that did not seem to press on in their favor. It was only when the Toa used their elemental powers together against Makuta’s being that they were able to defeat him. Makuta, beaten, mysteriously disappeared. After their great fight, the Toa started back up to the surface of Mata Nui victorious. The Toa, it seemed, had saved the island of Mata Nui and its Matoran at last.
     
    When the Toa reached the surface, they did not hear the sounds of peace but the sounds of turmoil all over the island’s landscape. They found a Ta-Matoran near the Kini-Nui who repeated one word over and over: Bohrok. The Toa used their Kanohi to speed their way to Ta-Koro to investigate, where they found mysterious creatures attacking the village. As it turned out, these new creatures were swarms of Pahrak and Kohrak. The Toa were able to drive away these creatures; but the Toa had just faced Mata Nui’s newest threat: the Bohrok swarms.
     
    As the Toa stood around a single fallen Pahrak, Turaga Vakama told the Toa the legend of the Bohrok, which was yet another prophecy spawned by his visions. This legend stated that the Bohrok had slept a seemingly endless sleep for thousands of years. When they wakened, they would rampage throughout Mata Nui and devastate the island. The weakness of any Bohrok, however, was its Krana – a purely organic creature within the Bohrok’s head plate that guided the Bohrok on its mission and gave it extra power. Even the mightiest of Bohrok would be rendered helpless if parted from its Krana.
     
    Turaga Vakama told the Toa of a new mission: to gather the eight Krana breeds from each of the six Bohrok swarms – a total of forty-eight Krana to collect. The Toa took a Krana Xa from the fallen Pahrak. As leader, Tahu ordered the other Toa to return to their Koro to make sure their villages were safe and to start on their mission to gather the Krana.
     
    Tahu continued to furiously defend his village from the Bohrok over a week’s time. Tahu was giving a motivational speech to the Ta-Matoran at the gates of Ta-Koro when Kopaka arrived to tell him an important discovery about the Bohrok: they came from within Mata Nui itself. Tahu demanded proof, so Kopaka led him to the tunnel entrance to the Bohrok nests that he had found in the rocky wastes between Ko-Wahi and Le-Wahi. Tahu wanted to charge into the tunnel immediately, but Kopaka convinced him to gather the other Toa first and return later. Tahu traveled up the foothills of the Mangai Volcano with Kopaka, where the two met up with Pohatu and Gali, and later Onua and Lewa. When the Toa summed up the Krana they had collected, they realized that they had gathered all they needed.
     
    At Lewa’s suggestion, the Toa wasted no time in traveling with their Krana to the entrance of the underground Bohrok nests. The Toa descended into the tunnel, trying their best to avoid exiting Bohrok and fighting past them when they could not. After the Toa traveled into the tunnel for some distance, Tahu descended down an opening in the floor that sealed itself shut once he was inside the Tahnok nest below. Meanwhile, a slab of stone suddenly came down and sealed the tunnel ahead of the Toa waiting up above. The five Toa then faced a surge of lava flowing down the tunnel they had come just down through. Unaware of the Toa’s plight above, Tahu faced the Tahnok swarm alone. Tahu was briefly overcome by the Tahnok, who removed his mask and affixed a Krana to his face. Tahu was able to take the Krana off before it could take over his mind and regain his mask, but he would refuse to ever speak of the experience later. To escape, Tahu heated the air in the Tahnok nest until the air pressure blew the nest apart. Tahu met up with the other five Toa who had escaped from the tunnel when he burst through the floor near them.
     
    The floor gave way under the Toa, sending them falling into a large chamber below. The Toa used their mask powers to cushion their fall and landed safely. They noticed special niches in the ground specialized for the Krana they carried, so they placed in them the Krana they had worked so hard to collect. Once the Toa did this, the ground shook, causing six doors in the walls of the chamber to crumble. The doorways revealed six entrances, and each Toa went into his own passageway. The Toa discovered powerful Exo-Toa armor in the new chambers, which gave them more might than ever before.
     
    Coming back to the larger chamber and occupying the suit of Exo-Toa armor, Tahu encountered Cahdok – one of the Bahrag, twin queens of the Bohrok swarms. Tahu drove Cahdok back into the larger chamber as Lewa and Kopaka drove Gahdok into the area as well. The Toa quickly surrounded the Bahrag and drove them into the center of the chamber as a strategic move. However, the Bahrag’s symbiosis allowed them to grow more powerful as they came closer together. When the Toa attacked the Bahrag with the new weapons of the Exo-Toa, they had no effect. Despite the new power that the Exo-Toa gave the Toa, their battle with the Bahrag did not seem to be in their favor. Most of the Toa were promptly overcome, and they found themselves once again fighting a battle that did not seem to move along in their favor. Tahu unleashed a blast of flame against Gahdok, who responded with a barrage of stones. Tahu strained to block the attack with his Mask of Shielding. Gali called out to Pohatu, who saved Tahu before Gahdok’s attack overwhelmed him. Tahu finally reasoned that the only hope to win the fight was to get out of the Exo-Toa, which hindered the use of the Toa’s elemental and Kanohi powers. After he ordered the Toa to shed their Exo-Toa armor, the Toa attacked the Bahrag as one, this time combining their elemental powers in a single beam against the Bahrag. This beam of the Toa’s six elemental blasts combined created a barred cage of indestructible solid protodermis around the Bahrag, imprisoning them. Because of this, the Bahrag’s mental link was cut off from the Krana, and in turn cut off from the Bohrok. The Bohrok all over Mata Nui ceased their rampages at once, and the Toa had saved Mata Nui once again.
     
    Immediately after the Bahrag’s defeat, the Toa were drawn into tubes in the floor of the chamber that were filled with energized protodermis. As destiny would have it, the Toa were transformed by the substance into something more powerful than any other Toa had ever been, with greater elemental powers, stronger Kanohi masks, and shiny new armor. No longer were they Toa Mata. Forever after, they would be known as the Toa Nuva. Tahu became known as Tahu Nuva.
     
    Throughout his existence, Toa Tahu possessed the elemental power of fire, which basically allowed him to create and manipulate heat and flame by using elemental energy. Tahu could absorb elemental fire energy from his surroundings to replenish it in himself. This elemental power also gave him resistance to extreme heat. Before he received his gold Kanohi, he favored to wear his Kanohi Hau, which he had possessed even before the time he arrived on Mata Nui. Tahu carried a firesword as a Toa tool, through which he could channel his elemental power of fire. Tahu was also an accomplished lava surfer, able to use rocks to surf lava flows. He took being a leader extremely seriously, and was often impatient with the other Toa. He had a habit of hurrying into dangerous situations without having a plan. Tahu could be fierce, short-tempered, and stubborn, but when it came down to it, he could be the most brave and loyal of all the Toa.
  2. Planetperson
    Toa Gali was a Toa of Water and one of the Toa Mata. She was gifted with the elemental power of water; wore a Kanohi Kaukau, the Great Mask of Underwater Breathing; and carried two hooks through which she could channel her elemental water power. Gali and the other Toa Mata were a part of the legend of Mata Nui, a legend that the Turaga of Mata Nui often told to the Matoran during the millennium between the Great Cataclysm and the Toa Mata’s arrival. The legend itself was spawned by a mix of common Matoran legends, the past experiences of the Turaga as the Toa Metru, and Turaga Vakama’s visions.
     
    The legend, as the Matoran of Mata Nui knew it, stated that the Great Beings sent the Great Spirit Mata Nui from the heavens into the world to care for all living things. Mata Nui brought with him the Matoran to the paradise that was the island of Mata Nui, named so in his honor. Mata Nui gave the Matoran the Three Virtues to live by: unity, duty, and destiny; and the Matoran lived happily under Mata Nui’s loving protection. Unfortunately, Mata Nui’s dark brother, the Makuta, had followed Mata Nui from paradise and coveted the world and all that his brother had. Makuta cast a spell over Mata Nui that caused him to fall into a deep slumber. Then, Makuta claimed the world as his own, bringing darkness and destruction everywhere. Fields withered away, sunlight grew cold, and the ancient values of the Matoran were eventually forgotten. However, all was not lost; for the Great Beings would send six mighty Toa to defeat Makuta and awaken Mata Nui once more; and one day, the Toa finally did appear.
     
    Like her fellow Toa Mata, Gali’s origin before coming to the island of Mata Nui is very mysterious. She probably came into being about 95,000 years before she arrived on the shores of Mata Nui. She had never been a Matoran prior to being a Toa, and it is possible that she and the other Toa Mata’s sole purpose was to serve as a failsafe for the Great Spirit Mata Nui should he ever have fallen into danger. As happens with every Toa, Gali’s spirit star came into being, which rested in the sky above Mata Nui. Whatever island that Gali and the rest of the Toa Mata came from, they were trained in the use of their powers as Toa: the use of their elemental powers, the use of Kanohi, and the ability to form Toa Kaita. A Matoran local of the island once described the place as the “world that feeds the world,” the “wellspring of flame that burns none but its bearer until nothing is left, not even ashes.” Some time later, on the same island, the Toa Mata willingly put themselves into transportation canisters that the local Matoran created especially for them to fall into a deep sleep and await a call to action.
     
    The Toa Mata’s call came when the Great Cataclysm occurred and Mata Nui was cast into endless slumber. Their canisters were activated and rocketed up into the sky above Mata Nui to safely fall back down again into the ocean surrounding the island. Had their canisters been working properly, the Toa would have arrived on the shores of Mata Nui, made their way underground to Metru Nui, and found a way to defeat Makuta while he was still weakened and awaken Mata Nui. Unfortunately, an unintentional mechanical fault caused their canisters to malfunction. Instead of steering themselves toward the island of Mata Nui, the canisters floated freely in the ocean with the Toa inside of them for a thousand years. Due to their prolonged time sealed in the canisters, some of the Toa’s biological ligaments decayed over time, causing some of their mechanical parts to fall apart. Their memory faded during that time as well. All the while, on Mata Nui, Makuta harassed the Matoran for a thousand years with his Rahi beasts.
     
    A thousand years after the Great Cataclysm, the adventurous Matoran Takua gathered the Toa stones from all over the island of Mata Nui and brought them together at the Kini-Nui. In doing this, he unwittingly sent a beacon to the Toa’s canisters that finally steered them toward the island. Gali’s canister washed up on the south-eastern cape of Naho Bay. The canister opened, and Gali’s loose body pieces flew out onto the beach. Gali reassembled herself, her organic tissue regrowing once she fitted her mechanical parts back together. Once Gali noticed her Kanohi Kaukau lying on the ground and put it on, she felt a surge of energy course through her that she had probably not felt for centuries. Just as the Matoran’s legends had foretold, Gali remembered nothing except dreams of darkness and her own name.
     
    Gali traveled inland and wandered throughout the island of Mata Nui until she met up with Tahu, Onua, and Lewa at the foothills of Mount Ihu. Pohatu and Kopaka soon found this meeting of Toa and joined. Gali learned from the other Toa what each of their Turaga had told them of the island’s situation: how Makuta had been using the Rahi to harass the Matoran for centuries, and how Makuta had cast the Great Spirit Mata Nui into endless sleep. The Turaga had informed the Toa that, in order to gain the strength needed to defeat Makuta, they all needed to go on a quest for the Kanohi masks of power that were hidden all over Mata Nui. Additional to her Kanohi Akaku, Gali would have to collect five other Great Kanohi – Hau, Kakama, Pakari, Miru, Akaku; and retrieve five Noble Kanohi – Huna, Komau, Ruru, Mahiki, and Matatu – that had been stolen by the Rahi. As the Toa conversed, Gali calmly analyzed each Toa in turn, noting their personalities. During the meeting, Gali strongly supported the idea of the Toa working together as a team in their mission. After a heated discussion, however, the Toa decided to split up during their quest for the masks rather than working together as a team, much to Gali’s dismay. The Toa then got a first taste of Makuta’s own power when he sent a brief combination of hail, lightning, and an earth tremor against them to disrupt the meeting.
     
    Gali departed from the meeting with Lewa. They were traveling through the jungle when Lewa saved Gali from an “angry” pool of water under the power of Makuta. Despite this close encounter, Gali and Lewa parted ways. Gali traveled far from that point towards Ga-Koro, where Turaga Nokama lived with the Ga-Matoran. On her way, Gali encountered a Tarakava while she was swimming toward the village. She trapped the Rahi in a cave; but when she arrived at Ga-Koro, she found that a Tarakava had attacked the village as well. Gali arrived in time to rescue Nokama and the Ga-Matoran from the Tarakava, and the village welcomed Gali as a hero. Nokama soon showed Gali a rocky peak on top of which rested a Kanohi Miru. Gali climbed up this great rock spire and reached the resting place of the Kanohi Miru only to have the mountain crumble under the power of Makuta. Gali snatched the mask as both were falling to the ground below and quickly put it on her face, using its power of levitation to safely land. Unfortunately, Gali soon found herself surrounded by a few Tarakava and Nui-Jaga, although Tahu suddenly arrived to help Gali fight the Rahi off. During the battle, Gali was knocked unconscious and tossed into the sea, where she received a strange vision of two beings called the Toa Kaita. When Gali came back to reality, the Rahi had fled. Tahu told Gali that he had come to tell her that, after the Toa had realized that they had all had limited success in finding the Kanohi masks alone, Onua had called a meeting near his landing site. Tahu took Gali to Onua’s meeting, where all of the other Toa waited. After a great battle against the Rahi and Makuta’s power over the island, this meeting ended in one unanimous decision: the Toa would work together as a team.
     
    The Toa turned to the Ta-Matoran for the location of the next hidden Kanohi mask to find. The Ta-Matoran told the Toa that Tahu’s Kanohi Miru was beneath the waves of the shoreline just south of Po-Koro. With this in mind, the Toa traveled to this location as a group, although they still wasted much time on petty disagreements. When they arrived, the Toa who already possessed the Kanohi Kaukau – Onua, Kopaka, and Gali – went underwater to retrieve the mask while Lewa, Pohatu, and Tahu guarded the beach. The Toa underwater encountered a Tarakava from which they removed its infected mask. The Toa retrieved Tahu’s Miru and returned to the surface successful.
     
    As Gali collected Great Kanohi on her quest, the masks were teleported back to the Ga-Suva when they were not in use, and could be summoned back and forth for her use at any time. If Gali came across a Noble Kanohi, she returned it to Turaga Nokama when she had the chance. As Gali collected more and more Kanohi, she gained more and more abilities from the Great and Noble Masks. After the Toa collected several more Kanohi with significant success, they split off into two groups to find Pohatu’s two last Great Kanohi. Lewa, Pohatu, and Kopaka went to Po-Wahi; and Tahu, Onua, and Gali went to Le-Wahi. Gali grew angry with Tahu for burning a tree to the ground in order to get the mask that rested in its branches.
     
    The Toa’s quest for the masks finally ended in the drifts of lower Mount Ihu where they found Tahu’s Kaukau. After the Toa had collected all of the Great and Noble Kanohi and had for the most part freed the Rahi from Makuta’s control, they were uncertain of what to do next. They had heard rumors of Gold Kanohi, and both Gali and Kopaka had had brief, mysterious visions of the Toa Kaita and of a massive temple in the center of the island. The Toa, having each collected all six of their necessary Great Masks, returned to their Koro. When Gali visited the Ga-Suva in Ga-Koro, where her Great Masks were kept, and placed her own mask on it, her six Great Kanohi formed a single Gold Kanohi in the shape of her Kanohi Kaukau.
     
    Armed with her new Gold Kanohi, which gave her the powers of the six Great Kanohi she had collected, Gali journeyed with the other Toa to the Kini-Nui. It was there that they met the Chronicler’s Company, who agreed to defend the Kini-Nui from the Rahi while the Toa were facing Makuta. The Toa then unlocked an underground passageway to Mangaia, Makuta’s underground lair, through the Kini-Nui with the Makoki stones. The Toa traveled through this tunnel down to Makuta’s realm. When, on their way to Makuta, the Toa encountered the Manas – Makuta’s two most powerful Rahi guardians – they could not find a way to defeat them until they merged their beings together to form two powerful Toa Kaita. Gali merged with Lewa and Kopaka to form Toa Kaita Wairuha. The Toa Kaita were able to defeat the Manas and move on toward Makuta’s inner lair.
     
    Once the Toa Kaita reached Makuta’s inner lair, they split apart once again into the six Toa. It was there that the Toa faced the Shadow Toa – dark essences of themselves given independent life by Makuta. The Toa were evenly matched against their Shadow Toa counterparts. The Toa, faced with essentially fighting themselves, still managed to triumph by acknowledging that the darkness was a part of them, just as it was a part of all beings. This realization enabled the Toa to reabsorb the Shadow Toa back into their bodies, ending their threat.
     
    With the Shadow Toa defeated, the Toa faced the Makuta himself. Makuta revealed only a small part of his true form to the Toa, at first taking on the appearance of a pitted, scarred, infected Matoran. Then, after greeting the Toa, he transformed into a mass of tentacles that quickly beat back the Toa. Even with their mask powers, the Toa were rapidly caught up in an intense battle that did not seem to press on in their favor. It was only when the Toa used their elemental powers together against Makuta’s being that they were able to defeat him. Makuta, beaten, mysteriously disappeared. After their great fight, the Toa started back up to the surface of Mata Nui victorious. The Toa, it seemed, had saved the island of Mata Nui and its Matoran at last.
     
    When the Toa reached the surface, they did not hear the sounds of peace but the sounds of turmoil all over the island’s landscape. They found a Ta-Matoran near the Kini-Nui who repeated one word over and over: Bohrok. The Toa used their Kanohi to speed their way to Ta-Koro to investigate, where they found mysterious creatures attacking the village. As it turned out, these new creatures were swarms of Pahrak and Kohrak. Gali was able to combine her powers with Lewa to create a storm to drive away these creatures; but the Toa had just faced Mata Nui’s newest threat: the Bohrok swarms.
     
    As the Toa stood around a single fallen Pahrak, Turaga Vakama told the Toa the legend of the Bohrok, which was yet another prophecy spawned by his visions. This legend stated that the Bohrok had slept a seemingly endless sleep for thousands of years. When they wakened, they would rampage throughout Mata Nui and devastate the island. The weakness of any Bohrok, however, was its Krana – a purely organic creature within the Bohrok’s head plate that guided the Bohrok on its mission and gave it extra power. Even the mightiest of Bohrok would be rendered helpless if parted from its Krana.
     
    Turaga Vakama told the Toa of a new mission: to gather the eight Krana breeds from each of the six Bohrok swarms – a total of forty-eight Krana to collect. The Toa took a Krana Xa from the fallen Pahrak. As leader, Tahu ordered the other Toa to return to their Koro to make sure their villages were safe and to start on their mission to gather the Krana.
     
    After leaving the others, Gali traveled through the jungles of Le-Wahi on her route to Ga-Koro. She encountered a swarm of Tahnok trying to destroy the Vuata Maca trees, with little success. Just as the swarm was about to move on towards Po-Wahi, Gali summoned a rain storm to turn the already swampy ground beneath the Tahnok even stickier, making her task of gathering some Krana even easier. Gali then sped to Ga-Koro to make sure its villagers were safe.
     
    Gali soon left Ga-Koro and met up with Pohatu, Onua, and Kopaka at the Tiro Canyon in Po-Wahi. Onua dug a tunnel from the canyon wall to the sea, and Kopaka froze the opening. Onua and Kopaka left, while Pohatu and Gali waited to spring the trap. When a group of marauding Tahnok marched through the canyon, Pohatu kicked a boulder that shattered Kopaka’s ice plug, causing the waters to gush out of the opening and flood the canyon. Pohatu watched as Gali quickly dove into the already boiling waters and retrieved four Krana from the submerged Tahnok. The two fled when the Tahnok started climbing up the canyon wall toward them. The Tahnok later caught up with Pohatu and Gali in another canyon in Po-Wahi. Pohatu stopped the swarm with a rock wall; and Gali flooded the canyon with her elemental power of water, dissuading the Tahnok from following them.
     
    Gali traveled up the foothills of the Mangai Volcano with Pohatu, where the two met up with Tahu and Kopaka, who had discovered the entrance to the Bohrok nest. Onua and Lewa soon arrived; and when the Toa summed up the Krana they had collected, they realized that they had gathered all they needed. At Lewa’s suggestion, the Toa wasted no time in traveling with their Krana to the entrance of the underground Bohrok nests. The Toa descended into the tunnel, trying their best to avoid exiting Bohrok and fighting past them when they could not. After the Toa traveled into the tunnel for some distance, Tahu descended down an opening in the floor that sealed itself shut once he was inside the Tahnok nest below. Meanwhile, a slab of stone suddenly came down and sealed the tunnel ahead of the Toa waiting up above. The five Toa then faced a surge of lava flowing down the tunnel they had come just down through. Desperate to escape, Onua and Pohatu worked on shattering the stone slab while Kopaka tried to slow the lava flow. Despite all of Onua and Pohatu’s strength, they could not produce even a scratch in the stone. It was Lewa, who had survived the experience of having a Krana attached to his face, who realized that the stone slab was an illusion. Once the Toa stopped believing that the stone was actually there, it dematerialized. The five Toa escaped from the tunnel and met up with Tahu once again when he burst through the floor, having heated the air in the Tahnok nest until the air pressure blew the nest apart.
     
    The floor gave way under the Toa, sending them falling into a large chamber below. The Toa used their mask powers to cushion their fall and landed safely. They noticed special niches in the ground specialized for the Krana they carried, so they placed in them the Krana they had worked so hard to collect. Once the Toa did this, the ground shook, causing six doors in the walls of the chamber to crumble. The doorways revealed six entrances, and each Toa went into his own passageway. The Toa discovered Exo-Toa armor in the new chambers, which gave them more power than ever before.
     
    Coming back to the larger chamber and occupying the suit of Exo-Toa armor, Gali watched as Tahu encountered Cahdok – one of the Bahrag, twin queens of the Bohrok swarms. Tahu drove Cahdok back into the larger chamber as Lewa and Kopaka drove Gahdok into the area as well. The Toa quickly surrounded the Bahrag and drove them into the center of the chamber as a strategic move. However, the Bahrag’s symbiosis allowed them to grow more powerful as they came closer together. When the Toa attacked the Bahrag with the new weapons of the Exo-Toa, they had no effect. Despite the new power that the Exo-Toa gave the Toa, their battle with the Bahrag did not seem to be in their favor. The Bahrag quickly smothered Gali in waves of heat. Most of the other Toa were promptly overcome, and they found themselves once again fighting a battle that did not seem to move along in their favor. Tahu finally reasoned that the only hope to win the fight was to get out of the Exo-Toa, which hindered the use of the Toa’s elemental and Kanohi powers. After he ordered the Toa to shed their Exo-Toa armor, the Toa attacked the Bahrag as one, this time combining their elemental powers in a single beam against the Bahrag. This beam of the Toa’s six elemental blasts combined created a barred cage of indestructible solid protodermis around the Bahrag, imprisoning them. Because of this, the Bahrag’s mental link was cut off from the Krana, and in turn cut off from the Bohrok. The Bohrok all over Mata Nui ceased their rampages at once, and the Toa had saved Mata Nui once again.
     
    Immediately after the Bahrag’s defeat, the Toa were drawn into tubes in the floor of the chamber that were filled with energized protodermis. As destiny would have it, the Toa were transformed by the substance into something more powerful than any other Toa had ever been, with greater elemental powers, stronger Kanohi masks, and shiny new armor. No longer were they Toa Mata. Forever after, they would be known as the Toa Nuva. Gali became known as Gali Nuva.
     
    Throughout her existence, Toa Gali possessed the elemental power of water, which basically allowed her to create and manipulate water and moisture by using elemental energy. Gali could also absorb elemental water energy from her surroundings to replenish it in herself. Gali carried two hooks for Toa tools, which she could use to channel her elemental water power and climb slippery rock surfaces. Before she received her gold Kanohi, Gali favored to wear her Kanohi Kaukau, which she had possessed even before her time on Mata Nui. The Ga-Matoran were very loyal to her and greatly respected her power. Gali was also known for her incredible wisdom, which was perhaps greater than that of all the other five Toa put together. She was very skilled at noting the personalities of the other Toa Mata and the interactions among them. She was the most agile and gymnastic of the six Toa, having incredible jumping abilities and her own brand of acrobatic self-defense. Gali easily found herself at home both in and near water; and she could swim quickly through waterfalls and worked in harmony with the waters, which helped to protect her in times of danger. However, Gali was weakened and slowed in excessive heat and drought. Gali always stressed unity among the Toa Mata, and was discouraged when they refused to work together.
  3. Planetperson
    Monday, November 17, 2008
    Yes, Mr. Petrelli...
    *Glares back silently*
    mh hm...
    *Glares back silently*
    wha...?
    *Glares back silently*
    o-of course, of course...
    *Glares back even more silently*
    y-yes, sir, I understand sir...
    *Glares back silently even more*
    er, what...?
    *Glares back silently again*
    Oh, it's being taken care of...
    *Glares back silently again*
    absolutely, Mr. Petrelli, perfectly clear...
    *Glares back silently again*
    They are... on their way...
    *Glares back silently again*
    yes... I will not fail you... yes, that too... I know... absolutely...
    *Sits there like a vegetable*

    Heroes officially needs new writers.
  4. Planetperson
    Wednesday, February 11, 2009
    Greg Farshtey is on hiatus, so I no longer have anything in particular to blog about on Fridays. It's a small load off my back. I'm gone this Friday, anyway.
  5. Planetperson
    Sunday, February 17, 2008

    Today we got the first good look at Bionicle summer 2008 sets. The BZPower frontpage article of the day displays an abundance of photos from their visit to Toy Fair 2008.

    Sadly, it seems that all the Mistika canister sets will be sold for $12.99 USD. Greg Farshtey's response to one BZPower member's inquiry about this was that a number of factors have contributed to the high price: the price of oil and therefore plastic has spiked, the price of steel to make new piece molds has also spiked, and the Lego CEO has decided that the Bionicle line was strong enough in sales to take the price hit.

    I personally like the sets displayed so far. I do not feel resentful that the Toa Nuva have completely changed in style and form; it is a different feel for Bionicle figures, one that may touch home more than the Toa Nuva's old forms did. I of course wish I had gone to the Toy Fair to see the new sets up close for myself.

    Apparently, only the Mazeka set did not make an appearance at Toy Fair. The summer sets that were on display seem to have had their pieces that have not been previous molds made out of some sort of styrofoam material. The Mistika sets have new projectile weapons, obviously air-powered, much like the Cordak but hopefully having a better firing rate. The projectiles are reportedly called Nynrah ghost blasters.

    Tahu Nuva has a rotating shield blade, in a way like Keetongu's. His body is covered with jets and flaps and has the strange claws found in the new Takanuva extending out of his calves. His new mask is streamlined and tower-like.


    Onua Nuva has a Nynrah with laser sight, like Kopaka Nuva's Midak, and a new mask that looks more like a Kraahkan than any Mask of Strength.


    Gali Nuva has brand new shoulder armor and also has a laser sight on her Nynrah. She also as an eyepiece over her left eye, again like Kopaka Nuva.


    Gorast is an excellent example of a character called female that at the same time looks the exact opposite of anything feminine. Although the Mistika Makuta are supposedly wearing Kanohi, the actual mask pieces appear simply to be complete heads much akin to the Visorak shells. Not a bad set with a light green and black color scheme and four arms.


    Bitil extends the skeletal, insectoid theme among the summer Makuta. He has a rich color scheme of yellow and black and some fantastic new tool molds.


    But Krika takes the insectoid look to a whole 'notha level. The elongeated, spiked pieces simulate a translucent exoskeleton showing red flesh and blood within -- very cool, very creepy. Krika is a cricket -- like Ehlek was an electric eel and Mantax was a mata ray. Think it good or bad, but I hate it when the names get that cheesy.


    Axalara T9 (who knows what the "T9" is for?) is mammoth. It's a beautiful set, but undoubtably expensive beyond belief. It appears to have a hidden Midak stashed in its bowels. And the rider is confirmed to be Lewa Nuva whose armor has specially adapted to riding the thing.


    Jetrax T6 has a mystery rider -- unless it really is Tahu Nuva, in which case it seems to be a waste to sell two different forms of the same character simultaneously. Again a magical set.


    Rockoh T3 holds the Toa Nuva of Stone, nothing less in elegance than T9 and T6.


    Vultraz is mini-Jetrax!


    Takanuva, now star of his own Biocast, makes his return in the product line, this time as a half-light, half-shadow titan wielding some monster weapons.


    Also, I discovered today that the Toys 'R' Us Bionicle page hosts two Phantoka commercials as downloadable mpeg files. These are nowhere to be found on Lego's Bionicle site, so they were a cool find for me. The links can be found here.
  6. Planetperson
    Saturday, October 25, 2008
    When I sacked out at 5:30 PM yesterday, I wasn't counting on sleeping for the 14 hours I did. But for once, I got some respite, undisturbed, from the nightmarish workload of the senior year. The kind of routine I am forced to maintain is quite disgusting; homework drags well into the night, typically past 1:30 AM, and as a result I flop back asleep as soon as I am back home from school the next day. That nap usually lasts until 10:00 PM, although it varies, and I am forced, this time, to do homework until around 3:00 AM, at which point I flop back asleep. Repeat the process, except for every time it is done in succession, I become that much more sleep deprived during the following school day. But these horrors seem far away and removed right now. It's Saturday now, and part of the nightmare has ended along with a massive AP Lit/Comp project.

    Throughout my high school career I have found out some funny things about sleep -- one, that sleep comes in cycles of about 7 hours so that even if you have an 11 hour sleep in a night, you might be surprised to discover that that doesn't necessarily equal bright-eyed and perky the next morning; and two, that a lack of sleep can actually induce a "wired" sort of state the next day that makes you wittier and more attentive than you are on a normal day.

    I almost never remember my dreams anymore. I think that's common with everyone my age (or maybe our common link is not our age, but rather the schedules we keep as a result of being the same age). But about the dreams, I think it's sad. I miss them.

    Last afternoon, evening, and night I probably dreamt many things; but of those things I remember two vignettes. I remember seeing Ringo Starr on TV, apologizing for not keeping all of his fan mail anymore and explaining that with things like e-mail and texting in addition to post, it's impossible for anyone to keep up with the mail anymore.

    It was closer to morning, I think, when I thought I was browsing Lego.com -- of course, it was wildly different from how the site actually is -- and seeing an alarming amount of new 2009 content, with a bunch of grainyish pictures of 2009 characters and the Glatorian scattered about a webpage and even a flash video in the center of it all. In the video I saw figures fighting, dodging and rolling on the floor of an arena; it seemed very much like the climactic scene of Web of Shadows in the Coliseum. Our familiar narrator -- I guess it was a commercial -- was saying that the red and blue Glatorian -- the red one was Tahu Nuva in new armor, and the blue one he called something like Lumo Nuva -- were left alone to fight against the horde of baddies to come. The other four Glatorian had been trapped in crystal.

    I can now shift my focus to the college app process, start really paying attention to it like I should have been for some time. It's coming time to end the present nightmare of responsibility and get down to business -- having fun for my last year of high school, that is.

    To sleep, perchance to dream...
  7. Planetperson
    Monday, June 8, 2009


    It's here! It's finally here! My project MNOLG: The Unofficial Soundtrack is completed and available for download. If you liked the music from the first MNOLG, this should definitely be worth your while. For the first time, all the disjointed audio clips from the MNOLG flash files and various CD material have been assembled into a 21-track compilation for your listening enjoyment.

    Visit the topic here.
  8. Planetperson
    Toa Lewa was a Toa of Air and one of the Toa Mata. He was gifted with the elemental power of air; wore a Kanohi Miru, the Great Mask of Levitation; and carried an axe through which he could channel his elemental power. Lewa and the other Toa Mata were a part of the legend of Mata Nui, a legend that the Turaga of Mata Nui often told to the Matoran during the millennium between the Great Cataclysm and the Toa Mata’s arrival. The legend itself was spawned by a mix of common Matoran legends, the past experiences of the Turaga as the Toa Metru, and Turaga Vakama’s visions.
     
    The legend, as the Matoran of Mata Nui knew it, stated that the Great Beings sent the Great Spirit Mata Nui from the heavens into the world to care for all living things. Mata Nui brought with him the Matoran to the paradise that was the island of Mata Nui, named so in his honor. Mata Nui gave the Matoran the Three Virtues to live by: unity, duty, and destiny; and the Matoran lived happily under Mata Nui’s loving protection. Unfortunately, Mata Nui’s dark brother, the Makuta, had followed Mata Nui from paradise and coveted the world and all that his brother had. Makuta cast a spell over Mata Nui that caused him to fall into a deep slumber. Then, Makuta claimed the world as his own, bringing darkness and destruction everywhere. Fields withered away, sunlight grew cold, and the ancient values of the Matoran were eventually forgotten. However, all was not lost; for the Great Beings would send six mighty Toa to defeat Makuta and awaken Mata Nui once more; and one day, the Toa finally did appear.
     
    Like his fellow Toa Mata, Lewa’s origin before coming to the island of Mata Nui is very mysterious. He probably came into being about 95,000 years before he arrived on the shores of Mata Nui. He had never been a Matoran prior to being a Toa, and it is possible that he and the other Toa Mata’s sole purpose was to serve as a failsafe for the Great Spirit Mata Nui should he ever have fallen into danger. As happens with every Toa, Lewa’s spirit star came into being, which rested in the sky above Mata Nui. Whatever island that Lewa and the rest of the Toa Mata came from, they were trained in the use of their powers as Toa: the use of their elemental powers, the use of Kanohi, and the ability to form Toa Kaita. A Matoran local of the island once described the place as the “world that feeds the world,” the “wellspring of flame that burns none but its bearer until nothing is left, not even ashes.” Some time later, on the same island, the Toa Mata willingly put themselves into transportation canisters that the local Matoran created especially for them to fall into a deep sleep and await a call to action.
     
    The Toa Mata’s call came when the Great Cataclysm occurred and Mata Nui was cast into endless slumber. Their canisters were activated and rocketed up into the sky above Mata Nui to safely fall back down again into the ocean surrounding the island. Had their canisters been working properly, the Toa would have arrived on the shores of Mata Nui, made their way underground to Metru Nui, and found a way to defeat Makuta while he was still weakened and awaken Mata Nui. Unfortunately, an unintentional mechanical fault caused their canisters to malfunction. Instead of steering themselves toward the island of Mata Nui, the canisters floated freely in the ocean with the Toa inside of them for a thousand years. Due to their prolonged time sealed in the canisters, some of the Toa’s biological ligaments decayed over time, causing some of their mechanical parts to fall apart. Their memory faded during that time as well. All the while, on Mata Nui, Makuta harassed the Matoran for a thousand years with his Rahi beasts.
     
    A thousand years after the Great Cataclysm, the adventurous Matoran Takua gathered the Toa stones from all over the island of Mata Nui and brought them together at the Kini-Nui. In doing this, he unwittingly sent a beacon to the Toa’s canisters that finally steered them toward the island. Lewa’s canister washed up on the shores of the Kanae Bay in Le-Wahi. The canister opened, and Lewa’s loose body pieces flew out onto the sandy beach. Lewa reassembled himself, his organic tissue regrowing once he fitted his mechanical parts back together. Once Lewa noticed his Kanohi Miru lying in the sand and put it on, he felt a surge of energy course through him that he had probably not felt for centuries. Just as the Matoran’s legends had foretold, Lewa remembered nothing except dreams of darkness and his own name.
     
    Lewa swung on vines through the jungle trees of Le-Wahi. Lewa traveled far inland until he found the village of Le-Koro, where Turaga Matau and the Le-Matoran lived. He was welcomed as the Toa come to save them; and Matau told Lewa of their situation: how Makuta had been using the Rahi to harass the Matoran for centuries, and how Makuta had cast the Great Spirit Mata Nui into endless sleep. The Turaga informed Lewa that, in order to gain the strength needed to defeat Makuta, he and the other Toa needed to go on a quest for the Kanohi masks of power that were hidden all over Mata Nui. Additional to his Kanohi Miru, Lewa would have to collect five other Great Kanohi – Hau, Kakama, Pakari, Akaku, Kaukau; and retrieve five Noble Kanohi – Huna, Komau, Ruru, Matatu, and Rau – that had been stolen by the Rahi.
     
    Lewa set out from his village to find the other Toa. All six Toa met each other at the bottom of Mount Ihu. Lewa advocated the idea of the Toa going their separate ways to find the Kanohi masks of power. After a heated discussion, the Toa decided to split up during their quest for the masks rather than working together as a team, much to Lewa’s satisfaction. The Toa then got a first taste of Makuta’s own power when he sent a brief combination of hail, lightning, and an earth tremor against them to disrupt the meeting.
     
    Lewa departed from the meeting with Gali. They were traveling through the jungle when Lewa saved Gali from an “angry” pool of water under the power of Makuta. Despite this close encounter, Lewa and Gali parted ways. Lewa went back to Le-Koro, where Matau told him of the location of a Kanohi Kakama. Lewa was annoyed to find out that the mask was on the bottom of a large pool of water in a Le-Wahi cavern. Lewa reached the spot after defeating a Nui-Jaga, but was almost drowned by seaweed that was under Makuta’s power upon his first attempt to swim to the mask. Lewa retrieved the mask, however, and prepared for the journey back to Le-Koro. Just like the other Great Kanohi masks that he would collect during his quest, Lewa’s Kakama was teleported back to the Le-Suva, able to be summoned back and forth for his use at any time. Lewa was swinging through the trees when he was ambushed by a Nui-Rama and had his Kanohi knocked off. Lewa then fell to the ground toward the jaws of a Muaka only to save himself by grabbing a vine. Onua then came to his rescue when he pulled the Muaka into the earth. Despite Onua’s efforts, however, Lewa was captured and had an infected Kanohi mask put on his face that made him a servant of Makuta.
     
    Lewa was taken to a Nui-Rama hive elsewhere in Le-Wahi where Turaga Matau, Taipu, and many of the Le-Matoran were being held captive. After Takua, Kongu, and the Kahu Patrol launched an attack on the Rahi hive that resulted in their own capture, Onua dug himself into the hive to rescue Lewa. Onua fought Lewa and ended the battle when he knocked Lewa’s infected mask off and freed him from Makuta’s influence. Lewa and Onua then helped the Turaga and all of the Matoran escape from the hive and return to Le-Koro.
     
    Lewa and Onua later met up with Pohatu. After the Toa realized they all had limited success in finding the Kanohi masks alone, Onua called a meeting near his landing site. Onua sent Lewa to bring Kopaka back from his quest, which led him to the Lava Lagoon in Ta-Wahi. Kopaka’s task was about to turn deadly when Lewa saved him from falling into the Lava flow. Lewa took Kopaka back to Onua’s meeting without fail. The rest of the Toa returned from all over the island to discuss their situation. After a great battle against the Rahi and Makuta’s power over the island, this meeting ended in one unanimous decision: the Toa would work together as a team.
     
    The Toa turned to the Ta-Matoran for the location of the next hidden Kanohi mask to find. The Ta-Matoran told the Toa that Tahu’s Kanohi Miru was beneath the waves of the shoreline just south of Po-Koro. With this in mind, the Toa traveled to this location as a group, although they still wasted much time on petty disagreements. Lewa kept on getting distracted and wandering away from the group, which also slowed the group down. When they arrived, the Toa who already possessed the Kanohi Kaukau – Onua, Kopaka, and Gali – went underwater to retrieve the mask while Lewa, Pohatu, and Tahu guarded the beach. The Toa underwater encountered a Tarakava from which they removed its infected mask. The Toa retrieved Tahu’s Miru and returned to the surface successful.
     
    Along with the other Toa, Lewa found more Great Kanohi as well as Noble Kanohi, which he would return to Turaga Matau when he had the chance. As Lewa collected more and more Kanohi, he gained more and more abilities from the Great and Noble Masks. After the Toa collected several more Kanohi with significant success, they split off into two groups to find Pohatu’s two last Great Kanohi. Lewa, Pohatu, and Kopaka went to Po-Wahi; and Tahu, Onua, and Gali went to Le-Wahi. Lewa voluntarily used his own Kanohi Miru to retrieve Pohatu’s Miru from halfway down the highest bluff in Po-Wahi.
     
    The Toa’s quest for the masks finally ended in the drifts of lower Mount Ihu where they found Tahu’s Kaukau. After the Toa had collected all of the Great and Noble Kanohi and had for the most part freed the Rahi from Makuta’s control, they were uncertain of what to do next. They had heard rumors of Gold Kanohi, and both Kopaka and Gali had had brief, mysterious visions of the Toa Kaita and of a massive temple in the center of the island. The Toa, having each collected all six of their necessary Great Masks, returned to their Koro. When Lewa visited the Le-Suva in Le-Koro, where his Great Masks were kept, and placed his own mask on it, his six Great Kanohi formed a single Gold Kanohi in the shape of his Kanohi Miru.
     
    Armed with his new Gold Kanohi, which gave him the powers of the six Great Kanohi he had collected, Lewa journeyed with the other Toa to the Kini-Nui. It was there that they met the Chronicler’s Company, who agreed to defend the Kini-Nui from the Rahi while the Toa were facing Makuta. The Toa then unlocked an underground passageway to Mangaia, Makuta’s underground lair, through the Kini-Nui with the Makoki stones. The Toa traveled through this tunnel down to Makuta’s realm. When, on their way to Makuta, the Toa encountered the Manas – Makuta’s two most powerful Rahi guardians – they could not find a way to defeat them until they merged their beings together to form two powerful Toa Kaita. Lewa merged with Kopaka and Gali to form Toa Kaita Wairuha. The Toa Kaita were able to defeat the Manas and move on toward Makuta’s inner lair.
     
    Once the Toa Kaita reached Makuta’s inner lair, they split apart once again into the six Toa. It was there that the Toa faced the Shadow Toa – dark essences of themselves given independent life by Makuta. The Toa were evenly matched against their Shadow Toa counterparts. The Toa, faced with essentially fighting themselves, still managed to triumph by acknowledging that the darkness was a part of them, just as it was a part of all beings. This realization enabled the Toa to reabsorb the Shadow Toa back into their bodies, ending their threat.
     
    With the Shadow Toa defeated, the Toa faced the Makuta himself. Makuta revealed only a small part of his true form to the Toa, at first taking on the appearance of a pitted, scarred, infected Matoran. Then, after greeting the Toa, he transformed into a mass of tentacles that quickly beat back the Toa. Even with their mask powers, the Toa were rapidly caught up in an intense battle that did not seem to press on in their favor. It was only when the Toa used their elemental powers together against Makuta’s being that they were able to defeat him. Makuta, beaten, mysteriously disappeared. After their great fight, the Toa started back up to the surface of Mata Nui victorious. The Toa, it seemed, had saved the island of Mata Nui and its Matoran at last.
     
    When the Toa reached the surface, they did not hear the sounds of peace but the sounds of turmoil all over the island’s landscape. They found a Ta-Matoran near the Kini-Nui who repeated one word over and over: Bohrok. The Toa used their Kanohi to speed their way to Ta-Koro to investigate, where they found mysterious creatures attacking the village. As it turned out, these new creatures were swarms of Pahrak and Kohrak. Lewa jumped into battle only to be frozen by a Kohrak. Once freed, Lewa was able to combine his powers with Gali to create a storm to drive away these creatures; but the Toa had just faced Mata Nui’s newest threat: the Bohrok swarms.
     
    As the Toa stood around a single fallen Pahrak, Turaga Vakama told the Toa the legend of the Bohrok, which was yet another prophecy spawned by his visions. This legend stated that the Bohrok had slept a seemingly endless sleep for thousands of years. When they wakened, they would rampage throughout Mata Nui and devastate the island. The weakness of any Bohrok, however, was its Krana – a purely organic creature within the Bohrok’s head plate that guided the Bohrok on its mission and gave it extra power. Even the mightiest of Bohrok would be rendered helpless if parted from its Krana.
     
    Turaga Vakama told the Toa of a new mission: to gather the eight Krana breeds from each of the six Bohrok swarms – a total of forty-eight Krana to collect. The Toa took a Krana Xa from the fallen Pahrak. As leader, Tahu ordered the other Toa to return to their Koro to make sure their villages were safe and to start on their mission to gather the Krana.
     
    Lewa arrived at Le-Koro to find a horrifying reality. Le-Koro had already been attacked by the Bohrok; and Turaga Matau and all of the Le-Matoran (save Kongu and Tamaru) had had Krana affixed to their faces, which, when worn, could steal the mind. Lewa, not daring to fight against his own villagers, allowed them to overcome him and place a telepathic Krana Za on his own face.
     
    A week had passed when Onua grew truly concerned about Lewa, the only Toa who had not been heard from since he left Ta-Koro for his own village. Onua gathered a group of Matoran-piloted Boxor vehicles to follow him and went to Le-Wahi to check on Lewa. Onua soon found a party of Lehvak Va carrying Lewa’s gold Kanohi mask, which troubled him even more. It was not long before Lewa, under the Bohrok swarm’s influence, ambushed the worried Toa of Earth. Onua, facing a Lewa who was not himself yet again, was unsure how he could ever defeat the Toa of Air. Instead of fighting him directly, Onua stood in front of his friend, not defending himself. He reached out to the Lewa behind the Krana, trusting him to let his will win over that of the Bohrok swarm’s. With Onua’s new motivation, Lewa ripped the Krana Za off of his face himself. Onua gave Lewa’s mask back to him as a group of Lehvak charged them, which the Boxor vehicles were able to defeat.
     
    When Lewa had undergone the experience of wearing a Krana, Lewa’s mind had been filled with thoughts that were not his own. Lewa, therefore, had a better idea than any of the other Toa or the Turaga of what the Bohrok were really up to. The Toa of Air even became able to understand communication among the Bohrok. Lewa, however, was troubled by the thought that the swarm still might have had some influence over him.
     
    Lewa traveled up the foothills of the Mangai Volcano with Onua, where the two met up with Tahu; Pohatu; Gali; and Kopaka, who had discovered the entrance to the Bohrok nest. When the Toa summed up the Krana they had collected, they realized that they had gathered all they needed. At Lewa’s suggestion, the Toa wasted no time in traveling with their Krana to the entrance of the underground Bohrok nests. The Toa descended into the tunnel, trying their best to avoid exiting Bohrok and fighting past them when they could not. Tahu showed that he was uneasy about Lewa’s encounter with the Krana, suspecting that he might still be influenced by the Bohrok. After the Toa traveled into the tunnel for some distance, Tahu descended down an opening in the floor that sealed itself shut once he was inside the Tahnok nest below. Meanwhile, a slab of stone suddenly came down and sealed the tunnel ahead of the Toa waiting up above. The five Toa then faced a surge of lava flowing down the tunnel they had come just down through. Desperate to escape, Onua and Pohatu worked on shattering the stone slab while Kopaka tried to slow the lava flow. Despite all of Onua and Pohatu’s strength, they could not produce even a scratch in the stone. It was Lewa, calling upon his knowledge of the Bohrok, who realized that the stone slab was an illusion. Once the Toa stopped believing that the stone was actually there, it dematerialized. The five Toa escaped from the tunnel and met up with Tahu once again when he burst through the floor, having heated the air in the Tahnok nest until the air pressure blew the nest apart.
     
    The floor gave way under the Toa, sending them falling into a large chamber below. The Toa used their mask powers to cushion their fall and landed safely. They noticed special niches in the ground specialized for the Krana they carried, so they placed in them the Krana they had worked so hard to collect. Once the Toa did this, the ground shook, causing six doors in the walls of the chamber to crumble. The doorways revealed six entrances, and each Toa went into his own passageway. Lewa’s foreign memories from the Krana were haunting him at this point, informing him of what the Toa were about to find. The Toa discovered Exo-Toa armor in the new chambers, which gave them more power than ever before.
     
    Coming back to the larger chamber and occupying the suit of Exo-Toa armor, Lewa encountered Gahdok – one of the Bahrag, twin queens of the Bohrok swarms. Kopaka helped Lewa drive Gahdok back into the larger chamber as Tahu drove Cahdok into the area as well. The Toa quickly surrounded the Bahrag and drove them into the center of the chamber as a strategic move. However, the Bahrag’s symbiosis allowed them to grow more powerful as they came closer together. When the Toa attacked the Bahrag with the new weapons of the Exo-Toa, they had no effect. Despite the new power that the Exo-Toa gave the Toa, their battle with the Bahrag did not seem to be in their favor. Lewa was half-frozen by Gahdok. Most of the other Toa were promptly overcome, and they found themselves once again fighting a battle that did not seem to move along in their favor. After a close call against Gahdok, Tahu finally reasoned that the only hope to win the fight was to get out of the Exo-Toa, which hindered the use of the Toa’s elemental and Kanohi powers. After he ordered the Toa to shed their Exo-Toa armor, the Toa attacked the Bahrag as one, this time combining their elemental powers in a single beam against the Bahrag. This beam of the Toa’s six elemental blasts combined created a barred cage of indestructible solid protodermis around the Bahrag, imprisoning them. Because of this, the Bahrag’s mental link was cut off from the Krana, and in turn cut off from the Bohrok. The Bohrok all over Mata Nui ceased their rampages at once, and the Toa had saved Mata Nui once again.
     
    Immediately after the Bahrag’s defeat, the Toa were drawn into tubes in the floor of the chamber that were filled with energized protodermis. As destiny would have it, the Toa were transformed by the substance into something more powerful than any other Toa had ever been, with greater elemental powers, stronger Kanohi masks, and shiny new armor. No longer were they Toa Mata. Forever after, they would be known as the Toa Nuva. Lewa became known as Lewa Nuva.
     
    Throughout his existence, Toa Lewa possessed the elemental power of air, which basically allowed him to create and manipulate the air and wind by using elemental energy. Lewa could also absorb elemental air energy from his surroundings to replenish it in himself. Lewa carried an axe for a Toa tool that he used to channel his elemental air power. Before he received his gold Kanohi, Lewa favored to wear his Kanohi Miru, which he had possessed even before the time he arrived on Mata Nui. He preferred to be among the treetops, as he was somewhat clumsy on flat land. Lewa was extremely competent with aerial activities, highly energetic, and very acrobatic. This caused him to be overly talkative and easily distracted from what the other Toa were saying. Lewa could also be incredibly impulsive, which often got him into considerable danger. Lewa was known to base many of his decisions merely on hunches – which, much to the other Toa Mata’s surprise, often turned out to be correct. Lewa, though, could always be counted on to jump into a fight first, protecting the other Toa Mata before himself.
  9. Planetperson
    Saturday, October 11, 2008
    Over the past several weeks:

    - Ike flooded our basement, so we rented a decent wet vac.
    - Our plumbing broke down. No showering. We hired someone for a rodding of our shower (which is in our basement, not in a bathroom, oddly enough) and found out the pipe to our street was obstructed by a bush in our yard.
    - Someone sent a camera down the pipe and found the obstruction. We took out the bush, and some people dug a huge hole under our porch to replace this really huge underground pipe.
    - Our dryer inexplicably broke down. It's getting repaired today.
    - After over five years residing in our puke-green house, mom and dad suddenly decided we needed to repaint the house immediately. I often come home from school to find a guy outside my bedroom window.
    - My dad got fined in traffic court.

    I need money.
  10. Planetperson
    Tuesday, December 16, 2008
    How about some grainy but large 2009 set images from the TRU website?

    Strakk
    Vorox
    Berix

    These were a pain to assemble.

    While I'm at it, how about some big Bara Magna scenery from bionicle.com?

    1
    2
    3
    4
  11. Planetperson
    Tuesday, January 13, 2009
    I've honestly woken up at 5:15 AM just now.

    It probably has something to do with the fact that I flopped down to bed nearly twelve hours before this.

    I think I should just start a category called "Sleep." Seriously, there are entries here and there that chronicle the first moments high school started to wreck my sleeping habits. It all started in July 2006, summer school... Search for an entry named "Cycle of Doom," or whatever I called it. Entries like those are historic to my life.
  12. Planetperson
    Wednesday, January 14, 2009
    Here I am, well-rested at 6:00 AM after sleeping since 8:00. Such are the wonders of completing all work at school and coming home with none of it. I've often pondered, since my younger and more vulnerable years in first grade, and I've come to realize that without homework, school really wouldn't be bad at all. With a little elbow grease and some good habits, you can maintain a pretty good schedule.

    Which nobody can realistically do. And with four AP classes, I think I got lucky, not hard-working (I do that already).

    Speaking of things they, oops, did again...

    We got just about the worst forecast ever for two days straight. "Oh, there's gonna be a blizzard, guys. Probably gonna close the schools."

    Much like yesterday, there's no snow. There's not even a stiff breeze. Outside my window I see vehicles rolling happily down a well-plowed street. And now I have to get going.

    I have to go to school.
  13. Planetperson
    The Creation of the Universe 100,000+ Years Ago
    The great Bionicle legend – its beginnings occurred in an age over 100,000 years ago.
     
    The primeval world existed as one of vast emptiness until the Great Beings came to it. Their one duty was to create new universes, so the Great Beings took it upon themselves to build up this world until it would suit the innumerable years of history that followed.
     
    The process evidently spanned over many, many years. Meticulously the Great Beings created the foundations of a world that would endure for ages, making way for a grand society that could survive on its labors and the benevolence of higher entities that would ensure its well-being.
     
    When the Great Beings chose to set life on the earth, they made its nature biomechanical. It was before the Great Beings set to work on any other aspect of the universe when they created the very first Matoran. The Matoran were a special, sapient race, chosen to be the dominant culture. Matoran were created for one purpose only: to work and maintain the world they lived in. The Matoran, along with almost all forms of life following them, were composed of both organic tissue and conjoining non-living components held within an armored frame. The Great Beings’ biomechanical life forms breathed, slept, and consumed nutrition to keep energized, but rigid mechanisms made them much less vulnerable to injury, gave them virtually limitless natural lifespans, and even made them compatible for reconstruction. All Matoran wore special masks which they relied on for vitality. Before the Great Beings put all of the other first forms of life and the world’s geography into order, the first Matoran labored in darkness without ever knowing exactly what they were working on or why they needed to do it. Two island destinations, the very first geographical locations created, for the Matoran soon followed: Artakha, the Great Refuge, and Karzahni, a place of recouperation for deficient workers.
     
    As the Great Beings’ vision of the world began to take shape, the surface of the world remained as a seemingly endless ocean of water, whereas significant land masses were only situated far beneath the planet surface in subterranean seas. These seas were contained inside of massive, underground, hemispherical caverns that were large enough to house their own weather systems. As opposed to generating random geography, the Great Beings purposefully plotted the placements of these lands. The unimaginably large chambers in which these islands were located comprised the realm of all biomechanical life. Some of these subterranean lands were illuminated by holes in the cavern ceilings that allowed slightly weakened sunlight to pass through, and these appeared as suns.
     
    It seems that everything the Great Beings created they created with an extraordinarily versatile substance called protodermis. Protodermis had the quality of being able to take on almost any physical property. Every aspect – earth, rock, lava, the seas, life itself – of the environment surrounding the underground islands was made of some form of protodermis. Liquid protodermis filled the underground seas, solid protodermis made up all earth and rock, molten protodermis made up all magma and lava, and organic protodermis made up all plants and the living components of biomechanical life. Normal water only existed in the unexplored ocean of the planet’s surface, and in this ocean existed fully organic lifeforms composed entirely of normal living tissue.
     
     

    Artakha and Karzahni It is said that two “brothers” named Artakha and Karzahni were two of the first beings ever created by the Great Beings. In those ancient times, it is said that Matoran labored ceaselessly and in darkness, little knowing the reasons for the work they did. Those Matoran who did their jobs well would be allowed by their Turaga elders to journey to Artakha, the land named after the being who ruled it and the very first land that had been constructed by the Matoran. Known as the Great Refuge, this was a place where Matoran could work in the light, with no worries about their future.
     
    Matoran who were damaged and unable to work, however, were shipped by their Turaga to the bizarre, harsh land of Karzahni to be repaired. Karzahni eventually proved to be deficient in his duties and often rebuilt the Matoran into weaker forms than they had come to him in. To compensate for their loss of strength, Karzahni gave those Matoran special weapons so they could better defend themselves. Karzahni would then uncaringly ship those Matoran far away from both their homelands and his own realm so as to keep his problems as far away from himself as possible. Many of those Matoran who were sent to Karzahni ended up near a Volcano known as Mount Valmai on a portion of a continent located in the south. For these Matoran, life continued as they shared in the thriving civilization established there that even attracted tourists. All the while, Karzahni became preoccupied with expanding his realm, however slow that process would be.
     
    At this time an organization called the Hand of Artakha was active throughout the world. Its members were formidable warriors who served to preserve order. They were the forerunners to other heroes to come.
     
    Eventually, Karzahni stopped ever sending Matoran back to their homes once Turaga sent them to his realm and kept them there to labor for him. Once Matoran stopped ever returning, all Turaga decided no longer to send Matoran to Karzahni. Long afterwards, Matoran would use exaggerated tales of Karzahni to frighten one another. Later on in the course of history, after for the most part disengaging from worldly affairs for each of their own reasons, both Artakha and Karzahni passed into characters of myth over time.
     
     

    The Arrival of Mata Nui At last the Great Beings sent Mata Nui, the Great Spirit, into the world, charging him with keeping it in order and caring for all living things. Mata Nui gave the Matoran special care, providing them with the Three Virtues to live by: Unity, Duty, and Destiny.
     
    Preparing to leave the universe in Mata Nui’s care, the Great Beings drafted many members of the organization known as the Hand of Artakha into a new one, the Order of Mata Nui, during the very early days of its founding. This new, secret organization was dedicated to carrying out the will of Mata Nui, keeping its very existence unknown to all others in the universe.
     
    The Great Beings soon created an immensely powerful Kanohi Mask called the Kanohi Ignika, the Great Mask of Life, insuring against the event that Mata Nui should ever have fallen into mortal danger and the mask was needed to save his life. This Kanohi mask was the only one ever made that was capable of generating life energy or taking it away, and the energies contained within the Ignika were said to be so great and terrible that they would consume any user of the Kanohi. The fate of the Kanohi Ignika itself was capable of determining the fate of the Great Spirit, and in turn, that of the entire universe.
     
    Upon the mask’s completion, one of the Great Beings who simply wanted to get a closer look at the mask ended up touching it. Because it was not the Great Being’s destiny to touch the mask, the Mask of Life misunderstood his purpose and granted him energies that caused all objects around him to come to life spontaneously. This experience affected the Great Being so much that his fellow Great Beings removed and isolated him, and it is unknown exactly what became of him.
     
    When the time came to transport the Ignika into the world, two Great Beings created a straight flight of 777 stairs leading to a Chamber of Life beneath Mount Valmai. The Ignika was placed on a pedestal in the chamber that terminated the staircase, where it was to remain until needed.
     
    The Order of Mata Nui then secretly stationed two of its members – Axonn and Brutaka – near Mount Valmai to guard the Kanohi Ignika and to serve as the first line of defense against those with evil intent. The Order of Mata Nui also stationed a being whose entire life’s duty was only to serve as a guardian of the Ignika – Umbra – way down near the Chamber of Life where the mask was hidden.
     
     

    The Founding of Metru Nui 100,000 Years Ago
    A hundred-thousand years ago, the Great Beings laid the foundations of an island city called Metru Nui, the northernmost island of the known universe. On these foundations Matoran constructed a great, beautiful city that became a vital trade enter to the rest of the world. Metru Nui became so vital a location that its productivity somehow came to be directly related to the health of Mata Nui himself.
     
    The Order of Mata Nui having been formally founded by this time, yet another organization was slated to be brought into existence, one that would be able to engineer and change the world so as to ensure that it ran as smoothly and efficiently as possible. A race of powerful, highly intelligent beings whose powers were based on that of shadow energy became known as the Brotherhood of Makuta. Although this organization’s original purpose was to find ways to make the universe run more efficiently through engineering and experimentation, they would later become dedicated to protecting the Matoran. Whereas the Order of Mata Nui was created never to reveal its existence, the Brotherhood of Makuta publicly fulfilled the will of Mata Nui. The Brotherhood of Makuta was headed by its powerful official members alone, all having taken on the title of “Makuta”; and each Makuta was assigned to his or her own region of the world.
     
    With the universe ordered to their satisfaction, the Great Beings finally left the world in Mata Nui’s care, never to return. The construction of Metru Nui was eventually completed.
     
     

    The Creation of the Toa Mata The Order of Mata Nui carried out the will of the Great Spirit throughout the universe in total secrecy, but heroic warriors called Toa were the ones who publicly fought for Mata Nui. Every Toa wielded power over an element that made up the universe. Every Toa also wore a Great Kanohi that granted an extra ability. It was even possible for multiple Toa to merge their bodies into one to become more powerful. Only destiny granted one the chance to become a Toa through transformation, and that was an ability only Matoran possessed. A Toa always had a destiny to fulfill. Once achieved, destiny would provide the Toa with a great choice either to expend his or her Toa power for a greater good, or not to, remaining as a Toa indefinitely. If a Toa decided to do the former, his or her body would diminish into that of a Turaga, a wise and respected leader among Matoran.
     
    The very first Toa, a female Toa wielding the element of water, had been created on Artakha. The very first Toa ever to function together as a team had all been killed in battle with the exception of one: Lesovikk, a Toa of Air.
     
    A group of six Toa called the Toa Mata came into existence 100,000 years ago on Artakha. These Toa – Tahu, Pohatu, Onua, Lewa, Kopaka, and Gali – had never been Matoran prior to being Toa. Legend stated that these Toa were created as safeguards for Mata Nui, destined to rescue him should he ever have fallen into danger. The Toa Mata walked their first steps on the hidden island of Daxia. They later went to the Universe Core, where they underwent a number of adventures that fully trained them in the use of their powers as Toa. When the time was right, the Toa Mata willfully entered transportation canisters that the local Matoran had created especially for them to fall into a deep sleep and await a call to action.
     
     

    The Creation of the Barraki 95,000 Years Ago
    As a potential means of maintaining order in the world, Mata Nui created six beings entitled “Barraki.” These six powerful figures – Kalmah, Carapar, Mantax, Ehlek, Pridak, and Takadox – were given their own individual territories to rule and were intended to keep their realms in order through dictatorial authority. Naturally, each of these six became dissatisfied with the amount of power granted them and over time established larger empires of their own. As their realms expanded, the Barraki amassed armies of conquest, which they used to further their goals.
     
     

    The League of Six Kingdoms 94,000 Years Ago
    Eventually the six Barraki united their forces under Pridak to form the League of the Six Kingdoms. The Barraki quickly became active and formidable conquerers on a worldwide scale with their combined power, their territory extending from Xia, their industrial base, in the north to the southern islands.
     
     

    The Formation of the Dark Hunters ~90,000+ Years Ago
    A being who would in later years be called the Shadowed One once lived in a land of shadows and ice, a place that seemingly was never “blessed” by the loving gaze of Mata Nui. When the Matoran were granted their special status, when the Brotherhood of Makuta came to serve Mata Nui’s will, those who dwelled in this land were thought to be ignored and abandoned. Strict codes of behavior were imposed upon the island’s inhabitants. Probably sometime over 90,000 years ago, a native of this land rebelled against these rules and became a mercenary, hiring himself out to whoever could pay. In the process, he transformed what had been a dull, peaceful society into a fragmented land dominated by warlords. Each competed with the others for his services, and he repaid his employers by ruthlessly crushing their enemies. The Shadowed One encountered this being toward the end of this civil war and agreed with the “wisdom” of his actions. Determined to carve out an empire for himself, the Shadowed One began taking on tasks that Matoran were too timid to do and the Brotherhood of Makuta saw as beneath it.
     
    The Shadowed One eventually founded an organization of mercenaries known as the Dark Hunters. In this organization, the Shadowed One recruited capable fighters who came to him, often seeking an escape from their former lives. The Shadowed One permanently employed the being who had started the civil war on their homeland, the one who had inspired the Shadowed One to found the Dark Hunters in the first place, whom he code-named “Ancient.” The Shadowed One enforced strict rules of his own on his Dark Hunters, punishing disloyalty and incompetence with death or torture. All the while, the Shadowed One’s wealth and influence grew as his Dark Hunters carried out jobs that others considered too dangerous or too illegal to attempt.
     
     

    At the Peak of Power 87,000 Years Ago
    Eighty-seven thousand years ago, the League of Six Kingdoms formed a trade pact with Metru Nui.
     
     

    The Defeat of the Barraki 80,000 Years Ago
    Eighty-thousand years ago, the Barraki attempted to sieze power from Mata Nui himself by conquering the entire known universe with one swift blow from their grand army. Instead, the Barraki suffered a crushing defeat at the hands of the Brotherhood of Makuta when they thought their plans had been entirely unknown. The Makuta of Metru Nui, the most respected, most powerful member of the Brotherhood of Makuta, had enlisted the help of Toa, Exo-Toa, Rahkshi, and Rahi beasts to overtake the threat of the Barraki. Just as the Barraki were about to be permanently wiped from existence, Botar of the Order of Mata Nui intruded into the scene and mysteriously vanished with the Barraki before Makuta and his forces. Botar had indeed fulfilled his duty by teleporting the Barraki from their fate at the hands of Makuta and exiling them to a place of confinement referred to as the Pit.
     
     

    The Great Disruption 79,500 Years Ago
    A Matoran civil war broke out on Metru Nui 79,500 years ago. Exactly what the reason for the conflict was is unknown, but the lack of work being done in Metru Nui caused Mata Nui’s well-being to decline.
     

    79,100 Years AgoThe Matoran civil war on Metru Nui was ended 79,100 years ago when the Brotherhood of Makuta stepped in to end the conflict. The Order of Mata Nui’s Botar banished the Matoran war leaders to the Pit. The Order then secretly placed an agent in Metru Nui to head off future problems, if possible.  
    It was during the Great Disruption and shortly after that a team of Toa led by Toa Jovan went on a quest for the Kanohi Ignika to restore Mata Nui’s health. These Toa journeyed to Mount Valmai from elsewhere to get the mask through means that ensured no Matoran ever saw them. Toa Jovan and his team were the only Toa team of that time to succeed in getting the mask and putting it to use, although not all of the Toa survived the experience and what followed. After the Toa used the Ignika and saved Mata Nui, they hurriedly returned the mask to the Chamber of Life after its terrifying display of power. After the Toa’s mission was accomplished, the surviving members, including Toa Jovan, became Turaga. Jovan became the Turaga of the area around Mount Valmai, the home of Matoran who had come from Karzahni.
     
     

    The Golden Age of Metru Nui 79,000 Years Ago
    The Golden Age of peace and prosperity began on Metru Nui 79,000 years ago. The goods it traded were desperately needed elsewhere, and the energy powered by the power plants was so great that it could be funneled to other cities at no cost to Metru Nui. Because destroying Metru Nui would be an act of madness, there was never reason to employ Toa to protect the city against evil threats.
     
     

    Zakaz 75,000 Years Ago
    Gradually, shadowy dreams of absolute power trickled into the minds of the Makuta and firmly took hold. Seventy-five-thousand years ago, a Makuta claiming to be a renegade from the Brotherhood came to the island of Zakaz, taking refuge among the island’s inhabitants. The Skakdi, known for their savage smiles and belligerent nature, had otherwise been able to live in peace in their homeland. Soon after the renegade Makuta arrived, however, he discreetly started tampering with the natural order of the island. The Skakdi soon started displaying extraordinary abilities – sometimes appearing as special traits infused into their bodies or strange energetic properties of their eyes. Attempting to force the Skakdi to work together, the Makuta’s actions additionally gave them elemental powers that could only be used in conjunction between two Skakdi. There is no doubt that the Brotherhood member had visited Zakaz on assignment, intending to enlist the super-powered Skakdi into some sort of fighting force.
     
    When the Makuta temporarily left Zakaz to the watch of the Visorak armies, the Skakdi rose up and wiped out the Rahi spiders. The Makuta’s minions were taken care of, but order on Zakaz quickly broke down after a Skakdi named Reidak quickly got into an argument with island officials. The situation escalated, and soon any minor quarrel among Skakdi turned into an all-out, super-powered battle. In the ensuing chaos, the civilization on Zakaz was reduced to ruin. The Brotherhood of Makuta subsequently forbid public travel to the island of Zakaz.
     
     

    The Time Slip 60,000 Years Ago
    An event known as the Time Slip occurred 60,000 years ago. This was a six-month period which no one in the universe would ever be able to recall and of which no historical records would ever exist. This event was actually caused by Mata Nui in cooperation with the Order. It was during the Time Slip that the Order of Mata Nui relocated the Av-Matoran from the Universe Core to other lands, scattering them and disguising them so the Brotherhood of Makuta would not be able to harm them. One Av-Matoran named Takua was disguised as a Ta-Matoran and placed on Metru Nui. Only those who caused the Time Slip to occur would ever remember who caused the slip to occur, why, or what happened during the sixth months that the rest of the universe missed.
     
     

    Turaga Dume 15,000 Years Ago
    Turaga Dume, a former Toa of Fire, was appointed Turaga of Metru Nui 15,000 years ago. From the Coliseum in Metru Nui, he made many wise, respectable decisions for the city of Metru Nui. Under his leadership, the the chute system was constructed, the Vahki order enforcement squads were created, and the city’s Great Archives were expanded even further.
     
    Since early on in Dume’s reign, the Shadowed One demanded that he be allowed to build a Dark Hunter base on Metru Nui. Dume continually defied the Shadowed One’s wishes and forbid any Dark Hunter to enter the city, stating that they brought lawlessness and violence with them.
     
     

    The Makoki Stone Not everyone trusted the motives of the Brotherhood of Makuta. A certain organization of Toa once possessed an object called the Makoki Stone, a special artifact that was a hidden, written record of the Brotherhood of Makuta that included entries on all of its members and the locations of their fortresses. In the event of a Brotherhood betrayal, this object may have been the key to deciding the fate of the world.
     

    7,005 Years AgoA Ta-Matoran named Lhikan became a Toa of Fire 7,005 years ago.  

    7,000 Years AgoSeven-thousand years ago, the Toa built a fortress in which to guard the Makoki Stone upon a barren, windswept island that was surrounded by a camouflaged tribe of malevolent Rahi called Frostelus. The Toa caught unaware, the resident Frostelus greatly disliked the Toa’s intrusion of their territory and quickly besieged the fortress.  
    When the Shadowed One got word of Toa guarding a treasure and fighting an army of Frostelus simultaneously, he took interest in the opportunity to steal the object, despite not knowing what it was. He sent one of his most effective operatives – a tall, thin, avian Dark Hunter – to retrieve the object before the Toa smuggled it off the island within a few nights. The Dark Hunter betrayed his duty to the Shadowed One when he sold his information on the treasure to a thief from the island of Zakaz named Hakann. Hakann partnered with another thief named Vezok to sneak into the Toa’s fortress and take the object. Together they travelled by boat to the Toa’s besieged island and landed by the only part of it not guarded by Frostelus: a sheer cliffside.
     
    Knocking a Toa of the Green unconscious when they reached the top, Hakann and Vezok made their way to the fortress’s rear entrance. Two Toa guarding the way in inspired Vezok to distract the two guards by slamming into Hakann and sending him sprawling onto the ground. While the Toa engaged in battle with Hakann, Vezok sneaked into the fortress unnoticed and made his way to the tower where the Makoki Stone was kept. Stealing the object, Vezok sped his way out of the fortress and down the cliffside while a small group of Toa tried to restrain the struggling Hakann.
     
    As Vezok made his vertical descent, he encountered the Dark Hunter code-named Ancient. When Vezok refused to hand over the Makoki Stone, Ancient struck him with his Rhotuka spinner, causing him to lose all muscular coordination. Ancient stopped Vezok's fall from the cliffside, deciding that Vezok would be well-suited to become a Dark Hunter.
     
    On that same day, all of the Toa present on the island were killed at the claws of the Frostelus, save one relatively new and inexperienced Toa of Fire named Lhikan, who had been ordered to flee with the now-missing Makoki stone. Hakann was also able to escape the battle, only to be caught by the Dark Hunters’ forces just like Vezok.
     
    Hakann and Vezok were taken to meet the Shadowed One in his fortress built upon an island. The avian Dark Hunter who had sold information to Vezok was also brought before the Shadowed One and was executed for his incompetence and disloyalty. With a new opening in his organization, the Shadowed One was ready to recruit Hakann and Vezok as Dark Hunters. Both passed the Shadowed One’s first tests. Hakann and Vezok soon met four other members of their own species in the Dark Hunters: Avak, Zaktan, Reidak, and Thok.
     
    It was also at this time that a being named Sidorak tried to join the Dark Hunters. Sidorak failed the Shadowed One's first test in a fight against the Dark Hunter code-named “Gladiator.” Instead of killing Sidorak for incompetence, the Shadowed One allowed him to live, believing that he had the potential to become a being of influence elsewhere. Sidorak, in fact, came to be employed by the Brotherhood of Makuta.
     
     

    Zaktan’s Rebellion Every one of the Shadowed One’s agents came to know quickly what the disadvantages of the Dark Hunter lifestyle were. If they did their job well and efficiently, their well-being was always taken into consideration. Criminals that they were, however, they were not always content to follow the strict rules imposed upon them by their leader. Every Dark Hunter disliked unconditionally contibuting all the treasures gained during their usually life-threatening missions to the Shadowed One’s personal vault. Even the slightest offense toward their leader was paid with pain and torture.
     

    5,000 Years AgoFive-thousand years ago, the Dark Hunter Zaktan gathered Hakann, Reidak, Vezok, and Thok and conspired with them to overthrow the Shadowed One. Zaktan and his four conspirers cautiously, secretly prepared plans to take over rule of the Dark Hunters once they took care of its leader. Despite their precautions, the five Dark Hunters’ plan was foiled as they sneaked into the Shadowed One’s fortress. Trapped in a maze of changing hallways, the five were herded into the Shadowed One’s central chamber. The five natives of Zakaz having been taken before the Dark Hunter leader, the Shadowed One fired his disintegrating eyebeams at Zaktan. Much to the surprise of both, rather than being obliterated, the substance of Zaktan’s body became a swarming mass of microscopic creatures called protodites.  
    The five Dark Hunters did not pay for their deeds with their lives, but were shown true horror in what had been done to their comrade. Zaktan’s new, frightening condition, however, gave him new abilities and made him a more skilled Dark Hunter than ever. Of course, Zaktan forever after carried an intense hatred toward the one who had inflicted his condition upon him.
     
     

    The Kanohi Dragon 4,000 Years Ago
    Four-thousand years ago, the Shadowed One commenced a plot to gain an establishment in Metru Nui. Many millennia before, a dangerously powerful Rahi called the Kanohi Dragon had been defeated by Toa, trapped behind a layer of ice in a cave under the Silver Sea. The Shadowed One sent Avak, Reidak, and Vezok to unleash the Kanohi Dragon upon Metru Nui once more. The Kanohi Dragon brought destruction to Metru Nui after it seemingly emerged from the hottest furnaces and foundries in Ta-Metru. The Shadowed One expected Turaga Dume to accept help from the Dark Hunters to defend the city from the rampaging Rahi. To defeat the Kanohi Dragon and drive it out of the city, Turaga Dume instead sent a squad of Vahki to another land to call for help from Toa. A team of eleven Toa responded to the call including Toa Nidhiki and led by Toa Lhikan. After a month-long battle, these eleven Toa were able to subdue the Kanohi Dragon, saving Metru Nui. The island of Xia rather eagerly agreed to accept custody of the Kanohi Dragon.
     
     

    Toa-Dark Hunter War Ever since the Kanohi Dragon incident, the Shadowed One’s gaze became fixed on Metru Nui. The leader of the Dark Hunters made both subtle and obvious attempts to set a foothold on the island city, each time only to be frustrated by the eleven Toa who had settled there.
     

    3,000 Years AgoThree-thousand years ago, the Shadowed One unleashed his Dark Hunters upon Metru Nui outright after an attempt by Thok to kidnap Turaga Dume failed. A war between the Dark Hunters and a hundred Toa on Metru Nui broke out. Much of the war was played out in street-to-street fighting over many months. By the end, 300 Toa became involved in the battle. The Dark Hunters were defeated when Toa Lhikan foiled and exploited a betrayal attempt by Toa Nidhiki.  
    Nidhiki was taken in by the Shadowed One to be one of his Dark Hunters and purposely partnered him with a dumb, hulking brute named Krekka. When Nidhiki tried to bargain a way out of his new life with a visitor to the Dark Hunter island named Roodaka, the Shadowed One bargained with Roodaka to use her Rhotuka spinner to mutate Nidhiki into a hideous, four-legged creature.
     
     

    The Toa Hagah Sidorak and Roodaka had became two of the Makuta of Metru Nui’s lieutenants. For millennia, seeds of thought had been planted in the Makuta’s mind. Gradually, the Brotherhood of Makuta was beginning to fall in line behind their venerable leader, plotting an overthrow of Mata Nui that could never have been pulled off by beings such as the Barraki. The Brotherhood discreetly conjured up an army of their own, consisting of Exo-Toa, Rahkshi, and even Dark Hunters at the consent of the Shadowed One; but most of all, their army was made up of savage Rahi spiders called Visorak. The Brotherhood of Makuta and the Dark Hunters formed a loose union, often exchanging operatives and resources.
     

    1,300 Years AgoOne-thousand-and-three-hundred years ago, guardians of the Makuta of Metru Nui named the Toa Hagah – Norik, Pouks, Bomonga, Iruini, Kualus, and Gaaki – realized that the Brotherhood of Makuta had been corrupted with evil intent. They soon saw that instead of protecting the Matoran, the Makuta were enslaving them to further their goals. Every suspicion that they had held was confirmed when they discovered that the Brotherhood had stolen the Kanohi Avohkii, the Great Mask of Light, from its creators.  
    The Toa Hagah struck at one of the Brotherhood of Makuta’s fortresses. They fought gallantly against the Brotherhood’s army, but the Toa Hagah were captured one by one by Roodaka’s attacks from the shadows. Soon only Norik and Iruini remained. They fought to a stalemate with their master, causing even the Makuta himself to retreat from the field of battle. The two Toa quickly slipped into the Brotherhood fortress and made off with the Kanohi Avohkii. Norik and Iruini searched for their fellow Toa Hagah as they were leaving the Brotherhood fortress island, fighting their way through more of the Brotherhood’s Visorak, Exo-Toa, and Dark Hunters, at some point running into Nidhiki and Krekka. When the two Toa found their friends, they had been mutated by Roodaka into small, ugly creatures that she labeled Rahaga. Norik and Iruini freed their comrades, but not before being mutated into Rahaga as well.
     
    When Sidorak implied to the Makuta that he had been the one who for the most part took care of the Toa Hagah, Makuta appointed Sidorak and Roodaka King and Viceroy of the Visorak hordes.
     
     

    The Rahaga Not about to abandon hope, the Rahaga agreed to search for the mythical Keetongu, a Rahi beast that was said to be able to cure the effects of Hordika venom. While Sidorak and Roodaka led their Visorak hordes on conquests all around the known universe, the Rahaga made their way with the Kanohi Avohkii to the last place the Visorak were bound to visit: Metru Nui.
     

    1,050 Years AgoFifty years before the Great Cataclysm, the Rahaga arrived on Metru Nui with the Kanohi Avohkii and hid in the Great Archives.  
     

    The Morbuzakh For 3,000 years, Lhikan and his nine other Toa comrades had protected Metru Nui from Rahi beasts and other small threats. Over time, more and more Toa began leaving the city for boredom or being needed elsewhere.
     
    Eighteen months before the Great Cataclysm, Turaga Dume started acting strangely. He sent all of Metru Nui’s Toa, save Lhikan, on missions to close all passages to other lands. None of these Toa ever returned from their travels. Soon Metru Nui found itself being attacked by the dangerous, writhing vines of the Morbuzakh plant. As Morbuzakh vines struck from the shadows of the city, crushing Matoran buildings and chutes, Dume ordered the Matoran living in some of the Metru outskirts to evacuate and abandon their homes. Neither Toa Lhikan nor the Vahki could put an end to the Morbuzakh attacks.
     

    1,000 Years AgoTaking matters beyond the hands of his Turaga, Toa Lhikan infused his power into six Toa stones. Giving these stones to six Matoran – Vakama, Onewa, Matau, Nokama, Whenua, and Nuju – whom he thought were destined to be Toa, Lhikan soon found himself pursued by an old friend; for Dume had hired the services of Nidhiki and Krekka. Just after Lhikan delivered the last stone to the bewildered Ta-Matoran mask-maker Vakama, he was captured by the two Dark Hunters and taken somewhere unknown. Having been instructed to go to the Great Temple, Vakama put off his request by Dume to craft a Great Mask of Time and journeyed to the sacred site. There he met the five other Matoran chosen by Lhikan. The six Matoran soon discovered that their Toa stones belonged in slots in the Toa Suva. When they placed the stones in the shrine, a message left by Toa Lhikan revealed that they had been chosen by him to perform a special act. Toa Lhikan’s Toa power then flowed into the Matoran, causing them to transform into the six Toa Metru, guardians of Metru Nui.  
     

    The Great Cataclysm 

    The Great Rescue 

    Mahri Nui is Built 900 Years Ago
     

    A Thousand Years 

    The Sinking of Mahri Nui 300 Years Ago
     

    The Plans of the Brotherhood of Makuta 250 Years Ago
     

    The Quest for the Masks 1 Year Ago
     

    The Bohrok 

    The Bohrok-Kal 

    The Mask of Light 1 Month Ago
     

    Voya Nui Present Time
     

    Mahri Nui
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