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Kaxix

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Posts posted by Kaxix

  1. As -Windrider- said, I wouldn't recommend it. Unless you want to lose proto or get banned. 

     

    As for a possible return, I'd like to see a completely new storyline rather than a reboot. It is almost impossible to continue from 2010, because it would be very difficult for new fans to understand what is going on.

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    The set is of course fantastic. However, even if there are a lot of pieces, I think the price is too high. Maybe 200-210 $ could have been a more appropriate price.

    More affordable, sure, but the set would need MAJOR redesigns if it were meant to be sold at that price. A 2741-piece set MIGHT be able to hit a $200 price point (the Town Hall set had even more than that)... unless many of those parts are large parts like pirate ship hull segments, pirate ship mast segments, and large Technic panels. It's rare for any LEGO pirate ship to have a price-per-piece this good — contrast Imperial Flagship, which was previously the largest LEGO ship of this sort, and cost $180 for fewer than 1700 pieces.

     

    Sorry, I meant €.but I typed $. The fact that they directly translate American into European prices is unfair. Currently 250 $ should be converted to 182 [/size]€.[/size]

     

    Yeah, it's a known problem. You're lucky you don't live in Australia or South America. As I understand it, they have some of the worst LEGO prices in the world.

     

    It's partly a matter of differences in the cost of doing business in different countries, and partly a matter of how much TLG thinks any given market can bear (some countries have low costs-of-living and high average salaries, so families have more money to spend on luxury goods like LEGO). Not to mention European prices include VAT (value-added tax), while the U.S. taxes items at the point-of-sale (so it is not included in the catalog price/RRP).

     

    This page on Wikipedia seems to be the main one that deals with this issue (it's not just a LEGO issue, but one that affects lots and lots of consumer goods). But that might not address all the issues related to international LEGO pricing discrepancy. I'm hardly an economics expert; all I know is that there's a lot more to it than just the exchange rates of global currencies.

     

    The problem is that it is not constant. Look for example at the set you were talking about in your previous post. 180 $ - 150 € !

     

    I really like the Sea Cow, but unless I find it discounted, I won't buy it at that price.

  3.  

    The set is of course fantastic. However, even if there are a lot of pieces, I think the price is too high. Maybe 200-210 $ could have been a more appropriate price.

    More affordable, sure, but the set would need MAJOR redesigns if it were meant to be sold at that price. A 2741-piece set MIGHT be able to hit a $200 price point (the Town Hall set had even more than that)... unless many of those parts are large parts like pirate ship hull segments, pirate ship mast segments, and large Technic panels. It's rare for any LEGO pirate ship to have a price-per-piece this good — contrast Imperial Flagship, which was previously the largest LEGO ship of this sort, and cost $180 for fewer than 1700 pieces.

     

    Sorry, I meant €.but I typed $. The fact that they directly translate American into European prices is unfair. Currently 250 $ should be converted to 182 €.

  4. In my opinion, it is either 2003 or 2006.

    The first one mainly because of its story. The summer sets were absolutely great, but I have to remember that the Bohrok-kal (great but complete clones of the Bohrok) came out that year too, so as a whole, I'd say it was a pretty good year set-wise.

    The second one is probably my favourite: the sets were mostly fantastic and brought many new intersting pieces; the story was very different with a group of powerful villans working together (well, more or less) and the first dramatic defeat of the Toa Nuva. Also important beings like Artakha were introduced.

    • Upvote 1
  5.  

    The problem with most of the games that were released was the plot.

    It is strange since Bionicle strength was mainly based on its interesting storyline.

    If they would have followed the original Bionicle story they could have created much better videogames.

    Not necessarily. Video games are like other media in that they CAN tell powerful stories, but most of those are written for the express purpose of being told as video games. There's a reason video games based on specific book and movie licenses, as well as movies based on specific video games, have a reputation for being awful they are attempts to tell stories in a way entirely different from how they were intended to be told. As such, they lose many of the benefits of their intended medium, and are unable to take full advantage of the benefits of the new medium they are being adapted to.

     

    I agree that a lot of BIONICLE games should have had more to do with the powerful stories the franchise was based on. But they would not be able to live up to their full potential unless they told NEW stories that were designed with video games in mind.

     

    The Mata Nui Online Game was a good example its story was largely separate from the "Quest for the Masks" that made up the main story arc for that year, only crossing over with the Toa's adventures for brief moments (and in the end, but that decision was only made because the PC game which was INTENDED to tell the climax and resolution of that year's main story was abruptly cancelled.

     

    In contrast, "BIONICLE: The Game" tried to retell key points of the main story. Because these stories were not meant to be told in this form, heavy changes were necessary and the end result was just yet another mediocre licensed game.

     

    The problem is that they used main characters from the original Bionicle story. That's why I am saying that if you use them, then you should insert them properly.

     

    Of course, I didn't mean they should have followed every single step of the story.

    However, Bionicle Heroes should have followed, in my opinion, the 2006 story a lot more. For example the Piraka should have been the evil opponents that defeated the Toa Nuva and not some ridiculous and goofy characters as showed in the game. Most of the characters in that game didn't have the same personalities and roles.

     

    The problem with "BIONICLE: The Game" is that is tried in incorporate too many things in only one game. It could have been focused only on the 2003 story with some additional side quests and battles.

     

    I agree that a good game (MNOLG) doesn't necessarily need to be based on the same plot of the current storyline, but MNOLG didn't contradict the main foundations, while Bionicle Heroes did.

  6. The problem with most of the games that were released was the plot.

    It is strange since Bionicle strength was mainly based on its interesting storyline.

    If they would have followed the original Bionicle story they could have created much better videogames.

    To answer your question: yes, I would have like to see more Bionicle games, but only without enemies that are actually allies (Bionicle Heroes) and other disappointing choices.

  7. The first problem is quite evident: those light green pieces should have been dark green as the lower leg armour (apart from the brain slug which has to stand out).

     

    Well, they fit with the brain slug then. I guess it would have been better if they were dark green, but that color has been gone since 2003 (I think)!

    No, they don't. The brain slug is more pale compared with those lime green pieces. I repeat, I don't mind them being different but the armour pieces don't look too good together with the dark green ones.

    BTW dark green was used even in the last Bionicle sets (Bionicle Stars - Gresh) in 2010. That combination of different kinds of green worked. This does not in my opinion.

  8. First of all, thanks for your review DeeVee. :)

    Personally I don't like this set. There are two main flaws: the colour scheme and the face.

    The first problem is quite evident: those light green pieces should have been dark green as the lower leg armour (apart from the brain slug which has to stand out).

    The face should have been used for a large evil-looking titan. It makes the overall set look too goofy to be a villain.

    Also it seems that the flail could fall off at any moment.

     

    Apart from some interesting parts, from my point of view, the set has little to offer.

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