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This is the topic for OOC discussion of Transformers: Regeneration. All profiles must be posted here for approval, and reference. -Species: Somewhat self-explanatory, these are the species available for playing at the launch of the game. Cybertronians: The shape-changing robots from Cybertron, the Cybertronians have crashed on earth as a result of their millennia-long civil war between the Autobots and the Decepticons. As a Cybertronian character, the character has access to an approved alternate form and a robot chassis. The Cybertronian may also carry two approved weapon. To recognize that some Cybertronians have special abilities or multiple alternate modes, a player may have their character have a modification. However, a character with a modification requires two staff approval. If a player wishes to create a character with a Cybertronian alternate form, that player must message the staff, and gain approval from two of the staff member for that vehicle form.Humans: The inhabitants of the planet earth, humans are organic carbon-based lifeforms with no special abilities. They are, however, very small, and dominate this planet. Individually, they can not face a Cybertronian and defeat one in battle, but where they lack in individual power, they make up in numbers, and an army of humans could easily take down a single Cybertronian. As a Human character, the character has somehow gotten themselves involved in the war between the Autobots and the Decepticons, and is now trying to live through the secret war raging across their planet. Sometimes the Cybertronians they become involved with might offer them protection, or enlist them to aid in human relations. There are also places humans can go where Cybertronians simply can't. Human's small size, and the fact that they dominate a good majority of the planet, allows a human to go practically everywhere that is important. -Weapons: The following is the list of approved Weapons for use in game. Since the world of transformers is large, and not all generic weapons are named, this list is used to help for the purpose of character creation. If you would like to add a weapon to this list, you may write a new weapon with your character’s profile. List of Approved Weaponry: Neutron Assault Rifle: The Neutron Assault Rifle distorts the equilibrium of its target by blasting it with sonic booms. Once disoriented, the attacker can close in with a melee attack.Riot Cannon: Essentially a modified fusion cannon, it fires off high-speed rockets than can really put a crimp in someone's day. With the right upgrades, the last rocket in every clip packs an extra surprise, containing 5 times the explosive power of ordinary rounds.Scatter Blaster: A popular short-range weapon during the Great War, the scatter blaster fires a wide spray of explosive buckshot. Surprisingly it is full auto.Nucleon Charge Rifle: The Nucleon Charge Rifle is a great weapon for sniping. Equipped with a 10x scope and near unlimited range, a skilled wielder can take out a squad from afar before they even know what's happening.The Path Blaster:The Path Blaster is a semi-automatic weapon that fires dense packets of molten metal with a good deal of accuracy.Photon Burst Rifle: The Scientist's version of the sniper rifle is named the Photon Burst Rifle. It has a more effective zoom than the Battle Pistol and delivers three photons per round.Subsonic Repeater: The Subsonic Repeater is a close-range SMG that grants great footspeed when equipped. It has a very high rate of fire, and thus remains the fastest firing weapon on Cybertron.Thermo Rocket Cannon: The Thermo Rocket Cannon is the improved version of the thermo rocket launchers used earlier in the war. Now firing three missiles at a time, it can not only lock on to opponents in alternate mode like its predecessor, but also when they're in robot mode. Be prepared for it to make a big mess whenever it's fired.X18 Scrapmaker: The X18 Scrapmaker is an even more ferocious weapon than the X12 Scrapmaker it superseded. Reducing the spin-up time dramatically, the X18 can make grated gears of the opposition in no time flat, which is also how fast it will chew through ammo.Corrosive Slime Cannon: It's a double-barreled corrosive slime-shooter, which... well, shoots corrosive slime.E.D.K. TechVolt: It projects an electro-diffraction beam that can carve an enemy to pieces in a blaze of lightning. On some settings, it can also be used to recharge or otherwise repower machinery and even other Transformers.The Energon Harvester: A shotgun-like weapon that siphons energon from targets and utilizes that energon to repair its user. It fires a quick burst of moderately powerful rounds, best at close range, but the accuracy is pretty good for a shotgun.The Gear shredder: The Gear Shredder is one of the technologically simpler weapons used on Cybertron. It fires out razor-sharp spinning blades that bounce off walls and will cut right through an enemy. It can be also charged up to fire three blades at once, letting you slice and dice the foe when they come at you in groups.Plasma Cannon: It released bolts that could be charged to higher intensity levels. The Plasma Cannon was most effective against big, slow-moving targets, like hovering Soldiers. -Modifications: The following is a list of approved Modifications. Legendary Cybertronians such as Mirage, Hound, The Triple Changers, Soundwave, and more have been known to have special attributes to them. Any player who wishes to equip their character with Modifications, must have a staff approval. Players who wish to create a new Modification must check with the staff first before creating a character with them. List of Approved Cybertronian Modifications: Triple Changer: In their quest for ever-greater machines of war, the Decepticons developed warriors with two distinct alternate forms. These Triple Changers can travel by land and air with equal ease, and in the heat of battle they can rapidly change form to confuse and outflank the enemy. To counter this threat, the Autobots also developed their own group of Triple Changers. A player who is making a character with the Triple Changer Modification may have their Cybertronian possess two alternate modes instead of one. However, to accommodate the extra alternate mode, Triple Changers have less armor to make room for necessary parts to transform between the alternate modes. This lack of armor makes them easier to damage with weapons, to the point where a group of humans with heavy weaponry could take a Triple Changer down if they weren't careful.Cloaking: Some Autobots and Decepticons, to further their stealth abilities, have installed or subjected themselves to experiments involving Cloaking technology. Those who survive this instillations and experiments have the ability to turn themselves invisible to the common optic sensor. However, a well-alert being has the ability to detect a Cybertronian using cloaking technology. They also appear on radar, infrared, and thermal sensors. Characters also cannot fire their weapons while Cloaking, and must De-Cloak to do so. -Factions: The multiple factions that have been formed in-game. Autobot: The Autobots are one of the primary factions in the Transformers mythos. They usually find themselves defending both their own race and other species against the Decepticons and upholding justice and freedom throughout the galaxy.Decepticon: The Decepticons are one of the primary factions in the Transformers mythos. They are typically concerned with such things as conquering Cybertron, defeating the Autobots, amassing large quantities of energon, developing powerful weaponry, and beating people up. Not necessarily in that order.Governments of Earth: The Varous governing bodies of Earth. Differences in culture, religion, or state of mind have resulted in humans creating separate nations for themselves. They are unified through the United Nations, a group formed after World War II to help with foreign relations, as well as regulate Energon trade. -Signup sheet: Name: (Character name) Species: (Cybertronian or Homo Sapien. For now.) Gender: (Robots are people too. It's just that they don't reproduce. However, human genders are much more distinct than Cybertronian genders.) Faction: (Autobots, Decepticons, etc.) Appearance: (A detailed description or image of how your character looks.) Alternate Mode: (Cybertronians can shapeshift into an alternate form that can be used for transportation, combat, or other functions.) Weapons: (Keep it realistic and not overpowered; no character is going to wield the Star Saber.) Personality: (How your character thinks, feels, and acts) Skills/Special Abilities: (Realism please, no single character can be good at everything.) Weakness: (Nobody's invincible) Bio: (Where is your character from? How did they get here? Any notable events in their life?) Approved Characters List: Cons: Bots: Humans: Varren's Profiles:
Transformers: Regeneration Cybertron. For countless Metacycles, our home has been a place of peace. The High council kept the peace, while researchers pondered the secrets of the universe. Workers built magnificent structures across the entirety of our home, and the ways of war was unknown to us. The scars of the First Great War were gone, replaced by that of the Golden Age. An age of science, progress, culture, and exploration. Times were good. The Primes, our leaders, watched over us, helped us, pushed us to reach for the stars. And we did. Yet, after enough time, the Senate, the ruling body of Cybertron, becamee corrupt. As a result, the Decepticons began to appear. Organized by a former miner, now gladiator from Tarn, the Decepticons demanded the abolishment of the caste system put into order by Nominus Prime, and the removal of the Senate. The Decepticons, who were rapidly gaining traction as an Anti-Senate group, declared war upon the Senate and all their supporters, and attacked the Autobots, prompting Sentinel Prime to engage the Decepticon leader, the Kaon Gladiator Megatron, in combat. Sentinel died, and the Senate knew their time was drawing near. The Golden Age was over. The Second Great War had begun between the Autobots, and the Decepticons. In desperation, they ordered the next Prime, Zeta Prime, to use any means necessary to destroy Megatron and his Decepticons. Zeta Prime's continuous crimes in attempt to destroy the Decepticons led to the Autobots betraying him, and aiding the Decepticons to kill Zeta Prime, and dismantle the Senate. To the Autobots, this victory seemed to mark the end of the war, and were anxious to return to peace. Megatron had other ideas. He quickly ordered his forces to take control of Cybertron, forcing the Autobots back to their bastion in Iacon. Eventually, the war resulted in one outcome. The shutdown of Cybertron. An Exodus was ordered, and the beginnings of a final battle between the Autobot leader, Optimus Prime, the last Prime, and Megatron. In space, heading towards a portal through space and time, the duo engaged in one final battle, resulting in a stalemate in which neither could prevail. Their ships, The Ark and The Nemesis were lost to the stars. But other ships looked for them. The Distant Light, a repurposed Autobot freighter was one such group of Autobot survivors that hunted for the Ark, hoping to find Optimus Prime, their leader. Arriving over a planet in the system Sol. It was thereThe Distant Light was attacked by a Decepticon raiding ship called The Corsair. The two ships battled each other in the orbit of this planet. Through the course of the battle, the two ships disabled the other's shields, and dealt enough damage to each other to cause the ships to lose orbit, falling to the planet below. The survivors of the crash, when re-activated from the emergency landing, found themselves on a new alien world, uncharted, unexplored, and filled with organic lifeforms. As the Autobots and Decepticons start to repair themselves and become acquainted with this new world, their war begins anew. -An observation of 'Earth'. Earth. While the 'humans' call it home, it is different than those seen before. This Earth is rich in Energon, with only a faction of it being uncovered by humanity. Humans originally fought a war among themselves as they thought their Energon stockpiles were near-gone, over a vein of Energon in a territory called 'Serbia'. This sparked a massive war between two sides, which culminated in an armistice and treaty that would (hopefully) prevent such a war from happening again. This treaty also outlined an organization which later became known as the 'United Nations', hoping to smooth world-wide energon trade. Much to Human-kind's relief, more Energon deposits were found soon after, and more nations entered into this UN. While most Nation's qualms and fights had died down as negotiations were made to achieve more than economic goals, much cooler relations were maintained by several of the 'superpower' nations such as the USA and USSR, both of which are constantly trying to secure power over the other. With enough time to work on research without the threat of war or nuclear armageddon, the technological advances have been significant. In other times, humanity would've been capable of electrical-powered cars, mobiles phones, and the 'internet' by the start of the 21st century. However, in this case humanity was capable of accomplishing these feats before the end of the 8th decade of the 20th century. The current date in human-time is 1989, Humanity has gone to it's twin moons, Selene and Luna and found nothing but dust and rocks. Humanity has launched satellites and space stations, all in the name of 'Peace and Brotherhood'. Humans are able to constantly trade both Energon, and their 'fossil fuels' without risk of war. The last decline in the world economy was a brief dip in the charts at the end of the 1920s, and the few wars that occur are only brief revolutions in developing nations. While those who's vision is captured in the now see no problems, those who see into tomorrow fear for what they have built, and what might cause the scales of balance to tip... -Introduction: Welcome all, I'm Varren Rehn, and this is Transformers: Regeneration. This RPG is an alternate timeline of the Generation 1 timeline, which for all OOC references, is dubbed 'Primax 013.0 Kappa'. It raises the questions of what would've happened if Optimus and Megatron never arrived at earth? Did other Autobots and Decepticons look for them? And if these other Autobots and Decepticons ever get as far as earth, what sort of adventures would they have? -Rules: The rules of the game, which should be followed at all times. All BZPower forum rules, OTC forum rules, RPG forum rules, and this RPG's rules should be followed at all times.There shouldn't be a reason to use overly-obscene language in this game. Transformers have their own words, such as 'scrap, slug, or rust'. Use those as needed please.No God-Modding.No Flaming.You are not allowed to kill another person's character without their permission.Avoid making OOC posts at all costs. You shouldn't make a post that only includes an OOC post, as that usually leads to discussion in the gaming thread.You are allowed a current maximum of ten characters.You are not allowed to make characters who appeared in the G1 cartoon.All characters must be staff-approved before you are allowed to use them in-game.All characters require a staff-approvals to be approved for playing.All Canon characters must be approved by two staff members.All characters may carry one weapon.All characters may have one ability. -Staff: Head GM: Varren Rehn GMs: Krayzikk -Locations: While the Transformers universe is quite large, this is a list of the current locations available for play. Earth: Earth is in a time period known as '1981', or 'The Twentieth Century'. This version of the earth has two moons, Selene and Luna. These moons have changed the way time is measured, make the lunar tides much stronger and often, as well as making the nights significantly brighter. Although, humans have advanced their technology a long way, and the results of their efforts have produced faster vehicles, better weapons, and a data-net that could one day spawn robotic-based life similar to that of Cybertron's. In the meantime, humanity is woefully unaware of the Cybertronian's and their war, allowing a golden opportunity for the Autobots or Decepticons to gain the organic humans as allies.Autobot Base: The crash zone of The Distant Light, modified to accommodate the Autobots living there. The Autobot base is located on the northeastern slope of Treasure Mountain in Gunnison County, Colorado. The base is equipped with a groundbridge, medical bay, armory, and other amenities that existed upon the ship, or were constructed upon it’s crash.Decepticon Base: The crash zone of The Corsair, somewhat modified to accommodate the Decepticons living there. The Decepticon base is located at the coordinates of 6°10'51.07"S, 69°57'4.68"W, or the middle of the amazon jungle. The base is equipped with a groundbridge, medical bay, armory, and other amenities that existed upon the ship, or were constructed upon it’s crash. -Factions: The multiple factions that have been formed in-game. Autobot: The Autobots are one of the primary factions in the Transformers mythos. They usually find themselves defending both their own race and other species against the Decepticons and upholding justice and freedom throughout the galaxy.Decepticon: The Decepticons are one of the primary factions in the Transformers mythos. They are typically concerned with such things as conquering Cybertron, defeating the Autobots, amassing large quantities of energon, developing powerful weaponry, and beating people up. Not necessarily in that order.Governments of Earth: The Varous governing bodies of Earth. Differences in culture, religion, or state of mind have resulted in humans creating separate nations for themselves. They are unified through the United Nations, a group formed after World War II to help with foreign relations, as well as regulate Energon trade. -Signup sheet: (Post in the Discussion Topic for approval please) Name: (Character name) Species: (Cybertronian or Homo Sapien. For now.) Gender: (Robots are people too. It's just that they don't reproduce. However, human genders are much more distinct than Cybertronian genders.) Faction: (Autobots, Decepticons, etc.) Appearance: (A detailed description or image of how your character looks.) Alternate Mode: (Cybertronians can shapeshift into an alternate form that can be used for transportation, combat, or other functions.) Weapons: (Keep it realistic and not overpowered; no character is going to wield the Star Saber.) Personality: (How your character thinks, feels, and acts) Skills/Special Abilities: (Realism please, no single character can be good at everything.) Weakness: (Nobody's invincible) Bio: (Where is your character from? How did they get here? Any notable events in their life?)