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Showing results for tags 'Hunt'.
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The Hunt: Lost in the Woods. Story: In a town, there is a shack that gives tours in the nearby woodland to those who wish to go on a little adventure, with the help of a guide of course. One fated group of 10 people readied up to travel into the wilderness. This little group traveled for a good few days, without any type of interruption. The people were having a good time, but the guide was frightened by some news. On the one-way radio, local police had radioed in the following message: " Warning to guide of expedition group 8" "Big time killer loose from last prison riot" "Keep close eye on all members" "One of them is the murderer" Gameplay: In this game, one person is a murderer, one is a guide, and the rest are innocent. This game has a time increment of 1 day (With school and such going on) however the cops follow the group 5 days behind. The killer must kill every one while trying to evade the police. The guide must keep the group going so as they may reach safety at the end of the trail (next 17 days) where there are more cops waiting. The group is also given the chance of voting to "Watch" a person, going not to kill them, but just keep an eye on them. If it is the murderer who is being watched, he can still kill a person, but the others will be alerted and will leave the murderer behind, lost for the cops to find. If it is an innocent, the watched man is declared innocent, but the group needs a day to recuperate from the recent killing to vote again. Environment also plays a specific role. If the area that the group has traveled to is a nice fine plain, the killer cannot kill as there is no place to hide the body, and the group may move on the next day. If the place is next to a ravine and in heavy snow, the killer may kill a person, while the group must stay to weather the storm. The killer may also use a piece of the environment to block a path so they cops following behind will be held back a day. If there are any questions on gameplay, I will answer them as soon as I can to clear things up. Rules: All BZP rules apply Win Conditions for the Killer: Kill all of the innocents, don't get caught. Win Conditions for innocents: Reaching the end of the trail, finding out the identity of the killer, or the cops travelling up the trail catch up to them. Roles: Killer: Ability to kill one innocent each day/night, but only in a place that says a kill can take place. Can also vote on who to watch. Be careful, you do not know who the guide is. Can also describe the way the murder went out in the area. Be creative with that! Guide: The only one who knows the land. If killed, the group is lost and cannot traverse the land and left to wait for the cops. also knows the identity of one other person. He also has a secret ability. Innocents: Simple people who wish they weren't here. Cannot kill anyone and hold special voting sessions on who is the most suspicious. Players: 1:Voltex Frozen inside the waterfall. 2427135: Luroka Survived. 3:Chro Survived. 4:Kopekemaster Allowed to be choked with a rope due to a bad watchman. 5:Seaborgium Fell to his death. 23: Tyler Unsubscribed 7:Councilor Manducus A hors d'oeuvre for the Butterfly Queen.. 8:Toa Chuck Killed by being turned into a Barraki on land. 9001: ghidora131 Killed with insecticide and washed up on the shores of Arizona. 10:Quisoves Pugnat Punched multiple times while also growing another finger. 11: Sir Unit Survived. 12: Valendale Hung by the innocents.