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Should Stone get the boot?


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84 replies to this topic

Poll: Should Stone get the boot?

Should Stone be replaced with a different element if G3 happens?

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#81 Offline Dark_Stranger

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Posted Jan 10 2017 - 09:53 AM

Stone needs to stick around. Replacing Air with Jungle was acceptable because Air always had strong thematic ties to jungle-type environments, and because Jungle still retained some air-based powers as part of its repertoire. Stone, though, has been a prominent quirk of Bionicle since the beginning, and should not be replaced.

As for the whole "definition of Bionicle" debate, even G1 never completely phased out the Mata/Nuva, just moved them to the background. The reboot demonstrated that you can make some pretty dramatic changes without diluting the brand too much, but the original 6 heroes should be somewhere, even if they're not the protagonists.

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#82 Offline Tarix819

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Posted Jan 11 2017 - 03:36 PM

Personally, I voted no because of the nostalgia factor, but I can totally see a Toa of Electricity/Lightning or a Toa of Psychics or something.


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#83 Offline evil_jaga_genius

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Posted Jan 11 2017 - 05:08 PM

 

 

Anyway.  Maybe instead of being Stone, Pohatu could be a Toa of Dust - he could whip up sandstorms, create mirages, leech moisture out of the air and bring on heatwaves.  It's kindof like Stone but I think having him as a Toa of Dust or Desert would be cool.

Oh, and to answer the original question, no. Pohatu will always be the Toa of Stone. We love him too much to allow that. :P Unless the Environments route is taken, then everyone changes, and I see no harm in that.

Firstly, "environments" restrict the addition of more characters if Lego would decide to go that route at any point. There's only 6, maybe seven environments to go with. Second, just changing the elemental roster solves this problem with far less complication; if their powers are designed to all be different, there's nothing to question. Third, making Pohatu a Toa of Iron wouldn't do anything harmful to him, no more than making Lewa a Toa of "Jungle" harms him.

Thought:  There could be a lot of environments.  Tunnels (the Maze, the Underworld), Sky, Jungle, Volcano, Desert, Undersea (the Depths), Glacier, City, Storm.  These could tie to Earth, Air, the Green, Fire, Stone, Water, Ice, Iron, and Lightning, respectively.  The idea that each Toa has the power of a certain environment is only as limited as one's imagination when coming up with said environments.

 

Going this way of thinking, I would like to think Light and Shadow would be two different sides of a Star environment - the radiant Light of a supernova and the Shadows of a black hole.


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#84 Offline Lyichir

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Posted Jan 12 2017 - 05:39 PM

 

 

 

Anyway.  Maybe instead of being Stone, Pohatu could be a Toa of Dust - he could whip up sandstorms, create mirages, leech moisture out of the air and bring on heatwaves.  It's kindof like Stone but I think having him as a Toa of Dust or Desert would be cool.

Oh, and to answer the original question, no. Pohatu will always be the Toa of Stone. We love him too much to allow that. :P Unless the Environments route is taken, then everyone changes, and I see no harm in that.

Firstly, "environments" restrict the addition of more characters if Lego would decide to go that route at any point. There's only 6, maybe seven environments to go with. Second, just changing the elemental roster solves this problem with far less complication; if their powers are designed to all be different, there's nothing to question. Third, making Pohatu a Toa of Iron wouldn't do anything harmful to him, no more than making Lewa a Toa of "Jungle" harms him.

Thought:  There could be a lot of environments.  Tunnels (the Maze, the Underworld), Sky, Jungle, Volcano, Desert, Undersea (the Depths), Glacier, City, Storm.  These could tie to Earth, Air, the Green, Fire, Stone, Water, Ice, Iron, and Lightning, respectively.  The idea that each Toa has the power of a certain environment is only as limited as one's imagination when coming up with said environments.

 

Going this way of thinking, I would like to think Light and Shadow would be two different sides of a Star environment - the radiant Light of a supernova and the Shadows of a black hole.

 

Maybe... but metal cities or an environment surrounded by constant storms (let alone space-based environments) would generally feel less grounded in the context of a primitive island culture than biomes like volcanoes, deserts, caves, or snow-covered mountains. So while those sorts of environments work in a more overt sci-fi theme like Throwbots/Slizers, they'd be harder to reconcile with the general tone that both Bionicle G1 and G2 have started with.


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#85 Offline The 1st Shadow

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Posted Jan 12 2017 - 06:59 PM

 

 

 

 

Anyway.  Maybe instead of being Stone, Pohatu could be a Toa of Dust - he could whip up sandstorms, create mirages, leech moisture out of the air and bring on heatwaves.  It's kindof like Stone but I think having him as a Toa of Dust or Desert would be cool.

Oh, and to answer the original question, no. Pohatu will always be the Toa of Stone. We love him too much to allow that. :P Unless the Environments route is taken, then everyone changes, and I see no harm in that.

Firstly, "environments" restrict the addition of more characters if Lego would decide to go that route at any point. There's only 6, maybe seven environments to go with. Second, just changing the elemental roster solves this problem with far less complication; if their powers are designed to all be different, there's nothing to question. Third, making Pohatu a Toa of Iron wouldn't do anything harmful to him, no more than making Lewa a Toa of "Jungle" harms him.

Thought:  There could be a lot of environments.  Tunnels (the Maze, the Underworld), Sky, Jungle, Volcano, Desert, Undersea (the Depths), Glacier, City, Storm.  These could tie to Earth, Air, the Green, Fire, Stone, Water, Ice, Iron, and Lightning, respectively.  The idea that each Toa has the power of a certain environment is only as limited as one's imagination when coming up with said environments.

 

Going this way of thinking, I would like to think Light and Shadow would be two different sides of a Star environment - the radiant Light of a supernova and the Shadows of a black hole.

 

Maybe... but metal cities or an environment surrounded by constant storms (let alone space-based environments) would generally feel less grounded in the context of a primitive island culture than biomes like volcanoes, deserts, caves, or snow-covered mountains. So while those sorts of environments work in a more overt sci-fi theme like Throwbots/Slizers, they'd be harder to reconcile with the general tone that both Bionicle G1 and G2 have started with.

 

The point is that there are options for having powers based on environments rather than specific elements. They wouldn't have to use more than the usual six unless they felt a serious need to.

  • Tahu = volcano
  • Pohatu = desert
  • Onua = underground
  • Lewa = jungle
  • Gali = ocean
  • Kopaka = tundra and ice-covered mountain

The other suggestions were meant to include powers like Gravity (space) and Iron (city), but again, there's no need to actually use them unless it was absolutely necessary.The standard six work perfectly. 


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