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Alright Guys, Fess Up


Brave Dragon

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Who here, other than I, play their games on a console with both axis inverted camera-wise?

 

I'm trying to play Bulletstorm, a game that lacks an x-axis inverted (only the y) option, and it's like running a marathon as a non-augmented quadriplegic or something. People looked at me as if I'm crazy to ask such a question on the validity of the x/y inverted options, but there's got to be people out these who's on the same dilemma boat as I am.

 

 

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If I recall correctly, one of the first games I ever played was set to both axis inverted. I didn't know how to change it back then, so I got used to it and have played everything with them inverted since then. :P
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Iusually don't play inversed, console or mouse-wise. If I want to look up I push the mouse/stick up. If I want to look down I'll pull down. Only time I inverse (and only on Y) is when I play games with aircraft or spacefighters in them ^^

 

But inverting X axis seems a bit strange to me...I can't reall imagine pulling the stick left to look right...any particular reason or just personal fancy?

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Well, for analog-stick aiming, yes. I got used to that from OoT's first-person mode, which forces an inverted Y-axis. I prefer the normal setup for mouse/IR/touch screen aiming.
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When I would play flying games with adults they would usually reverse the axis just because they're pilots and that's what's familiar for them. I could never do it, though.

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