Worldscape
It's been a long while since I've taken a serious undertaking on BZP. You know, a full-fledged, multi-person effort that requires devotion, time, and unprecedented overuse of your creative engines until it explodes. I have a spark of an idea that would merit such a title, and it's called Worldscape. How it actually would function on a day-to-day basis, I have no idea, but it's an idea I've been toying with for a while, and the idea seems particularly tempting.
The basic concept is that a team of members, probably three to five, gets together to administrate Worldscape. Both the administration and participants can submit ideas for, as the title suggests, a world--things like setting, geography, history, plot, so on, in an order the administration would establish. The adminmen would filter these ideas and put 'em through processes like editing themselves and putting them through polls. Every single participant would have an extremely significant part in Worldscape, both in terms of daily activity (of which there'd be a lot), and long-term goals and planning. It'd be created in such a way that not a single part of it wouldn't be fun, and it'd a fantastic, hopefully even revolutionary experience for participants of every variety--writers of every kind, artists on and off the computer, visionaries, leaders, followers, procrastinators.
The burning question--what happens when it's finished? Easy answer--the administration will put the whole thing together into a massive kick-butt RPG (after all, you guys designed it, how could you not love it?), or a masterpiece of writing, or both, or something else entirely.
Thoughts?
14 Comments
Recommended Comments