Of the projects mentioned in the previous blog entries, Late to the Party and the Categorical GregF Reference yet remain.
The Categorical GregF Reference programming is, in fact, done. I have some bugs to fix, and I have some repetitive legwork that needs to be finished, but the end of the very long tunnel will be with us shortly.
I'm also pleased to announce that Late to the Party is 26 chapters in the blue as of this writing. I originally thought this one to top out at 36; I'm starting to think that I may be mistaken on that number. I will try to cap it off at 50.
I apologize in advance for the ruined expectations - this will be an epic. I think it's a good epic, and some of you may like it, but it will be an epic. I've already learned several lessons about writing from this one, and I haven't even finished it yet!
Anyway.
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Of slightly more minor importance is the game drafts I released not too long ago for public review. I do need to respond to feedback and update those - part of it is me waiting for the forum to pick up, and the other half is me being lazy/distracted.
And then there is the next MoUP-structurish game I have the beginning formula for. I also have concepts for no less than 4 Mafia games - but those are all done, I just would need the approval to post by the Unnofficial Mafia Hosting Conglomerate. So that technically leaves only three gaming projects extant.
The rest of my project ideas are going to remain under wraps for now. I think everyone hates these project progress blog entries, much as I enjoy writing them for some reason. Must be my unhealthy task obsession. ![]()

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