Welcome To The Killing Floor
When it comes to online gaming, I only have two I play. I almost exclusively ignore MMO games because they're MMOs. I prefer fast-paced, instant-action games to kill time between schooling and my other hobbies. The first is the obviously well known Team Fortress 2 which can easily be said to be one of the best around and I really don't need to delve into, the other however is a lesser-known game. Not obscure, but a game deserving of a shout-out.
Overshadowed by the other major Online-Zombie-Apocalypse game series Left 4 Dead and the CoD minigame phenomenon Nazi Zombies, Killing Floor technically isn't even about zombies. Although the game doesn't have much plot aside from a backstory, Killing Floor takes place in and around modern day Britain where the HorZine Industries unchecked development and experimentation of super soldiers has gone horribly, horribly wrong. The result? Zombie(ish) Apocalypse, of course!
You and a colorful variety of 5 other survivors ranging from beatdown-happy Corporal Lewis to on-leave-soldier-turned-DJ Scully to the traveling author Mr.Foster take on wave after wave of "Specimens"in the trashed remains of London. These specimens range from the mostly-harmless Clots who shamble in by the dozens to the chainsaw wielding Scrakes. This game is all about one simple concept: taking back Britain in an orgy of skull-bashing and pumping freaks full of lead while grunge music blares equally as loud as the power-packing variety of weapons at your disposal. And if that's not enough, you'll get your blood-lust slated when the game enters ZED-Time, a slow-mow that activates during a particularly epic kill/multi-kill. You can either use this extra time to look around to make sure nothing's sneaking up behind you or just enjoy the rain of Zombie-Stuffing scatter across the field.
Despite being an obviously simple game, the act of turning wave upon wave of experiments into a red mist has never been more creative with the perks ranging from explodey Demolitions Expert to the important Field Medic, giving the game almost an RPG'ish feel to it. Not to mention with a mass array of guns ranging from the tiny-but reliable 9MM pistols to flamethrowers to katanas to the immensely destructive SCAR rifle, you'll be never get tired of experimenting with the endless combinations of weapon loadouts.
The game isn't exactly the most well polished game, having been developed by an Indie company called TripWire, but despite having older graphics and the occasional bug, I've had the game since May and have never grown tired of playing it. With a source engine allowing fans to create endless cornucopia of maps and the simple-but-addicting premise of blowing away zombies, the game is like a well loved B+ zombie movie that will more often then not having you coming back for more.
Not to mention the rewarding sense of satisfaction you get from beating the game's boss will keep you addicted. Unlike Nazi Zombies, you can survive the onslaught, but it won't be easy. I won't spoil the bag-o-fun the final boss is.
So hey, at 20 bucks and the two cheap character packs allowing you to play as the more colorful characters, Killing Floor is well worth it's price. If any of you guys have Steam and enjoy shoot-em-ups, look into the game. And if you do get it, look for me:
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