Barraki Ammo Rant
Well, Keyblade told me to talk about my life for once, so I'm going to make him regret it.
Well, I got Carapar yesterday, and not only is his name spelled with no K, but his armor is a lot more cool-looking than he looks in the pictures, because it's brown and gold swirled together, and he's just so pose-able that you can’t help but like him. He has these scissor-like tools which are just the right size to close on your wrist, and his squid launcher is so rubbery that you can twang it with your finger.
But that's all beside the point. See, Carapar (or at least mine) comes with two little squids. Two amazing, gel-like, stretchy, bouncy squids, who were originally just "the squids," right up until I launched one, at which point they became "the missing squid" and "that squid right here." The launcher is a tad hard to work at first, because if you aim it directly forward, the squids drop straight down after leaving the launcher (so if you want them to go farther, you have to stand on a chair). Also, you have to put them in just right, or they'll spring out when you're pulling them back and hit your fingers. The knack seems to be pushing their heads firmly into the launcher-part (with the side with only one leg-thing pointing down) pulling it back to just past the end of the launcher, and aiming the launcher slightly upward. After flying a varying distance, if the squids hit the ground with enough momentum, they bounce, so they end up going even farther than you originally sent them. Of course, the disadvantage to that ('cause there are always disadvantages) is that they bounce when you accidentally drop them as well, so, like the Zamors, you need to search every nook and cranny before you can track them down. They’re also a bit sticky, and they have a tendency to cling to your sock/slipper if you step on them by mistake, thus making them take even longer to find (because your foot is generally the last place you look when you drop something). Another thing few people mention is that pet hair sticks to them, so whenever they touch the ground, you have to brush them off. That's fairly often, considering almost anything you launch/drop ends up on the ground eventually.
They're much more stretchy than I expected, and their tails are easy to hold, but their heads don’t like staying in the launcher. Of course, who can blame them? If someone stuffed your head in a launcher and pulled your tail, would you want to hold still?
The launcher itself is surprisingly rubbery, like Vakama Hordika's tool, but seeing as its more of a launcher-shape than a sword (who'da thunk?), it's a novelty. The axle is the only part that doesn't bend, which is good, because it might not easily stay in Carapar's hand otherwise. The bottom of the launcher has a sort of ring shape, which is just the right size to grasp between your thumb and forefinger while taking aim at Carapar, a friend, or a precariously balanced spoon. It's also a very nice shape for sliding onto your finger, which creates a new and fashionable way of declaring your Bionicle obsession to the world, assuming your friends can recognize it as a Bionicle piece. It's comfortable, too. Of course, you wouldn't want to wear it with a squid in it (unless you have a strong liking for leaning down and picking things up every five seconds), but it still looks cool, at least.
[/rant]
Turakii
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