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Mad Scientist BioBeast

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Blog Comments posted by Mad Scientist BioBeast

  1. @AuRon

    That would work, if this was written by one person. The only reason you can't really have broad statements like yours is that each Militia is made out of many different squads. Each Squad has their own quirks. Like take Le-Koro for example. They had a squad led by my Le-Matoran Child. A squad for kids, which took things seriously. Then, there was a squad led by Ghosthands, which also took things very seriously. And then there was another one(not really sure who led it) that wasn't serious or silly, they were just soldiers that got called to help out. Each squad was so different, that you can't really say that there was one defining trait among the Gukko Force, because some were silly, some were serious, and then some are just neutral.

     

    @Bulik

    That's what we're doing, except fleshing out a bit of their pasts. They'll have Mata Nui Tech(Unless they recruit a Vortixx).

     

    Hey, Po-Koro needs defending much more than Ta-Koro. :P So that means that it needs a bigger defense.

     

    Ko-Koro Guard woks because it implies they help out people in Ko-Koro. The Sanctum Guard are people who... guard the Sanctum. :P

    • Onu-Koro Ussalry Force:

    Spec Ops

    Light Cavalry

    Medium Cavalry

    Heavy Cavalry

    Artillery

    • Ta-Koro Guard

    Artillery Corps

    • Po-Koro Footmen

    Dikapi League

    • Ko-Koro Guard

    Sanctum Police

    Arctic Watch

    • Le-Koro Gukko Force/Windrider Calvary

    Gukko Force/Windrider Calvary

    Le-Koro Vinesmen

    • Ga-Koro Guard

    Ga-Koro Marines

    Ga-Koro Navy

    This seems to be what we have so far with the names...

  2. @Despair&Vorex

    You can't really tell if the Nui Jaga or the Nightguard are really the 'Good' factions just by looking at the faction selections. Nightguard, as Onarax said, seems more like a Lawful Neutral type of faction, and the Nui Jaga are more of the 'Better than the rest, but not exactly good' group. I mean, I just read their description, and the only thing I can see is that they sell things for a better price, which doesn't mean they're good guys, it just means their businessmen.

  3. Guys, take this talk to the Alien RPG blog post or something.

     

    And Vorex, no offense, but knowing you, the aliens will be expies of other aliens in fiction. And that would be boring.

     

    Also, why don't you just make them be undiscovered species of the MU? Would it really change anything?(Note that I haven't actually read the afore mentioned RPG, and never actually plan on reading it.)

     

     

     

    @Cadias

    Perhaps people would be more interested in joining if we had a clear cut 'Good Guy Faction.' 'Cause so far, all we have is around 5 'Neutral Factions.' Of course, this kinda ties in with what people were saying earlier about how you shouldn't need to be a criminal to survive.

  4. If the RPG is being modified that much in the event of a loss in the polls, I'll just remove myself from the equation.

     

    If Kirse looses, and is remade into what you guys are talking about, I will quit. Not because I want to, but because currently the only reason I'm still part of the staff in this version of Kirse is that I signed up to be a part, and can't quit this close to the deadline.

  5. Power Level 3 sounds good to me.

     

    Wheatley, or any kind of AI, does not sound good.

     

    And by the way guys I am seriously thinking about dropping out of this. I mean, I signed up to help run a fun, puzzle filled RPG that is set in a location where masks are rare, MU inhabitants are rare, and is completely original. Not some crack-pot world where someone wants to portal up to the moon simply because *SPOILERS*Chell did it at the end of Portal two.*SPOILERS* I did not sign up to have weeping angels go around killing everyone. I also didn't sign up just to have one GM keeping secrets from the rest which might impact the entire game seriously. And I certainly did not sign up to see Wheatly enter into the game.(BTW Pyrrhon, Wheatly is a robot designed to be stupid for the game Portal 2.)

  6. Kind of disappointed at the lack of a interview, that's usually the best part of the show.

     

    Still, I suppose with the staff plot being inactive and the game being slow right now in general the fact there wasn't much discussion/speculation.

     

    That was due to Onarax disappearing. I'll see if I can get an interview in the next episode if he's not back by then.

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