OOC:Name: FillionHistory: Earliest recorded history puts the beginning of their civilization at about five thousand years ago. The six islands that made up their archipelago quickly formed into city states that proceeded to scuffle over land rights and other problems, real or imaginary, for the next four thousand years. At then end of that time, known as "The Dark Ages" to the inhabitants, a group tired with the petty squabbles of the six city-states, rose up and began to pull them all together into a single country. It took the next four hundred years and a lot of blood,but eventually they did it. The resulting government was comprised of a council of seven. One elected official from each city and a seventh person from the organization that pulled the country together. After that was referred to as the "Silver Age". A time of A time of growth and healing for the country. Mostly healing though, several thousand years of warfare is not an easy thing to get over.Theirs is a cold and hilly country. Anything that grows there is sturdy and resistant to the cold. Massive cliffs drop into the ice cold waters along most of the coastline. Any cove or beach is covered in grey-black pebbles and boulders. Seabirds can be seen almost anywhere on the islands. Large chunks of ice can be found lying around near water sources such as streams and pools.Fillions are pale skinned with any combination of brown, black or blond hair and eyes of grey, blue, green or gold, sometimes even a combination of as many as three. They usually are about average height and posses a slightly less then broad build.As a whole, they are an honorable people who hate dishonesty.Cultural traits: They praise martial prowess and hold military and athletic contests every five years to see which city has the best people. While they do place an importance on the body, they by no means neglect the mind. Poetry, philosophy, song and the sciences are also praised and any who practice them are held in high esteem. Their technology has progressed in a way that tries to work with the elements rather then force them into the desired shape. Due to the fact that reflected light by way of ice sculptures was one of their first art form, they have over the last few hundred years, become very good at optics. If they see a good idea, they are not afraid to copy and try and improve upon it.Location: Island 10A2: Skinhok- Small state-20 IPA3: Clinvel- Small State-20 IPB2: Meltat- large State-40 IPB3: Dacros- Small State-20 IPC2: Nytle- Small State-20 IPC3: Benser- Medium State-30 IPVehicle Class: "Seabhac" HelicopterVehicle Description: An assault type helicopter used as scouts or light assault vehicles. They posses armor heavy enough to block a bullet. They have a very streamlined look and a larger then normal fuel tank for longer flight times.Weaponry: A single small "Griun" type gun on the nose of the craft.Upkeep/Build time/Build Cost: 5 IP for 2/5 daysVehicle Class: "Iolar" HelicopterVehicle Description: The heavy assault craft for the Fillion military, this vehicle is much more heavily armed and armored then the "Seabhac". It is also possesses a more streamlined look then the normal helicopter but instead of a larger fuel tank, they used the space to add extra ammo for it's rocket pods.Weaponry: A small "Griun" gun on the nose of the craft. Two rocket pods on either side with a reserve ammo store right bellow the tail. Possesses several types of rockets for the pods.Upkeep/Build time/Build Cost: 15 IP for 2/8 daysVehicle Class: "Faoileag" HelicopterVehicle Description: A transport helicopter rather then a combat type. This helicopter has more armor then the "Seabhac" but not as much as the "Iolar". Again, it has a streamlined design that allows for quick deployment of whatever it happens to have inside. It is able to carry up to thirty men or small vehicles.Weaponry: Two small "Griun" guns on either side but otherwise, unarmedUpkeep/Build time/Build Cost: 10 IP for 3/7 daysVehicle Class: NealVehicle Description: A converted Faoileag helicopter. It is used as an electronic warfare platform. The main diference in how it looks is are the extra antenae sticking out of varous places.Weaponry: Two small Griun guns on the side. A whole bunch of jammers, radios, sensors and just as many things to counter them.Upkeep/Build time/Build Cost: 5 IP for 2/7 daysVehicle Class: CapallVehicle Description: A smaller version of the M3 Ejderha. It carries one man in a mostly open cockpit. usally painted in camofluage colors, it is used as a scout vehicle. Tops at about 10 feet tall.Weaponry: One small Griun gun on a swivel mount on the bottom of the cockpit.Upkeep/Build time/Build Cost: 5 IP for 2/8 daysVehicle Class: "Mathan" TankVehicle Description: The heavy ground assault vehicle for the Fillion military.It possesses a smooth, rounded front meant to help deflect shots fired at it. A metal skirt covers it's four treads.Weaponry: A large "Griun" type weapon as it's main gun with a smaller, remote controlled one for anti-infantry purposes.Upkeep/Build time/Build Cost: 5 IP for 5/7 daysVehicle Class: "Ga Solais" Anti-Air vehicleVehicle Description: A medium sized truck-like vehicle with a streamlined shape o help deflect projectiles. It possesses enough armor to protect itself against small arms fire. It has and armored cover for the gun when in transit.Weaponry: A large "Griun" type gun on it's back.Upkeep/Build time/Build Cost: 1 IP for 5/4 daysVehicle Class: "Fearthinn" self propelled artillery.Vehicle Description: A large truck with a streamlined shape to help deflect projectiles. It possesses enough armor to protect it'self against small arms fire. It has an armored cover for the guns when in transit.Weaponry: Two guns on the back of the truck that fire either small scatter shot explosives or single, high powered shells.Upkeep/Build time/Build Cost: 1 IP for 1/4 daysVehicle Class: RealtaVehicle Description: A partially scientific, partially observation satellite. It is made withthe latest of computers and possesses every kind of observation device that the designers couldcome up with. It is powered by a small nuclear reactor. Any data that it collects is sentdirectly back to a complex in either the international city or Fillion, depending on where inits orbit the satellite is.Upkeep/Build time/Build Cost: 20 IP for two weeksVehicle Class: Seabhac MK IIVehicle Description: An upgraded version of the original Seabhac, the MKII possesses the samesleek shape that characterizes Fillion vehicles. In place of the outdated and no longer top ofthe line armor this has armor made out of the alien alloy with an upgraded sensor suite andon-board computers.Weaponry: A Griun weapon on the nose of the craft, utilizing the recently upgraded version. Twosets of Craobh, one on either side of the craft.Upkeep/Build time/Build Cost: 5 IP for 2/5 daysVehicle Class: Iolar MKIIVehicle Description: A sleek design made to deflect projectiles before the alien alloy is madeto stop them head on. Never the less, it does have more armor then on the Seabhac. The on-boardsensor suite and advanced computer allow it to fire pinpoint shots. The two rocket boostersallow it to go up to speeds just shy of 400 MPH.Weaponry: A single, small, Gruin gun on the nose of the craft. A pair of small wings carrymissile pods on their ends with eight fire and forget anti-armor missiles. Two sets of Craobh,one on either side of the craft.Upkeep/Build time/Build Cost: 15 IP for 2/8 daysVehicle Class: Mathan MKIIVehicle Description: Possesses the same outward appearance of the original model, with theexception that the new model is slightly longer and it has a different gun. The inside isanother story though. Upgraded computer systems allow for much more accurate aiming and givethe crew commander a view of the entire battlefield. The alien alloy that now covers it is alsonew.Weaponry: An auto-cannon that has been changed to fire a bigger round at a smaller pace. Aremote controlled small Griun weapon sits on top to take care of any infantry that might bearound. Two sets of Craobh, one in front and one in back.Upkeep/Build time/Build Cost: 5 IP for 4/7 daysVehicle Class: Ga Solais Anti-Air vehicle MKIIVehicle Description: Looks the same as before. A sleek, elongated shape, designed to deflectprojectiles. The old armor had been replaced with the alien alloy, although it has a thinnercovering then most of the other vehicles. The upgraded computers allow it to hit whatever itaims at.Weaponry: A single upgraded, heavy Giun weapon. A single Craobh one top of the vehicle.Upkeep/Build time/Build Cost: 1 IP for 5/4 daysVehicle Class: Fearthinn Self Propelled Artillery MKIIVehicle Description: Looks the same as before. A sleek, elongated shape, designed to deflectprojectiles. The old armor had been replaced with the alien alloy, although it has a thinnercovering then most of the other vehicles. The upgraded computers allow it to hit whatever itaims at. It possesses cloaking panels that can be placed over the armor or removed at a momentsnotice.Weaponry: A single gun rather then the double guns from before. A single Craobh on top of thevehicle.Upkeep/Build time/Build Cost: 1 IP for 1/4 daysVehicle Class: FaolVehicle Description: The first foray by Fillion into the world of fighter aircraft. It lookslike the modern day F-15 and is capable at hitting speeds around 900 MPH when on after-burn. Ithas a nose mounted radar system as well as a infrared sensors built in.Weaponry: Hard points for up to eight missiles or bombs. A pair of swivel mounted small Griunsguns, one on the bottom, the other on top. They are capable of detonating any incomingordinance almost as soon as it comes in range.Upkeep/Build time/Build Cost: 15 IP for 3/12 daysDivision Name: "Sealgair"Division Description: These men and woman specialize in counter guerrilla warfare and anti-spy operations. Single teams are comprised of ten men.Type: SpecialistWeaponry: Whatever the situation calls for. They are trained with just about every weapon in the Fillion military. Whatever the situation, though, they always have a .45 pistol and one of the adjustable swords that is the standard issue melee weapon for their army.Upkeep/Build time/Build Cost: 10 IP for 50 (5 groups of 10) - 4 daysWeapon Name: GriunWeapon Description: A type of gun that ranges anywhere from the main gun on a tank to the size of a heavy machine gun. It takes in light and focuses it into a beam capable of cutting through metal. Strength of beam depends on how big the gun is, the one on a tank being capable of taking on vehicles while the one the size of a heavy machine gun is better suited to taking out infantry. They are powered by chemiluminescent batteries that can run for three hours each before needing to be replaced. It needs either a fixed emplacement or a vehicle to carry all the necessary parts.Weapon Cost: N/AWeapon Name: AirteinWeapon Description: It looks like a larger then normal grenade. When used it has two stages. The first one goes off in the shape of a small explosion, sending the second stage flying. The second stage is a cluster of small munitions that all explode a set time after being sent flying by the first stage. Used as an anti-infantry weapon.Weapon Cost: N/AWeapon Name: HopperWeapon Description: An anti-personal mine. Simaler to the "Bouncing Betty" of WW 2, it waits several seconds after being stood on before springing up to chest hight and going off. It will kill anyone within three yards of it and the shrapnel will injure anyone within ten yards.Weapon Cost: N/AWeapon Name: SceanbhWeapon Description: An anti-vehicle mine. It is made up of a long pressure pad with the explosive part in the middle. It is calibrated so that something the weight of a large vehicle has to presss on both sides of the pressure pad before it goes off. When it does, it sends a metal spike up at high enough speeds to punch through thin armor or get a grip in thick. The spike then explodes inside whateverset it off.Weapon Cost: N/AWeapon Name: TintreachWeapon Description: An anti-veicle mine. As soon as a certain amount of pressure is taken off the pad a wire with a magnetic clamp shoots up onto whatever set it off. It then sends an electric current through the target machine, frying electric sysems and possibly setting off any ordinance that may be inside.Weapon Cost: N/AWeapon Name: HurricaneWeapon Description: A round ball serveral feet in diameter with nozzles sticking out in different directions. It is used to counter airborn chemical or biological weapons. When activated, it sucks in large amounts of air and sends it through a filter that picks out the agents and stores them in a tank.Weapon Cost: N/AWeapon Name: IasairWeapon Description: It is the size and shape of a normal flash-bang. When set off, the core superheats, breaking the glass partition between two chemical solutions. When they meet, the chemiluminescent process is sped up by the superheated core, creating a bright and fairly quiet, light, enough to temporarily blind anyone looking in it's direction and distort the sight of anyone in the area.IC:The dark clouds and heavy seas had surrounded the islands for as long as history could remember.Now they were leaving.Crowds of people stood on windswept bluffs to watch as the angry clouds gave one last rumble and then faded away into nothing. The seas were calm, silence reigned for several seconds as the crowds took in the endless steely blue of the open waters that could now be seen. A Kellon, a bird of hope took to the air and gave a piercing cry that cut through the silence.All at once people started cheering, shouting, jumping up and down and hugging each other.A voice rang above the din and all in the crowds quieted, allowing there leader to speak."People of Fillion! For the past six hundred years we have striven to heal the rifts that our ancestors created. We have rebuilt what they tore down. We have continued where they left off. For the past six hundred years we have done nothing but fix what has been broken by those who came before.But no more!We have healed!We have rebuilt!We have continued!The launching of the rocket and now this! The storms that enclosed out lands are gone! The world is open for us to explore!The Age of Silver is over! It is the start of a new Age!One where we don't need to worry about what was done in the past. One where we can learn and discover and move forward from the Dark Age.People of Fillion! I give you the Golden Age!"It was not a very long speech. But the Fillios were not much of a fan of big speeches, nor was this the only one being made today. On all six islands, similar speeches were being made. A few weeks before, the leaders of Fillion had met to discuss the reports by the scientists of the weather. From what they had been told, the storms would dissipate in a few weeks and leave the sea open. The consensus had been unanimous, this signaled the end of the Silver Age and marked the start of the Golden Age of Fillion. The news had been spread throughout the six cities in a matter of hours and since then the entire nation had kept a close eye on the black storm clouds that hovered over the seas.Now they were gone and the Tolhen met again to decide what would be done. It was decided that several long range helicopters would be sent out in different directions to see if any land could be found besides their own small portion.OOC: Helicopters with first contact teams sent to ToD, Alex Humva and Veeci.