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Blog Comments posted by BioJayFan
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Uh...Katuko? I clicked on "posted image" and it said "problem loading page" Is there something wrong with my internet connection or what?
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I'm actually fine with the windows 8 bugfix. (as long as bionicle fighter stops crashing....) So, when are you exactly going to make servers and stuff, because I have an idea (it might be a bad idea).Maybe if someone makes a server, they could choose a map that other players can play on.(Example: I set up a server and choose the Ta-Koro map. Then other players on the server could only play on Ta-Koro, until I switched the map to say, The Kini Nui/ Lair of Makuta mix, which is AWESOME!!!!) Again, this might be a bad idea and might add a lot more bugs, so... yeah. So I pay my respects, and end this message....NOW...
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You know what would be a cool map? Metru Nui!! Like, you could go to the different Metrus, and go to the sea of protodermis and have the Makuta boss fight like in the 2nd bionicle movie!!
"You don't want to know who is really in control of Metru Nui"
-Vakama
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Do you have any suggestions on which game type? ( i.e RPG, plat former , etc.)Also, I'm going to say that my game might not be as good, seeing as I'm bad at making sprites. -
Also, I'm going to say that my game might not be as good, seeing as I'm bad at making sprites.
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Wow. That's... Technical. My main coding language is BASIC, but I might try to learn JavaScript for GameMaker.......I want to make a bionicle game too.... how hard is it to make one?
How hard it is depends on what kind of game you want to make, and also what tools you choose to make the game with. Pure programming languages are a lot harder to use for beginners than a dedicated game design program is. If you've done programming before, I would recommend searching for engines or frameworks that are written for that programming language. Otherwise, get something like GameMaker (for a general game) or RPG Maker (mostly for classic turn-based RPGs). If you're going for 3D I'd suggest Unity, but know that 3D is usually harder than 2D. Personally I use GameMaker. I've thought of switching it out a few times (Construct 2 looks to be semi-popular for HTML5 games, as is Javascript), but I've always come back to it. The convenience is simply too great to pass up for a hobby-level game designer like me.
I had no prior experience with programming when I started using GameMaker many years ago. Although it still takes time to learn the right concepts and techniques for a properly designed game, using a program like this is a great help. This program provides you with a scripting language that you can use for coding the game, but it also has many pre-defined functions loaded up into simple drag-n-drop icons that is a fantastic help for beginners.
It does not, however, come complete with full game engines. If you want to make a platformer, you have to set up the gravity yourself; if you want an RPG, you have to do all the stats and the whole turn system yourself; and so on. Luckily there are tutorials and examples for most game types already.
GameMaker: Studio is the latest edition of this program, and the Standard version of it is free. If you're brand new to making games, I will suggest downloading that and taking a look at the tutorials. If you need help with anything, feel free to PM me about it.
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Actually, I have a lot of characters that would be cool in the game... Well, to have as a character that you control, anyways. Like Hordika. (It would be awesome to fire fireballs at people and then encase them in green webs!!!)I think you should add in Bohrok as a character type.It would be really cool if you could fire Krana at your enemies and briefly control them, while the Bohrok does not move for a bit, or something like that... -
I think you should add in Bohrok as a character type.It would be really cool if you could fire Krana at your enemies and briefly control them, while the Bohrok does not move for a bit, or something like that...
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I want to make a bionicle game too.... how hard is it to make one?
Matoran game mechanics
in blogs_blog_1735
A blog by Katuko in General
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