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BioJayFan

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Blog Comments posted by BioJayFan

  1. If that could become a possibility, I'd be totally sold. :D I'm an engineer by trade, so playing a character that hasn't "powers" but can use tech to fight? That's what I'd totally go for. :)
    Vortixx are scheduled to use their tech to fight, as they have no powers either. I suppose I could make some of their gear available to Engineer Matoran. Functionally I imagine they would work like weapons or as re-purposed Kanohi. For example, a device that projects a force-field like a Hau, or maybe a jetpack and a gun that shoots out a grappling hook. That's another discussion, though. 

     

    On that note, (and a slight tangent from matoran) is it possible for you to make a toa take "control" of an Exo-toa and control it? Like, gain extra health, and can use the blasters, but just can't use elemental powers while inside, (but can still use mask powers) kinda like in the story? I just think it'd be cool having random exo toa wandering around and letting a toa character hop inside it and use it as extra armor
    The reason I'm even contemplating Matoran riders is that I'd have to lay the groundwork in order for Toa to use Exo-Toa; which has been a planned feature for some time. It's the same kind of code, so once one type of vehicle/mount is programmed, it is easy for me to re-use the same scripts for different things.In fact, the reward for defeating the Exo-Pyro boss was originally going to be that the armor cooled down and allowed you to ride it as a normal Exo-Toa. I ran into trouble with the code, though, because once I removed the player and replaced it with an Exo-Toa the game control system would count you as dead and respawn a normal copy. I have fixed this to an extent -- this is what the current Mahiki power was a test-run for. I can replace the player character without triggering respawn. Still, I have to program a proper player-controlled Exo-Toa, and that is best done from scratch in the new engine. The old one is too messy to change at its fundamental level.I'll probably make a preliminary test run for this, like I've done with the Kanohi Kadin, the chain lightning power and the Laser Crossbow in the past.
    Riding in exo-toa armor would be cool! Thing is, Windows 8 is kinda making it hard to play bionicle fighter now, as it's a lot slower and keeps crashing!Also, is bionicle fighter available for windows 10? I don't have it yet, but can you get it on windows 10? Please Answer!
  2. Hey, I'm HORRIBLE at drawing bionicles.I can't even draw a simple kanohi hau!!!

     

    Thats waaaay better then MY bionicle drawings...

     

    Thats why I take pictures.

     

    Firuka #3

     

     

    But I'm bad at taking pictures, too, unless their close-ups

     

    Firuka #1

     
    These are only SOME of my bad pics.
     

    Firuka's Sword And as a toa

  3. I'm actually fine with the windows 8 bugfix. (as long as bionicle fighter stops crashing....) So, when are you exactly going to make servers and stuff, because I have an idea (it might be a bad idea).Maybe if someone makes a server, they could choose a map that other players can play on.(Example: I set up a server and choose the Ta-Koro map. Then other players on the server could only play on Ta-Koro, until I switched the map to say, The Kini Nui/ Lair of Makuta mix, which is AWESOME!!!!) Again, this might be a bad idea and might add a lot more bugs, so... yeah. So I pay my respects, and end this message....NOW...

  4. You know what would be a cool map? Metru Nui!! Like, you could go to the different Metrus, and go to the sea of protodermis and have the Makuta boss fight like in the 2nd bionicle movie!!

     

    "You don't want to  know who is really in control of Metru Nui"

                                                                                                 -Vakama

  5. I want to make a bionicle game too.... how hard is it to make one?

    How hard it is depends on what kind of game you want to make, and also what tools you choose to make the game with. Pure programming languages are a lot harder to use for beginners than a dedicated game design program is. If you've done programming before, I would recommend searching for engines or frameworks that are written for that programming language. Otherwise, get something like GameMaker (for a general game) or RPG Maker (mostly for classic turn-based RPGs). If you're going for 3D I'd suggest Unity, but know that 3D is usually harder than 2D. Personally I use GameMaker. I've thought of switching it out a few times (Construct 2 looks to be semi-popular for HTML5 games, as is Javascript), but I've always come back to it. The convenience is simply too great to pass up for a hobby-level game designer like me.

     

    I had no prior experience with programming when I started using GameMaker many years ago. Although it still takes time to learn the right concepts and techniques for a properly designed game, using a program like this is a great help. This program provides you with a scripting language that you can use for coding the game, but it also has many pre-defined functions loaded up into simple drag-n-drop icons that is a fantastic help for beginners.

     

    It does not, however, come complete with full game engines. If you want to make a platformer, you have to set up the gravity yourself; if you want an RPG, you have to do all the stats and the whole turn system yourself; and so on. Luckily there are tutorials and examples for most game types already.

     

    GameMaker: Studio is the latest edition of this program, and the Standard version of it is free. If you're brand new to making games, I will suggest downloading that and taking a look at the tutorials. If you need help with anything, feel free to PM me about it. ^_^

    Wow. That's... Technical. My main coding language is BASIC, but I might try to learn JavaScript for GameMaker.......
  6. I think you should add in Bohrok as a character type.It would be really cool if you could fire Krana at your enemies and briefly control them, while the Bohrok does not move for a bit, or something like that...
    Actually, I have a lot of characters that would be cool in the game... Well, to have as a character that you control, anyways. Like Hordika. (It would be awesome to fire fireballs at people and then encase them in green webs!!!)
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