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Hewkii Inika

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Everything posted by Hewkii Inika

  1. "Welcome, new Park Manager, to Bionicle Park Tycoon," - Mata Nui, President of Bionicle Park FAQ What is "Bionicle Park Tycoon 2?" Well, as you may have guessed, it's a sequel to the first one I made a few years ago (link to it provided below for nostalgia's sake) but as well as that, it's a theme park building game set in the old Bionicle universe, so out of the canon that it wouldn't be too out of place to put some of the 2015 Bionicle stuff in it as well. :PYou start out with a set amount of widgets and get building, either in sandbox mode where you start out with 100,000 widgets and go crazy or in one of the scenarios where you usually start out with less money and have goals to complete in a set period of time. Currently the scenarios aren't up yet, but all the sandbox maps are in the demo below. What is currently available in the most recent demo? Like I said, all the sandbox maps are available. The first tutorial's base map is up, but it doesn't work as a tutorial yet, lol. Also the Zakaz Zooms and Super Shadows scenarios are available too, but again, they're just to show off the map, so they don't work as scenarios yet either. But Super Shadows is still fun, I think! As for the other stuff... CURRENTLY AVAILABLE RIDES: - Teri-Go-Round - Krana Koaster - Rocking Rockoh - Piraka Party - Ussal Karts - U.D.D. - Gukko Ride - Roller Rahkshi - Karzahni - Visorak Web CURRENTLY AVAILABLE SIDESHOWS None (however, there is a Shoot the Mighty Tuma one seen in the first tutorial just to give you a preview, lol) CURRENTLY AVAILABLE SHOPS: - Mukau Burgers - Bula Batches - Liquid Proto CURRENTLY AVAILABLE SCENERY ITEMS - Fern - Pine Tree - Lightstone - Kanohi Statue - Brick Wall - Stone Wall CURRENTLY AVAILABLE STAFF: - Bohrok (janitors) What are some other features? Well, there's a day/night cycle, there's weather (rain for most of the maps, snow for the Snowy map, and no weather for the Volcanic map), and there's clouds that I think look really cool. They use some perspective tricks to add some fake 3D-ness! You gotta see it to really know what I mean, but trust me, I'm quite proud of these clouds, lol. When will it be finished? Whenever I stop being lazy. For encouragement, however, I started really working on this as soon as Bionicle was announced to return in 2015, and I haven't had long breaks from it since. Based on that and my current progress, it might be completely done by the end of this year. Here's to hoping! Screenshots Screenshot 1 Screenshot 2 Screenshot 3 Screenshot 4 Demos and Such Bionicle Park Tycoon 2 Demo 1 (windowed) - In case you don't like fullscreen Bionicle Park Tycoon 2 Demo 1 (fullscreen) - In case you DO like fullscreen Bionicle Park Tycoon 1 - The one that started it all. Again, for nostalgia's sake (I'm kinda embarrassed by the graphics, but hey, it was years ago) So, what do you all think? Feedback would be nice: I'm meeting with some indie game developers near where I live and I'm hoping to show them what I've got on this so they can see what I can do (I can't sell it obviously, what with trademarks and all...) So yeah, let me know what you think!
  2. MLP: FiM. I don't mind the animation. What irks is that HF got slick CGI while this doesn't. I think it might be to establish an ancient "legendary" feel for this one video, though. That I approve of 100%. Don't mean to be nitpicky, but Friendship is Magic is technically still CG, as it's made in Flash. It's 2D, yeah, but it's not hand-drawn, or at least not drawn by paper, lol. But maybe you still count that, as it definitely is a hand-drawn style. A Bionicle show would be awesome, IMO, as long as it's not TOO terribly cheesy. Yeah, the old movies were cheesy as heck too, but at least they had excellent atmosphere. (Well, the original three did anyways. )
  3. From what I've seen of this, I'm game. I mean, I'm game enough to have posted on BZPower after how many years, lol. It does seem to stir the initial excitement and mystery of 2001, and while obviously it cannot totally recreate it (as everything seemed a lot cooler back when I was a kid, lol, oh the nostalgia goggles) it seems to be making a good effort. I hope there's a lot of world-building like there was in the old canon: the old Bionicle had one of my favorite fantasy worlds of all time, even to this day. Here's to hoping!
  4. You guys are all so young. Four when it came out? Five Six? I was twelve back then. I still loved it though, and watched it so many times I can still quote the whole movie. Yeah sure, now that I'm 22 it's pretty cheesy, but at least it had great atmosphere, decent graphics for the time for direct-to-DVD movies, and ASTOUNDING music. I remember the day I got it very well: my mother went to Walmart to get some groceries, and at the front was a whole case for the movie (it was the day of its release), so I got the DVD immediately, brought it home, and watched the heck out of it. Bionicle: Mask of Light. I salute you. You and Legends of Metru Nui WERE my childhood. I look forward to celebrating you again for your 20th. Hopefully by then I'll have kids, and then I can show them what my childhood was like.
  5. Just got back from a showing myself. Seriously everyone, stop what you're doing right now and go see this movie. Right now. And then see it again. Fifty times. JUST GO SEE IT!
  6. Thanks! I feel so honored that I've made something you and your family have spent so much time on. Always nice for someone to have something they've made to be appreciated. Added a couple of new things. An idea I had for the original was day and night, but the lighting engine I used had a lot of bugs, so I got rid of it. This one doesn't have any I've seen so far, so it's back in! I also have a video for an idea I have for the final scenario in the campaign: build a successful theme park in the Zone of Shadows! (the dimension where Zivon came from, in case you forgot). Trust me, it'll be a toughie.
  7. This looks awesome! I've seriously already watched the trailer like 50 times. The self-aware sense of humor and the stop-motion-style CGI make me have really high hopes for it. Plus those two writers/directors who did Cloudy with a Chance of Meatballs are some of the wittiest people in Hollywood now. Just watch the director commentary for Cloudy and see them reference all the ways they referenced or subverted childrens' movie cliches, or if you're old enough, watch 21 Jump Street: it's by the same duo oddly enough, and it's similarly witty and self-aware, albeit much more adult. Enough rambling: cannot wait for this movie!
  8. Holy Kanohi, I am SO looking forward to this movie! I've been looking forward to it since I saw early footage for it at the 2012 Comic-Con, and every trailer since has made my eyes explode with awesomeness. I'm going to see it opening day with my dad. If I could, I would see it in the midnight showing, but unfortunately my dad doesn't like staying up that late, and he really wants to see it with me. 3 more days! Cannot. WAIT!
  9. Oh wow, you're right! Well, I updated the link with a new version of the file. I guarantee you there was no virus on that file, but I don't want to make anyone nervous, so I made a new file of it. Sorry about that! Let me know if it works now. And thanks, guys. Yeah, I'm aware it looks a bit weird that the guests are side-view but the rest is top down, but in the original all you saw were their masks, and I didn't like that as much, so I changed it. This makes them a bit more complex: they have walking animations now, for instance.
  10. BIONICLE PARK TYCOON 2 (Fancy banner to come when I'm not feeling so lazy. ) Back on the old forums, I made a couple of games, some of them finished, some of them not (RIP Bionicle Swarms...) However, my biggest success was Bionicle Park Tycoon, a business-strategy game where you make a theme park in the Bionicle world, with helpful tips from Mata Nui (President of Bionicle ParK), Lewa (Ride Manager), Mr. Zesk (Shop Manager), Nuju (Finance Director) and so on. There were about 10 rides or so to build, a couple of shops, and so on. Nothing huge in scope like Roller Coaster Tycoon, but hey, I'm just one man. (Although technically the original RCT was made almost entirely one man too, Chris Sawyer, but that's beside the point) Well, today I'm officially announcing the sequel: Bionicle Park Tycoon 2! (A more creative name might be coming later...) This game will be much, much bigger. Not only are there more rides, many more shops, and a new type of attraction called sideshows (in case anyone doesn't know, those are games people play at a theme park to win prizes, like those strength tests or shooting gallery thingies), but there will also be a campaign, with unlockable items as prizes! The gameplay will be more complex as well: everything you build with the exception of scenery items will have a daily upkeep, which raises or lowers depending on the speed or length of the ride. Roller coasters are no longer as limiting to build, too. In the first game, there was a set number of pylons for each roller coaster; no more, no less. Now you can be more creative: with each coaster you can have anywhere from five to twenty-five pylons, creating the coaster of your dreams! Also, the user interface is blue this time, whereas it was red before. While a playable demo still isn't ready yet, i do have screenshots and a video! I'll try to get the demo ready ASAP. SCREENSHOTS A normal, everyday park A slightly more cluttered park The list of rides. Feel free to ask me about one of them for details And the list of shops. Nighttime shot! VIDEOS Gameplay Video 1 - This shows me starting a park, build a Teri-Go-Round, a Mukau Burger shop, and a Krana Koaster. Yes, those are the only three things buildable now, in case you were wondering, but that'll change soon, I promise! Gameplay Video 2 - This shows what will be the very last scenario in the campaign: build a theme park in the ZONE OF SHADOWS! And, just in case anyone's curious or wants to relive playing the original, here's a download link for the first Bionicle Park Tycoon. More to come! LOTS more! What do you think so far?
  11. I'm not entirely sure. I think there's some way to make Game Maker games available on Mac, but I'm not quite sure how to do it. I'll do some research and see if I can come up with anything.
  12. Thanks guys! X-G 12, I hear that a lot about the controls, but just try and get used to them: the current way is, as far as I know, the most flexible way to move around while still allowing local multiplayer. Katuko, yeah, I'll probably add some more stuff to beef it up (I'm planning a campaign mode, plus different modes of gameplay) but I don't think I'll add passing: Kolhii is a two-player-per-team sport, and I'd like to keep it that way for now. A new demo has been posted. Now a Vahi power-up has been added, which slows down EVERYTHING, from the weather to the announcers' commentary, except you and your goalie. I also tweaked some things, and currently got rid of 2-player mode to fix some bugs (but you can still play it in the original demo, as I kept it up)
  13. Genre: Sports/Arcade Players: 1-2 Players (in the current demo, 2-player has been temporarily taken out to fix some bugs, but it's still in the older demo) Current Version: 1.1 I'm restarting this topic due to 1) the old one is long dead, and 2) I've made a TON of progress on this game since then. So there you go. There's many Bionicle games out there, mostly fighters, some strategy, some platformers, whatever. Now, they're all great games, but I've noticed a rather peculiar dearth of games that use and expand the ones that already exist in the Bionicle universe, such as Kolhii and Akilini. Well, no one knows how Akilini works and it's not as cool as Kolhii, so here's Extreme Kolhii! Features: - Play against either one or two AI teams in a single-player match - Play against a buddy in local multiplayer (again, a bit buggy at the moment, and I will fix the issues, but it's certainly still playable. Currently taken out temporarily for the latest demo for bug fixes) - A shoot-o-meter for the player to control exactly how hard he shoots the Kolhii ball. If the button is released at the absolute maximum, you get a POWER SHOT, a much faster than normal shot. - A humorous commentary courtesy of Nidhiki and Krekka. They comment on everything. Literally. Try shooting a ball into your own goal and listen to them make fun of you. - Use power-ups such as a speed boost, freezing your opponents, getting a super-goalie, slowing down everything and everyone but you and your goalie, and other fun stuff. - Weather that actually affects gameplay: snowy weather adds more friction to your character, while firestorms can suddenly drop a big lava bomb on your field that renders an area unplayable for a few seconds! Controls: For Player 1: W - Move forward S - Move backward A - Turn to your left D - Turn to your right Space Bar - Shoot, steal, deflect, basically an action button. For Player 2: Up Arrow Key - Move forward Down Arrow Key - Move backward Left Arrow Key - Turn to your left Right Arrow Key - Turn to your right Ctrl - Action button Screenshots: Screenshot 1: Three teams battle in a FIRESTORM!!! Screenshot 2: A snowy day at the Kolhii game Screenshot 3: Two teams face off in a unique curved field. Demos: DEMO 1.1 (Adds the Vahi power-up plus fixes some little issues) DEMO 1 (Now outdated, but download it for 2-player mode for now) So? Any praise? Any complaints? Any feedback is appreciated.
  14. Thanks! Those suggestions are good, and I'll figure out how to tweak the AI player to make him be more like the human player.Oh, I just thought I'd say this, because I forgot to last time: the Santa hats the Kolhii players have is just a temporary thing. It's only in December. Once January hits, they'll go away. I made the coding so that when your computer's calender says it's December, the hats appear. I thought it'd be funny...
  15. All right, next demo posted. This includes a main menu, a brand-new Kolhii field, BOOSTED power-shots (there's only one way to get them, and trust me, it's worth it ) and post-game stats that allow you to review the game you just played. Check it out! :biggrin:EDIT: On second thought, I need to fix a few things, as I found a LOT of glitches in multiplayer mode. But single-player works fine. However, I'm still going to fix the glitches in multiplayer pretty soon, however.
  16. Wow, that's nice, Bulik, that I have a fan! And thanks everyone for the comments. The next demo should come soon. It'll have a brand-new field to play on, as well as up to four teams!
  17. First off, I'll humor myself by saying that some might be wondering where I've been for the last ten months. Honestly, it was my own darn fault. Let's just say I overreacted about something, and to anyone who knows what I'm talking about, I sincerely apologize. Nice new forum, BTW. :PAnyways, time to talk about a game I posted back on the old forum: Extreme Kolhii!What is this, exactly? Well, let me say it's better than it sounds. Basically, it's a more crazy-than-normal game of Kolhii, complete with power-ups, super-shots, and a humorous commentary courtesy of Nidhiki and Krekka. You can play by yourself against an AI opponent, or you can compete against one of your friends. There's also weather, but it's currently random and has no effect on gameplay. Eventually there will be difficulty levels, new power-ups, new commentary and new modes of play, such as different challenges that test your Kolhii skills.Controls are:Player 1:W = move forwardS = move backwardA = turn leftD = turn rightSpace = shoot/steal/deflect (depends on who has the ball and if its out of hands)Player 2 (in 2-player mode only)Up = move forwardDown = move backwardLeft = turn leftRight = turn rightCtrl = shoot/steal/deflectDemo (updated 11/27/11):http://www.mediafire.com/?k0qyqcizqzc5mooLet me know what you guys think!
  18. Is that HAL from 2001: A Space Odyssey in your avatar, or am I just crazy?

  19. Thanks! Huh, maybe I should just keep it. :P

  20. Just thought I'd let you know that your sig banner made both my parents and myself laugh out loud. Thumbs up!

  21. Wow, a rant that people on here might actually AGREE with?! ZOMG, what is Hewkii Inika thinking?! But this is something that a lot of people, particularly general movie-goers (which BZP seems to mostly consist of), might actually not get mad at me about. That's good. Always great to play it safe with people, as I learned the hard way with my Twilight rant of yore (which, BTW, I deleted). Anyways, on with the rant. Well, it all started when I watched the recent remake of Clash of the Titans. I really liked it. I found the action to be awesome, the music to be epic, the characters to be just developed enough for me to really care about them, and the creatures to be cool-looking and imaginative. I came back from the movie and looked online to see what other people thought of it, and I was shocked to see that it was mostly complaints, mainly about how it was nothing like the original, which I heard many times called a "classic" in these posts. The reasons why people didn't like the movie ranged from the characters not being fleshed out enough to the action being weak, or the climax being really short, or the actors not having a lot of fun, and so on. None of them really agreed on why they didn't like it, but they all agreed on one thing: the original was far better and a true classic, and the remake is just another mindless unoriginal idea from Hollywood. Where to begin, where to begin... I hate, hate, HATE it when people watch a remake of a movie and say how the original was far better, and that it was more character-driven and better-written, and better done all around, then go around and bash the remake endlessly. Why do I hate this, you might ask? Well, let's talk more about Clash of the Titans. The original came out in 1981. For those too lazy to do the math, that's twenty-nine years ago. Therefore, the people who like it so much have had twenty-nine years to appreciate the film, and in fact, most of the people grew up with it. How long ago did the remake come out? On the day I'm writing this, it hasn't even been a week yet. For those again too lazy to do the math, that means the original has been out around 1479 times longer than the remake. The general public hasn't had the time to let the remake movie even sink in! My point is, it's all nostalgia. I actually never saw the original until a few days ago, when someone from my college told me to see it, that it was (of course) far better than the remake. So I went in with a completely non-biased viewpoint of it. Seeing the original and the remake for the first time within days of each other. THAT is the way to review a movie and a remake. Anyways, I watched the original, thinking "c'mon, you timeless classic, show me what you've got!" And while it wasn't AWFUL, it was EXTREMELY cheesy. I'm aware in 1981 the special effects weren't nearly as good as they are now, so I'll ignore that part of it (and besides, the special effects sometimes were pretty impressive, considering it was all stop-motion). However, it felt too campy, and too goofy for its premise. It also really didn't have much explanation on why Perseus wants to save Andromeda so much, other than the fact that she's a hot girl and he's a young male. I'm glad they cut out that subplot in the remake. Anyways, I preferred the remake. Yes, I said it. I preferred the remake. They took all the good stuff in the original and amped it up to eleven, all the cheesy stuff and made it epic, and all the stop-motion effects and make them awesome CGI beauty. My point is, I absolutely failed to see how the original was more emotional and character-driven, and even how it's a better film. The people who praise it as a timeless classic with great characters and great emotion obviously fail to realize that it was really about Harryhausen's effects, just as the remake is (almost) all about modern CGI. It's all nostalgia. It's the same for all remakes, really. People who say that the old 1933 King Kong was far more emotional, far more beautiful, and far more epic than the 2005 remake (I'll ignore the awful 1976 version), obviously need to see some sort of help. The 1933 King Kong had three things in it: corny writing, an Ann who never does anything but scream, and dinosaurs. Peter Jackson's remake has problems of its own, such as pacing and filler, but overall it's just a much better movie. And let's take the 1978 movie The Poseidon Adventure, and its 2006 remake Poseidon. I don't really care for either of them, but the remake, in my opinion, is just a TAD better mainly because I'm a huge Klaus Badelt fan, and his score for Poseidon was mind-numbingly EPIC. My point is, I look at things from a non-biased point of view. I don't see one as a remake and one as an original: I see them both as movies. I think that's the way all people should view them. Okay, that paragraph was immense. Snaps for those who made it all the way through it. Anyways, I've seen many people complaining that Hollywood is all remakes and sequels, and they don't have one original idea in their heads. Ummm, no. Last year we had several big movies that were original ideas, among them Up, G-Force, Zombieland, the Hangover, 2012, and, oh, what's that one I'm forgetting, oh, it's on the tip of my tongue, oh that's right, the HIGHEST GROSSING FREAKIN' MOVIE OF ALL FREAKIN' TIME, AVATAR?!?! None of them were based on a book, an older movie, a video game, or whatever. They were original ideas. You wanna know the big reason why Hollywood doesn't make as many original ideas? Because, like every business, it's all about money. People won't be as willing to go to a movie with no source material behind it than to a movie based on something they're familar with. It's all about moolah, and it's just safer to get that moolah doing something that's worked before than something that hasn't been tested yet. THAT'S why there are so many remakes. It's not rocket science. You know, let's extend it and say that people just hate new movies and think old movies are always better. Again, it's all nostalgia. Of course you think older movies are better. And plus, there's a reason why you think all the movies of the past were better: you've forgotten the countless bad ones. Yes, a lot of crud came out last year, like 17 Again, Old Dogs, New Moon, and so on. But a lot of crud came out in the years that Godfather and Citizen Kane came out as well. You just don't remember it. Why? Because it was crud. It's the same now. People in the 2030s will say how everything in the 2000s was so much better than the crud that comes in out 2030. By then, they too will have forgotten about movies like 17 Again and Old Dogs, and instead focus on things like Avatar, Lord of the Rings, Dark Knight, and so on. And the whole process repeats itself again. However, what really ticks me off is when PROFFESSIONAL MOVIE CRITICS, who claim to be the best at their job, say the same thing. I recently looked at an AFI list of best movie quotes of all time. None of the movies in the top 50 came out after 1990. The top one came out in the late 1930s. Yes, the late 1930s (it was the infamous Gone with the Wind quote, in case you were wondering). Dude, it's all nostalgia! Can't people realize that? It drives me NUTS. I apologize if you all think that I do nothing but fret about silly things. I just love writing rants. It makes me feel better. Anyways, I hope you enjoy my latest entry, and I'm hoping the mods don't get too angry about this one....
  22. Oh, I've been needing a composer anyways. Sure. I'll let you know through PM all the stuff I need.

  23. Sure. Send me a PM of some of your work so I can decide.

  24. Animated by hand? As opposed to what, animated by feet?
  25. Look at its original source, though: pretty dark comic books. Besides, I mentioned in my previous blog entry that Dark Knight did better at maturing the franchise than Transformers, and I also said why I believed that was the case. Just in case you're curious.
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