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Showing results for tags 'JourneyZakaro'.
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-Discussion- -Profiles- "Gathered friends, come, listen to the tale of the downfall of Spherus Magna, let this show as warning and history of our world." "In the time before our time, the world was perfect. The Great Spirit Mata-Nui had blessed Spherus Magna, our home, with the power of Life. He had left us to govern ourselves, and live in peace and prosperity. It is more surprising that they had expected that to last forever than that it was disrupted. What has truly happened is unknown, perhaps the answer lost to the mists of time, but our world changed. The blessing of the Great Spirt seemed to fade, or even be corrupted, and the world twisted. And again the wars began. And they have continued for ages, in this lawless, uncivilized time where only small villages like yours are untouched. But perhaps you're looking for adventure. Perhaps you just want to fix things. I can't promise you anything, but... I want to fix things, too." The Le-Toa glances about the circle of merchants and villagers across the bonfire, his hand scratching the Hordika long gone feral and domesticated in a sense on the head. He gives a small grin. "Perhaps we can fix things, together. Or perhaps I'm crazy. In any case," He stands, brushing himself down, "I'm headed to the City of Flames across the sea with the caravan. Anyone is welcome to join me, if they so wish. I'll be in my tent." And he left, the Hordika following, disappearing into the temporary living quarters he had set up along with the rest of the merchant caravan, leaving the crowd to wonder and whisper and decide to themselves as the night sky, filled with stars but not a moon, became clearer in the dying fire-light. Information: First off, welcome to A Journey of Sands, Stars, and Spirit. This is indeed a text-based RPG much like you're used to, but with a few things. First off, this is not open-world. This is going to be a linear journey along the path I've laid out in my notes to save the world, fight people, and perhaps even experience sacrifice along the way. Your character options are going to be limited at first to Glatorian, Agori, and Matoran, but 1 character can be almost any species assuming that A, they begin as a merchant, and B, they are either not Toa or have a really good reason and backstory to be one. Total, you can start with 3 characters, but that number will increase as the story progresses and more variation, races, species, and such will become available as the RPG progresses. There is also going to be many opportunities to gain powerful weaponry, strange artifacts, or even new powers as rewards for good RPing and continuing the progression. Lastly, please, do have fun, and take note of the Rules before posting a profile or starting to play. Rules: 1. All BZP rules do still apply here. 2. Have respect for the staff, myself, and other players. Respect them as RPers, and respect their characters and let them control their own characters as they see fit. 3. Please do try to make your posts as readable as possible. A common help is to color-code each character, or even note in the beginning who and where. Ex. IC: Zakaro (BZPower) 4. As this is an epic quest, there's not much time for romantic or comedy subplots. Do keep those things to a minimum. 5. Your character is just as good as the others, within context. Play them realistically, unless your Matoran is an accomplished martial artist or fast on their feet, they're not going to easily take down a Glatorian without some weapons or other help. 6. In total, at the beginning, you may start with 2 villagers that are Agori, Glatorian, or Matoran, and 1 merchant of nearly any race. A merchant character will be harder to approve, especially if they are a Toa or otherwise more powerful character. Over the course of the RPG, I aim to keep everyone to a 1 Toa maximum, so decide wisely. 7. Have fun, and to show you read the rules combine Species and Gender into one catagory when making a character. Thank you, -Zakaro
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