Mate.397 Posted February 6, 2014 Share Posted February 6, 2014 (edited) http://mate397.deviantart.com/art/Evo-XL-432182841 Finally managed to get this guy for a good price even with delivery. As you can see I fixed the horribly made arm with the hand so now it can actually move around, I also attached the missiles to that arm since the launcher is on that shoulder. The other arm has a better weapon, a triple barreled plasma gun. And last but not least making actual working legs. Plus I also positioned the container closer to the mech since why would anyone put it so sticking out? Arm:http://mate397.deviantart.com/art/Evo-XL-Arm-432183539 Gun:http://mate397.deviantart.com/art/Evo-XL-Gun-432183677 Feel free to comment... Edited February 6, 2014 by Mate.397 Quote Link to comment Share on other sites More sharing options...
Torran Posted February 13, 2014 Share Posted February 13, 2014 My main concern with your version would be the legs. Huge plus that you made them have better articulation, but they look a bit too small for the rest of him, in an almost comical style. Not really what I'd expect with a mech. If you beefed them up it could do wonders. Might also want to consider tossing in some yellow to keep with the general colour scheme.Otherwise, a nice looking revamp! Did you do anything to the torso section or is that true to the set? (It's good to see that you covered up those exposed shoulder ball joints) Quote flickr - Brickshelf Link to comment Share on other sites More sharing options...
Mate.397 Posted February 13, 2014 Author Share Posted February 13, 2014 I can see what you mean, though I'm out of the right pieces in yellow, plus a mech technically doesn't have to follow strict anatomy proportions , thanks for the feedback though =D Quote Link to comment Share on other sites More sharing options...
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