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S&t Contest #2 Teaser

You read right -- the second S&T contest will be starting tommorrow, so I decided to give you guys some information in advance to get yall's psyches in contest mode, as it were. I'm not going to tell you the themes yet--and there are three closely defined ones, so you can't get started until you know what they are. But I will reveal this now: the contest will be a Short Story Contest. Members will have a chance to write a story that is required to fit with the official story, only using

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S & T 5 Categories

Looks like the category breakdown will be as follows:   Media (4)   Collage (2)   Art (3)   Text (1)   4+2=6+3=9+1=10   The numbers in parentheses are the number of winners the category will have, based on the percentages of those entered in the contest. That totals ten that will be featured in the BRC; ten that will be in the final "ranking" poll.   The distinction between collage and art will be that collage is the combining of LEGO-company-produced images into one image, while art is p

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Ruthless Elegance: A Visual Guide To Cool

If you know me very well at all, you know I love the "Coolified" style of appearance in Bionicle sets. This style is in many people's eyes the opposite to the 2001 style, yet in my tastes at least it is the best Bionicle can be, and it seems like most fans share my preference in this, though it's certainly OK for others not to (to each hisher own). Because of the majority "Cool" preference, I think Bionicle is at its absolute best, stylewise, when it uses this style to the max in the sets. Both

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Rule 3: Be Concise

How to Disagree Well: Rule 3: Be Concise Continuing my explanation of how to disagree well, today I'll look at rule 3. I know, it might seem so obvious there's no point in elaborating -- but there's a very important point here that might not seem obvious from a first glance that I think many BZPers need to hear. To restate, the four rules are: How to Disagree Well 1 Listen fairly 2 Avoid negative labels 3 Be concise 4 Speak your mind Important points are bolded for optional sk

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Rule 2: Avoid Negative Labels

How to Disagree Well: Rule 2: Avoid negative labels Continuing the elaboration on my simple four-rule theory on effective disagreement, today I'll look at Rule 2. This is one that I think a lot of people could really use a better understanding of and to seriously experiment with putting it into practice. It's probably the most radically unusual concept in these four rules, and since I've tried using it almost universally about a year ago the results have been profoundly positive so I rea

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Rule 1: Listen Fairly

How to Disagree Well: Rule 1: Listen Fairly Recently I posted a short blog entry summing up four rules for how best to share opinions and disagree with other opinions in a positive, constructive way. I said that I didn't in that entry want to get wordy (one of the rules is about brevity, after all), but I do want to back up my views on these rules. So over the coming weeks or months () I will be doing four entries specifically expanding on the reasons for each of the rules. The four rules

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Rpg: T M O M N Walkthrough (from Le-koro To Storyline End)

This walkthrough is written by Master of the Rahkshi, and the Ko-Koro section by bngi. MotR has just finished the parts for the new content. Thanks, man! This will be linked in Ojhilom's walkthrough post in the RPG: The Map of Mata Nui. I've made minor edits and filled in some things, etc.   Whole thing doesn't fit in one blog entry; this goes from the first new Version 3 content that begins as you're leaving Ko-Koro, and goes to the end of the storyline. Bonus content and minigames and chores

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Rpg: T M O M N Walkthrough (from Beginning To Ko-koro)

This walkthrough is written by Master of the Rahkshi, and the Ko-Koro section by bngi. MotR has just finished the parts for the new content. Thanks, man! This will be linked in Ojhilom's walkthrough post in the RPG: The Map of Mata Nui. I've made minor edits and filled in some things, etc.   Whole thing doesn't fit in one blog entry; this goes until the end of the Ko-Koro level.   Ta-Koro   Find Jala You wake up in your room after having a dream about six stones around a stone map, to find

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Rpg Ko-koro Online Now!

It's here! The first of the Part 2 levels in my RPG: The Map of Mata Nui, for the Bionicle Paracosmos, is now online! As promised! The level isn't 100% finished, but the important stuff is there, including storyline, 2 of 3 minigames, best graphics yet in the game, music, a new weapon, and more. Details are in the first post of the topic; the download is here: Download here! (Version 2.0) Have fun! I'll leave off this blog entry with the screenshots: (Ko-Koro) (Raitu's Hut In

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Retelling Updates

Some quick updates about the progress on the retelling of all Bionicle history that I'm working on (The Destiny of Bionicle):   1) Artists still wanted! Top priority is art that applies for the pre-Core War period up to the Shattering (first 10 chapters).   2) That is because I have decided to try reeeeally hard to begin posting before February is up, whether or not I finish the entire story yet. Assuming I can get the needed art (I'm doing some myself, a few artists have expressed interest in d

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Requesting Help With Key To Nongu Archive

Hey, this is a super-quick entry simply asking someone to PM me the list of URLs, titles, and authors of the Key to Nongu winners (listed in a blog sidebar here), re-coded into BB code to be legible.   I edited it yesterday and of course that made it disappear from my view, and editting it turned it all into a jumbled mess of HTML, and I don't have time to fix it now.   Do so and thanks-cred will go in the post I'm going to add into the S&T One-Stop topic to include the archive instead of

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Rational, Practical, Statistical, A Guest Essay On Theories By ~shadow Kurahk~

Today the Bones Blog brings you a guest essay by ~Shadow Kurahk~ on the topic of S&T theories. He suggested the theme in a PM, and I offered to host an essay by him on it if he wanted to write one. He did, and here it is! Rational, Practical, Statistical, A Guest Essay on Theories by ~Shadow Kurahk~ Theories are almost certainly the center of the BIONICLE fan base nowadays. Though, I'm not just talking about all the theories that are out there. I mainly want to talk about those

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Quick Update; Contest, Finals Week

Just letting yall know that I'll be swamped until Thursday or Friday of next week. Finals week. Just to make it clear I haven't forgotten I have a blog. The Peeves contest entry period has ended, as you probably know. Some winners have been chosen, but nothing's set in stone till I have more time to sit down and read/think about it. A lot of great entries, and it's gonna be fun to draw the winning creatures. I think if I have time in the distant future I'll do more contests like this.

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Quick Update

So this will be a really boring blog entry just to apologize for how long it's been since I've posted one, and to say don't worry I'm still alive and yeah.   For those that are wondering, the current plan for ATYU2 is to go right to polls as soon as the Wildlife polls are done (those were just launched by TN ). I've run out of time to commit to reading all the entries, but my judges assure me the remaining ones are clear of any major issues. If any minor ones show up in a winner we can deal wi

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Project Unveil: Bionicle Reference Center!

In mere hours, the next Reference Project will go live! A series of clues was hidden that revealed three levels of mystery about the project. All three levels have been solved! There is no more mystery -- except what exactly is in the new BRC -- and so there are no more question marks from this point on. The three levels of Mystery were these: 1) The next Reference Project is going live! Today! 2) It involves a shared account, the Reference Keeper Team. 3) It is no small project -- this

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Prelim Deadline 3-day Extension

Since Lord Survurlode temporarily conquered BZP last Thursday, the voting period deadline for the S&T#2 preliminary polls is being extended to noon EST Friday July 21st. Paracosmos fans, note that the lastest update to the RPG Part 1 is available for download now. Today I'm trying to get through my inbox... *dives into giant mess of PMs*

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Powerpoint Face Blog Contest -- Design A Bionicle Face Using My Guide!

The above is the fullsize version of adult version of a Flame -- the first place winning entry in my last blog contest, where members entered descriptions of would-be Pet Peeves, and I designed the images in Powerpoint as the prizes. That's exactly what this contest is NOT. This time around, you guys get the job of artist. Design a Bionicle style face using the methods I outlined in this two-part guide: Powerpoint Art Guides: ● Vector Art In Powerpoint: Quality, Inexpensive, Easy ●

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Pollsquad, S&t Contest, Art, & Other Updates

Random updates: 1) I'm now a member of the Premier Poll-Making Squad. Even though I'm technically not Premier. But I love making polls and I promise to do my best to fulfill requests as fast as humanly possible. So feel free to PM 'em to me! "Let them come...." 2) It hasn't begun yet, but the rules for the S&T Contest #5: Bionicle Time Capsule have been posted. Begins officially Jan 1 2009. Basic idea is to create a commemmoration of all eight years of Bionicle thus far, now th

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Polls Monday, Second Chances Coming Soon...

More contest updates: -I planned to read through all the 3000+ word entries--just finished that. From here on out I'll focus on ones already marked as having possible story problems. Beginning with the disqualified ones or likely to be disqualified ones; time for the second chances. -If this can't all get done before Sunday is over, the polls will go up anyways. Probably Monday around noon; we'll see. That means that's the final deadline... sort of. Read on... -All the time till the 1

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Pet Peeve Winners!

The winners of the Pet Peeve Contest have been chosen, and the award images are drawn! Pet Peeve Contest Winners Congrats to the winners, and enjoy!

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Pet Peeve Contest -- Help Fight Survurlode!

Today the Bones Blog brings you a contest an information gathering drive about Pet Peeves, creatures that feed on things that are annoying. We believe they might be useful in the war against Evil Lord Survurlode, so we want to find more kinds! All of the following is placed inside a spoiler tag, because our sources tell us that Evil Lord Survurlode and his minions cannot open these tags due to a glitch his own minions caused. » Click to show Spoiler - click again to hide... « Contest Them

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People Who Complain About People Who Complain About People Who Complain

Do they notice the irony?   (Yes, I just complained about people who complain about people who complain about people who complain. So complain about me. )   Seriously, if someone complains to start out with, why can't they stomach a little complaining about them? If it's okay for one, it's okay for the other.   (Yes, I posted a random blog entry. I'm busy. Dogsitting three dogs and working heavily on the FCG entry. Two of the dogs hiiiigh energy. )

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Paracosmos Updates Galore ( P U G ? Lol)

Alright, got tons of updates. TMOMN, Twisted Island, Endless Blue, Monster Mystery, FCG entry... tons. I've also had a Dreaded Real Life delay... well, two if you count the garage door opener that conked out, but I'll save that for a later entry; got photos to upload for it.   1) TMOMN. We were a-gonna wait to re-upload after the "Dataclysm" till we finished V4, but we've given in and just put up V3.2 again. See the edit added to the firstpost of the topic: BP: The Map of Mata Nui. (Begins wi

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Paracosmos Update And Other Random Things

With college done and, for the time being, only a weekend job, I've finally had time to get back to the Bionicle Paracosmos. Ojhilom is away on a winter retreat next week, and I am working on taxes, which apparently as an "independant contractor", I have to file by Jan 30 (allegedly -- working on verifying that...). So right now I've decided it's better if I take some time off from BZP for the most part. I need free-time stuff that isn't quite so unpredictable right now. As such, I'm finishi

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