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Republic Commando


HAZMAT

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It apparently only took me 6.6 hours to beat. confused1a.gif It seemed like longer, mostly because of some of the ridiculous parts I had to redo several times.

Like those droid dispensers that have INFINITE DROIDS. And there's two of them. And it takes 20 seconds to plant an explosive. And the Super Battle Droids take exceedingly large amounts of damage to destroy. And your whole squad is incapacitated.

 

Also, the ending was a perfect setup for a sequel.

 

WHY ISN'T THERE ONE

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Droid dispensers easily made for some of the hardest parts in the game. It really comes down to just learning how you really need to handle it. Especially when it's in relation to your squad.

 

AND IT NEEDS A SEQUEL WITH CO-OP.

 

«Takuma Nuva»
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