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Showing results for tags 'templar studios'.
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Okay, so I've already posted a topic about the Galidor Glincher files I salvaged, but I have updates for it now. Unfortunately, the topic hasn't been posted on for a few years, so if I've got BZPower's rules correct, I can't add to my old existing topic, but I can make a new one. Here's a link to my original topic, and when you're finished reading it, I'll discuss the updates below. Alright, so about a month ago, I tried to convert the models again with Terrev's 3DXML-to-OBJ converter at https://github.com/Terrev/3DXML-to-OBJ . I still couldn't figure it out, but then I went to https://rockraidersunited.com/topic/7897-3dxml-to-obj-converts-ldd-model-captures-to-obj/ and watched the linked tutorial videos jamessterV2 posted at https://www.youtube.com/watch?v=SsP1QZr39W0 and https://www.youtube.com/watch?v=bqKf5gmfZbs . That showed me how to convert the models to OBJ, so now I have versions of all the Galidor Glincher parts/characters that most 3D model viewers can read. Then I used waifu2x-caffe to denoise and upscale their textures. Now they look just about as good as 20-year-old models can. I bundled them into all a 7zip file; the base folders have the models with the original textures, and the subfolders of each of those folders, which are each called "(UpPhoto)(noise_scale)(Level3)(tta)(x4)", have the models with the upscaled textures. The link is below: https://www.mediafire.com/file/wjo5pbuhn4lrlk2/Galidor_Models.7z/file I hope all you fellow Galidor fans enjoy the models!
Mata Nui: The Online Game Collectors Edition Development Thread and Discussion - What is MNOLG: CE? - Mata Nui The Online Game: Collector’s Edition is a fan-produced remastered edition of the original Mata Nui Online Game created as one of the main projects for SolisMagna.com. It is intended to be a tribute to the game treasured by many BIONICLE fans and the outstanding work of Templar Studios. MNOLG: CE is based off the original game files of the Mata Nui Online Game, but with many changed aspects. A large majority of the image assets used for scenes and characters is inconsistent early in the game due to its episodic nature, (i.e. the beach in the very first scene). In MNOLG: CE, we replace these low quality images with remastered, high quality SVG images that will look perfect on any screen size. The beach is one image among a plethora of lower quality images throughout the original game, such as the sky in many scenes and a select few Matoran. Other aspects of the game are being improved as well, and will be revealed in the coming months. Other aspects of the game are being improved as well, and will be revealed in the coming months. Additional features that may be included in the game include a video featuring the development of the original MNOLG, possible extra minigames inspired by unfinished concepts, and more. - What does the MNOLG: CE Bundle include? - The MNOLG: CE bundle is set to include a 3D printed and dyed MNOLG-style Pakari and Takua's backpack, along with a CD and CD case with printed MNOLG: CE graphics. Both 3D printed items will attach to a Tohunga figure normally.The disc will NOT contain the game itself; It will be available to download for free on SolisMagna.com, and can be burned to the included disc. Although the game will be free to play, the full MNOLG: CE bundle will be available to enhance the experience greatly. - Current project staff - Our staff right now is quite minimal, and as such, we are currently seeking assistance in a couple of fields. Our staff at this time consists of the following people: Vrahno: Creator of the BIONICLE short film “Struggle in the Drifts”. Currently our modeller for creating the custom parts for 3D printing. XONAR: Founder of SolisMagna.com, project manager, & graphic designer. Currently our only flash developer. Vahkiti: Project founder / manager & art director. My current main focus is simply overseeing the entire project, however I also create the promotional images and assist in those used in game. We are currently looking for flash developers, vector graphic artists, sound engineers, and general Photoshop / Illustrator experts. If you possess any of these skills, feel free to PM either myself or XONAR to apply for a staff position. (Be sure to include some type of example of your past works!) - When will MNOLG: CE be released? - There is not yet a concrete release date for the project. We are looking to finalize MNOLG: CE before January 2015, so it could be any date between now and the holidays. In the meantime, feel free to add the banner from my own signature to yours. We could use all the support and publicity we can get! Much more will be added to this topic in the coming months, so stay tuned, and thanks for looking! Feel free to ask questions and discuss below. [url=http://www.bzpower.com/board/topic/13638-mata-nui-the-online-game-collectors-edition/][img=http://i.imgur.com/Nipdcix.jpg][/url]
Imagine you were sitting down with the creators of MNOGI & II (Templar Studios). What would you say to them? Would you thank them? Critique them? Beg them for a remake? As many of you are aware, Templar Studios has said that they plan on, among other goodies, potentially re-making the MNOG soundtrack with high-quality audio and updated instruments. Recently, though, they seem to have all but disappeared. I had an idea that maybe we could get their attention by showing how strong our support is for a remake by telling them how profoundly their work had on our interest in BIONICLE and even digital arts in general. I, for one, know that MNOGI was easily the highlight of BIONICLE for me (followed closely by MoL), but beyond that, it's affected my tastes & interests in art, music, and gaming. What about you? How did you feel about MNOG, with it's strange world and well-realized characters? What was your favorite moment? How did it affect you as a BIONICLE fan? As a person?