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Princess Nightmoon

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Blog Comments posted by Princess Nightmoon

  1. Because the events of 2003 is such a bit amount, I would consider splitting the Year 3 game. The "Next Year Reference" in Year 2 could then be a Bohrok-Kal inside a... er, canister, in lack of a better word, while in Year 3 pt.1 it could be the Rahkshi/Kraata cave-drwaing

    And the Year 7 reference could rather be Toa Iginka's board than a Makuta.

     

    How 'bout these.

    pyromaniac: Complete all of Tahu's levels.

    Hurricane: Complete all of Lewa's levels.

    Ice Cold!: Complete all of Kopaka's levels.

    Aquanaut: Complete all of Gali's levels.

    Great Stone Dragon!:Complete all of Pohatu's levels.

    Istildunno for Onua

    Duckies: complete the Mangai levels

    Hunter: Defeat "x" amount of rahi.

    War they Want: Defeat "y" amount of rahi.

    Fight to the Finish: Defeat ALL rahi.

    Burninator: Destroy all destroyable scenery.

    Savage: Defeat "X" Rahi with only physical strikes

    Sniper: Defeat "X" rahi with only elemental strikes.

    Island Defender: Defend against "X" attacks with a Hau.

    All-seeing eye: Find all References and such.

    Taking It To The Sky: Hit the cieling while using a Miru.

    Breathholder: use Kaukau For "X" consecutive Minutes.

    Roadrunner: Use Kakama "X" amount of times.

    Stronger Than Ever/World´s Strongest Toa: Use Pakari "X" amount of times.

    Necromancer: Lose the game (minimum) once as each Toa.

    Immortal: Complete a level without losing any Health.

    Addictive: Spend more than (in total) 5hours playing.

    Clairvoyánt (or however that word is spelled): Encounter the hidden B:Y2 preview (Bohrok cave drawing or whatever.)

    Ultimate Gamer´s Year 1 Medal: Achieve all other Achievements in the game.

     

    Here's a suggestion for a suitable name for Completing All of Onua's levels: Giant earthquake (or maybe geologist)

    Another possibility of "Duckies": Completing the Mangaia level as each of the six Toa (unless that's what Gorgnak meant by Mangaia levelS)

    The "All-seeing eye" only fits if they only way to find the references is by using Akaku, if not, it should be linked to something Akaku-relevant.

    I think "Stronger Than Ever" is better than "World's Strongest Toa"

    I also have suggestions for Noble masks:

    Hiding in the Shadows: Getting all Huna, Amazing lift: Getting all Matatu, Double trouble: Getting all Mahihi, Strange-talking: Getting all Rau, Taking control: Getting all Komau, Flashlight: Getting all Ruru

     

    - dann494

  2. I've got some ideas (again):

     

    Tahu: Lavasurfing IS better. I picture Tahu standing near a stone edge next to a lava pool. You press the special ability button, and he cuts off a part of the edge, which falls into the lava, Tahu jumps onto it, and it's time to surf.

    Lewa: If the "second jump" in the double-jump is some sort of a power jump, as pictured on some of the cards mentioned elsewhere, it would be awsome!

    About Gali: Yeah, they should all be able to swim ('xcept Pohatu), only they should be able to swim without Kaukau. Diving, on the other hand. Pohatu should be able to jump into water and walk on the bottom when wearing a Kaukau, or to get across water, he just power-runs over. When it comes to what Gali should have as her ability: I just remembered that in an early BIONICLE comic book, she said she could create rivers (or maybe creeks or something) anywhere, maybe this could be an option? Or maybe she should be able to make it rain? EDIT: She said, Quote: "...where there is moisture, I can make a flood!" so, something like that.

     

    I hope this will (also) be of help. - dann494

  3. I've got some ideas:

     

    Attacks: The secondary attacks sounds more like "super attacks", while the super attacks is more similar to "charged attacks"

     

    Masks: I think Rau should be more of a mix of Mahiki and Komau: You communicate with a nearby rahi that becomes an ally (like with Komau) that is AI controlled (like the doppelganger you get from Mahiki). It has one to three HPs depending on how strong the rahi is. Your attacks will become slower (like with Mahiki) until the rahi dies or your concentration is broken (you get hit by another rahi). If you stick with your current suggestion, I could provide with a Norwegian translation, if you'd like.

    As for Ruru: It should give off a lightbeam like in Legends of Metru Nui, so you can see the area it points to clearer in the dark.

    One thing they all should have in common: if you switch mask while using a mask power, the power you are using will stop working. E.G. you're using Komau to control a rahi and then switch to Pakari, the rahi is no longer under your control and soon attacks you.

     

    I hope this will be helpful. - dann494

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