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Mad Scientist BioBeast

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  1. IC:FivaFiva, who had accidentally sent the fire he had absorbed at Venator, nodded enthusiastically. "Hey! Great idea! Can I help?"
  2. Oh look I... Oh forget it, someone already did that. Anyways, I would really love to see Who killed V-3. That one sounds great. R&R sounds good too. And I believe Wold Domination 101 was supposed to take over the comedy forum, and that didn't go too well. Good luck with the next try though.
  3. IC:Odhran"Alright, let's do this!" Odhran said with a large grin on his face as he raced towards the closest Barque. He activated his mask, giving him greater speed than most, allowing him to slip past the guards at the front of the ship. He then waited in the middle of the ship, waiting for the crew to surround him. When they did he drew his two swords. "Two Swords Style: Slashing Storm!" he called, activating his power over wind to pull the crew close to him, then slashing at them when they got close. After a bit of this he stopped his power and sheathed his sword. "Moylan, you gonna help or what!?" he called down. OOC:And Odhran's back!
  4. IC:FivaBut Zycks store did not burn down. Fiva, who had stopped the dragon a while ago, had came down to see what was up with Zyck. And then saw the store catch on fire. Focusing, Fiva started to absorb the fire, waiting until he had absorbed all the fire, knowing that if even a bit remained all his work would be for nothing. After his elemental senses told him that the fire had all been absorbed he turned to the streets and released the power. It headed towards Venator.
  5. I... Accidentally skipped over that actually. Thanks for pointing that out. Alright, I can't argue there. I was kinda vague on the factions. I'll get right on that. Thanks for the feedback guys!
  6. IC:FivaFiva, who was not fuming Kal Grochi, laughed. "Good, for a second I thought you were blind or something." Fiva laughed a bit more. "Alright, but I need to get onto the rooftops to do this." Fiva said with a huge grin as he launched himself onto the roof with a use of his mask and large leap. He pointed his sword and started to call his attack. "Flame Flame, DRAGON!" And with that a huge dragon shaped burst of fire exploded from his sword. Fiva controlled the dragon, making it do flips and rolls in the air. "I can do more, but I figured I'd start with this!" he called down to Kal. OOC:Is a certain dragon hunter going to notice this? Also, I'm going to be gone for a while, might not get back until tomorrow.
  7. IC:FivaFiva looked back at Kal. "I just did, didn't I?" Fiva asked, looking at his flaming sword then back at Kal. "Do you not see this fire? Do you need an eye-test?"
  8. IC:FivaFiva nodded at Zyck, although it could have been taken as him nodding at Kal. He went outside and drew his sword and concentrated. He pointed it towards the sky and lit the coals hidden in the cross-guard on fire. He then controlled the fire that lit into a concentrated beam that looked a lot like a lighsaber from star wars. "So do you like it Kal?" he asked Kal. NighitngAnd Nighting dodged, teleporting away. He still hadn't let the arrow fly from his bow. Miha"I don't know." Miha said with another flash of fake anger. "Maybe you were a horrible person before you arrived. It's really not any of my business." OOC:She just likes to mess with people.
  9. IC:FivaHey you! Yeah you, Kal Grochi! I'm a Toa! Fiva thought at Kal Grochi angrily. Out loud he said, "That's a nice sword, nothing like mine. Mine's just made of fire." Fiva said, withdrawing his 'sword' which was just a handle with no blade, and showing the two Toa. "I'd show you, but I might burn down the building. Hey, you wanna go outside and see?" he asked Kal.
  10. IC:Icarin"Really? You might want to talk to the man at the door after telling me about it though." Icarin said excited, and finally noticing Keythrye.
  11. IC:FivaFiva looked up at TDC's message for him. "Finally! I thought you'd never ask!" Fiva said, rushing to aid Zyckle. He arrived in the store. "Oh hi there Kal!" Fiva said with a grin. IC:NightingNighting dodged again, letting Fehdran weaken both Dreenan and herself.
  12. IC:IcarinIcarin was about to argue about flying being useless, as he could get a bird's eye view that most others couldn't, but then Thedar fell asleep. Then he woke up and told Icarin that he had a job. Icarin was very happy, but had just one question. But that could wait.
  13. It could be WorseThe dark powers of the dreaded Makuta run rampant on the once great island of Mata Nui. No one is brave, or foolish enough to oppose him.Those that tried have been destroyed. Two dark eyes tore into this world once, bringing a vision of it to Matoran. It was thought to be just an illusion. Merely a figment of a dark imagination, twisted for dark purposes. But they were wrong. The nightmare of a world… is real. Search your mind, as Karzahni did to Jaller. Take yourself into the darkest trenches of possibilities. This is a land where darkness lingers everywhere. Where one small mistake, one reaction to slow, led to the twisting clutches of shadows. Welcome to the darker side of imagination.Kini Nui, this place is where it all started. Six brave Heroes have faced Monstrous Beasts, powerful insectoid machines, and the Makuta himself. The sinister Rahkshi brought death and destruction to the island. Nothing could stop them, except a fabled Hero, a Toa of light. The six Toa worked together in one last battle against the serpentine followers of Makuta.Two brave Matoran, Jaller and Takua, fought the Rahkshi of fear, the son of Makuta named Turahk. They had no chance at victory.Pure fear, a power that cannot be stopped, halted or deflected. The dark energy of Turahk flowed into Takua, lashing away at him. Fear, horror, dread. These are mere words, what went through Takua is beyond them. Every second a waking nightmare, fear beyond fear. For the Matoran, there was one escape from the fear, one way to stop it.His eyes hazed over, heartlight flashing wildly. Death was a mercy when it arrived. The lifeless body of the island’s greatest hope fell, with it collapsed the dreams and hopes of all on the island. All that is, except Makuta. The Mask of light, in its glowing glory, went black as Makuta’s heart.The six Toa Nuva entered the Lair of Makuta, thinking themselves ready to stop his cruelty once and for all. They were wrong. Six broken bodies lay scattered across the underground cave. The body of Lewa, daring Toa or Air, charred by electricity.The wise Onua nothing more than a plasma induced pool of liquid. Pohatu, the strongest brought down by strong winds and a brutal impact. Gali, crushed by magnetism and the bodies of her brother Toa. Kopaka, drained of his air and strangled by the outside pressure. And Tahu, bravest of all, leader of the six Toa. Makuta had saved a special fate just for him. His slaying was in front of the whole village, and is too brutal for words.But Makuta wasn’t done tormenting the villages, his rule had just begun. Inside his lair, monstrous things were made.They were creatures unlike anything from the darkest of nightmares, beasts of death and violence. And with them at his fingertips, the entire island was overcome by darkness. But the Turaga, who had lead the Matoran in opposition to his power, they survive. They served the Makuta, not of choice, but for the survival of their people. But the Matoran would not let shadows control them. Onewa bravely led a last ditch attempt at survival and freedom. Six Turaga and a group of brave Matoran fled.He failed. Rahkshi were ready, the brave Turaga met death at their staffs.Not one of that group made it out alive.Rage filled the dark chambers of Makuta, hatred, insult at the rebellion of his foes. Matoran were brought to him, tortured in punishment for the failed escape of their leaders. And under the Dreaded Makuta, as his personal servants, are two Matoran.Jaller, once captain of the T-Koro Guard, and close friend to the deceased Takua.Hahli, friend to both Jaller and Takua, and the island's chronicler.Now, a new day dawns in this twisted world. This is where the story truly begins. Your story, the tale of one being on an island of nightmares. Will you stand bravely against shadows, opposing them for those who cannot fight for themselves? Do you follow a darker Path, one loyal to the shadow that clutches the island tightly in his grip? Or is your story one that walks these lines, doing as you wish, fighting for neither side, only youself? Whatever you may choose, chances are, you won’t realize that this world… Mata NuiKini Nui is the base of operations for the dark forces of Makuta. Makuta easily conquered the uninhabited Kini Nui at the beginning of his destructive reign. From inside, he creates horrific creatures, and his powerful sons, the Rahkshi. Even the air itself has been poisoned with shadow, casting the sector in eternal night.Ta-Wahi is nothing more than molten rock and ash. The dark powers of Makuta altered the lava flows to his bidding, destroying the scenery and landscape. Nothing lives here other than Rahi, and even then, very few can survive. The lava in the center of the wahi has been twisted in shape, forming a molten lake in the shape of the Mask of Shadows.Po-Wahi is the only truly safe place for the survivors who dare to oppose Makuta. And even then, Rahkshi patrol the land, searching for enemies to eradicate. The followers of Makuta know nothing about the base here, but still they search. The village is gone, with the last survivors hiding out in the labyrinth-like caves. Any follower or Makuta unlucky enough to enter the caves, does not come back. Here is where the resistance holds its ground. Protected by the harsh sands and solid stone, they are safe. But it is unknown how long supplies will hold out, or when Makuta’s forces will finally find them and eradicate them completely.Onu-Wahi is in ruins. Collapsed tunnels litter the landscape, creating passageways across the wahi. Bodies lay scattered across the lifeless landscape. The brave village of earth held out the longest, taking weeks before being overrun. Nothing comes here anymore, except Rahi. Though legends exist about groups of rogue Rahkshi residing here, but those are believed to be nothing more than myths.Ko-Wahi wasn’t affected as drastically as the rest of the island, as the village was taken quickly and destroyed without much effort by dark forces. The village has been abandoned and left as a scarred ruin among the snow, a place of echoed history, and a one time way of life. Not many rahi live in this cold frigid Wahi, and thus the only creatures that dare enter the snowy wastes are fortune hunters. But now, a strange new mineral has been discovered in the great Mount Ihu. Both sides desire the metal, but this creates an unstable tension between miners from both sides. Rumor has it that this metal is harder than Protosteel.Le-Wahi is an overgrown jungle filled with monstrous beasts that have escaped from Makuta’s expirements. The decrepit ruins of the once great Le-Koro can still be found, a haunting memory of the lives that once thrived there, but were destroyed by the growing darkness. The harsh swamps below are not safe to travelers, filled with poisonous creatures and predators, the only creatures that can safely go there are Rahi themselves, and even then, there is always something larger, and hungrier, just waiting in the forest.Ga Wahi has been stripped of nearly all life, the landscape poisoned by dark clutches. Ga-Koro floats no longer, the lily pads punctured and left to sink away into oblivion, never to return. Some brave adventurers risk the toxic landscape, hoping to strike it rich. They dive deep down into the lost city, collecting anything of value. The lava flows of Ta-Wahi have slowly spilled into the Wahi, and it is not known how long it will be before it is entirely consumed in fire.The Mangai Volcano has become a place of death and torment for the enemies of Makuta. Rebellious prisoners and captured rebels are taken here to be thrown into the fiery pit. Rahkshi have been station to prevent eruptions from occurring, but despite the best efforts of these creatures of shadow, sometimes the eruptions are too strong to be contained.Character CustomizationThis RPG let’s you make and control your own characters. There are benefits to each species.Matoran (and some approved custom species), get job bonuses based on what skills they’re good at and what occupation they wish to have. There are currently five different possible vocations available. (The job you pick doesn’t necessarily have to be your character’s job. For example, a warrior Matoran could still have the skills the blacksmith, though it wouldn’t be exactly as useful.)Blacksmith: If you choose to be a blacksmith you know how to work with metal, and you know how any amount of metal can become something useful. For you, metalwork takes less time because of your skill, allowing you to create weapons and vehicles of higher quality, and in a shorter time. Whether you want to sell your tools to others, making yourself a profit, or take you skills into the mines to create things right from the source, the blacksmith is the choice for you.Protector: If you are a defensive fighter, the protector would be a wise choice. Protectors are good at planning defensive combat for themselves, and other people. They can form defensive plans with relative ease, much faster than anyone else could ever imagine. Should you come across a town under attack, and lacking defense, all it takes is own Protector to turn it around. If you prefer defense over offensive fighting, the Protector would be the perfect choice.Shinobi: Those that follow the ways of the shinobi are masters in the ways of stealth. They blend with the shadows, becoming almost invisible in almost any situation. But this skill is useless in the light, only while hidden in the shadows. But with it, no enemy will see you coming toward them, until it is far too late. This is the logical skill for thieves and assassins looking to get close enough to do their job, then slip off into the darkness.Brawler: Brawlers fight with their hands, not needing any weapons to crush their foes. They have much greater strength than the average person, and know how to use it to their advantage. Their fists are as good a weapon as they’ll ever need, though they can still use weapons, they aren’t trained with them. A Matoran of this skill is easily as strong as your average Toa. For someone who thinks weapons aren’t important, and just wants to beat things up, choose the Brawler.Soldier: Soldiers are the great warriors of the island, they can easily adapt to any weapon. They have the skills to use nearly anything as a weapon, with deadly efficiency. Their reflexes are great, allowing them to draw and use weapons with great speed. With this as your occupation, you will even have the power to best most Rahi, though there are always more dangerous creatures out there. If you want to fight as a master of weapons, you should choose the Soldier. Species (Not including Matoran)ToaToa are powerful beings who control the very elements themselves. They are stronger than most Matoran, and can use Kanohi to their full power. They may choose an occupation, but are limited to soldier, Brawler, and protector. But due to their already large list of powers, get a weakened for of their job bonus. A warning to all Toa, Makuta has a device in place hidden in his lair, which causes Toa to implode if they attempt a Nova Blast on the island.SkakdiThe dark Makuta has preformed cruel experiments on the Skakdi, giving them the power to control their element by themselves. But it comes at a cost. They are limited to Turaga level power, but have higher strength than an average Toa. Skakdi are also permitted one of the powers listed below.Animation: This power lets the user animate up to three small objects, two medium, or one larger object. This power is limited to the largest controllable thing being a large bolder or a Tree. Attempting to go beyond this will result in death.Heat Vision: This power allows you to emit blasts of heat from your eyes.Impact Vision: This ability permits you to strike those within sight with a powerful blunt force.Infrared Vision: This power allows you to scan through even the darkest areas by sensing the surface heat of objects.Laser Vision: This power allows the user to release highly concentrated laser beams from their eyes.Telescopic Vision: This power lets you greatly increase the distance of your sight.X-Ray Vision: This power lets you see through objects as if they weren’t even there. Though the underground walls of the island strangely block this power.VortixVortix are powerful and creative creatures, inventing unique devices and solving challenging mental problems. They have no powers, but automatically get the boost from the Blacksmith and Protector skills. They also have higher strength than even a Skakdi.ZyglakZyglak are monstrous beasts that have a resistance to the elemental powers of Toa and Skakdi alike. Along with this resistance, Zyglak also have all the skills of a Brawler. They have strength that matches a even a Vortixx.RahiIf you play as a one of the island’s creature, a Rahi you are faced with limited intelligence. You are also unable to speak to non Rahi unless they wear the Mask of Translation. There are no specific powers for each Rahi, as each creature is unique. But along with whatever powers they may naturally have, the creature have been given two of the bellow in Makuta’s experiments. More powerful Rahi may be limited to one, or even none of these. Heat - Allows the user to create, control, and absorb heat to a limited level; a Fire-based power Vacuum - Gives the user the ability to drain the air from an area creating a vacuum; an Air-based power Cyclone - Permits the user to form and to a lesser extent, control a whirlwind of air; an Air-based power Cold - Allows the user to make the temperature drop and create light snow ; an Ice-based power Darkness - permits the user to cloak an area in darkness, blocking out all light; a Shadow-based power Silence - Allows the user to generate a field of silence, absorbing all sounds; a Sonics-based powerShapeshifting - Allows the user to change their appearance to another form with the same mass. Also allows mimicry of voices to a certain extent.Camouflage - Body pigmentation alter to better blend with its surroundings.Teleportation – The Rahi can transport itself to another location within its range of vision.Talking – Allows the user to talk in any language, similar to the Rau.RahkshiAll Rahkshi start at stage 3, and are locked there. If a player does not try to abuse the powers of the Rahkshi, they may be promoted to a more powerful stage of advancement. All Rahkshi have the ability to fly for short distances, and have one power. While a Rahkshi is physically stronger than Toa, they gain no job bonuses and have limited power. The Rahkshi under Makuta follow his commands, and to a lesser extent, those of his general and squad commanders. Some Rahkshi are thought to have gone rogue, or even joined the resistance, but these are merely myths... or so it is said.Hunger – Drains the elemental power out of a target. Requires direct contact.Fragmentation – Can fire a beam out of staff that causes any target it touches to explode. Beam cannot bend or reflect off of anything.Weather Control – Can conjure up thunder storms and wind gusts but cannot control them once created, is a menace to friend and foe.Elasticity – Is resistant to blunt attacks, and can control it’s body like rubber. Is weaker to sharp objects.Heat/Laser Vision – Can fire beams of heat out of it’s eye’s.Illusion – Can create and conjure illusions. The Rahkshi can turn invisible while it’s power is activated.Teleportation – Can teleport within line of sight.Gravity – Can control GravitySonics – Can control soundChain Lighting – Can fire weak lighting blasts that hit everyone in the area. Including Allies.Rules:Username: Your name here, so as to keep the owners of characters straight.Name:Keep it BIONICLE sounding, please.Faction: Makuta, Rebillion, or RogueSpecies: Any species is allowed, except Makuta. Custom species are also allowed, if one of the GMs approve it.Gender: Male, female, unknown or none.Description: If you have a picture of what your character looks like, then you may link to that instead of describing them.Personality: What is your character like? How does he interact with people?Equipment: This covers your character’s tools. Over-powerful tools will be smited.Mask: All masks are allowed, except for the Avohkii, Kraahkan, Olmak Legendary Masks, and Olisi. Tryna and Mohtrek will only let you control up to ten people. If you have more than six you cannot fight due to the power it takes to control the mask. Masks can be used by Matoran, but at a Turaga level.Powers: This covers your character’s element and job. Any element is allowed, including approved custom elements, though Time Creation and Life are not (the exception being if you have a power similar to Thok’s animation power.)Biography: Where is your character from? Why is he on the side he is? Write your character’s past here.Rules [*]All BZP rules apply.[*]Use IC and OOC while posting.[*]Feel free to be creative with custom powers, elements, species, and masks. If you have a reasonable idea for a new type of anything, don’t be afraid to try to get it approved.[*]You may have ten characters total, this number may change, but this is how it will start off.[*]Please keep your grammar and spelling in check.[*]The Co-GMs have the ability to punish and reward you, as long as the GM approves the action. The main GM can give anything he wants to characters whenever he wants. So behave/go on quests to get rewards.
  14. IC:Miha"Touchy aren't you?" Miha asked with a grin. "He's probably just being polite and not interrupting. Unlike you who stowed away on a ship. And attacked me. But that's all in the past now isn't it?" Miha asked with a grin, faking a flash of anger when she mentioned that Nikaron had attacked her. She was really good at lying so it probably didn't show. She turned to Joske. "I'm sorry, we usually aren't this busy. But, as I said before, if you need help I will be happy to assist."OOC:Currently fighting with a burst of Plasma heading at Fehdran.
  15. IC:FivaFiva who didn't know about the missing widget, (it had fallen out in his earlier rush to get to Zyckle) grabbed the armor and went to his house and put it on. He looked at himself in a mirror. Splendidly dashing if I do say so myself. Fiva thought to himself.
  16. IC:Fiva"Alright, you talked me into it." Fiva said handing Zyckle all his money, which happened to be three hundred and ninety nine widgets. "I'll take the gold one." Fiva grinned as he reached over for the armor. Miha"You were a stowaway on a boat with me and my siblings. The ship was robbed by a crazy pirate named Lohkar. And by the way, that pirate threw you overboard because you tried to stop him." Miha said, telling a complete lie at the end to see if Nikaron believed her. "He's probably the reason for your amnesia." OOC:That's why Nighting hasn't attacked yet.
  17. IC:Icarin"Well I'm a skilled flier, I can track pretty well, I know a few things about murder, and I work for the lowest legal fee that a company can hire me for." Icarin offered eagerly.
  18. IC:Miha"...The ship with that crazy pirate Lohkar? You don't remember any of this?" Miha asked astounded. "I wanted to use you as a test subject?"
  19. IC:IcarinIcarin was shoved, and stumbled back a bit into the doorway. He was then slammed by the door, knocking him back to where he was before. He rubbed his shoulder with a sigh. "I don't mean to annoy you, but I've been meaning to get a job and was wondering if you needed any help." Icarin said hesitantly. He didn't want to be a bother, but really respected this guy for helping others.
  20. IC:Miha"The main doc's my father and I might be able to help you." Miha told Joske. "As for you," Miha said, turning to Nikaron. "You were the stowaway on the ship that brought me and my siblings to this island! The one with the dagger." Fiva"...Slightly less expensive then, I can only pay two hundred." Fiva said with a sigh. "Although that gold one looks really nice." NightingNighitng teleported away from the plasma, grinning as it splattered where he had once stood. He did not attack, though he did notch his arrow. OOC:Hey TDC, would Miha be able to help Joske?
  21. IC:IcarinIcarin landed right in-front of the building. A sign labeled it as Dark C Investigation Headquarters. Icarin walked in. He noticed that Thedar Chronn was busy and waited to talk.
  22. OOC:I didn't see anyone talk to Icarin, so I'm assuming he hasn't been interacted with. If I am wrong please PM me. IC:IcarinIcarin dusted off his hands and walked away from the battle field, heading towards Onu-Koro. Heroics in Ko-Koro were too hard. OOC:Icarin to Onu-Koro
  23. IC:Nighting"Well I diddn't hear a word you guys just said due to that screaming annoyance, but I do know that we're here." Nighitng said, grabbing his bow and two arrows. "Let's go." Fiva"I abbandoned you!? You're the one who left me and Keythrye to fight by ourselves you coward!" FIva yelled at the matoran. "How much for this suit of armor?" he asked, holding out around a hundred widgets to Zyckle. "And no, I didn't go through the streets screaming, I haven't been in Ta-Koro ever since the incident." Miha"STOWAWAY!" Miha yelled, the strange Toa of Electricity finally finding his place in her memories. "You're the stowaway!" she yelled, pointing at Nikaron angrily. She then turned to Joske. "Virthee taught me about stuff like what you need. I can help." OOC:So I think I got everyone, Fiva and Zyck, Miha and Nikaron, and Nighting; Fehdran; and Dreenan who are currently flirting fighting.
  24. IC:Fiva"I'm offering you tons of money! Why don't you want to take it? And what do you mean 'Oh no, not you...'? Have we met?" Fiva asked offered and queried all at the same time. He was also a bit confused.
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