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Kal the Guardian

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Blog Entries posted by Kal the Guardian

  1. Kal the Guardian
    Well, the future has arrived. That's right. Here I am in the BLOG!!! world, ready to raise standards and... well, I haven't thought of anything else yet. Anyway... my Premier Membership is submitted and paid for. Now I have a whole year to annoy you all with thoughtless BLOG!!! posts.
     
    How to begin... Ah, yes, I know. You all cannot help but stay here with me, because:
     

    Please note: I do not encourage you to go to any of the web pages at the bottom of my pictures, because while I select the cream of the crop, not everything there should be viewed. And I know it's not a link, but can I not even post pictures with website names?
     
    So there, now you can't leave. You'll have to stay with me as I try to figure out this whole BLOG!!! thing. MUAHHAHAHAHA!!!
  2. Kal the Guardian
    A yellow robot glanced around the room he was in. Monitors were everywhere, each and every one black and blank. The weird part was that all of their CPUs were whirring furiously as if computing some infinite amount of mathematical problems at once. No one else occupied the room except for him. The metal door, locked behind him, was not going to be easily opened by anyone trying to sneak up on him.
     
    The robot unhooked his two right shoulder cables, eased into a chair, and plugged them into the nearest port. Immediately, a headache set in. One of such proportions the robot had never experienced. Data almost literally rammed into his brain. Gradually, he decreased the amount of bytes being transferred until it reached a reasonable level. Now he could get to work figuring out what was going on.
     
    First things first,
     
    It appeared a group of individuals was trapped/bound/anchored into a virtual world, almost like he was stuck being a robot in the normal scheme of things. They seemed to be free. But, as usual, something didn't seem right. Why were they there?
     
    There, upon further investigation, turned out to be a small town made of crude brick buildings set in some vast desert. A bright yellow sun was present, and he felt parched just accessing the data. The town had various homes, but there appeared to be some rather pointless stores thrown in there, too. Most were just one story with a façade for a second story. Everything seemed to be covered in grit.
     
    There appeared to be meeting/summoning happening in the middle of the town. All the beings with their minds in the world were just standing around in the middle of the road, apparently waiting for something.
     
    A sudden flash a new data hit the robot's brain as a new being appeared in the middle of the group. Someone had just joined the others, and off in the distance, something had changed in the virtual world. Something dark began to approach the group. It was bios away, but it was coming.
     
    The new individual took a step back as another being formed in the middle of the group. A nearby building suddenly seemed more rustic than it had a moment before. Now the robot knew what was going on. Endless Boundaries was adding new "participants" as he sat there. And as the new beings entered the group, their collective imagination changed to include that person's view or ideas. A scary prospect if too many villains joined the mix.
     

  3. Kal the Guardian
    I have decided to post an RPG. And since I have not completed Showdown in the least, Endless Boundaries: Ocean Cruise is up for its third run. Are you still skeptical that I actually put it up?
     

     
    Never fear, link is here.
     
    A few things are changed from last time, so re-read it, please. And feedback is appreciated. But right now I'm off to fine tune backstory. *skips off*
  4. Kal the Guardian
    Endless Boundaries: Ocean Cruise takes place roughly a year after the RPG Tournament of Shadows. And Exo-Fat's Mother Tree Island RPG (Playground) is half a year before. It begins a month before and up to Night Ride, so for those of you wishing to use Night Ride characters, you want to reconsider. Well, you don't have to, but it doesn't logically make sense for them to leave wherever Endless Boundaries: Ocean Cruise takes place and arrive at the Night Ride a day or two before they left. So, yeah, you are advised of the improbabilities.
  5. Kal the Guardian
    Remeber folks:
     

     
    With that in mind. I had an awesome idea. Is there any rule anywhere that says you can't host an RPG in your Blog? Like where I make a post for the RPG, a post for the Discussion topic, and a post for the Profile topic. Then people would just keep posting in them until they reach a limit. (If there is one)
     
    This opens up whole new possibilities. A lot of bad ones, too, though. People could definately abuse this. Anyone have any idea if this sort of thing is allowed?
     
     
  6. Kal the Guardian
    Vronx glanced around, making sure no one was watching. He even glanced to the sky. You just never knew. Pausing to look down at the object in his hands, Vronx continued onward down into the deep. He had only one job to complete, so that others following in his steps might survive what he could not. Vronx grunted, and drew in a shaky breath. Gills didn't work so well out of water. And neither did his legs, that were rapidly becoming united. With each step, he had to rip and tear apart the webbing that continually formed. A heavily salty taste hung in the air. Vronx glanced up again. High above his head was the ocean. Vronx had begun to call it Luminator's Lake. The wall of water hung over his head as he trudged deeper into the pit. The Toa would not stop until he had delivered the object he held to where only the worthy would trod.
  7. Kal the Guardian
    Sevarinous refused to scream. He would not let them see his pain, although his expression showed it quite thoroughly. His body was slowly being transformed into his element: sand. But he was also being mutated as it happened. Horrible pain wracked his body as he could no longer feel below his torso. Inch by painful inch, his molecules were being forced into something they would otherwise enjoy. Mutated sand is not the most comfortable subsance to be turned into. Sevarinous spent half an hour hooked up to their machine before the transformation was complete. The mutagen had also wreaked havoc with the young Toa's brain. Now there was only one task to fullfil. One duty that must be upheld until the universe came crashing down. The once lighthearted lad bunkered down beneath rock and water, waiting to crush those who sought what he protected.
  8. Kal the Guardian
    Luminator re-ran his logistic systems. They seemed incomplete, cut off. The A.I. felt like part of him was missing. Why couldn't he remember the simplist things? Take names for example. He knew that he had filed away all the names for the members of Cruise #6. The first Cruise he had oversaw right as he had come online. And also the first tournement of its history. What's history? Luminator didn't know. Sawed off information. A half useful A.I. That was all he considered himself. Like why did the brochures all get sent to the seediest places in the universe? He didn't know, but now Cruise #7 was about to come online. And he barely had any information on where or what he was overseeing. Something was up. Definately up. Luminator vowed that he would not lose Cruise #7 like he had #6. And he knew Cruise #6 was still out there; he vowed to find them and set things straight. He also vowed to figure out what he was. Once and for all.
  9. Kal the Guardian
    Here's what everyone in the RPG forum missed out on when they didn't vote for me. Well, at least part of the first post.
     

    IC/Endless Boundaries' Industrial Conference Room A1: A door opened to a room swirling with shadows. "Well, all the slots are filled up for our next group," a feminine voice said from the open doorway, "They're all down in the lobby, waiting." The being stepped in and closed the door behind her. The room once again returned to complete and utter darkness that no amount of eye adjusting could penetrate.
     
    A second voice called out in the dark, "Very well. Get the Sleep Rahkshi to begin the process. Meanwhile, we have something to discuss."
     
    Scraping was heard as a chair slid across the floor and the first being sat down. Only her breathing could be heard in the short silence that followed.
     
    Then a third voice slowly spoke, voice dripping with venom, "As you both know, Krag is defunct." The third being paused before continuing, "And so is Magrahk." As he spoke, the darkness seemed to pulse around the room in black waves.
     
    The first being shifted in her seat and simply asked, "And tell us why." Her voice was out of place in the room and settled the darkness as it pulsed.
     
    "Well, Krag has always been something of a free spirit," the second being said, all business, "And bringing her in was indeed a risk that we decided to take. And her cooperation isn't completely necessary."
     
    "She purged the neural systems from everyone from Cruise #6!" the third voice said with concern, "What if she does the same for #7?" Shadows were deeply pronounced for a second even in the pitch black room and then settled back to normal.
     
    "Please," the second voice demanded, "Calm down."
     
    The first being rested back in her chair, causing a squeal that paused conversation. She picked it up again, "That was an accident. We know she only meant to purge herself. And we still aren't sure if she can do it again. Plus, we don't know how she'll respond to this next group. She is a Rogue, after all. She'll do whatever is best for her and her crew.
     
    "Now, what about this Magrahk?"
     
    The third being grumbled something inaudible and then the second being spoke, "He has lost sight of our goals and thrown reason to the wind. He is a problem, though. He knows most of what's going on, while Krag can only guess. Both are being unreasonable."
     
    "We could crush them in their sleep," the third voice offered.
     
    "That is out of the question," the first being said, "We are conducting an experiment, not a slaughter house. At least, not yet."
     
    "Well," the second voice sighed, "It seems I shall have to join Cruise #7 and set some things straight. You both should keep monitoring this situation and keep the business going. I'll see you both after this is over."
     
    The other two beings grunted their consent and made their way out of the conference room. There was work to be done.
     

  10. Kal the Guardian
    IC / Somewhere Inside ANOUN: 
    Luminator hummed nervously to himself in the empty room. The members of Cruise #7 were soon to arrive. Any moment they would appear. The AI could not withstand the prolonged wait. What would they be like? Would they like him? Would they help him figure what was going on with Cruise #6 and all these mysterious rumors of other islands? Would they care?
     
    He supposed that they might just want to be on a cruise, but why would they be? Whoever had sent the flyers for Cruise #6 did it in the most corrupted of places. That he remembered. But most everything else about Cruise #6 and the locations that surrounded him was all just a forgotten blip in his short life. He had just turned seven months old. And just barely. And before he knew what had happened, six of those months were deleted from his memory banks. Well, most of it, anyway. The rest was locked up, corrupted, or sawed off. So he not so patiently awaited the arrival of beings who could help him figure out what was going on.
     
    And he meant that, too. He had no clue who had even made him or what his main programming was supposed to be. Perhaps he had been the one that had led Cruise #6 astray. He didn't know. He didn't remember. Sighing, Luminator looked over the bare room. Yes, it was all ready for guests. They had just yet to arrive.
     
     
  11. Kal the Guardian
    IC / Somewhere Inside ANOUN: 
    Guardian glanced around quickly. Where was he now? He knew he had this strange habit of always sleepwalking, but it couldn't have taken him that far away from where he laid down to rest. This time, it appeared it had. He was in a rectangular room. Everything was polished silver. Turning around, he noticed a screen running along one of the longer walls. Everyone else around him was just waking up as well. Many were mumbling they're guesses on how they had arrived here. No one seemed to know for sure.
     
    Suddenly the screen in front of him turned on. Subconsciously using his power to adjust to the sudden brightness, Guardian watched as the screen showed a picture of some ocean. He was surprised as a voice from the walls called out.
     
    "Hello and welcome, everyone! I'm Luminator and I can tell you that you are in for a treat!"
     
    Guardian frowned. This didn't sound like some preprogrammed message. What was going on? The voice of this, Luminator, continued on as a picture of some luxurious cruise ship showed up on the screen.
     
    "While I know that the brochure promised a vacation, is that what you guys really came here to do? Relax? No, I think the sound of competing for treasure interests you more! And why shouldn't it, you guys aren't all exactly Turaga. So, instead, we shall be having a tournament in your honor! Let's just say for your sake, I'll mix things up a little."
     
    Guardian noticed a few heads nod as others voiced their agreement. So he was to partake in some type of Tournament? With seedy characters? His future didn't look so bright at the moment.
     
    The Luminator guy went on for awhile, explaining the details, when he finally got to the EBPS. Guardian found it unnerving that someone had put a neural interface into his head. He didn't feel clean all of a sudden. His dark blue frame shuddered as EBPS went through its run down and finally shut down. He was very glad that was over.
     
    But the final surprise started. The screen he was looking at slid up into the ceiling, revealing another room exactly like the one he was in. The room also contained beings, and the additional room made where they all stood of perfect square. Suddenly the roof started to recede over their heads, letting a rising sun's rays fill the otherwise bleak room.
     
    With a quick bump that evened out, the room started to rise. Guardian could hear the machinery beneath him whirring as it completed its task. Finally, when the former room had become level with what had once been ceiling, it stopped. Before them lay a circular platform of some type.
     
    It looked like it was protosteel. But Guardian thought platform because surrounding it was water as far as the eye could see. Doing a 360, he realized he could make out the hints of land, but it wasn't very close. Filling all their heads, Luminator said.
     
    "Remember, two to a team at least and you get a SCEBMAS!"
     
    Guardian looked around, expecting more, but nothing came. So what were they supposed to do? Fight to be proven worthy to join a team? It seemed you needed a team to get anywhere fast. Otherwise you would just get a SCEBSAS. He glanced at the beings around him. How should he go about this? He supposed he should watch others fight first, to see which team he wanted to join. But would anyone do anything or just stand there?
     
    His last question was answered as some thug challenged another to a duel. And the fighting began...
     
     
  12. Kal the Guardian
    IC / Just off the Coast of LOSAR: 
    Lady Krag moved her eyes into slits and looked north. "They're here," she said to no one and yet everyone that was riveted on her. Her dark green form turned around and stood facing her crew. "Well, what are you doing? Get to work!"
     
    Her crew scrambled to their positions. After hurried preparation, the war pitted SCEBMAS's shield flared up and settled to its usual slightly transparent color. The hulk of protosteel slowly began to move. And as it did, it sunk down into the water.
     
    Krag, at the forefront of the ship, uttered six words before the ship disappeared, "Let's go get them, shall we?"
  13. Kal the Guardian
    "What's the catch?"
     
    Vronx shook his head, "There is no catch. Not that I see anyway."
     
    Syrifar mulled this over. "Then why can't I remember anything specific. I'm pretty sure we haven't been here our whole lives."
     
    Vronx slapped him on the back and laughed, "Ah, don't make things complicated. This tournament has been here forever. I'm pretty sure it isn't corrupted in some way."
     
    Syrifar frowned, "Why would you say that?"
     
    Vronx just smiled. "Say what?"
     
    "About it not being corrupted, why would you say that?"
     
    Vronx was about to speak, and then stopped, the smile dropping from his face. "Now that you say that… I can't remember." He paused and continued, now with a wearied smile, "But I'm sure it's nothing, just a slip of the tongue. After all, we've lived here all our lives and the tournament's been next door all our lives… Right?"
     
    Syrifar nodded slowly, "I think so, but I don't trust something. I feel like my body should be different somehow. And that I should know someone besides you."
     
    Vronx rolled his eyes, "Next you'll be saying that this is all a dream. Let's go sign up at the Registry."
     
    Syrifar hesitated, "If we and the tournament have been here forever, then why aren't we already signed up?"
     
    Vronx frowned. He had no answer for that.
     
     
  14. Kal the Guardian
    So, with the introduction that I made up cuz I felt like it below, what do you think? And yes, the Tournament actually isn't corrupted! GASP! No way, you say? Yes way. Then again, tournament RPGs always seem to start with the tournament and then end up with this awesome story. Well, at least it happened in Tournament of Shadows and Night Ride. Both corrupt. Both awesome. I mean, really, what can we hope to gain from another new tourney RPG? More of the same?
     
    No, I say! More of the awesome! Less of the bad! More of the fun! Less of the annoying time between battles! A game where you don't tire, don't stop, and the fun never ends!
     
    But let's look back to the RPG I want to craft.
     
    I've even come up with this awesome name that I've made up on the spot:
     
    GPR Tnemanrout

    Yes, insane, I know. You may lavish me with your approval now.
  15. Kal the Guardian
    Tnemanruot
    For as long as you remember, you have lived on Dnalsi, its sister Retsis, and its small islet, Telsi. Despite the vague feelings that keep telling you that you are missing something grander, you feel at home with yourself on Dnalsi and with everyone who inhabits it. And yet you know no one outside of your small group. No one has ever questioned this.

    As for the Tournament, it has always been there and you have always participated in it. This year is your first time entering that you know for certain. And as you line up for registration, you wonder how you know all the people around you and yet you suddenly don't. Something is amiss, but you somehow know it isn't the Tournament.

    Due to this underlying uncertainty, you are feeling rather ambiguous towards all your fellow islanders. And as such, this Tournament allows you to free some pent up energy in a somewhat constructive way. A rather destructive "constructive" way. Nevertheless, your temperament and attitude have changed from contentedness to varying stages of emotions based upon your earlier experiences. Your thoughts appear to be your own for the time being.

    Now, why would you think that? Have you ever thought that your thoughts weren't your own? That's another thing you keep thinking about; these random thoughts that keep popping into your head. Thankfully, for the time being these thoughts have subsided. You are yourself as you should be.

  16. Kal the Guardian
    Just got it and watched it. For the second time. At the theater it blew me away and I loved it even more at home. I don't know why, but I love that movie!
     
    Also, do you think I should enter the RPG Contest with Ocean Cruise or something new or not at all?
  17. Kal the Guardian
    Arthur looked up from his lunch. There was a commotion ongoing on the other side of the cafeteria. Not caring, he went back to the tray before him and shoveled in another helping of fries. After finishing them all off, Arthur looked around to see that everyone was still staring at the other side of the room. Now his curiosity was peaked, because he no longer heard any commotion.
     
    Looking up, he saw that the far wall was covered in strange white etchings, almost in the shape of a curved door frame. He slowly stood to his feet in awe. There was faint whimsical music coming from the door frame. It was then that Arthur saw the two boys sprawled on the floor and another, who Arthur realized was Henry, some guy from the grade above him, who was standing above them with his hands in a defensive posture.
     
    Arthur also realized that everyone was staring at Henry and not moving. It appeared that no one had noticed the doorway. Slowly edging around the tables, Arthur made his way closer to it, with the whimsical music growing louder. How could no one notice this?
     
    As he approached the doorway, Arthur ignored the strange stares he was getting from half the assembled crowd and from Henry himself. The music was now impossibly loud and Arthur winced as he reached out to touch the etchings on the wall. As his hand connected, the lines of white burst forth in impossible brilliance and blinded Arthur, who stumbled back, his body suddenly completely numb.
     
    Henry roared an unearthly roar and stooped to pick up the numb Arthur in his arms. He had finally found the boy. If only the two others had not gotten in his way. Nevertheless, Henry kicked aside the unconscious bodies and backed into the etched doorway, which remained unseen by the crowd. There was another flash of white brilliant light seen by only him and Arthur, who was still recovering from the last flash, and then they were both gone.
     
    Henry's body slumped to the floor, his mind returned to him. Raziel, however, now able to take up a physical body again on the other side of the door, gripped Arthur in one hand and felt his leathery black wings sprout from his back. He gave a crooked grin with spiky teeth and jumped off the icy cliff they had emerged on through the doorway. Raziel chuckled, that weak Henry boy was going to have a hard time explaining why he had knocked out two kids.
     
    Spreading out his wings, he flew to meet his master, buffeted by icy winds.
  18. Kal the Guardian
    BioGaia is having some trouble with getting his RPG posted. Probably due to code issues. Ugh, in that sense, BZPower hates me. Anyway, he wanted me to post a small portion of it here. So I agreed, and here are the NPCs.
     

    Non-Player Characters (NPCs) Username: BioGaia
     
    Character Name: Khiral (KHEE-rahl)
     
    Gender: Male (technically neuter)
     
    Species: Former Onu-Matoran (Matoran of Earth)
     
    Alignment: Formerly Miners' Collective
     
    Description: Being a spirit, Khiral currently has no actual form. He typically appears as a nearly gaseous projection of his former appearance: a Matoran built in the style of those from Metru Nui with only black armor and light blue eyes.
     
    Kanohi: Formerly a Powerless Kanohi Great Rau
     
    Weapons/Tools: None
     
    Power: Limited Spirits powers—specifically limited telepathy—as a result of being an astral projection
     
    Personality: Khiral was one of the most enthusiastic miners who entered the Fura Mountain Range. A few of his comments imply that he did not simply view himself as miner: He called himself and his fellow miners "pioneers." He had a marked tendency to take risks that could be very rewarding—or catastrophic. Beguiled by accounts of the Labyrinth, Khiral was eager to explore it.
     
    This choice cost him his "first life," but his spirit was reanimated by the Labyrinth. Naturally, he chose to continue exploring the Labyrinth. What he found, though, crushed him and left him in a state near paranoia. Thus, his personality has transformed from optimistic and enthusiastic—to devastated by the truth and obsessive in his fears
     
    Sanity: When he died, Khiral was a relatively sane Matoran. However, since his death, Khiral has learned a significant amount about the nature of the Labyrinth. As a result, he is in a state of constant, unrelenting paranoia.
     
    Biography: Almost immediately after hearing about the opportunity presented by the Fura Mountains, Khiral travelled from his home in Metru Nui to the Façade. There, Khiral helped in various occupations: extraction of minerals, ensuring safety for his crews, and most often simple excavation of new caverns. During his first expedition into the Labyrinth, he was killed. However, his spirit was reanimated, allowing him to continue to explore the Labyrinth. He often travels to unusual places while exploring the Labyrinth; consequently, he is regularly thrust into abnormal situations and adventures.
     
    Weaknesses: Khiral has next to no powers, as he is only a reanimated spirit. Accordingly, he knows very little of his own nature: For instance, he does not realize that he still can be killed. This lack of knowledge can be quite dangerous, as it leaves him susceptible to damage in various ways, and he is reckless at times. In addition, Khiral has almost no powers, which means that he cannot participate in battle.
     

    --- Username: BioGaia
     
    Character Name: Naruik (nahr-OO-eek)
     
    Gender: Female
     
    Species: Vortixx
     
    Alignment: The Miners' Collective
     
    Description: Naruik looks almost exactly like Roodaka, though with green replacing silver on her armor. In addition, she sometimes wears a simple green cloak.
     
    Kanohi: None
     
    Weapons/Tools: Naruik occasionally carries a simple, hand-held, automated drill.
     
    Power: None
     
    Personality: Naruik is a relatively typical Vortixx, primarily interested with money and receiving her compensation during any employment. However, she is less prejudiced against males than many other Vortixx. This is not to say, though, that she supports equal rights for Vortixx males; she merely respects some male Matoran and Skakdi she has met.
     
    Her wit and intellect surprise many, as she can go for hours without talking during a large discussion—and then close the matter with a few comments. While Naruik is certainly manipulative, in order to keep the Miners' Collective together, the tries to avoid excessively manipulating others. Similarly, Naruik can be quite callous when she tries—such as during her ascension of the Mountain—but largely stifles this aspect of her personality.
     
    Sanity: Having only lived in the Façade, Naruik is basically completely sane. Because of living in the caverns, though, she sometimes exhibits brief moments of extreme claustrophobia, which she is attempting to overcome.
     
    Biography: Naruik lived on the island of Xia as an overseer in a factory for most of her life. During her climbing of the Mountain, Naruik reached the bottom along with her partner, which gained her a minor increase in status. After hearing about the Fura Mountain Range, she rushed to the new mining endeavor, interested by the possibility of great wealth. Upon reaching the caverns, she formed the Miners' Collective in order to ensure that she was compensated for her work. When the Collective's purpose changed, Naruik supported it in order to keep the Miners' Collective functional.
     
    Weaknesses: Naruik is highly inexperienced in battle; her only weapon is her wit. In addition, she is viewed by some as being rather aloof, which can provoke some in the Miners' Collective to disagree with her leading and messages. Thus, she is rather ineffective at her occupation.
     

    --- Username: BioGaia
     
    Character Name: Irtak (eer-TAK)
     
    Gender: Female
     
    Species: Skakdi
     
    Alignment: The Society of the Labyrinth
     
    Description: Irtak is a very tall, broad-shouldered Skakdi with a long, barbed organic spine. Her armor is a deep brown; her teeth are a filthy yellow.
     
    Kanohi: None
     
    Weapons/Tools: Irtak carries a Seismic Drill, which is only partially effective in affecting the walls and ground of the Labyrinth.
     
    Power: Stone and Impact Vision
     
    Personality: Irtak is, like most other female Skakdi, savage, short-tempered, and bellicose.
     
    Sanity: Irtak suffers from dissociative identity disorder, which is manifest in panic attacks, memory loss, depersonalization, and irrational bouts of rage. Supposedly, this is due to her being allegedly possessed by a spirit that was reanimated by the Labyrinth.
     
    Biography: An early subject in Spiriah's experiments, Irtak was among the first to be given new powers, which unfortunately resulted in physical deformations. Swept into the first Skakdi wars, Irtak wanted more in life, and thus chose to leave the Mata Nui-forsaken land that was Zakaz. She actually lives on the island on which the Fura Mountain Range is located, and naturally noticed the sudden influx of miners, engineers, scientists, and so on. Thus, she chose to join them, putting her brute strength and capability of strong resolve to work. Much later, during one expedition into the bowels of the Labyrinth, Irtak felt that she heard the voice of the Labyrinth ordering her, "Assert my strength with yours." In order to follow this demand of the Labyrinth—which she soon decided is greater than Mata Nui is—Irtak quickly formed the Society of the Labyrinth and has remained its vile, fanatical leader.
     
    Weaknesses: Irtak has difficulty controlling her anger, which can cause her to act irrationally and in an unconstructive manner. She also is quite unintelligent, which means that she must primarily rely on her emotions and instincts. Because of Spiriah's experimentation, Irtak's left leg is broken in multiple places and is not properly set. In addition, her "split personality" and constant hallucinations are detrimental to her emotional stability, feeding into her other weaknesses. Finally, Irtak has a tendency to conceitedly underestimate others and highly overestimate herself, often leading to her losing battles.

  19. Kal the Guardian
    Well....
     

     
    I'd say that that has to be a record somewhere. Where are those record books when you need them? So, anyway, I now understand the content blocks! Go me! So I should be moving those around and fixing them up soon.
  20. Kal the Guardian
    Seriously, the end of RPG Contest 21 is almost here! Just a few more days left until the voting is over! So head on over here!
     
    Don't worry, there are no voting fees. It's just that if you vote Dreamland or Day Run, you happen to get free, rather enticing cookies.
     

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