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Emzee

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Blog Entries posted by Emzee

  1. Emzee
    Haven't been here in awhile...
     
    For those of you who don't know, I'm working on a 3D Action RPG called The Legend of Mata Zuto - Episode 3: Influx (or Influx for short ). I've released a few teasers and have a slew of 3D models ready to use in the game, but up until now I haven't released any movies.
     
    6 seconds - and you should be glad you're getting that! The AI and the Physics still need to be tweaked a little, because after those 6 seconds, the blue Throwbot (yes, that's a Throwbot) starts doing... weird things.
     
    Anyway, short for the brevity. I hope you enjoy it nonetheless.
  2. Emzee
    I got something else I want you all to check out.
     
    Cyan Productions is a diverse company working on many different games. Two of those games are the Star Tohunga games. These RPGs, while weak in graphics, more than make up for it in terms of gameplay and interactive roleplaying. Just click the link and at least look over the topic, if nothing else. It's summer and you've probably got nothing better to do anyway.
     
    So what are you waiting for? Check it out!
  3. Emzee
    Me in my friends down in Cyan Productions would like some additional pixel artists so that we can undergo a project to improve the graphics quality of many of our games. The only requirement is that you draw them in a certain style (I'll show you what that is once you're hired), and you obviously have to be good at low-res pixel work.
     
    So if you have nothing better to do, drop me a line!
  4. Emzee
    Took my History exam on Tuesday, and I'm very glad that that's over and done with. The multiple choice questions were excruciatingly hard, and I'm kind of peeved I couldn't have gotten a higher grade in that portion. Oh well.
     
    I still have other academic projects, but I always feel somewhat lethargic after taking tests...
  5. Emzee
    Walkthrough: LoMZ: Fall of the Conqueror
    This is the first episode of the Legend of Mata Zuto series, while not my favorite episode, I will always treasure it as the one that started it all. This game was first developed in early 2003 with RPG Maker 2000. Instead of Fall of the Conqueror, this game was simply known as "Genesis". After many revamps and remakes, this final version (made with RPG Maker 2003) was first released to the public on February 10, 2007, and is now completed. If you are having trouble progressing through the game, please take the time to review this walkthrough to keep you on the right track.
     
    Part 1: Curse of Nightmares
    The game begins with a cutscene of Gali's canister being launched from the Red Star and landing in the water. After the introduction, you see Gali on the beach and you are now free to explore. You can take this time to run through the Menu commands and get your self acquainted with the CMS (Custom Menu System).
     
    Tutorial Battle: Issle Bat
    Very simple battle that will help you get used to the battle commands.
     
    Go up into that crevice in the cliffs to meet more enemies in this land. You will then be abducted onto the Spaceship of the Roko Tribe. The Roko are extra-terrestrial beings who serve the Makuta in exchange for protection from a more violent alien tribe.
     
    Roko Spaceship - Enemies:
    Roko
    This Roko are tough, but they tend to drop potions for you. You can fight these guys are try to avoid them, it's up to you.
     
    Now, navigate through the ship, pulling and pushing any switches you see.
    » Click to show Spoiler - click again to hide... «For the switch puzzle, push down the left and right switches, but leave the middle one up. 
    Boss: Mokoshama
    Mokoshama is the leader of the Roko Tribe. Use your potions, and just keep attacking him. Fortunately, since it's your first Boss, it is impossible to get a Game Over from this battle - you will keep fighting him and receiving Potions to help you.
     
    After that, Gali will make a beeline for the escape chute. She will be back on the beach (at dusk), where she will meet Luka for the first time. After several scenes, you will be free to explore Ga-Koro.
     
    Ga-Koro - Enemies: None
    Go to the Store and buy what you need, then go to Nokama's hut. After talking to her, Macku will rush in, saying that the Roko are attacking Ga-Koro. Head to the northeast lilypad of Ga-Koro and fend off the Roko.
     
    Mid-Boss: Group of Roko
    Just regular Roko. Shouldn't be too bad.
     
    After the battle, all the Roko will have to return to the ship because it has run out of ammo. The attack on Ga-Koro is over. Now, go back to Nokama's hut. While Gali was outside, a Nui Shama barged into the hut and poisoned Nokama. In order to save her, you have to go to the Nui Jaga Nest next to the Hura-Mafa waterfall to obtain a flask of healing waters.
     
    Nui Jaga Nest - Enemies:
    Ga-Fikou: These things are not hard at all. Use normal attacks.
     
    There are two paths you can take: one leads to a giant lake that you can swim in (make sure your Kaukau is equipped to go underwater) and the other leads to a shallow lake with earth platforms and broken walkways. Hop across them to get to the room on the other side. There, you will find the healing waters. Return to Nokama.
     
    Ga-Koro
    Nokama will congratulate you on a job well done. It's night time now, and you are allowed to stay at the inn (for free). In the middle of the night, Tailua and his army of Kofo-Jaga will attack Ga-Koro. Luka will be wounded, and Gali will exile herself from the village, feeling that she has failed to protect the villagers.
     
    Le-Wahi - Enemies:
    Fikou: These can shot needles at you, which hurt a lot. If your Cure spell works, I would recommend using it. If you Water spell works, I would hold off and save that for the boss.
     
    After a heated exchange with Shredder, navigate through the jungle until you see a sign next to a giant lake (with a giant tree in it). Read the sign and watch the scene.
     
    Le-Koro - Enemies: None
    Talk to Matau, then the screen will shake. Shredder is attacking Le-Koro. Lewa will join you and you will both fight this Rahkshi.
     
    Boss: Shredder
    This is kind of a long battle, but far from difficult. Just make sure you keep giving Lewa potions and you'll be alright. Keep casting Water and Shredder will not last long.
     
    After that battle, Shredder will retreat. As a token of their thanks, you'll receive a free stay at the Inn (nice, I know). Go there, and the next morning you'll be confronted by Kapura. Tahu is waiting for you two at Ta-Koro. When you get there, Tahu will join your party and you will have to go to the Fire Dungeon for some Kanohi hunting.
     
    Ta-Wahi Forest - Enemies:
    Ta-Fikou: They're just a weak as the Water Fikou.
     
    Fire Dungeon - Enemies:
    Ta-Fikou: They're just a weak as the Water Fikou.
    Hoto Bug: They have a nasty Bite attack that stings a little, so be careful. Use your mask powers.
     
    Navigate until you find two staircases that you can go through. Go through the one on the left. Flip the switch and then go down and push the barrel on top of one of the stars. Stand on the other one to activate that switch. The next room captures voices from several minutes ago.
    » Click to show Spoiler - click again to hide... «Push down switches 2, 4, 5, 7, and 8 The chest will open and a key with fly out. Go down into the next room and find the gargoyle. Pull the switch on that, and then go back up. Make a right, passing through hallway that used to be blocked, and head up the stairs. Prepare to fight the Laka. 
    Bosses: Tahnka, Vohka, and Pahka
    Tahka can make one of you go bersek, losing control of the character. It's not terrible, but it can be annoying at times. Vohka and Pahka both have more devastating attacks. As long as your characters HP are in check, you shouldn't have any issues with this battle. Use Water on Tahka, and make sure Lewa and Tahu's masks are activated.
     
    When you open the chest, you'll see that it is empty and the mask has been moved. After a scene you'll be in Ga-Koro, on your way back to the Nui Jaga Nest.
     
    Ga-Koro
    Feel free to talk to the Matoran in the village, and it would be wise to buy items and rest to gather your energy.
     
    Nui Jaga Nest - Enemies:
    Blue Nui Jaga: These aren't so bad. They just cast a beserk spell on one of your characters. They're not especially weak to anything, so just use normal attacks.
    Purple Nui Jaga: These are a killer, casting Poison all too often. It will be a good idea to kill these guys as quickly as you can, and have Antidotes handy!
     
    If you remember last time, there was a glowing red barrier that prevented you from swimming all the way across the lake. Well, that barrier is gone now (go underwater again too; you'll find an Upgrade Stone down there). Get across that lake and keep going up and into a room with a lot of boulders. Push the boulders around to get to the switch, and if you brave enough, you should also go for the Alpha Stone that in the corner. Once the switch is pushed down, go back into the main cave and head across the broken bridge. Make sure you're saving often (including right here) and down into the unblocked room in the lower right. This will be the first time you've encounter the infamous switch puzzle. It's challenging, and unfortunately I don't have a solution on hand. However, if you know that the corner switches push down their adjacent switches and those switches, while the middle switches only push down the adjacent switches, you'll hopefully not have too many issues with this logic-based game.
    After you've activated the switch in the left crevice, go out and go right. This is where you'll fight the boss: Nui Laka.
     
    Boss: Nui Laka
    This boss is probably the hardest one you've fought yet. Immediately activate Tahu's Hau and Lewa's Miru, and have all them use their magic. Have Lewa cast Poison on Nui Laka and that will cut the battle time in half. Beware of Nui Laka's Hyperbeam attack! Though, Great Gale and his Sword of Elements can be deadly too.
     
    After Nui Laka retreats, you will not find any masks, but you will find a Summon Orb and 10,000 widgets. Go outside into Ga-Koro and you'll see Kongu and a Kahu. Now you're going to head to the Cabana Tropic.
     
    Cabana Tropic - Enemies: None
    After a scene, feel free to play some of the games here. When you're ready, head to the bar and talk to the Toa with the gold Kakama. He will introduce himself as Wokapu, and will offer you drinks. He will keep doing so until Gali is drunk, and she will be placed into the Fire Dungeon.
     
    Fire Dungeon - Enemies: Nui Jaga, Hoto Bugs
    This area can be treacherous. I would avoid the Jaga and fight the Hoto sparingly. Be sure to get all the goods that are in that dungeon though. When you get out, you'll meet up with Tahu and Lewa. Make your way up the stairs to fight the Boss.
     
    Boss: Nesira
    This is where Tahu and Lewa shine, as Gali is completely useless against this Dark Toa of Water. Fire and Air will make short work of her, but be careful. She can cast Water too and it's not uncommon to have Tahu or Lewa be KO'd from Nesira's Water spells.
     
    Nesira will be severely weakened the Toa will just leave her there. The scene changes to the entrance of the Dungeon, where Gali hopes that they will never return to the Fire Dungeon. The Toa then head to Tears Point. Your next stop is Ga-Koro, but not before you head to the blacksmith's cave and upgrade your weapons!
     
    Ga-Koro
    There was a path at the left end that was blocked by a bamboo tree. It's gone now, so you can explore Ga-Wahi. Check out your home first, and then when you're ready, head up between the two Mata Nui Statues into Po-Wahi.
     
    Po-Koro - Enemies: None
    You wind up here after you pass out in the desert. Onua and Pohatu will join your party, and you'll have to head out to find Lewa and Tahu. Before you do that, talk to Turaga Onewa. Head by the shop if you are low on supplies, and then head back out into the desert.
     
    Po-Wahi - Enemies: Nui Jaga
    Look for an enormous round shadow. You'll see Tahu and Lewa tied up and being levitated into a spaceship. Gali, Pohatu, and Onua rushed to join them.
     
    Spaceship - Enemies: Hoto Bugs
    To the left, move the Kohlii balls around to get to the floor switch. Once that's done, head through the door and pull the switch to open the door in front of you. Don't forget about the Stone Armlet in the leftmost room, though! The next room is rather tedious. You have to jump over holes in the floor and activate switches in a specific order. Here's how you do it:
     
    1. Go forward, turn left, then go up to a T intersection. Make a right, go down, right, up, and go through the passage on your left, jumping over the hole. Path through that intersection and jump over the second hole. Go right, up, left, and up again. Turn right and keep walking in that direction until you reach the switch. Pull it.
    2. Now go back the way you came. Return to that first T intersection and go left. Look inside the chest, and then go into the room adjacent to that and pull that switch.
    3. Go back up from the switch you just pulled and make a left. Go through that hallway, eventually crossing an intersection. Continue up, and you'll find the next switch.
    4. Now you have to make your way to the complete opposite side of the map. To do this , return to that intersection and go right. No matter what, keep going right until you can't anymore. Once you're at the other end, go up and you'll make your way to the exit.
    5. Another tricky (and sometimes annoying) part. When the floor is blue, you're safe. When it's orange, you'll be pushed back two tiles. When it's gold, you'll be teleported back to the other side of the map! And when it's purple, you're pushed forward two tiles. What ever you do, avoid the gold ones, but this is rather easy if you're patient but timely. Study the pattern carefully, and then when you're ready, step onto the first blue flooring. Then, time yourself for the last two.
     
    You've made through probably the most tedious part of the spaceship, but you're not done yet. Before you is another Kohlii ball room. You know what to do. Go through the right hallway that curves up and make another right. Turn down, and push down the floor switch. Then go back and go across the room, making your way to the Save Point. Leave and return to the Kohlii ball room that you started in. From there, head left, then up. Pull the switch and open the chest that's down the right hallway. Once that's done, go back to the Kohlii ball room and go up. Get across the floor tiles and push the Kohlii balls around to get to the chest and to get to the door (the door's closer, but you should always go for those chests).
     
    Go through the door and you'll (finally) confront Ronkshou. This is also the end of Part 1.
     
     
    Part 2: Distorted Persona
     
    You're now in the spaceship prison. Talk to both Pohatu and Onua and a key will appear in the middle of the floor. Make your way to the next room over to get a bunch of goodies. Make your way to the next room over and you'll meet Tahu and Lewa. Save your game, then talk to Lewa. Talk to Tahu last. Your group will split up, and you'll take two Toa of your choice through the hallway.
     
    Spaceship - Enemies:
    Kavinka: These aren't too difficult, but they have the annoying tendency to completely heal themselves a lot. Disable them quickly.
     
    When you enter this map, go left, then go down to get a Fire Armlet. Go back up and continue left until you approach a wall switch in the corner. Pull it, and leave that area. The next part is a little confusing: go up, then head left the first chance you get, but don't keep left. Quickly turn up again and make your way to the next wall switch. Go back the way you came, and go through that hallway I told you to avoid before. Before going to the next map, replenish your heroes -- it's gonna get rough.
     
    The next several maps feature Metal Gear Solid style systems. Keep out of the Kinloka's line of sight and you'll be alright. Use the large jars to hide in. If you get into battle with one, they're not too hard to finish off -- if you have a lot of Harakeke plants.
     
    When you finally make it out, there is a save point there awaiting you. This is pretty straightforward; just head through the door with the sign "WARRIORS" over it. You will then be in a cutscene, preparing for the next mini-game. You'll be in an escape pod, and you have to dodge Wokapu's attacks.
     
    You will land in Ga-Wahi, and Luka will fear that Ronkshou is going to attack Ko-Wahi. He quickly rushes northward, and that's where you'll be going as well -- AFTER you've gone to Ta-Wahi and upgraded your weapons.
     
    Important: Now the time to start looking out for Kanohi masks. When you see one, take it!
     
    Ko-Wahi - Enemies:
    Green Nui Rama: They can cast White Wind, beware.
    Orange Nui Rama: Depending on your weapon level, Gali's hooks might have 0 damage on these guys. They're immune to all things Water.
     
    Keep going north.
     
    Ko-Koro - Enemies: None
     
    Go to the Sanctum (top of Ko-Koro) and talk to Matoro. Massive Rahi called Gapuha plan to attack Ko-Koro. You must go to the Gapuha Haven and stop them -- no matter what the cost. Leave Ko-Koro and go to the store to buy flags. You'll need them.
     
    Coming Soon: Ko-Wahi Western Drifts
  6. Emzee
    So today is that dreaded day, the only day in the year where it's perfectly acceptable to lie to someone's face or do some horrible thing to them. It dangerous, as you never know what's around the corner.
     
    I find that if you just interpret everything as the opposite of what they're saying, that'll pretty much protect you from the GULLIBLE stamp. For example:
     
    You're gullible. (You're not gullible)
     
    Opera is coming out with a patch that will lets you perform frequent browsing operations with natural and easy to make face gestures. (Opera ISN'T coming out with a patch that will lets you perform frequent browsing operations with natural and easy to make face gestures)
     
    See? It's that simple. (It's NOT that simple) ( )
  7. Emzee
    ... and now there's this spider-web of cracks across the top. This has happened to virtually everyone except me, until now.
     
    Oh well, at least it still works perfectly fine.
  8. Emzee
    People like to make some very interesting entries here. Some are delightful, some are frightful.
     
    ... just thought I point that out.
  9. Emzee
    I have the most recent available version of this post on my hard drive. I plan to eventually fix everything and replace this current post. However, if someone else would like to take up this task, it would be greatly appreciated (not to mention that the post would be fixed much sooner). Here it is. I recommend using this site to start out.
     

    » Click to show Spoiler - click again to hide... «<div align="center"><a href="http://www.cyangaming.net/" target="_blank">(IMG:<a href='http://www.brickshelf.com/gallery/ToaMatev/MatrixMan/promoofficial.png' target='_blank'>http://www.brickshelf.com/gallery/ToaMatev/MatrixMan/promoofficial.png</a>) </a><br />Click on the teaser to enter the website. If you have never played an RPG before, please scroll down to the FAQ section. (IMG:<a href='style_emoticons/default/smile.gif' target='_blank'>style_emoticons/default/smile.gif</a>)  </div> <br /><br /><br />(IMG:<a href='http://i61.photobucket.com/albums/h71/matoran2000/Cyan%20Gaming/Cyan-News.png' target='_blank'>http://i61.photobucket.com/albums/h71/matoran2000/Cyan%20Gaming/Cyan-News.png</a>) <br /><br /><b>2/5/09</b>: Finally after several weeks, <a href="http://www.cyangaming.net/game_Bio_Online.html" target="_blank">BIONICLE Online</a> and <a href="http://www.cyangaming.net/game_MMNT2.html" target="_blank">MatrixMan Network Transmission 2</a> are on the site, with download links from the site's own server! <br /><br /><b>Addendum</b>: <a href="http://www.cyangaming.net/game_MMNT.html" target="_blank">The first MatrixMan Network Transmission</a> has just been added as well.<br /><br /><b>1/30/09</b>: You may notice that the staff list is shorter. <b>The names removed are still part of the company.</b> I just think it's misleading to show a list of members even though many have become to busy to do much for Cyan right now. When they return (hopefully), I'll add the names back. (IMG:<a href='style_emoticons/default/smile.gif' target='_blank'>style_emoticons/default/smile.gif</a>)  <br /><br /><b>1/5/09</b>: Here's something that may be of interest you many of you. <a href="http://www.kumkie.com/free-software/3d-benchmark-tool/" target="_blank">Download this</a> piece of software, and it'll give you an idea of how much 3D graphics your computer can take. I found this program very helpful, and it'll be of even more help if I can get an idea of what your computers can handle. <a href="http://i61.photobucket.com/albums/h71/matoran2000/Speed.gif" target="_blank"><b>Here's mine.</b></a><br /><br /><!--SPOILER BEGIN--><div onClick="openClose('f6d76151299c63480b76afca8acb63cb')" style="font-weight: bold"><u>» Click to show Spoiler - click again to hide... «</u></div><div id="f6d76151299c63480b76afca8acb63cb" style="display:none"><!--SPOILER END--><b>12/16/08</b>: Screenshots for <i>Influx</i> have been updated.<br /><br /><b>10/3/08</b>: <a href="http://www.bzpower.com/forum/index.php?showuser=28364" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->Ki-Fi<!--colorc--></span><!--/colorc--></a> returns! He is working as our Beta-Tester.<br /><br /><b>9/8/08</b>: <a href="http://www.bzpower.com/forum/index.php?showtopic=297350" target="_blank"><!--coloro:#48D1CC--><span style="color:#48D1CC"><!--/coloro--><b>BIONICLE: From Across the Sea</b><!--colorc--></span><!--/colorc--></a> has a new version up for download!<br /><br /><b>8/31/08</b>: Cyan proudly announces the release of<a href="http://www.bzpower.com/forum/index.php?showtopic=296672" target="_blank"><b><!--coloro:#48D1CC--><span style="color:#48D1CC"><!--/coloro-->The Time Machine<!--colorc--></span><!--/colorc--></b></a> by <a href="http://www.bzpower.com/forum/index.php?showuser=13688" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->Takua95<!--colorc--></span><!--/colorc--></a>. My really appreciate support in our sister topics, so please check it out. <br /><br /><b>8/30/08:</b> I re-arranged the Games list so that games with demos or full releases will be easier to find.<br /><br /><b>8/27/08:</b> I would like to announce that <a href="http://www.bzpower.com/forum/index.php?showtopic=295740" target="_blank">The BZ-Metru Story</a> available for all to read. This story is highly recommended. <br /><br /><b>8/25/08:</b> There is a bug in the MIDI version with a file being called from the wrong location. It's fixed now though. Thanks to Dovy for pointing it out.<br /><br /><b>8/23/08:</b> Cyan is proud to present <a href="http://www.bzpower.com/forum/index.php?showtopic=294810" target="_blank"><!--coloro:#48D1CC--><span style="color:#48D1CC"><!--/coloro--><b>Bionicle Online</b><!--colorc--></span><!--/colorc--></a>, developed by tahakki-nuva!<br /><br /><b>8/3/08:</b> The Epics section has been added! Check under the Staff section of this post. Also, <a href="http://www.bzpower.com/forum/index.php?s=&showtopic=259003&view=findpost&p=5717329" target="_blank">screenshots </a>for the new version of <a href="http://www.freewebs.com/thesonofthetoa/index.htm" target="_blank">Son of the Toa</a> have been put up!<br /><br /><b>7/31/08:</b> A <a href="http://www.bzpower.com/forum/index.php?automodule=blog&blogid=578&showentry=35456" target="_blank">walkthrough</a> for <i>LoMZ: Fall of the Conqueror</i> has been made.<br /><br /><b>7/26/08:</b> Well, it's done. KKP and Cyan have officially merged. With that, I'm proud to present many new games that you may not already know about: Son of the Toa, Matrixman Network Transmission 1, Matrixman Network Transmission 2, The New Legend, and our Library that will be here soon! Ctrl+F those names to quickly get to those games below and check them out!<br /><br /><b>7/26/08:</b> <a href="http://www.bzpower.com/forum/index.php?showuser=50449" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->mihunai<!--colorc--></span><!--/colorc--></a> has become a very productive member of our team, creating much of the models that will be used in <i>The Legend of Mata Zuto 3: Influx</i>. To see his work, <a href="http://www.bzpower.com/forum/index.php?s=&showtopic=259003&view=findpost&p=5629152" target="_blank">click here</a>.<br /> Also the merge with <a href="http://www.bzpower.com/forum/index.php?showtopic=242422" target="_blank">Krazy Kraata</a> is being finalized, and if they so choose, they are acknowledged as part of our team. <br /><b>7/15/08:</b> Please welcome <a href="http://www.bzpower.com/forum/index.php?showuser=50449" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->mihunai<!--colorc--></span><!--/colorc--></a> as our 3D modeler! <br /><br /><b>6/23/08:</b> Please welcome <a href="http://www.bzpower.com/forum/index.php?showuser=17272" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->Mountain of Hysteria<!--colorc--></span><!--/colorc--></a> as our new story writer!<br /><br /><b>6/16/08:</b> A Bug list has been added for <i>The Infestation</i>. There are only two bugs, though.<br /><br /><b>6/14/08:</b> I'm pleased to announce that <b><a href="http://www.cyangaming.net/game_Infest.html" target="_blank"><!--coloro:#008080--><span style="color:#008080"><!--/coloro-->Mata Zuto 2: The Infestation is now up for download<!--colorc--></span><!--/colorc--></a></b>!<br /><br /><b>6/9/08:</b> We have a new website, folks: <a href="http://www.cyangaming.net/" target="_blank">http://cyangaming.net</a> I highly recommend you go and check it out!<br /><br /><b>6/2/08:</b> We have a new game to add to the Cyan collection: <a href="http://www.bzpower.com/forum/index.php?showtopic=258582&st=0" target="_blank"><b>Bionicle - From Across the Sea</b></a> by <a href="http://www.bzpower.com/forum/index.php?showuser=7001" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->tahakki-nuva<!--colorc--></span><!--/colorc--></a><br /><br /><b>5/29/08:</b> <a href="http://www.bzpower.com/forum/index.php?showtopic=81246" target="_blank">To Die For</a>, our only epic, has begun to be written. Go check it out for some sweet storyline info. <br /><br /><b>5/28/08:</b> A very important announcement regarding <i>Mata Zuto 2: The Infestation</i> can be read <a href="http://www.bzpower.com/forum/index.php?s=&showtopic=259003&view=findpost&p=5479880" target="_blank">here.</a><br /><br /><b>5/24/08:</b> Please welcome <a href="http://www.bzpower.com/forum/index.php?showuser=13688" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->Takua95<!--colorc--></span><!--/colorc--></a> as our newest programmer. He has brought his own RPG project that will be part of the Cyan collection. New screenshots from the game have been added in the Screens section!<br /><br /><b>5/23/08:</b> Please welcome <a href="http://www.bzpower.com/forum/index.php?showuser=13217" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->Turaga Dlakii<!--colorc--></span><!--/colorc--></a> as our pixel artist!<br /><br /><b>3/16/08:</b> <a href="http://www.bzpower.com/forum/index.php?showuser=7001" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->tahakki-nuva<!--colorc--></span><!--/colorc--></a> is our newest Promotional Artist. No more 2D artists are needed.<br /><br /><b>3/16/08:</b> <a href="http://www.bzpower.com/forum/index.php?showuser=65124" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->2tie<!--colorc--></span><!--/colorc--></a> is our newest 3D artist. <br /><br /><b>3/7/08:</b> No more debuggers or storyliners are needed, but we are still in dire need of 3D artists to make character models. <br /><br /><b>2/28/08:</b> The <a href="http://www.cyangaming.co.nr/" target="_blank"><b style="color:black;background-color:#a0ffff">Cyan Productions</b> Website</a> has been updated with new pages for <i>Hunterman: Battle Network.</i><br /><br /><b>2/27/08:</b> I've finally uploaded the debugged version of <i>Mata Zuto 1: Fall of the Conqueror</i>. I've included a save in there, and that's the only one I've got. Sorry. Also, <a href="http://www.bzpower.com/forum/index.php?showuser=4522" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->-=S82=-<!--colorc--></span><!--/colorc--></a> is our new beta-tester!<br /><br /><b>2/2/08:</b> It's official: there will be a new version of <i>Mata Zuto 2: The Infestation</i> in the future. For now, listen to the track that will be the background music for the Ko-Wahi region. <br /><br /><b>1/27/08:</b> The <a href="http://www.cyangaming.co.nr/" target="_blank"><b style="color:black;background-color:#a0ffff">Cyan Productions</b> Website</a> has been updated with new pages for <i>Darth Toa</i> and <i>The Legend of Mata Zuto 3: Influx</i>. Also, a prototype render of an <a href="http://www.brickshelf.com/gallery/Mato12/RPG/3D/3d_akaku0.gif" target="_blank">Akaku</a> can be viewed here.<br /><br /><b>1/20/08:</b>The first screenshot for Hunterman Battle Network is up! Check the Screens section below!<br /><br /><b>1/16/08:</b>Brand new website has been put up! Learn everything you need to know about the Legend of Mata Zuto!<br /><br /><b>1/15/08:</b> Fall of the Conqueror as been finished! Download version 3.0 right now!<br /><br /><b>1/5/08:</b> <a href="http://www.bzpower.com/forum/index.php?showuser=22424" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->=Blur=<!--colorc--></span><!--/colorc--></a> has joined Cyan Gaming as storyline writer!<br /><br /><b>12/16/07:</b> <a href="http://www.bzpower.com/forum/index.php?showuser=28121" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->toa nidhiki nuva<!--colorc--></span><!--/colorc--></a> will be the head programmer of a new Cyan game called <b>Hunterman Battle Network</b>. And for those who aren't sure, <a href="http://www.bzpower.com/forum/index.php?showuser=41741" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->Darth Toa™<!--colorc--></span><!--/colorc--></a> is the official head programmer of <b>Darth Toa</b>.<br /><br /><b>12/13/07:</b> <a href="http://www.bzpower.com/forum/index.php?showuser=66927" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->iceytoa1<!--colorc--></span><!--/colorc--></a> has been hired as our newest tester and storyliner. <br /><br /><b>12/12/07:</b> <a href="http://www.bzpower.com/forum/index.php?showuser=30101" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->Iruini Nuva<!--colorc--></span><!--/colorc--></a> will be helping out <b style="color:black;background-color:#a0ffff">Cyan Productions</b> as a debugger and <a href="http://www.bzpower.com/forum/index.php?showuser=28121" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->toa nidhiki nuva<!--colorc--></span><!--/colorc--></a> has been hired as a storyliner.<br /><br /><b>12/11/07:</b> <a href="http://www.bzpower.com/forum/index.php?showuser=41741" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->Darth Toa™<!--colorc--></span><!--/colorc--></a> has joined Cyan Prodcutions. The topics have merged, and everything will be smoothed out in a couple days. <br /><br /><b>11/11/07:</b> Cyan and The Toa's Union are now affilites. Scroll down to see their topic! <br /><br /><b>8/24/07:</b> <a href="http://www.bzpower.com/forum/index.php?showuser=39981" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->Malauk-Lord of shadows<!--colorc--></span><!--/colorc--></a> has been hired as part of the <b style="color:black;background-color:#a0ffff">Cyan Productions</b> Team!<br /><br /><b>8/21/07:</b> Apparently everyone forgot about ol' LoMZ after the forums returned. At least we got a shiny new topic out of it!<br /><br /><b>8/10/07:</b> Part 2 has been officially released! Scroll down to download the BRAND NEW demo. <br /><br /><b>7/21/07:</b> With the RPG and Software communities merged, I've revamped this post so that non-RPG players can easily download these games and not be confused. <br /><br /><b>7/17/07:</b> I've changed the format of the Staff List. We are still hiring artists, but no more beta-testers.<br /><br /><b>6/28/07:</b> BIONICLE "Mata Zuto 2": The Infestation (Silver Edition) has been uploaded!<br /><br /><b>5/19/07:</b> Guardian Axonn: Pie-Light Titan has been hired as the last beta-tester. <b>No more playtesters are needed</b>. <br /><br /><b>5/17/07:</b> Two more testers have been hired! Please, if you'd like to help <b style="color:black;background-color:#a0ffff">Cyan Productions</b>, contact me soon! <br /><br /><b>4/16/07:</b> <b style="color:black;background-color:#a0ffff">Cyan Productions</b> is now affiliated with <a href="http://www.bzpower.com/forum/index.php?showtopic=204351" target="_blank">Biotech Game Productions</a>!<br /><br /><b>2/21/07:</b> No more banner makers are needed. Hakkan_Barraki_of_Colours, Takia, and ~TAK~ have been hired!<br /><br /><b>2/10/07:</b> Staff has been cleared out. ALL positions are open!<br /><br /><b>2/10/07:</b> The Legend of Mata Zuto has been uploaded! Bionicle: The Infestation has been taken off.<br /><br /><b>12/1/06:</b> Specific positions have are requested. Scroll down for details!<br /><br /><b>11/21/06:</b> Front Page revamped; A screenshot of Fall of the Conqueror has been posted.<br /><br /><b>9/22/06:</b> Anaglyph is now an affiliate of Cyan Games. <br /><br /><b>9/12/06:</b> A banner has been put on the front page and can be used by anyone.<br /><br /><b>8/13/06:</b> I've uploaded the newest version of THe Infestation. It fixes a couple minors glitches that were in the RPG.<br /><br /><b>8/12/06:</b> golden_tahu123 and ..::Air Freak::.. have both been hired. <br /><br /><b>7/13/06:</b> I've added Flash movies, Artwork, and resources temporarily. When the website is up, I can move those sections there. I'd still prefer discussion based mostly on the current RPG please. (IMG:<a href='style_emoticons/default/smile.gif' target='_blank'>style_emoticons/default/smile.gif</a>)  <br /><br /><b>7/4/06:</b> Positions have been opened up!<!--SPOILER DIV--></div><!--SPOILER DIV--><br /><br />(IMG:<a href='http://i61.photobucket.com/albums/h71/matoran2000/Cyan%20Gaming/Cyan-Staff.png' target='_blank'>http://i61.photobucket.com/albums/h71/matoran2000/Cyan%20Gaming/Cyan-Staff.png</a>) <br /><b>**NOTE**: </b>Don't see your name? Still work for Cyan? No problem! Drop a PM by saying you're back and I'll re-add you. This is so I can conserve space and better reflect the current activity of the company. (IMG:<a href='style_emoticons/default/smile.gif' target='_blank'>style_emoticons/default/smile.gif</a>)  <br /><br /><b>Leader/Founder: </b><br /><a href="http://www.bzpower.com/forum/index.php?showuser=1581" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->Emzee<!--colorc--></span><!--/colorc--></a><br /><br /><b>Independent Programmers:</b><br /><a href="http://www.bzpower.com/forum/index.php?showuser=1581" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->Emzee<!--colorc--></span><!--/colorc--></a><br /><a href="http://www.bzpower.com/forum/index.php?showuser=28121" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->toa nidhiki nuva<!--colorc--></span><!--/colorc--></a><br /><a href="http://www.bzpower.com/forum/index.php?showuser=13688" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->Takua95<!--colorc--></span><!--/colorc--></a><br /><a href="http://www.bzpower.com/forum/index.php?showuser=2966" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->Jedi Knight Krazy<!--colorc--></span><!--/colorc--></a><br /><a href="http://www.bzpower.com/forum/index.php?showuser=22424" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->=Blur=<!--colorc--></span><!--/colorc--></a><br /><a href="http://www.bzpower.com/forum/index.php?showuser=7001" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->Dougal<!--colorc--></span><!--/colorc--></a><br /><br /><b>Beta-Testers:</b> <br /><a href="http://www.bzpower.com/forum/index.php?showuser=4522" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->Snoopy82<!--colorc--></span><!--/colorc--></a><br /><br /><b>Debuggers:</b> <br /><a href="http://www.bzpower.com/forum/index.php?showuser=28364" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->Ki-Fi<!--colorc--></span><!--/colorc--></a><br /><br /><b>Story Writers:</b> <br /><a href="http://www.bzpower.com/forum/index.php?showuser=15608" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->Lord Zedd<!--colorc--></span><!--/colorc--></a><br /><br /><b>3D Artists:</b> <br /><a href="http://www.bzpower.com/forum/index.php?showuser=50449" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->mihunai<!--colorc--></span><!--/colorc--></a><br /><br /><b>Artist (2D or Promotional):</b><br /><a href="http://www.bzpower.com/forum/index.php?showuser=13217" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->Turaga Dlakii<!--colorc--></span><!--/colorc--></a><br /><a href="http://www.bzpower.com/forum/index.php?showuser=7001" target="_blank"><!--coloro:red--><span style="color:red"><!--/coloro-->Dougal<!--colorc--></span><!--/colorc--></a><br /><br />(IMG:<a href='http://i61.photobucket.com/albums/h71/matoran2000/Cyan%20Gaming/Cyan-Others.png' target='_blank'>http://i61.photobucket.com/albums/h71/matoran2000/Cyan%20Gaming/Cyan-Others.png</a>) <br /><br />Turaga Dlakii's <a href="http://www.bzpower.com/forum/index.php?showtopic=258888" target="_blank">New Comic Emporium</a><br /><br />Snoopy82's Epic: <a href="http://www.bzpower.com/forum/index.php?showtopic=295740" target="_blank">The BZ-Metru Story</a><br /><br />Emzee's Epic: <a href="http://www.bzpower.com/forum/index.php?showtopic=81246" target="_blank">To Die For</a><br /><br />Lord Zedd's Short Story: <a href="http://www.bzpower.com/forum/index.php?showtopic=259197" target="_blank">Dark Origins</a><br /><br />Discontinued Flow of the River Flash Movies<br /><br />1-<a href="http://matoran12.tripod.com/FotR01.html" target="_blank">"Prologue"</a><br />2-<a href="http://matoran12.tripod.com/FotR02.html" target="_blank">"Chosen"</a><br />3-<a href="http://matoran12.tripod.com/FotR03.html" target="_blank">"Battle"</a><br />4-<a href="http://matoran12.tripod.com/FotR04.html" target="_blank">"Journey Through the Ages"</a><br />5-<a href="http://matoran12.tripod.com/FotR05.html" target="_blank">"Rama"</a><br /><br /><br />(IMG:<a href='http://i61.photobucket.com/albums/h71/matoran2000/Cyan%20Gaming/Cyan-FAQ.png' target='_blank'>http://i61.photobucket.com/albums/h71/matoran2000/Cyan%20Gaming/Cyan-FAQ.png</a>) <br /><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>For Mata Zuto 1: Fall of the Conqueror and Mata Zuto 2: The Infestation</b><!--sizec--></span><!--/sizec--><br /><br /><br /><b>Okay, so I downloaded it, how to I open it?</b><br /><br />You will need a either program called WinZip or WinRAR to open it. I'd strongly recommend WinRAR. Extract the files where to want them to be extracted. I'd recommend My Documents, as that's easy to find. If you're playing Legend of Mata Zuto, click on <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->LoMZ 3.x<!--colorc--></span><!--/colorc--> to begin setup. If you're playing The Infestation, click on <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->MataZuto2<!--colorc--></span><!--/colorc-->. Then, follow the setup instructions. Also note the installation path, as you'll need to find it to play the game. Install it to your Desktop or My Documents if you're afraid you'll lose it. <br /><br /><b>It installed okay, but how to I begin playing?</b><br /><br />The file you want to open is called <!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->RPG_RT.exe<!--colorc--></span><!--/colorc--> if you're playing Mata Zuto 1. For Infest, click on the file called Game. <br /><br /><b>Help! It won't work!</b><br />I will start out by saying that these games are not compatible for Macintosh. Fall of the Conqueror has also been said to have problems on Linux. If I could do something to fix those issues, I would, but unfortunately it's out of my hands. If you are using Windows, then you're in the clear. <b>Windows Vista is also compatible</b>. Everyone's computer is different, so please post your question in this topic and I (or someone else on the Staff) will answer it the best I can. To speed things up, please provide your OS, processor version, and an estimate on the amount of memory (RAM) you have. <br /><br /><b>What are the controls?</b><br /><br /><!--coloro:blue--><span style="color:blue"><!--/coloro-->Directional Keys<!--colorc--></span><!--/colorc--> - move your character around and scroll through menus.<br /><br /><!--coloro:blue--><span style="color:blue"><!--/coloro-->Enter or Spacebar<!--colorc--></span><!--/colorc--> - This is the action key. Use this to push switches, talk to people, and select options<br /><br /><!--coloro:blue--><span style="color:blue"><!--/coloro-->Escape<!--colorc--></span><!--/colorc--> - calls the Menu<br /><br /><b>What do I do in battles?</b><br /><br /><!--coloro:blue--><span style="color:blue"><!--/coloro--><i>For The Infestation:</i><!--colorc--></span><!--/colorc--> This is what's called a Turn-Based Battle System. There is no ATB, so you don't have to wait for any bar to fill up. This battle system is much more straightfoward then Fall of the Conqueror, so there shouldn't be any confusion.<br /><br /><!--coloro:gold--><span style="color:gold"><!--/coloro--><i>For Fall of the Conqueror:</i><!--colorc--></span><!--/colorc--> This is also a turn-based Battle System. However the battle system in this game is the same as in The Infestation except that it is more complex. Fortunately there is a tutorial and a Help choice in the game that will show you everything you need to know. <br /><br />(IMG:<a href='http://i61.photobucket.com/albums/h71/matoran2000/Cyan%20Gaming/Cyan-Trailer.png' target='_blank'>http://i61.photobucket.com/albums/h71/matoran2000/Cyan%20Gaming/Cyan-Trailer.png</a>) <br /><br /><a href="http://s122.photobucket.com/albums/o255/wowy5/?action=view&current=Video1.flv" target="_blank">Small early Trailer</a> (Bigger and better ones coming soon!).<br /><br />(IMG:<a href='http://i61.photobucket.com/albums/h71/matoran2000/Cyan%20Gaming/Cyan-Games.png' target='_blank'>http://i61.photobucket.com/albums/h71/matoran2000/Cyan%20Gaming/Cyan-Games.png</a>) <br /><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><b>-~Full Release~-</b><!--sizec--></span><!--/sizec--><br /><br />(IMG:<a href='http://www.brickshelf.com/gallery/ToaMatev/KKP/tsottbanner07.png' target='_blank'>http://www.brickshelf.com/gallery/ToaMatev/KKP/tsottbanner07.png</a>) <br /><!--coloro:blue--><span style="color:blue"><!--/coloro--><b>The Son of the Toa- by =Blur=</b><!--colorc--></span><!--/colorc--><br /><b>Screenshots</b>: <a href="http://www.brickshelf.com/gallery/ToaMatev/Screenshots/tsottss7.png" target="_blank">1</a>,<a href="http://www.brickshelf.com/gallery/ToaMatev/Screenshots/tsottss5.png" target="_blank">2</a>,<a href="http://www.brickshelf.com/gallery/ToaMatev/Screenshots/tsottss6.png" target="_blank">3</a>,<a href="http://www.brickshelf.com/gallery/ToaMatev/Screenshots/tsottss4.png" target="_blank">4</a> and <a href="http://www.brickshelf.com/gallery/ToaMatev/Screenshots/tsottss2.png" target="_blank">5</a><br /><b>Version:</b> 5<br /><b>Stage:</b> Finished<br /><b>Story and Extra  (Info:</b> <a href="http://www.freewebs.com/thesonofthetoa/index.htm" target="_blank">Here</a><br /><b>Download:</b> [<a href="http://www.savefile.com/files/1103241" target="_blank">Download</a> (31 MB)]<br /><b>Official Rating:</b> 4.5 stars<br /><br />(IMG:<a href='http://www.brickshelf.com/gallery/ToaMatev/KKP/mntbanner07.png' target='_blank'>http://www.brickshelf.com/gallery/ToaMatev/KKP/mntbanner07.png</a>) <br /><!--coloro:blue--><span style="color:blue"><!--/coloro--><b>MatrixMan Network Transmission 1- by ~Force~ and Commander Ki-Fi</b><!--colorc--></span><!--/colorc--><br /><b>Screenshots</b>: <a href="http://www.brickshelf.com/gallery/ToaMatev/MatrixScreens/emerald1.png" target="_blank">1</a>,<a href="http://www.brickshelf.com/gallery/ToaMatev/MatrixScreens/crystal1.png" target="_blank">2</a>,<a href="http://www.brickshelf.com/gallery/ToaMatev/MatrixScreens/emerald2.png" target="_blank">3</a>, and <a href="http://www.brickshelf.com/gallery/ToaMatev/MatrixScreens/crystal2.png" target="_blank">4</a><br /><b>Version:</b> Unknown<br /><b>Stage:</b> Finished<br /><b>Story and Extra Info:</b> Coming Soon<br /><b>Download:</b> <a href="http://www.savefile.com/files/661337" target="_blank">Download</a> - Crystal Version (20.8 MB)<br /><b>Official Rating:</b> none<br /><br />(IMG:<a href='http://www.brickshelf.com/gallery/Mato12/Matoran12/infestation_pic.gif' target='_blank'>http://www.brickshelf.com/gallery/Mato12/Matoran12/infestation_pic.gif</a>) <br /><!--coloro:blue--><span style="color:blue"><!--/coloro--><b>Mata Zuto 2: The Infestation by Emzee</b><!--colorc--></span><!--/colorc--><br /><b>Version:</b> 10 (XP Edition)<br /><b>Stage:</b> Completed<br /><b>Story and Extra Info:</b> <a href="http://www.cyangaming.net/game_Infest.html" target="_blank">Cyan Games Official Website</a><br /><b>Download:</b> <a href="http://www.cyangaming.net/download_Infestation.html" target="_blank">Here</a> (file size varies)<br /><b>Official Rating:</b> 4.5 stars<br /><b>Bug List</b>:<br />*NOTE*: It's very important that you save often. RPG Maker XP has its share of problems too, but they're much harder to fix. "Script errors" are rare, but extremely random and can appear without warning or provocation. It would also be good to have multiple save files if possible.<br /><br />(IMG:<a href='http://www.brickshelf.com/gallery/Mato12/Matoran12/lomz_banner.png' target='_blank'>http://www.brickshelf.com/gallery/Mato12/Matoran12/lomz_banner.png</a>) <br /><!--coloro:blue--><span style="color:blue"><!--/coloro--><b>Mata Zuto 1: Fall of the Conqueror by Emzee</b><!--colorc--></span><!--/colorc--><br /><b>Screenshots</b>: <a href="http://www.brickshelf.com/gallery/Mato12/RPG/omgteaserlomz.png" target="_blank">1</a>, <a href="http://www.brickshelf.com/gallery/Mato12/RPG/screenshot1-lomz.png" target="_blank">2</a>,  <a href="http://www.brickshelf.com/gallery/Mato12/RPG/screenshot3.png" target="_blank">3</a>, <a href="http://www.brickshelf.com/gallery/Mato12/RPG/screenshot4.png" target="_blank">4</a>, and <a href="http://www.brickshelf.com/gallery/Mato12/RPG/screenshot6.png" target="_blank">5</a><br /><b>Version:</b> 3.2<br /><b>Stage:</b> Completed<br /><b>Story and Extra Info:</b> <a href="http://www.cyangaming.net/game_MZ1.html" target="_blank">Cyan Games Official Website</a> - <a href="http://www.bzpower.com/forum/index.php?automodule=blog&blogid=578&showentry=35456" target="_blank">Walkthrough</a><br /><b>Download:</b> [<a href="http://www.savefile.com/files/1406847" target="_blank">Download</a> (38 MB)]<br /><b>Official Rating:</b> 4.5 stars<br /><br /><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><b>-~Beta Demo~-</b><!--sizec--></span><!--/sizec--><br /><br />(IMG:<a href='http://www.brickshelf.com/gallery/Mato12/Matoran12/the_time_machine.gif' target='_blank'>http://www.brickshelf.com/gallery/Mato12/Matoran12/the_time_machine.gif</a>) <br /><!--coloro:blue--><span style="color:blue"><!--/coloro--><b>The Time Machine by Takua95</b><!--colorc--></span><!--/colorc--><br /><b>Screenshots</b>: <a href="http://www.majhost.com/gallery/takua95/TheTimeMachine/screenshot1.png" target="_blank">1</a>, <a href="http://www.majhost.com/gallery/takua95/TheTimeMachine/screenshot2.png" target="_blank">2</a>, <a href="http://www.majhost.com/gallery/takua95/TheTimeMachine/screenshot3.png" target="_blank">3</a>, <a href="http://www.majhost.com/gallery/takua95/TheTimeMachine/screenshot4.png" target="_blank">4</a>, and <a href="http://www.majhost.com/gallery/takua95/TheTimeMachine/screenshot5.png" target="_blank">5</a><br /><b>Version:</b> 1.0<br /><b>Stage:</b> Demo<br /><b>Story and Extra Info:</b> <a href="http://www.cyangaming.net/game_TimeMachine.html" target="_blank">Cyan Games Official Website</a><br /><b>Download:</b> <a href="http://www.cyangaming.net/downloads2/TimeMachineInstall.zip" target="_blank">[Download 1]</a>[<a href="http://www.cyangaming.net/downloads2/TimeMachineInstall.zip" target="_blank">Download 2</a>]<br /><b>Topic:</b> <a href="http://www.bzpower.com/forum/index.php?showtopic=296672" target="_blank">Here</a><br /><b>Official Rating:</b> none<br /><br />(IMG:<a href='http://www.majhost.com/gallery/Mato12/Miscellaneous/bol_banner.png' target='_blank'>http://www.majhost.com/gallery/Mato12/Miscellaneous/bol_banner.png</a>) <br /><!--coloro:blue--><span style="color:blue"><!--/coloro--><b>Bionicle Online by Dougal</b><!--colorc--></span><!--/colorc--><br /><b>Screenshots</b>: None<br /><b>Version:</b> 1<br /><b>Stage:</b> Demo<br /><b>Extra Info.</b> [<a href="http://www.bzpower.com/forum/index.php?showtopic=294810" target="_blank">Topic</a>] [<a href="http://www.cyangaming.net/game_Bio_Online.html" target="_blank">Cyan Games Official Website</a>]<br /><b>Official Rating:</b> 2.5 stars<br /><br />(IMG:<a href='http://www.brickshelf.com/gallery/ToaMatev/MatrixMan/matrixicon.png' target='_blank'>http://www.brickshelf.com/gallery/ToaMatev/MatrixMan/matrixicon.png</a>) <br /><!--coloro:blue--><span style="color:blue"><!--/coloro--><b>MatrixMan Network Transmission 2- by =Blur=</b><!--colorc--></span><!--/colorc--><br /><b>Screenshots</b>: <a href="http://www.brickshelf.com/gallery/ToaMatev/MatrixScreens/mnt2screenshot1.png" target="_blank">1</a>,<a href="http://www.brickshelf.com/gallery/ToaMatev/MatrixScreens/mnt2screenshot2.png" target="_blank">2</a>,<a href="http://www.brickshelf.com/gallery/ToaMatev/MatrixScreens/mnt2screenshot3.png" target="_blank">3</a>,<a href="http://www.brickshelf.com/gallery/ToaMatev/MatrixScreens/mnt2screenshot4.png" target="_blank">4</a>, and <a href="http://www.brickshelf.com/gallery/ToaMatev/MatrixScreens/mnt2screenshot5.png" target="_blank">5</a><br /><b>Version:</b> 1.2<br /><b>Stage:</b> Demo<br /><b>Story and Extra Info:</b> <a href="http://www.cyangaming.net/game_MMNT2.html" target="_blank">Cyan Games Official Website</a><br /><b>Download:</b> [<a href="http://www.cyangaming.net/downloads2/MNT2Demo1_2.zip" target="_blank">Download</a> (28 MB)]<br /><b>Official Rating:</b> 3 stars<br /><br />(IMG:<a href='http://www.brickshelf.com/gallery/Mato12/Matoran12/fats.gif' target='_blank'>http://www.brickshelf.com/gallery/Mato12/Matoran12/fats.gif</a>) <br /><!--coloro:blue--><span style="color:blue"><!--/coloro--><b>BIONICLE: From Across the Sea by Dougal</b><!--colorc--></span><!--/colorc--><br /><b>Screenshots</b>: <br /><b>Version:</b> unknown<br /><b>Stage:</b> Demo<br /><b>Story and Extra Info:</b> <a href="http://www.bzpower.com/forum/index.php?showtopic=297350" target="_blank">From Across the Sea Official Topic</a><br /><b>Download:</b> <a href="http://www.mediafire.com/?1wf2dm1nbte" target="_blank">Download</a><br /><b>Official Rating:</b> N/A<br /><br /><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><b>-~Pre-Production~-</b><!--sizec--></span><!--/sizec--><br /><br />(IMG:<a href='http://www.brickshelf.com/gallery/ToaMatev/KKP/thenewlegendbanner07.png' target='_blank'>http://www.brickshelf.com/gallery/ToaMatev/KKP/thenewlegendbanner07.png</a>) <br /><!--coloro:blue--><span style="color:blue"><!--/coloro--><b>The New Legend- by KKP</b><!--colorc--></span><!--/colorc--><br /><b>Screenshots</b>: None<br /><b>Version:</b> N/A<br /><b>Stage:</b> Pre-Production<br /><b>Story and Extra Info:</b> Coming Soon<br /><b>Download:</b> [<a href="http://www.savefile.com/files/534069" target="_blank">Download</a> - outdated version (22 MB)]<br /><b>Official Rating:</b> none<br /><br />(IMG:<a href='http://www.brickshelf.com/gallery/Mato12/Matoran12/mz3d.gif' target='_blank'>http://www.brickshelf.com/gallery/Mato12/Matoran12/mz3d.gif</a>) <br /><!--coloro:blue--><span style="color:blue"><!--/coloro--><b>Mata Zuto 3: Influx by Emzee</b><!--colorc--></span><!--/colorc--><br /><b>Screenshots</b>: <a href="http://www.majhost.com/gallery/Mato12/Influx/kingofmoutain.png" target="_blank">1</a>,<a href="http://www.bzpower.com/forum/index.php?s=&showtopic=259003&view=findpost&p=5629152" target="_blank">(3D models) </a>, and <a href="http://www.brickshelf.com/gallery/Mato12/RPG/3D/sonarak_teaser.jpg" target="_blank">2</a> <br /><b>Version:</b> N/A<br /><b>Stage:</b> Pre-Production<br /><b>Story and Extra Info:</b> <a href="http://www.cyangaming.net/game_Influx.html" target="_blank">Cyan Games Official Website</a> (Spoilers!!)<br /><b>Download:</b> none<br /><b>Official Rating:</b> none<br /><br />(IMG:<a href='http://www.brickshelf.com/gallery/Mato12/Matoran12/darth-toa.gif' target='_blank'>http://www.brickshelf.com/gallery/Mato12/Matoran12/darth-toa.gif</a>) <br /><!--coloro:blue--><span style="color:blue"><!--/coloro--><b>Darth Toa by Darth Toa</b><!--colorc--></span><!--/colorc--><br /><!--coloro:red--><span style="color:red"><!--/coloro--><b>Screenshots</b>: <a href="http://i122.photobucket.com/albums/o255/wowy5/scrn12.png" target="_blank">1</a><br /><b>Version:</b> N/A<br /><b>Stage:</b> On hold<br /><b>Story and Extra Info:</b> <a href="http://www.cyangaming.net/game_DarthToa.html" target="_blank">Cyan Games Official Website</a><br /><b>Download:</b> none<br /><b>Official Rating:</b> none<!--colorc--></span><!--/colorc--><br /><br /><br />-=+-=+-=+-=+-=+-=+-=+-=+-=+-=+-=+=-<br /><br /><br />(IMG:<a href='http://i61.photobucket.com/albums/h71/matoran2000/Cyan%20Gaming/Cyan-Banners.png' target='_blank'>http://i61.photobucket.com/albums/h71/matoran2000/Cyan%20Gaming/Cyan-Banners.png</a>) <br /><br /><!--Flash 468+60+http://www.brickshelf.com/gallery/thomas4421/banners/cyanprobanner.swf--><OBJECT CLASSID='clsid:D27CDB6E-AE6D-11cf-96B8-444553540000' WIDTH=468 HEIGHT=60><PARAM NAME=MOVIE VALUE=http://www.brickshelf.com/gallery/thomas4421/banners/cyanprobanner.swf><PARAM NAME=PLAY VALUE=TRUE><PARAM NAME=LOOP VALUE=TRUE><PARAM NAME=QUALITY VALUE=HIGH><EMBED SRC=http://www.brickshelf.com/gallery/thomas4421/banners/cyanprobanner.swf WIDTH=468 HEIGHT=60 PLAY=TRUE LOOP=TRUE QUALITY=HIGH></EMBED></OBJECT><!--End Flash--><br /><!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->[flash=468,60]http://www.brickshelf.com/gallery/thomas4421/banners/cyanprobanner.swf[/flash]<!--c2--></div><!--ec2--><br /><br />(IMG:<a href='http://www.majhost.com/gallery/Mato12/Miscellaneous/lomz_banner2.png' target='_blank'>http://www.majhost.com/gallery/Mato12/Miscellaneous/lomz_banner2.png</a>) <br /><!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->[img=http://www.majhost.com/gallery/Mato12/Miscellaneous/lomz_banner2.png]<!--c2--></div><!--ec2--><br /><br />(IMG:<a href='http://www.brickshelf.com/gallery/anewho/Banners/Cyan/Official/cyan_banner_2.png' target='_blank'>http://www.brickshelf.com/gallery/anewho/Banners/Cyan/Official/cyan_banner_2.png</a>) <br /><!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->[img=http://www.brickshelf.com/gallery/anewho/Banners/Cyan/Official/cyan_banner_2.png]<!--c2--></div><!--ec2--><br /><br />(IMG:<a href='http://i61.photobucket.com/albums/h71/matoran2000/Cyan%20Gaming/Cyan-Affil.png' target='_blank'>http://i61.photobucket.com/albums/h71/matoran2000/Cyan%20Gaming/Cyan-Affil.png</a>) <br /><br /><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Cyan Proudly Supports <b><a href="http://www.bzpower.com/forum/index.php?showtopic=204351" target="_blank">(IMG:<a href='http://www.majhost.com/gallery/BallistaMan/Biotech/Promotional/btbanner3_green.png' target='_blank'>http://www.majhost.com/gallery/BallistaMan/Biotech/Promotional/btbanner3_green.png</a>) </a>!</b><!--sizec--></span><!--/sizec--><br /><br /><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Cyan Proudly Supports <b><a href="http://www.bzpower.com/forum/index.php?showtopic=259608" target="_blank">The Toa's Union Games</a>!</b><!--sizec--></span><!--/sizec--><br /><br /><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Cyan Proudly Supports <b><a href="http://www.bzpower.com/forum/index.php?showtopic=300488" target="_blank">(IMG:<a href='http://www.majhost.com/gallery/BCGgames/BCG/banner.gif' target='_blank'>http://www.majhost.com/gallery/BCGgames/BCG/banner.gif</a>) </a>!</b><!--sizec--></span><!--/sizec--><br />______________________________________________________________<br /><br />So, what do you think? Comments and feedback are very welcome. (IMG:<a href='style_emoticons/default/happy.gif' target='_blank'>style_emoticons/default/happy.gif</a>)
  10. Emzee
    My brain hurts. This morning I had to take a Calculus I exam. I went pretty well (and rightfully so -- I had been studying for that for over a week!), however there were these two problems that, while based on concepts I knew, were missing what I was sure was vital information. For example, there is a Linearization problem [L(x) = f(a) + f'(a)(x-a)], but I wasn't given a formula, just some constant number.
     
    Don't worry if that confused you. That aside was targeted only to Calculus students.
     
    Next was the Computer Science I exam. Those tests are always shaky because I don't know how to study for those. Being a combination of language and mathematics, the subject throws me off because I'm torn between studying by doing (math) and studying my reading (language). Fortunately I did well on that test. I'm really trying to make an A overall for the semester because I have a lot of programming experience. Unfortunately though, I'm not as good with tests.
     
    So, that was my day. With those two exams out of the way, I can afford a little more time to BZP, but I still have an 8 page essay and a programming project to do, along with a History exam coming up in a couple weeks.
     
    Welcome to college life.
  11. Emzee
    Well, after many years, I've finally done it. 4000!
     
    Just 8000 more to go and that Vahi is mine!
     
     
  12. Emzee
    None of you remember, but a long time ago I started (and nearly finished) an epic called To Die For. Now, I'm proud to announce that the epic has returned, bringing you the untold story between The Infestation and the upcoming 3D RPG, Influx.
     
     
    First, some background history...
     
    Since late 2002/early 2003 I have been making a series of fan-stories surrounding the BIONICLE storyline. No different than what many others do. This series is known as The Legend of Mata Zuto, and it tells my version of the BIONICLE saga for the first three years of the franchise. Mata Zuto is a Great Being who, partnered with Metru Zutra, another Great Being, created the Matoran Universe. The two beings also combined their powers to create the Great Spirit Mata Nui and the Makuta (I should point out now that in this series, there can only be one Makuta in existence at a time).
     
    Now, to set you up...
     
    The very beginning of the epic takes place in the region simply known as the Western Region (Influx takes place solely in this part of the Matoran Universe). Zuto Nui is a massive city that's on the Southern Continent, and this is where Mata Zuto is said to hold favor over. Here, in Zuto Nui, a Matoran named Tarus sells his inner spirit to Teridax for ultimate power. Upon doing so, his named is changed to Ma-Taru, which means "Tarus of Death", (which means he is Death). However, here is when everything changes. Over twenty Toa from Gaia Nui, a neighboring city adjacent to Zuto Nui, go after the Spirit of Death and lock his spirit into a Kanohi Mask. So basically, Ma-Taru didn't last very long in his new form. The Kanohi Mask that his spirit is trapped in is taken to the island of Mata Nui for safe-keeping. Teridax finds out the location of Zuto Nuiian spies, and quickly goes to Mata Nui along with a hypnotized Mata Zuto and hundreds of followers.
     
    ...and that's the prologue!
     
    At this point, of course, you know hardly anything about Gaia Nui or Zuto Nui, and that's if you played Fall of the Conqueror. If you haven't, then those two names are completely new to you. That's fine, but as I said earlier, both these cities are in the Western Region. Here is a map of the area. Ignore Metru Hexi because I've changed some of that, but everything on the Southern Continent is accurate.
     
    I hope looking at that map gave you a little insight about the locations of Zuto Nui and Gaia Nui. I would also like to point out that To Die For has another chapter added: Chapter One. The view changes from that antagonist to the protagonist: Hahli. This story takes MNOLG2 and BIONICLE: Mask of Light and mixes them together, along with sticking to the Legend of Mata Zuto storyline.
     
    Once again I urge you to read To Die For. Even you don't play the games, this is a growing tale filled with betrayal, violence, romance, and lots of death.
  13. Emzee
    Finally after months of labor, we get a break from school. I'm not going anywhere though, and I have even more work to do at home. You can't win -- you just can't.
     
    Well, happy St. Patrick's Day at least. I hope you wore green, because I didn't!
  14. Emzee
    This title of this devlog comes from my most recent series of projects for my upcoming RPG, Legend of Mata Zuto 2: The Infestation: and that is cut scenes. There will be around nine or so cut scenes in this new edition, and I've just finished making four of them.
     
    Cut scenes are a very fun to code, because not only are they easy, it allows for a great deal of storyline input, which I value almost more than gameplay. There were quite a few "holes" in the storyline in the Silver Edition of The Infestation, and one of my "fixes" for this new edition is to fill in all those holes, or just remove them. Because of these cut scenes, you will learn more about the individual characters as well as the villains. For example, you guys who played The Infestation knew (and still know) hardly anything about the Bahdraak in terms of personality, and they were the final bosses of the entire game! Also through the cut scenes, you will learn more about Haci (who was the blacksmith in Fall of the Conqueror) and become immersed in a love-triangle involving him, Kai, and Kaj. I will also flesh out the romance involving Luka and Gali (who hooked up in Fall of the Conqueror as the try and free Ra'lhen (who calls himself Ronkshou) from the new Makuta's influence.
     
    Yes... there will also be hints concerning a "new" Makuta to replace the Makuta of Metru Nui who was killed by the Toa Mata. The third side-story (along with the quest for Ronkshou and the love-triangle) is the Dark Vengeance, founded by Nui Laka. It's a team of four consisting of Nui Laka, Wokapu, Ronkshou, and Tailua's confidant (if you payed attention to Tailua's last words in Fall of the Conqueror, you will recognize this name), Kenzor, the Toa of Nightmares.
     
    As I said, I use cut scenes to bring out the story aspect of The Infestation. They will be shown almost as a reward after every dungeon, nest, etc. Some of these cutscenes will not be your average little book-on-a-screen either. Three of the cutscenes will involve the WIP Particle Engine, and these are the "battle scenes". The first one is the fall of Makuta. That'll be cool, and then there are two more near the end of the game. I can't really discuss those without giving away spoilers, but they will be awesome. The only thing I'm worried about is the possible lag that may come, but I'll cross that bridge when I get to it.
     
    Well, that's it for this week. Here's a screenshot from one of the cutscenes, and thanks for reading!
  15. Emzee
    Welcome to the first entry of my Devlog. In this issue, I'm going to introduce the software I'm using to create the new version of Mata Zuto 2: The Infestation:
     
    When I first joined in Summer 2002, the first topic I posted in was Flow of the River, the very first fan-created game on BZPower. That Digital RPG was created with a simple and primitive Windows application called "RPG Maker 95", released in 1997 by ASCII (currently called Enterbrain). Now, there are 4 other programs made by this company that are/were on the market: RPG Maker 2000, 2003, RPG Maker XP, and brand-new VX. The "new frontier" I'm going to show you now is RPG Maker XP.
     
    It's not that new anymore, but for those who've used older RPG Maker programs or played games from those, you'll notice the many differences that this program has from its predecessors.
     
    Now, I'll go over what Mata Zuto 2: The Infestation is about. The sequel to the recently finished Fall of the Conqueror, the perspective changes from the views of the Toa to the views of the Matoran. In an effort to avenge the fallen Makuta, a monstrous follower named Nui Laka awakens the Bohrok Swarms and allows them to ravage the villages on Mata Nui. In order to stop the Swarms, the Guardsman Aft has to take one Matoran from every village and retrieve special Krana Xa from the six Bohrok. Once all six Krana Xa are retrieved, they can be used as keys to open up the Exo-Toa chambers that are needed in order for the Toa Mata to face the Bahrag, the leaders of the Bohrok Swarms. However, Nui Laka has plans of his own: knowing the inner mechanisms of the Bohrok, Nui Laka plans to create a new breed of Bohrok that will overthrow the Bahrag and "restore order" on Mata Nui.
     
    The story will become much more complex than that as you get deeper into the RPG. Twists, turns, romance, betrayal, and lots of adventure!
     
    For the last month, I've been doing a lot for this game. Starting with graphics, I've converted simple graphics from kits and from Fall of the Conqueror so that they'll look okay in RMXP (RPG Maker XP). One thing to note is that RMXP is the first RPG Maker program to allow 24-bit graphics (including JPEGs). Here's a shot of the main interface. I personally think the new Matoran charasets are spiffy, and I hope others will enjoy them too. I won't show them clearly just yet though, I have other things.
     
    One of the greatest innovations was the adding of the RGSS (Ruby Scripting) to the program, allowing experienced users to go beyond the limits of the maker. I've tried that many times before with past engines, and not only were they exceedingly difficult, but they didn't always work either. With RMXP, you truly are free to do as you please.
     
    Right now, I'm about to finish up the Lehvak Nest, which is part of the Air Temple that was visited in Fall of the Conqueror. Every "dungeon" in The Infestation has a special theme to it, whether it's avoiding booby traps (as in the Air Temple), or some storyline trivia (as in the Gahlok Nest). I've added tons of stuff to my most recent dungeon. As I said earlier, many the player will have to use his logic and timing in order to dodge the many hidden booby traps that are designed to eliminate the characters. Once the Lehvak Nest is completed, I have to start the coding for the Kahu, which the Order of Peace will receive as a reward for defeating the Lehvak. I should hopefully complete that entire system (which will be similar to the Highwind in FF7 or to Flammie in Secret of Mana), in one day so I can move on. Afterwards is about mapping Ko-Wahi, Ko-Koro, Mount Ihu, and the Kohrak Nest. I'm also trying to decide what theme it will have. Even after all that, I'll still only be about 45% finished with the game as a whole. I'm only putting in the skeleton for the game, and I plan to go back and add cutscenes, special effects, and other systems to enhance the RPG. Once that's finished, I'll up be up to the final "dungeon" where you fight Buzzkill and Roadkill. That's about 90%, and then there's the final battles and the credits. Sounds simple, and I hope it will be. I'd like to complete this game very soon.
     
    Thanks for reading, and be sure to read what's up next week when I (hopefully) show you how I code the Kahu summoning/riding system.
  16. Emzee
    Under the coding section, I will be starting my Devlog, which is basically a blog detailing the many aspects of game development.
     
    Why should you take interest into something like this? Well first of all, secrets about the upcoming "XP version" of The Infestation, as well as tidbits about the even more mysterious Influx will only be seen here in this blog. You'll also get to see how difficult creating a game can be, whether it's an RPG Maker program, or a complex coding-based program.
     
    I plan to start this next week. I hope you'll enjoy it!
  17. Emzee
    Hey I was thinking... is there already a 24 club? I know there's quite a few fans here, and if there is one I'd like to join (heck, there's a LEMON club here! ). If there isn't a club, I'm proposing that one gets started!
     
    That's all for today.
  18. Emzee
    Yes, I did log in just to see what spinny I had now. That's what I've become.
     
    Real talk though: happy anniversary to BZPower and to myself. I can't believe it's been 14 years since I signed up on my old dial-up internet. Times were so simple back then.
     
    Anyway, I don't really have much to update. I'm still working on my video game. I've mostly just been trying to survive this heat. There's not much incentive to me trying to go out and meet people when everyone's all sweaty and gross. I went to Brick Fiesta earlier this year (as is tradition) and had a lot of fun. Will not be a BrickFair this year, but I'll try to go next year and make this into a 4-year cycle ('09, '13, '17).
     
    How have you been? Yes, you. I thought I just wanted to see the spinny but now I'm interested.
  19. Emzee
    As per the trend, my sister in Dubai has enjoying early access to New Years (I still need to post those pictures I took while there, don't I?). I don't think I've ever seen a city go all out like this for their fireworks.
     
    Seriously though, this year was a step up from 2013 in many ways. Goals and such didn't progress for me as fast as I wanted though. I said this time last year that 2014 would be the year of change. I was half right -- the changes were just delayed by 6 months. I did finally start going to the gym and I saw some results, but it's challenging to keep a habit like this going. I'm paying too much to keep skipping out though. 2015 will be interesting to say the least. Lots of management changes at my job (a job that has less than desirable work, I must confess).
     
    That, and the Power Lies Beneath project didn't move as fast as I wanted. I've moved some priorities around though, so you all should start seeing some new stuff soon.
     
    Anyway, 2014 was a good year, a nice step up from the not-so-enjoyable 2013. We'll just have to see how I fare for 2015. I definitely look forward to at least catching a glimpse of Doc Brown and Marty McFly -- not to mention all the tech advancements! Flying cars, hoverboards... it's gonna be great.
     
    For those who haven't been graced with 2015 yet (like me), I hope tonight is fantastic for you, whether you're out having fun or sitting at home binge-watching The Legend of Korra on Amazon.
     
    I'll be out! Of course...
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