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Ta-metru_defender

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Blog Entries posted by Ta-metru_defender

  1. Ta-metru_defender
    Essays, Not Rants! 171: Another Life
     
    I’m me. That’s pretty obvious. I’m a biracial guy in my mid-twenties who lives in New York. I’ve had my own relatively interesting life, but at the end of the day it’s mine. Barring some crazy The Matrix or Total Recall-esque invention, I’m only ever going to live my life. It’s the only experience I’ll get.
     
    Well, outside of certain kinds of fiction. Fiction offers a window into someone else’s life. The thing is, it’s hard to really make someone experience that life. Doesn’t matter how expertly crafted the movie is, at the end of the day you’re watching someone else’s life, not experiencing it first hand. You’ve no actual involvement.
     
    Books can be a little better, as can let you actually into a character’s mind. Something like Ulysses is an exercise in empathy. There’s very little actual plot to the story, rather the catharsis and enjoyment of the story comes from being someone else. I got to spend a day in the head of an Irish man in his thirties in 1904. It was weird, somewhat long, but a completely new experience. Few books can really make you feel like you are someone else, let alone at this level.
     
    So ‘normal’ narrative isn’t really that good at giving you another life. But video games are. Video games are an experiential medium, rather than being a spectator, in a good game the player experiences the narrative. In The Last of Us I got to be a father trying to protect his daughter. Hopefully, I’ll never have to carry my daughter through a crowd of zombie-esque people, but the game gave me that experience. And because I ended up so invested in the action — after all, I was the one trying to protect her — the ensuing story progression was that much more visceral. I got to be Joel.
     
    It’s part of what makes action games like Halo or Uncharted such fun. You’re not vicariously taking part of the action, like when watching Bruce Willis Die Hard his way through Nakatomi Plaza, instead you get to be the action hero. Halo has you fighting off aliens while Uncharted 2 lets you run across the rooftops escaping from an attack helicopter. The player gets to be the action hero.
     
    But it’s not all fireworks and zombies. Papers Please has the player as an immigration officer in a country that’s not unlike a Cold War USSR. Gameplay centers around making sure travelers have the right documents to cross over, and then rejecting or allowing them. This means double checking stamps and forms with a precision that gave me too many flashbacks to my time as a temp at a law firm. There are some choices too, like whether you help the resistance or if you’ll let the old lady with the sob story over even though everything’s not quite in order. But the strongest aspect of Papers Please is the experience. Suddenly I found myself caring a lot more for immigration officers at the airport, since for a few hours at a time I’d gotten to be them. I wasn’t just told their story, I got to live it for a while.
     
    It’s fun to be someone else for a while, to not just be told someone else’s story, but to actually experience it. When games give you choices (from small ones like how best to get through a group of guards in Uncharted to major ones in Mass Effect where which squad member you assign to a task risks their death), they let you take an active part in the narrative. Storytelling then stops being a spectator sport and lets the audience be a part of it.
     
    So yeah. Games are a fantastic method of telling stories.
  2. Ta-metru_defender
    Essays, Not Rants! 165: Top Nine Movies of 2014
     
    Eventually you get to the point when you realize if you keep putting off this list until you’ve seen everything you wanna see you’re never gonna write the darn list. So I’m writing it.
     
    So here’s my list of top nine movies for 2014; nine because I’m leaving a space for movies I haven’t seen but want to. And it’s my list, so it’s very, well, me. I liked Birdman well enough and loved Godzilla, but neither quite made the list. These are the ones that I liked best.
     
    9. John Wick
    I have a soft spot for action movies, especially when they’re really slick action movies with Keanu Reeves doing what he does best. But what really sets John Wick apart is the incredible world building. There’s a deep background to the assassins and mafia that made me really want to know more. Also, it’s beautifully shot.
     
    8. Gone Girl
    Y’know that thing where you’re enjoying a story and then it changes gears? Like how Black Swan went from ballet drama to psychological horror? Gone Girl does that with ease, masterfully unfolding its plot like a magnificent murder mystery. Also, it’s decidedly not a date movie.
     
    7. Whiplash
    A movie about drumming should not be this intense. But it is, due in no small part to Miles Teller and J.K. Simmons’ phenomenal performances and how far the script goes. By foregoing a moralistic thrust in lieu of about pure drive the movie is able to get grippingly dark. And it works, man, it works.
     
    6. Interstellar
    Christopher Nolan’s greatest weakness probably lies in his portrayals of characters and emotion. Yet Interstellar, for all it’s sci-fi grandeur, is able to remain grounded in people and be genuinely moving. It may border on being overlong, but it expertly weaves in its core of love into a movie about wormholes and time dilation.
     
    5. 22 Jump Street
    Being unfamiliar with the original television series, I thought the original was a lot of irreverent fun; but it’s in the second film, I think, that Chris Lord and Phil Miller really cut loose. Blisteringly self-aware, the movie skewers sequels (and itself) while packing in the laughs start to finish.
     
    4. Chef
    No, the movie may not be super dramatic, and yes, it is a very warm, very feel good movie. It does it all well, though, and its charm more than ends its sweetness. Plus, it’s a delicious movie rife with heart.
     
    3. Guardians of the Galaxy
    I limit myself to one Marvel film on these things, and Guardians beats Winter Soldier by a hair, and that’s probably due to my love of space opera. James Gunn’s effortlessly handles high adventure while keeping it firmly rooted in character. And it’s just plain fun. And the soundtrack’s awesome.
     
    2. The Imitation Game
    I actually read Turing’s titular paper a week or two before I saw the movie, which gave it some cool context. The movie, though, is beautifully heartbreaking. Benedict Cumberbatch turns in an unparalleled performance as Alan Turing, a Turing given considerable depth and breadth by a gripping story. The movie plain works.
     
    1. The LEGO Movie.
    Could it be any other? I grew up with Legos so the movie appeals to the kid in me. But then the film’s superb plotting and usage of the Hero’s Journey and various tropes is what really pushes it up there while still consistently bringing the funny. Then the movie brings in an emotional beat that you’re simply not expecting yet doesn’t feel at all out of place. It’s simply magnificent and also my favorite movie of 2014. Easy.
  3. Ta-metru_defender
    After printing an Akaku a couple weeks ago, I decided I had to go bigger.
     

     
    Print!
     

     
    Done, in my hand, and covered in supports:
     

     
    And then some time digging off the supports...
     

     
    Ain't perfect; sword didn't come out right/at all; but, dude, I've got a TMD I made nine years ago.
     
    Dude.
  4. Ta-metru_defender
    Essays, Not Rants! 163: Masculinity in Age of Ultron
     
    I saw Age of Ultron Thursday night and I have thoughts. There’s the obvious nerd-out factor of the film, and it’s really cool and does a lot of things right (and, arguably, does indeed go smaller than the first Avengers), but those are essays rants for another day.
     
    So let’s talk about how the movie portrays the idea of masculinity. Because it’s actually really interesting.
     
    Age of Ultron, like The Avengers before it and probably every Marvel movie until I get my friggin’ Captain Marvel movie, is very male dominated. But that doesn’t stop it from portraying a variety of roles for the men to take on. Macho men being manly all the time this is not, rather the Avengers portray different shades of masculinity.
     
    Bruce Banner may be the most obvious. His ‘alter-ego’ is inherently violent and destructive, a stark contrast to his more mild-mannered usual self. He’s a violent man who eschews violence. Here’s a man who would rather that problems not be solved by punching.
     
    This serves as something of an antithesis to Thor, who delights in battle (and tries to comfort Bruce at one point by telling him how well he fought). That said, when Thor competes with Tony, it’s not over who’s the better fighter. Instead they’re boasting of the impressive accomplishments of their significant others. Implicit here is that these two who embody traditionally masculine traits (Thor’s the fighter, Tony is characteristically bawdy) are both with accomplished and important women, and both are okay with it. Being ‘manly’ doesn’t mean downplaying the accomplishments of others and sometimes it means deferring to that as the true measure by which they measure themselves.
     
    It’s Steven Rogers, though, who as Captain America is in some regards the paragon of masculinity: he’s brave, physically fit, honorable, a leader, and so on. But at the same time he’s also humble, he hopes for the best in people, is willing to be vulnerable, and knows he can’t always do it alone. He’s a lot like Captain Awesome from Chuck, in that he embodies a sort of ideal masculinity, but without a lot of the toxicity that goes with it.
     
    Which brings me to Hawkeye, who gets a vastly expanded role in this film. Not only do we get a deeper look into his inner life, but we also see his role as a part of the team. Clint is, not unlike his comics counterpart, effectively the most normal of the Avengers. More than that, though, he’s the one with the most normal and fulfilled personal life, making him also the most stable; the least ‘manly’ of the Avengers is also the one who’s got it the most together. Furthermore, within Age of Ultron he carries much of the film’s emotional weight; he may not be the hardest hitter but he is the heart. In many other stories this position is usually occupied by a woman, or the most feminine one if there are multiple (think Katara from Avatar and Kaylee from Firefly). Clint isn’t seen as less capable for it; he, like Raleigh in Pacific Rim, portrays a form of masculinity that’s supportive in nature.
     
    The male action hero has been somewhat pigeonholed over the years. There’s an immense focus on the John McLane, John Matrix, and Indiana Jones type, that is the swaggering, self-reliant, gun toting, never backing down sort. Compare The Expendables, an ensemble cast of very traditionally manly action heroes, to Age of Ultron. The former are all cut from the same hyper-masculine cloth, whereas the male Avengers are more nuanced. None of them are seen as lesser for not being as much of a brawler as Thor or as brave as Captain America. Rather, the film acknowledges that masculinity comes in different forms and that’s perfectly okay.
  5. Ta-metru_defender
    Essays, Not Rants! 156: Superheroes Are For The Birds
     
    I’ve said too many times before that awards don’t always mean quality (especially when The Lego Movie gets ignored), but that doesn’t mean I still don’t have opinions. Especially when those opinions are about Birdman.
     
    I really enjoyed Birdman. Its shot-as-if-it’s-one-take-ness got a little obtrusive at times and bordered on being gimmicky, but its strong plotting and performances helped bring it past that. It was interesting and a great movie; can’t really argue with that.
     
    What I can argue with is with is its point-of-view. Birdman’s about a former superhero actor who’s trying to be taken seriously as a theater actor. The dichotomy there is clear: on the one hand you’ve got superhero movies, the ultimate pulpy-popcorn blockbuster, on the other is a Broadway adaption of a Raymond Carver short story, about as high the performing arts can get. The genres are opposites, and one is clearly shown as being more artistically valued than the other.
     
    Which makes Birdman’s relationship with the superhero genre so fascinating. It’s a movie about a genre but instead of parodying it, the film takes apart the culture surrounding the genre. There’s a question of why so many actors are in superhero films (even Jeremy Renner), but more importantly being known for a superhero film follows Michael Keaton’s Riggan around, a literal ghost of his past. Birdman could have worked differently — we could have had Bruce Willis or Arnold Schwarzenegger escaping from being action heroes, for example — and the central plot and theming would remain much the same: the idea here is that if you want to make true art you have to escape from the pulp.
     
    Adding on to this view is that pulp and genre movies are inherently lesser than ‘serious’ ones. Especially when the genre’s a popular one. In discussing the overall critical distaste for superhero films, James Gunn, director of Guardians of the Galaxy, said “What bothers me slightly is that many people assume because you make big films that you put less love, care, and thought into them then people do who make independent films or who make what are considered more serious Hollywood films” (x). Way Gunn sees it, people figure that there’s a divide between real art and making money. Birdman, as an artsy movie, was made out of love whereas Guardians, the blockbuster, was made for a quick buck. Gunn vehemently disagrees, arguing that there’s still a great deal of love for the craft and storytelling even in an expensive, pulpy movie.
     
    It’s storytelling, then, that should be paramount to defining art. Without its strong story Birdman would just be a movie about some washup idiosyncratically shot. What makes Guardians such a great movie is its commitment to plot and characters. Storytelling, not genre, should be the ultimate test of a movie.
     
    I think that’s why I love good pulpy movies. Sure, they may not always be serious, but a strong plot goes a long way. Superhero movies too can deal with deeper themes. Iron Man 3 looks at identity, questioning whether you’re defined by who you are or what you’ve done. The Winter Soldier discusses privacy and the relevance of old ideals in a modern world. Guardians is about not having to be particularly special to save the world and the importance of having other people. That we don’t always notice these deeper scenes is part of the beauty, the films aren’t heavy handed; rather they intertwine theme and the story. Pulpiness and a lack of seriousness doesn’t mean a lack of depth.
     
    Point of all this to say, genres are to be used. Though a great film, Birdman perpetuates the annoying trend that real art’s gotta be angsty, that flair has no room for substance. It’s problematic, saying that one way of telling a story is better than another. Because at the end of the day, nobody wants everyone telling the same story the same way.
     
     
    Writer’s note: I definitely think Birdman earned its Best Picture, but I think Richard Linklater deserved Best Director for Boyhood give how singular that movie is. But eh, who cares, it’s just a statue.
  6. Ta-metru_defender
    Essays, Not Rants! 155: Twisted Echos
     
    I’ve actually got a bunch of half-written posts I wanna post. Stuff on Birdman and the Oscars, or one on the Parks and Rec finale. However something came out, and, well, I can’t help myself.
     
    I’m talking about the new Age of Ultron

    There’s a lot to nerd out about. You’ve got the Vision teaser at the end, all the hints of the Avengers falling apart, Ultron being deliciously evil, and the glorious shot of the Avengers soaring into battle. I’m getting excited. Really excited.
     
    There’s one moment in the trailer that’s particularly significant, and since I’m not above writing a rant essay on a small part of a trailer, we’re going to do so. About 1:36 into the trailer we have one of my favorite bits: Hulk and Iron Man’s Hulkbuster fighting against a building. Obviously, this is another geeky moment; the Hulkbuster has been a staple of the comics since the ‘90s, so seeing it on screen busting the Hulk is grand. But that’s not why it’s important.
     
    Remember the end of The Avengers? After Iron Man has blown up the Chitauri ship he’s falling down to earth. Then Hulk bounds up and catches him, slowing their descent against a building. It’s the culmination of Bruce Banner’s arc, where the Hulk is usually a wild force of destruction now he’s saving someone. Furthermore he’s saving Tony Stark, the first one willing to befriend him not in spite of the Hulk but because of it too (see their first meeting and conversation in the lab).
     
    Age of Ultron looks to be turning it on its head. Instead of going down a skyscraper, Iron Man and Hulk are going up one. Instead of Hulk catching Iron Man, Iron Man is propelling them upwards while Hulk attacks him. It’s visually reminiscent of the beat from The Avengers, only turned on its head into a twisted reflection.
     
    Now, the reason for Iron Man and Hulk’s battle isn’t overly important (there’s a theory floating around that it’s a result of Scarlet Witch’s mind-altering powers). Rather, let’s focus on the visual significance. Beyond being a callback to the first film, we have two friends fighting. This, along with much of the rest of the trailer, brings up the idea of division among the team. It’s somewhat dialectical materialist in its approach; having been brought together by the first movie, now the opposite has to happen. Because a sequel can’t just rehash the first, it has to go deeper. We have a positive, let’s hit the negative of that now.
     
    In a way, Age of Ultron is looking to deconstruct elements of the first movie. Joss Whedon’s said that one of the driving forces of the film is “the idea of heroes and whether or not that's a useful concept.” So where the first film had Nick Fury straight up telling the World Security Council that, yes, we need heroes, Ultron turns this on it’s head and questions if they’re really necessary after all. The new film will probably take each stance (“We need heroes” / “we don’t need heroes”) and synthesize a new idea from the product. This bit of dialectical materialism, playing a defense against a rebuttal to come to a new consensus, serves to reconstruct the themes of the superhero films.
     
    Back before the first Avengers was released, Whedon was asked how he’d try to top it with a sequel. He said he wouldn’t try to, rather he would by “being smaller. More personal, more painful. By being the next thing that should happen to these characters…” Now, he’s since admitted that Ultron’s gotten bigger than the first, but there remains the throughline he set forth three years ago. Age of Ultron is going deeper into these characters, figuring out what makes them tick, and pushing them to their breaking points. From a storytelling point of view, I am beyond pumped to see this movie.
     
    That and, of course, this shot.
  7. Ta-metru_defender
    Essays, Not Rants! 153: Control in The Avengers
     
    I’m working on an essay for school this weekend (seriously, when aren’t I?), and once again I find myself needing to practice analysis and stuff. And because this is me, I’m doing it about something fun.
     
    Manipulation and control of people play big roles in The Avengers. Loki’s staff gives him the ability to outright control minds, the bloodied Captain America cards are Nick Fury’s subtler means to get the Avengers to team up. A lot of the film’s runtime has characters competing to be the one in charge, to be able to control the others.
     
    This is probably most visible in the characters and dynamic of Natasha Romanov and Bruce Banner (or, y’know, Black Widow and the Hulk). When we first meet Natasha she seems powerless: she’s tied up and being interrogated by some Russian mobsters. We quickly find out that this is exactly where she wants to be as she reveals that she’s been using this to get information out of them before effortlessly beating them up. Natasha is used to being in control and around those she can manipulate or overpower, often by seeming like the one who isn’t in control at all.
     
    However, the next time we see her she’s recruiting Bruce Banner to the team. She’s in a position where losing control of a situation could mean Banner hulking out and plastering the room with her. Her wariness of Bruce, which becomes more evident as the story progresses, stems from her inability to control him. Finding out it’s her job to get Bruce on their side is enough to make her stop in her tracks, when confronting Tony Stark — who isn’t a huge fan of hers after the events of Iron Man 2 — hardly elicits a reaction. She can even get Loki to reveal his plans to her — even if he does get under her skin — but she can’t talk down a Hulk.
     
    Bruce Banner’s own arc similarly deals with the question of control. Central to his character is the ability to keep the Hulk in check. If he loses control of his emotions he hulks out and risks being an uncontrollable rage monster, which, as Natasha points out, he’s “…been more than a year without an incident. [she doesn’t] think [he wants to] break that streak.” Bruce is a man who by necessity must always be in control. Not only his internal conflict, but his interactions with others too is colored by this theme. Aboard the Helicarrier is a chamber designed to contain him should he suddenly pose a risk to the safety of those aboard. Even those who want him around want to keep him check, want to stay in power over him.
     
    All this comes to a head at the midpoint. The team has fallen out, Loki’s people attack, and everything goes sideways. Banner is a victim of this chaos and the monster he’s been hiding is released in a fit of blind rage. Natasha is the one who first faces the Hulk and there the the Avenger who’s power is founded on being in control is suddenly powerless to the one who is uncontrollable. For Natasha this is terrifying; she has no angle to control the Hulk. Banner, meanwhile, has been rendered helpless. The team’s low point sees both of them bereft of control.
     
    By the time of the climax, however, things have been reversed. Natasha, after a heart-to-heart with Clint Barton, is coming to terms with not always having the upper hand. Bruce, meanwhile, has been assured of his latent heroism (the security guard tells him lack of hurting anyone was due to “good aim”), and returned to the team. As they face down what looks to be certain doom, Cap looks to Bruce and says:
    And then we know that Bruce has control over his Hulk and this time, when he transforms, it’s far less painful and far less wild than before. It’s not so much a curse as it is a blessing.
     
    Now, control plays a role for the other Avengers too. Tony Stark and Steve Rogers both play opposite sides of a coin, first is impulsive, the other disciplined. Clint spends most of the movie under Loki’s thrall. Thor, perhaps, might be the one with little personal investment in control (though an argument could be made about his relationship with his brother being one that Loki uses to manipulate him). All this to say, control is obviously a major theme in The Avengers, but it’s in Natasha and Bruce that the conflict takes its clearest form.
  8. Ta-metru_defender
    One of the (many) things I like about Gallatin is that since I get to design my curriculum much of my classes are seminars. This means, when I play my schedule right, I've got a lot less lecturing and a lot more discussion...ing.
     
    Which makes literature a lot more fun. Now, for pulpier stuff like Ender's Game, BioShock, or When Harry Met Sally (all stuff I've read/played/watched for a class), it means we get to look closely at what's, frankly, entertainment.
     
    But what surprises me is how much it makes me appreciate 'literary' literature. Like how yesterday I found myself vehemently defending/commending the intricately complex characters of Madame Bovary which don't allow for easy black-and-white judgment calls. Funny thing was, halfway through saying it I suddenly realized "Holy [cyprinidae], this is actually a really good book."
     
    Never thought I'd think that about, y'know, a 19th century French book.
  9. Ta-metru_defender
    Essays, Not Rants! 151: Keeping Pace
     
    I rant write a lot about genres and mediums. Discussing what’s considered art, or why science fiction is important. As I’ve said, a lot stories get dismissed simply because they take place in space or in the pages of a comic book.
     
    Which is a bummer.
     
    Especially considering the novel used to be held up as a lesser form. See, poetry used to be seen as being superior to the novel. Allen Tate, critic and generally important writer, thought that it was until Gustave Flaubert’s Madame Bovary that the medium of the novel caught up. Not surpassed, mind you, caught up. It took a staggering amount of time, given that the novel came into being in 1008 or 1605 (depending on if you see The Tale of Genji or Don Quixote as the birth of the novel) and Madame Bovary wasn’t written until 1856. Way Tate sees it, most things written before then failed to measure up to the perfection of poetry. That means Gulliver’s Travels and Pride and Prejudice may have been good, but as a medium as a whole weren’t nearly good as a poem. The medium just wasn’t elevated enough.
     
    These days novels are seen as being pretty darn artistic. Movies – the medium, if not all genres – too have grown up and are held up as another Paragon of Good Culture. These mediums are important, y’hear; a serious movie or book matters. Least that’s how it is now, anyway.
     
    Right now, video games are to film as novels were to poetry in the days of Tate. Games are slowly catching up to film with regards to not just narrative, but also with technical prowess. Though supposedly still ignored by mainstream critics, gaming has been steadily getting better and better, with games like The Last of Us mining great emotional depths, BioShock: Infinite reconciling mechanics and story, and Papers Please showing off the potential of immersion. They’re becoming a medium, an art form, unto themselves. They are set apart from existing artistic mediums by the potential for audience involvement, like projection and empathy. Games are doing big things.
     
    What’s interesting is that gaming started out so, well, basic. Spacewar! and Pong were hardly intended as the forerunners of gaming as we know it. They’ve long been seen as hobbies and ‘just’ games, like playing pretend or model making. So there’s a weird sort of pubescence that video games are going through as they go not from a pulpy form of storytelling, but from hobby to art form.
     
    This is where comes the push back, because gaming is suddenly forced to confront the same literary criticism that other mediums are held up to. For so long gaming has been seen as simple amusement, that there’s almost a sort of culture shock as more critical lenses are applied to it. You don’t have to look hard on the internet to hear the cries of gamers who want games to be left out of this sort of scrutiny.
     
    Literary criticism is incredibly important, especially in a nascent medium like video games. This can mean asking hard questions, like why are so many games about white men? Why are we usually fighting faceless, vaguely brown enemies? What is it with video games and portraying women as helpless sex objects? Seriously, what’s with all the white guys? There needs to be a discussion over topics like these and there needs to be a change in the way games handle these topics.
     
    And in response, some games are becoming more self-aware. The new Tomb Raider eschews Lara’s previous sexualization for a characterization more befitting being a ‘female Indiana Jones’ and Spec Ops: The Line brutally destroyed the tropes of the military shooter. Moving things even further, Thomas Was Alone and Gone Home are modern games that don’t have you fighting enemies to progress, yet remain compelling games.
     
    We need more of this. For games to really stand alongside film and books as not just legitimate, but accepted forms of storytelling there needs to be a conversation. It can’t just be independent developers making games that aren’t about violence and movies without white male protagonists shouldn’t be the exception. We’ve got a new medium here, one with great and new potential, it’s time we start treating it seriously.
  10. Ta-metru_defender
    Essays, Not Rants 145: 2014 in Review
     
    2014 is a few days from being over. So once again it’s time to go through my rants essays from this year and pick out the special ones.
     
    All statistics are based on essaysnotrants.net, since, y'know, I don't wanna count through the views on BZP.
    Five Most Popular/Viewed Posts
     
    #5: Relationship Advice from Scott Pilgrim
    The thing about Edgar Wright movies is that they work on so many levels. I was… off put the first time I watched Scott Pilgrim vs The World, so I watched it again, realizing what I was in for and loved it. One of the reasons is that despite (or perhaps because of) it creating a video game sort of reality, it tells a very serious story about love and self-respect.
     
    #4: Representation, Big Hero Six, and Me
    Representation is something that I care about, in case my running commentary on female protagonists didn’t tip you off. But Big Hero Six is special to me because there’s a kid like me starring in a Disney action movie! And that makes me very happy.
     
    #3: Verified Fiction
    The idea for this one had actually been brewing since I saw that TIME article a couple years back. Took a while for it to come together in and now it’s something that’s pretty bloggish and yet still about storytelling.
     
    #2: About That Noah Movie
    Look at me being topical. I suppose this was more for me to collect my thoughts and weigh in on the film. Seems that jumping on the train got my a bunch of views, so there’s that.
     
    #1: The LEGO Hero’s Journey Part One and Part Two
    I could do two separate entries for these, each of which got three times as many views as the Noah one, but I figure they should go together since they’re interlinked. The LEGO Movie is easily one of the best movies of this year, in no small part because it’s about a very normal boring person undergoing the Hero’s Journey. It was a lot of fun linking up the beats of the movie with the Monomyth, and hey, I guess some other people enjoyed it too.
     
    And there we have the five most viewed posts. As with last year, what follows will be a few posts that I really like, for various reasons. These posts are also posts that aren’t in the afore top five.
     
    Josh’s Pick of Three
     
    #3: Of Ludonarrative Dissonance
    I took a class on video game theory this past spring, which probably shows when I use terms like ‘ludnoarrative’ and ‘narrative architecture.’ Video games really warrant a closer look than they’re often given.
     
    #2: The Mustache of Self-Actualization
    Okay, so this is a more recent one, but I love when I’m able to use this blog to write a scholarish rant essay on something that isn’t very scholarlish (see a close reading of Pentecost’s speech). Being able to write about Hot Rod like this was a lot of fun and also good practice. So hey.
     
    #1: Nerd Culture, The Big Bang Theory, and Chuck
    I know it very much comes down to opinion, but I still love the way nerd culture was portrayed in Chuck and I’m waiting for something to do it as well (though SHIELD is doing alright, with Mack and Fitz bonding over Halo and Bobbi wearing a Star Wars tee). Man, Chuck was a special show.
     
    So there you have it. Nine posts out of the fifty-two that made up 2014. Thank you for reading!
     
    Here’s to 2015.
     
    (And then it’s 2016 and then 2017 and then 2018 AND A CAPTAIN MARVEL MOVIE)
  11. Ta-metru_defender
    It's been eleven years since I joined BZP.
     
    Woah.
     
    That's over a decade.
     
    I was in Peru, the day after Christmas — or was it late Christmas night? — looking for stuff on 2004 sets when I decided to go back to BZP and register. Actually, I registered Christmas night but decided I wanted a more contemporary username so, um, I registered again (this time not capitalizing what came after the Ta-, oops) on the 26th and now here I am.
     
    Did a lot those first couple years. Made Metru-Nui Adventures (which you can see here if you're so inclined), first three episodes were posted when I was in the Dominican Republic, Brickshelf tells me fourth and fifth were from Antigua, and by the time the sixth went up I was in Trinidad. How's that for a multinational production, haha.
    There was a comedy too, Good Makuta, Bad Toa that's forever lost. And who knows what else.
     
    Eleven years. Craaaaaazy.
  12. Ta-metru_defender
    Essays, Not Rants! 142: Of Belchers
     
    I hadn’t seen an episode of I Love Lucy until last year when I had to binge-watch it for a Writing for TV class. I wasn’t quite sure what to expect and at the end my overall feeling is one of ‘meh.’ I mean, it’s notable for what it pioneered, but I guess it’s not so much up my alley.
     
    One of the things that I noticed about I Love Lucy, especially in comparison to The Honeymooners, a contemporary show I also had to watch, was how the conflict among the couples was different: in Lucy it was internal, in Honeymooners external. That is, in many plots Lucy would have husband and wife scheming against each, whereas Honeymooners had Ralph and Alice against the world at large. Way I saw it, there was a more genuine feeling of family from The Honeymooners than I Love Lucy. Ralph’s inane get-rich schemes were to make life better for him and Alice, there as a sense of togetherness and of being a team. Conversely, Ricky and Lucy (without the financial strain) would try to undermine each other’s plans, which while funny, often felt a little mean.
     
    Of course, the fun of pitting family members against each other is hardly unique to the ‘50s. That ‘70s Show gets a lot of mileage from the tension between Eric and his father, Red. But it’s still a very sitcom family, meant more for entertainment and comedy. Emotional beats come more from Eric’s relationships with his friends rather than his parents.
     
    Bob’s Burgers, on the other hand, might just be the best representation of a comedic on-screen family I’ve seen. Which sounds a little bizarre, given that the Belcher family’s animated live in a very goofy world.
     
    So why’re they the best? Because they’re actually like a family. Like The Honeymooners, Bob’s Burgers seldom pits the Belchers against each other antagonistically. Rather it’s usually an outside force: Bob gets frustrated with his son, Gene, when he unwittingly steals the attention at a cooking show. Conflict between them is born out of it, but it’s never done in a way to have them hurt each other. Linda, in this case, doesn’t side with either her husband or son and is instead more along for the ride.
     
    But what really makes the Belchers feel real are the small family moments they share. Bits like the kids crawling into bed with Linda really make them feel real. This grounding helps, especially because the episode in question includes by Bob and a friend going to a weekend stuntmen bootcamp to get in shape and Linda and the kids starting a battle dome on the ice rink in their restaurant’s walk-in freezer. It’s a really small beat in the episode (“Friends with Burger-fits,” if you’re wondering) but it’s one that really cements the Belchers as being an actual loving family.
     
    It’s all this that makes Bob’s Burgers so wonderfully refreshing: it’s not remotely mean. This stands in great contrast to I Love Lucy where many of the plots had Ricky and Lucy acting against each other or That 70’s Show where characters are usually the butt of the joke. The characters of Bob’s Burgers never become malicious and remains one of the funniest shows on TV. How? By letting a family be true to itself and having the humor come from the characters being themselves, combining a wonderful blend of the funny and the heartwarming in the process.
  13. Ta-metru_defender
    Essays, Not Rants! 138: Where No One Has Gone Before
     
    Let’s talk about space, because of Interstellar. Now, it’s hard to discuss the film because so much of what makes it Interstellar is because its based so fundamentally on the curves and turns of the plot. So for the sake of avoiding spoilers and ruining everything, we’re not talking about Interstellar’s story.
     
    Instead let’s talk about the set up; about the initial question asked by the film, the question of space travel. Many of the early parts of Interstellar can be read as a vindication of space programs. There’s a strong lament for the abandonment of space exploration.
     
    Interstellar espouses the idea that we’re supposed to go beyond earth, what with the whole “humanity was never meant to die here” tagline and all. It’s a theme of science fiction that’s been preciously scarce as of late. Gone is 2001: A Space Odyssey and movies about going to Mars. Instead we’ve got films like District 9 and Godzilla which while great, are very terrestrial science fiction. Or Guardians of the Galaxy, which while fantastic, is a straight up space opera (and all the better for it). Think about Avatar, a fairly recent movie that had elements of exploration: The message was that humanity should stop screwing up ecosystems. Europa Report, Prometheus, and even Gravity were more horror inclined than about a desire for exploration.
     
    The closest we’ve had in recent years is Into Darkness. Granted, it’s very space operatic (as was the old Star Trek TV show), but it (again, like the old TV show) has hints of the want of exploration. Of wanting to go where no one has gone before. If anything, Into Darkness, like Interstellar after it, is a defense of why space exploration is still relevant.
     
    Into Darkness pits two ideas against each other. There’s the one argument that militarization is the route forward, that humanity’s presence in space is fundamentally a militaristic one. On the other hand there’s the argument that exploration is a reason and goal in and of itself. It’s not the tidiest of presentations of the themes, but the revived franchise has to prove that over half a century later the idea of exploring the final frontier is relevant and engaging. It shouldn’t have to.
     
    I, like I’m sure many others, wanted to be an astronaut when I was a kid. Right up until I found out it would take over a dozen years of training which, to an eight-year-old, is a very long time. But fifteen years later there’s still that want to go to space, thanks to a steady diet of Star Wars, Firefly, and just about anything else involving spaceships. Even now a video of astronauts
    is one of the coolest things. Because it’s space, it’s terrifying, it’s cool, and I want to go there. 
    Watching Interstellar conjures up images of today’s space program and how it’s almost become an afterthought. We’ve got a rover on Mars, probes exploring the far reaches of the solar system and beyond; but the classic image of a moon colony lies all but dormant. Where’s the luster gone? Where’s the want to go before.
     
    Though there’s a massive amount of words to be said about Interstellar, one thing I liked was its commentary on it. Space travel is important and is arguably the next big step forward.
     
    If only because I want a spaceship.
  14. Ta-metru_defender
    Essays, Not Rants! 137: THEY’RE MAKING A CAPTAIN MARVEL MOVIE
     
    Marvel announced their upcoming slate of movies this week and I am very excited for one very important reason: Captain. Marvel.
     
    Now, of course I’m pumped for the other announcements. Captain America 3 is officially Civil War, which bodes very interesting the MCU at large. Black Panther’s also showing up in Civil War and getting his own solo film a year later. We’re getting a second Guardians and another Thor, which is cool (especially the art for Guardians 2). The Inhumans are getting a movie so they’re definitely part of other MCU (five bucks say they show up in Agents of SHIELD). And the Avengers film(s) following Age of Ultron Is, based on being named Infinity War, hopefully going to be based on the fantastic Infinity event from last year. So of course there’s all that.
     
    But Captain Marvel. Those of you who’ve been reading this should know that I’ve been clamoring for a Black Widow film, which part of me still is. I’m assuaged partially because there are plans to weave Black Widow into other films. But mostly because not only will Carol Danvers probably be showing up in some of the other films, there’s going to be a freaking Captain Marvel movie.
     
    I’m gonna come right out and say it: Captain Marvel is my favorite comic in print right now (up there with Avengers and New Avengers. Black Widow probably comes after).There are a bunch of reasons, like the epic adventure nature of the comics and the sheer fun they’re filled with, but it’s mostly because Carol Danvers is such a great character, especially as Captain Marvel.
     
    There’s the obvious fact that she wears pants, which is a welcome respite. More so than that, she’s interesting. She does all the usual superhero stuff, time traveling, fighting bad guys, saving New York and so on. Best of all, the comic is never condescending. We have a woman fighting crime who’s not presented as a special case or just a sex-object. She’s fleshed out and great in her own right. Writer Kelly Sue Deconnick has done a fantastic job creating a character who’s not just layered but likable and, most importantly, fun.
     
    With that, Captain Marvel (like Black Panther) will bring something new to the Marvel ‘verse. Black Panther’s the first not-white guy headlining a Marvel film and also, as the king of Wakanda, has the potential to add additional political intrigue to the universe. Captain Marvel, on the other hand, will be the first female headliner and, based on comments by Kevin Feige and the most recent batch of comics, bridge the cosmic and earthbound sides of things. Besides getting her powers from the Kree (who showed up in Guardians of the Galaxy), Captain Marvel’s also been running with the Star Lord and crew as well as getting up to her own space adventures. It’s this variety that’ll help keep the superhero genre from getting stale.
     
    But there’s also the sheer nerdy joy. In four years not only am I finally getting a movie starring a female superhero, but she’s Captain frickin’ Marvel, one of my favorites. That’s exciting and that’s something that’s making me really eager for 2018 to come already.
  15. Ta-metru_defender
    Essays, Not Rants! 134: Financial Teamwork

    One of my favorite things about the internet is the democratization of media. Anyone can do anything and put it out there for a wide audience. Where once upon a time either no one would see it, now you can put it on YouTube and spread it around. There’s not just an audience, there’s a mean to one.
     
    Recently, it’s also meant the ability to do bigger projects. This is crowdfunding, where a project is funding by a, er, crowd. Because hey, if there are a thousand people who want to see something happen and they all give $5, that’s $5,000 with which to do something awesome.
     
    So bands have taken to sites like Kickstater and PledgeMusic to raise money for the recording and distribution of new music; forgoing labels and all that entirely. It also gives fans a personal stake, they want the project to happen so they get involved. Then there’s the fact that it allows the band to not only have greater creative control but are also to make more daring creative choices.
     
    Similarly, moviemakers are able to make films outside of the studio system and all the hangups therein. Blue Like Jazz was finished despite initially not having enough money; Veronica Mars came back as a feature film years after the show ended. By rights, this shouldn’t be possible. There’s a way things are done. But that’s what makes crowdfunding cool; it puts the power in creators, be they for games, events, or movies. They become passion projects rather than carefully calculated business maneuvers.
     
    All this to say, I’m using Kickstarter to fund my new movie, Ghosts That We Knew. I love making movies and Ghosts is going to be my biggest one yet. I’ve got a great crew with me who are all eager to make this movie happen. I’m really proud of my script and the cast is shaping up to be something incredible. The story is one I’m passionate about and I really want to get this made.
     
    Help fund Ghosts That We Knew
     
    Yes, it’s a super-short post. But that’s cause I’m doing a lot of preproduction work and hanging out with some BZPers.
  16. Ta-metru_defender
    Essays, Not Rants! 133: Metanarrative, Cervantes, and The Princess Bride
    The Princess Bride is (probably) my favorite movie. It also happens to be based on a book, which I first read in my mid-teens. Now, the book caught me off-guard. It was far more cynical than the film and there was this whole mess about William Goldman’s personal life. I read it again a few years later and finally understood it. See, the novel The Princess Bride is a postmodern exploration of metanarrative wrapped in with a deconstruction of adventure narratives. Like Cervantes’ Don Quixote.
     
    Wait, what?
     
    Let’s break this down. Much of The Princess Bride is William Goldman telling us about his life, his psychiatrist wife, disappointing son, and his quest to find the book his grandfather read him as a kid. Sadly, the book (by S. Morgenstern) is long and filled with boring bits. So Goldman skips them, interrupting the narrative every now and then to tell us what he’s skipping and why.Really, who wants to read three chapters about economics anyway?).
     
    Of course, this is all fabricated. There is no S. Morgenstern, Goldman’s wife isn’t a psychiatrist, and he has two daughters. But within the book it makes for a beautifully postmodern story; Goldman is fully aware of how stories work and merrily draws attention to it in the metanarrative. At times it’s a story about stories. Meanwhile, he pokes fun at the conventions of the adventure and fantasy genre, deconstructing a lot of what we take for granted in them.
     
    A few hundred years earlier, Cervantes did the same thing in Don Quixote. Like Goldman, he presents the central story as one that he’s researched extensively and is relaying here for us. But the ‘research’ often interrupts the story. A memorable moment early on sees Quixote in a duel with a Basque, they’re poised to deliver fatal blows and then the narrative stops and the narrator informs us that that’s where his copy of the story ends. We’re then treated to a few pages of how he got a hold of the next chunk of the story.
     
    Cervantes is playing with the very idea of fiction and stories. He’s messing with the narrative, blurring the lines between fiction and reality. It’s a lot of fun and lends Don Quixote’s story an almost mythic quality, which is further enhanced by the style of the narration.
     
    Throughout it all, Cervantes is endlessly making fun of the chivalrous novels that were popular at the time. How? He takes someone who gets caught up with the notion of being a knight errant and, taking the books as gospel, sets out in an attempt to have a grand adventure and sees what would really happen.. It doesn’t go well, one because books don’t mention these knights bringing changes of clothes, money, or provisions; and secondly, someone who goes around meting out his own brand of justice while violently defending any insult of his honor actually looks a lot like a vigilante bandit. Naturally, hilarity ensues and Don Quixote and his squire wind up being attacked in response (all to our amusement).
     
    Stories like The Princess Bride and Don Quixote are important. They take what we know and play with it; not just be deconstructing the tropes of the genre they’re using, but also by playing with the idea of stories themselves. It’s not just books that do this; the famous “Duck Amuck” cartoon not just demolishes the fourth wall (postmodernism) but uses the very metanarrative of animation as a plot. Actually, if you want a good representation of what I’m talking about, that’s a great place to start.
    I love postmodernism and metanarratives in stories, mostly because I love stories in the first place and it’s wonderful when they play with it. It’s fantastic and often adds an additional layer to already great narratives.
  17. Ta-metru_defender
    So last week I got a location (friend of mine's apartment) and we're gonna shoot there. So that's settled and that's awesome because now I have a place to make my movie. Great.
     
    Most of my preproduction paperwork is squared away, so that means I just have to wait for approval from NYU so I can shoot on the 18th/19th (holy frappe that's in two weeks). I also got to fill out my pick sheet - I'm renting a DOLLY. This is exciting.
     
    Crew is also coming together. I've got a meeting with the art department (yes I have an art department!) tomorrow morning to hash out costumes and some set dressing stuff down. So that's gonna be exciting.
    My crew's twelve deep now, and we've doubled up on some jobs: Director (me), Producer, Director of Photography, AD/Gaffer, Grip, AC/Production Designer, Art Direction/Script Supervisor, Art Direction/Make up, Sound Mixer, Boom Op, and two Production Assistants.
     
    Funny thing is, back in the army I was a Corporal and, technically, be in charge of a squad of twelve, how's that.
     
    But then I've got my cast too (and that's coming together) which means I'll have a solid 18 people involved in this production, with a total of 12 on set at a time.
     
    And I've gotta feed them. The budget I'm given may not be enough for food along with vehicle rental, additional equipment procurement (C47's black out sheets, etc), and art and costume stuff. So I'm thinking of starting a Kickstarter to raise a couple hundred more to keep my crew fed and happy.
     
    But woohoo, it's coming together! Yaaaay!
  18. Ta-metru_defender
    Essays, Not Rants! 132: Yet To Do it Again
     
    I’ve only played The Last of Us once. Well, only played it through all the way once. I started a New Game+ about a year ago, but still haven’t finished it. It’s odd, I know, considering how much I write about it (plus two final papers and counting). Oh, I play the multiplayer every now and then and I do look up cutscenes for reference, I just haven’t played it through again.
     
    Don’t get me wrong, I want to; it’s just a big commitment. Not time-wise (though there is that), but emotionally. The Last of Us hit me to my core. It was a game that really affected me, one of those experiences that stick with you. Every time I went back to the story I knew what I was in for and, well, I guess I wasn’t sure if I was ready.
     
    Not everything’s like this. I wanna give BioShock: Infinite and Spec Ops: The Line (both plenty dark and intense games) another playthrough if/when I have the time. Halo: Reach I’ve played the story a bunch of times, as with the Uncharted games and several others. So why not The Last of Us? I guess it’s similar to how I feel about Fruitvale Station. Again, loved the movie, not sure if I could watch it again for a good long time. It really stuck with me. Maybe I can’t easily go back to The Last of Us or Fruitvale because of the emotional commitment.
     
    But what about something that’s not gut-wrenchingly sad? I’ve only watched Firefly all the way through three times. I’ve seen some episodes more, watching with friends and such, but only sat down to watch the whole series three times. Which I weird, because I love the show. Firefly, I think, is because it can be deeply personal. It’s the sort of thing that’s treasured and loved.
     
    Which, again, doesn’t make a lot of sense. I’ll watch The Avengers or The Princess Bride on a whim, both movies I love. So why is Firefly this exception? I think this makes Firefly like The Last of Us here. I love both, and I enjoy both (I wouldn’t say watching Fruitvale was enjoyable, but it was still great). The thing is, I’m incredibly attached to both, and very much invested. I guess it’s not something I can take lightly.
     
    So is this good? As you may have noticed, The Last of Us has had incredibly staying power woth me, and I keep up with any news concerning it. Firefly remains one of my favorite shows and I will quote it incessantly in conversation. So yes. They’re incredibly important and special stories to me. In that sense then, they succeed. I don’t have to watch them a lot, but they’re still there.
     
    Apologies for the short and rambley post this week. Been swamped with a lot of pre-production stuff this week. And I’m still trying to find time to play Destiny.
  19. Ta-metru_defender
    Essays, Not Rants! 127: The Gutsy Ending
     
    I feel like Edge of Tomorrow has been out long enough that it’s safe to talk about the ending. And honestly, I feel like I could have discussed the ending much closer to when it came out because, well, it kinda just was. There wasn’t a big shocker at the ending, no moment that left you going “woah.”
     
    Edge of Tomorrow ends with breaking the loop, as one would expect from a movie that’s essentially Groundhog Day with aliens and guns. But unlike Groundhog Day which ended with the next day, Edge of Tomorrow ends with a reset. To the day before, only this time the aliens are defeated and such. So yay, there’s a happy ending, everyone’s alive despite the heroic sacrifices made by Will Cage and Rita Vrataski. It’s a happy ending and there’s the hint that that undercurrent of romantic tension is free to blossom. Woohoo.
     
    But it’s the easy ending. Everything’s tidy and neat and somehow destroying the alien Omega hive mind meant time/Cage’s consciousness being shot back to the morning before — the loop is reset. Which makes sense (kinda), but, again, it’s so typical. It was a great movie up till then; really pushing the concept for all it was worth. There was also some build up as to what they would have to do to destroy the Omega. Maybe by destroying the Omega Cage would become the new Omega and control the aliens. There were hints that in order to end the loop Cage would have to be willing to sacrifice himself and Rita. Ultimately he does, but it’s cushioned because he’s back to the start at the end.
     
    I’m told the manga the film is based on, All You Need Is Kill, has a much ballsier ending. In it Rita never lost her reset ability, so both would ‘wake up’ after they died. At the end, however, they turn against each other since they’ve become antennae for the hive mind themselves and, thus, one of them has to die. That’s a cool ending and it’s one that plays all its cards. The film, well, played it safe.
     
    I like gutsy endings when done right. District 9, for example, didn’t end with Wikus reuniting with his wife but rather, well, he become one of the prawns himself. It’s a weird ending, but one that’s appropriate given the gritty tone of the film. For it to end happier would be untrue to the narrative that had been presented. Furthermore, it’s one that sticks with you long after the movie came out
     
    The Last of Us is another story that had to be gutsy. Given how the game progressed, it couldn’t have a bright happy ending — to do so, in the words of writer/game director Neil Druckmann “...didn't feel honest anymore. After everything they've done and everything they've been through, that was letting them off a little too easy - especially for Joel." The honest ending was the ballsy one. The one that left you a little uncomfortable and questioning all that had come before. It worked, and the game is all the better for it.
     
    Now, there’s a time and place for the gutsy ending, just as there is for the safer one. The recent film What If ends much happier than I expected, though part of me did want it to step up and be the romcom that ended melancholically. But hey, it didn’t feel nearly as schizophrenic as Edge of Tomorrow did. I’m just fine with movies like The Guardians of the Galaxy or The LEGO Movie ending with an optimistic note. The gutsy ending is the one that defies conventions and provides a resolution that, though not necessarily unexpected, is one that’s unusual. Like having your two main characters turn on each other.
  20. Ta-metru_defender
    Essays, Not Rants! 125: The Reels Are Alive With The Sound Of Diegetic Music
     
    Here’s a word that no one uses unless they want to sound smarter than you: diegesis, that is the type of story that’s told by a narrator. Which means what, exactly? Well, in The Princess Bride the Grandfather is performing an act of diegesis when he tells the Grandson the story. The interactions he has with the Grandson are thus non-diegetic. Of course, it’s all a narrative being told to us, the audience, by the filmmakers in turn carrying out diegesis. In film criticism it gets a little more specific, referring to what happens in the film in and of itself.
     
    Anyway.
     
    Diegetic music is when music is played in the narrative itself. The band playing when Han and Obi Wan walk into the cantina in Star Wars is an example of diegetic music. The characters hear it, and so do we. As a bonus it adds texture to the world. It helps that it’s iconic enough that you’ve probably got it going in your head now.
     
    It doesn’t have to be that big, though. (500) Days of Summer uses diegetic music as plot points; it’s Tom listening to The Smiths that helps strike up a conversation with Summer. No, it’s not a grand epic sequence (compare the Fairy Godmother singing “Holding Out For a Hero” during the climax of Shrek 2), but it serves the plot’s development and also provides an important touchstone of Tom and Summer’s relationship. We, the audience, are allowed to share in what brings Tom and Summer together. The film is not just telling us but showing us too, making the whole thing more immersive and more intimate.
     
    And now I’m going to talk about Guardians of the Galaxy.
     
    Diegetic music plays a huge role in Guardians, but not in the way it does in Star Wars. We’re not treated to a band playing local alien music as one would expect from a piece of fantastic science fiction. Instead, well, it’s pop music from the late ‘60s and early ‘70s. As in Earth’s ‘60s and ‘70s. And it makes perfect sense.
     
    Peter Quill, the protagonist of the film, was taken from earth in ’88, his only belongings what he had in his backpack, the most important of which is a mixtape of songs his mom made him before she passed away. It’s very much Quill’s only physical and emotional tie to Earth as he gallivants around the galaxy under the name of Star-Lord. There’s a good reason for the parachronistic anatopism that is his music. Furthermore, the placement of some of these songs is often key. Hearing a prison guard manhandle his Walkman and listen to “Hooked One a Feeling” provokes him into a fight, for example. The songs are personal for Quill.
     
    They can be personal for the audience too. Guardians of the Galaxy is outlandish on a Star Wars level, which is odd for any movie, let alone one that shares its world with Tony Stark and Steve Rogers. Having Star-Lord listen to “Come And Get Your Love” while exploring a ruin on Morag immediately clues the audience in that, yes, we’re still in the same world of the 1988-set prologue.Having the characters listen to it also gives us a connection to them. Look at the spectators stomping and chanting “We Will Rock You” during the opening joust of A Knight’s Tale. Like inGuardians, it gives the audience something in common with the characters. We’re all listening to the same music.
     
    Diegetic music can be used to great effect. Film critics love to cite the infamous patricidal mambo from Douglas Sirk’s Written on the Wind as a prime example, but I’m gonna throw in Guardians of the Galaxy too. Diegetic music done right can do wonders to a film, be it through adding texture, granting intimacy to the audience, or serving as a character’s emotional touchstone. That and it’s pure fun to see Star-Lord fly through space to “The Piña Colada Song.”
     
    And yes, a lot of the music in The Sound of Music is diegetic, what with it being a musical and all.
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