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Nara

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  1. Using Chrome, it hides behind my content blocks but not others. Probably because I can move them around and stuff.

     

    You guys seemed to have fixed the New Entry issues, though. Actually, everything seems to be fine except the content blocks.

  2. Froakie might be Water/Ice, since I think there were snowflakes coming out of its beam attack. Might've not seen it correctly, though. =P It could also end up as Water/Electric, with the whole Ben Franklin thing swarming the internet.

     

    Concerning plots, I think that my two Rockets will be somewhere by then, Zac'll probably still be collecting Meloettas, and I've got a plan for Justin.

     

    And with cameos, I think we've got a pretty good group now. Maybe make a post in the topic about it if you already haven't, since the names have actually been revealed in English this gen.

  3. Konuju:

     

     

    Logically, Moon/Sun at max seems possible, but I'm not sure if it can be done, especially since I think it hasn't been done in official games. I'll ask around, though; seems like all I'd have to do is change a byte here and there.

     

    The problem with Eevee, though, is that almost all Pokemon editors I've used so far allow five evolutions at max. Again, I'm sure it's possible, but I'd have to dig down into the pure coding.

     

    As far as I know, it should be easy enough to insert a new item, but again, it's the max evolutions that's holding me back.

     

     

     

    Blade:

     

     

    Major characters being, NPCs or player characters? Post games, I do intend for all player characters to be able to be rebattled, along with friendly Still Alive NPCs.

    Save data transfer is possible, so I've heard. I'd need to double check. However, if it's an idea a majority of people are interested in, then I would need to heavily adjust the level curve of the game, so you wouldn't be ridiculously overpowered in Game 2.

    Maybe I can make two versions of the game.

     

    If Zach was introduced after or during the Manaphy Arc, then I'm afraid he'd have to wait until Game 2 to make a storyline appearance. Actually.. I think I can worm him in. It wouldn't be "canon," but it's not like the ending of the game is canon either. =P

     

    During the story, yes, it would be certainly possible. That's what I was attempting to say but I couldn't put my thoughts to words. =P The player characters will accept your challenge requests and, as you progress through the story, have their party evolve and improve. Some of them will show up at different times in the story, be introduced and/or be absent during different times.

     

    Unique trainer sprites? I really want to say no, but there might be. The patch I applied has room for over sixty thousand different Overworlds, but I don't think it says anything about sprites. Seems like they'd coexist, but I guess not. As of right now, the limit is however many trainer classes there are. Plus Gym Leaders. Including all unique classes and leaders from RSE, since Fire Red has a bunch of RSE leftovers.

     

    Elite 4 + 1 random sprite will be used for the Shadow Admins, I'm using RSE sprites for Player Characters right now.

     

     

  4. I have decided to stay home.

     

    Even though it's likely that the treat is empty, I'd rather not take a chance. Rumor says two different things, but both are potentially dangerous. One, it has to do with a gang of a kid who got arrested recently for fighting, and two, it has to do with someone who knows how our lockdown drills go.

     

    I'm expecting the building to be stuffed with police, probably 10 officers at minimum.

     

     

    But what pushed me over the edge was a pentagram and upsidedown cross smeared onto a locker. I know that I shouldn't be worried over something like that, but with recent events, it offed me.

  5. The police are involved and we've had plenty of lockdown drills before, but things are different. Rumor says it involves a gang of someone who was arrested for a fight.

     

    I'm trying, though. Can't help but feel tensed about it..

  6. Unova plot is in, then!

     

    The majority of the second game will take place in Unova, then.

     

     

    I've actually made decent progress, I'm about 10% done inserting Pokemon (stats, moves, stuff like that). I've attempted to add (replace) some moves, too, but I need more help with that. I can change the name, effect, base power, PP, and accuracy, but I don't know how to change the animation and description yet.

  7. Username: Nara
    Name: Justin Icewater
    Faction: Team Liberty.
    Hometown: Lilycove City, Hoenn
    Age: 16
    Appearance: Justin is fairly tall (about 5'11"). He has blond hair and blue eyes. He wears sunglasses. Likes to wear a T-Shirt with a green vest over, and jeans. He wears dark blue gloves, and running shoes.
    Personality: He is very secretive. He spends most of his time alone, traveling. He is stubborn. He is clumsy. At first, Justin may seem evil. If an ally is in need of help, Justin will usually be the first to get there. Justin is a good runner. He is very smart and cunning.
    Background: Justin has been interested in pokemon since he was born. The first pokemon he befriended was an Electrike, when he was 3. His parents were veteran Pokemon Trainers (mother specialized in Ice type pokemon, Father specialized in Water type pokemon), so he was surrounded by many pokemon as well. His uncle's wife's brother's son's kid is the grandson of a pokemon professor.
    Pokémon: Sparks, Sunny, Clay, Drifter, Plush, Darkon

    Species: Manectric
    Nickname: Sparks
    Trainer: Justin Icewater
    Appearance: The usual yellow color is darker, almost orange.
    Personality: Finally having evolved, Sparks is a major powerhouse in Justin's team, and he knows it. He's much more confident in battle, capable of executing moves on his own if need be. Despite his new perspective on battling, Sparks is still quite playful, and finds a strange amusement in creating static from his mane, then touching people, lightly shocking them.
    Ability: Static
    Specialty: Excels in Speed.
    Known Moves: Thunder Fang, Bite, Wild Charge, Quick Attack, Discharge, Thunder

    Species: Munna
    Nickname: Plush
    Trainer: Justin Icewater
    Appearance: Flowers are a deeper shade of Purple.
    Personality: Careful, quiet, shy. She is timid, and prefers not to battle, but when she does, Plush does incredibly well, and can hold her ground. Very affectionate to her trainer, Justin.
    Ability: Telepathy.
    Specialty: High Special Attack, low Special Defense.
    Known Moves: Yawn, Dream Eater, Psychic, Trick Room, Hypnosis, Nightmare
    Battle Count: 0

    Species: Pawnard
    Nickname: Darkon
    Trainer: Justin Icewater
    Appearance: Blades are rusted.
    Personality: Rough, straightforward. Acts like a trainer, and does not like to dawdle in anything.
    Ability: Inner Focus
    Specialty: Physical and Special attacks.
    Known Moves: Iron Head, Slash, Night Slash, Scratch, Metal Claw, Assurance
    Battle Count: 1

    Species: Nuzleaf
    Nickname: Sunny
    Trainer: Justin Icewater
    Appearance: Mask on his face is larger.
    Personality: Sunny is a very Calm pokemon. He likes to stay out of his pokeball, but is often bored. With his new legs, Sunny likes to run around and onto walls. He is more alert now, and quicker.
    Ability: Early Bird
    Specialty: Has strong special defense and defense
    Known Moves: Explosion, Synthesis, Sunny Day, Extrasensory, Razor Leaf, Faint Attack
    Battle Count: 3

    Species: Marshtomp
    Nickname: Clay
    Trainer: Justin Icewater
    Appearance: The fin on its head is noticeably shorter.
    Personality: Clay is more open now. He is still alert to sounds, but will ignore them most of the time. Likes to run. He's snappy. With new moves, he can hold his own in battle.
    Ability: Torrent
    Specialty: Defense, Combo Attacks
    Known Moves: Muddy Water, Endeavor, Protect, Blizzard, Water Gun, Mud Bomb
    Battle Count: 3

    Species: Drifloon
    Nickname: Drifter
    Trainer: Justin Icewater
    Appearance: The 'X' in the middle is smaller.
    Personality: Drifter is laid back, and likes to float in the wind. She dislikes work and battles, and would rather float in the breeze.
    Ability: Aftermath
    Specialty: Very fast.
    Known Moves: Stockpile, Swallow, Spit Up, Payback, Baton Pass, Minimize
    Battle Count: 1



    Username: Nara
    Name: Zac Flash
    Faction: --
    Hometown: Fortree City
    Age: 18
    Appearance: Average height. Green eyes, dark brown hair. Wears a green vest with a long sleeve. Likes Camouflage Pants. Wears a ball cap. Has a scar on his left arm. He is also fairly smart.
    Personality: Outgoing. Talkative, likes to be in a group. Has good hand-eye coordination. Extremely nice (somewhat of a character flaw). He has a lot of patience, but when you get him mad, he's like a volcano. He's very controversial, and has many sides to his personality.
    Background: Always lived in Fortree with his parents. He's looked up to Winona for most of his life. He's always wanted flying pokemon, but his first pokemon was a Kecleon.
    Pokémon: Melon, Jaws, Duskull, Kongo

    Species: Kecleon
    Nickname: Melon
    Trainer: Zac Flash
    Appearance: The tail is noticeably shorter.
    Personality: Outgoing. Energetic. Very Hyper. Can't sit still for too long.
    Ability: Color Change
    Specialty: Has high stamina.
    Known Moves: Ancientpower, Substitute, Slash, Shadow Claw, Sucker Punch, Psybeam
    Battle Counts Unnecessary for evolution

    Species: Mawile
    Nickname: Jaws
    Trainer: Zac Flash
    Appearance: Jaw is slightly smaller. The "teeth" are somewhat darker.
    Personality: Jaws is very relaxed. She is quick to make up her mind, and she sticks to what she wants.
    Ability: Intimidate
    Specialty: Has nice Defense, and strong Attack.
    Known Moves: Fire Fang, Ice Fang, Thunder Fang, Crunch, Iron Defense, Astonish
    Battle Count: 1

    Species: Duskull
    Nickname: N/a
    Trainer: Zac Flash, was a Rocket Grunt's
    Appearance: No difference.
    Personality: Duskull, being a pokemon of a Grunt early on (before Team Rocket takeover), has a relatively optimistic personality. He's carefree, and likes to laugh. It doesn't like to scare other beings, unless it's enraged.
    Ability: Levitate
    Specialty: Long ranged attacks, hit-and-run attacks.
    Known Moves: Future Sight, Confuse Ray, Disable, Shadow Ball, Payback
    Battle Count: 1

    Species: Darmanitan
    Nickname: Kongo
    Trainer: Zac Flash
    Appearance: No difference.
    Personality: Still fairly fickle. Kongo likes to finish what he starts, but has more knowledge to what power he has.
    Ability: Zen Mode
    Specialty: Balanced throughout the six stats. Speed is the highest.
    Known Moves: Fire Fang, Hammer Arm, Incinerate, Fire Punch, Rollout, Psychic
    Battle Count: 2



    Username: Nara
    Name: Eric Spiros
    Faction: Team Rocket
    Hometown: Pacifidlog Town
    Age: 19
    Appearance: Short, wears light gear. Dark hair, orange eyes.
    Personality: Babbly. Likes to talk, but isn't very open to people. He doesn't get annoyed easily.
    Background: Eric's background is mostly shrouded in mystery. He travels often, and has aquired many Pokemon (though, they don't show themselves often and cannot
    function out of water, so, water Pokemon). Eric enjoys being in Isshu, but hasn't been there for a long time, and does not plan to. His parents have lived in
    Pacifidlog for most of their lives.
    Pokémon: Slush, Aqua, Melody, Several water Pokemon at Pacifidlog

    Species: Corphish
    Nickname: Slush
    Trainer: Eric Spiros
    Appearance: One of his horns are cracked.
    Personality: Much like Ash's Corphish, very energetic, likes to make friends, loud, somewhat annoying.
    Ability: Adaptability
    Specialty: Speedy, but with it, low Attack strength.
    Known Moves: Crabhammer, Crunch, Bubblebeam, Guillotine
    Battle Count: 2

    Species: Kingdra
    Nickname: Aqua
    Trainer: Eric Spiros
    Appearance: Blotches of tan throughout her body.
    Personality: Now that Eric found a Dragon Scale to evolve her, Aqua is a bit more obedient. She's sassy and ill-tempered, eager to win every battle but unable to do so.
    Ability: Swift Swim
    Specialty: Nothing in particular.
    Known Moves: Bubblebeam, Smokescreen, Twister, Water Gun, Brine

    Species: Feebas
    Nickname: Melody
    Trainer: Eric Spiros
    Appearance: N/a
    Personality: Melody dreams of becoming a Milotic, so she works hard and will battle whenever she can. When she is not battling, she likes to chat with other things, usually under the waters.
    Ability: Swift Swim
    Specialty: Speed.
    Known Moves: Tackle, Brine
    Battle Count: 2

     



    Username: Nara
    Name: Pierce Aderia
    Faction: Rocket
    Hometown: Pyrite Town
    Age: 28
    Appearance: Well built but run-down from stress, Pierce stands at 5'7" with brown hair and green eyes. He is usually in a long black jacket, with a white shirt underneath and darker jeans to fit. Hair is usually styled into a short fauxhawk. Chiseled face with a sharp jawline.
    Personality: Pierce is a tired man, not seeing too much of the war but given his hometown, scrimmages weren't uncommon. He has a devil-may-care attitude, but copes with his level head and advanced experience with logic. Pierce also sports a short temper, though, he doesn't always make it known.
    Background: Pierce grew up in Pyrite Town, Orre. His father was a security guard in Pyrite while his mother worked in the jail. While he stilled lived in Pyrite, Pierce was involved in a gang that was shut down by security when he was 15, after a prank that went too far; his father was assigned to the case and most of the gang members, including Pierce, were given jail time.
    When he turned 17 two years later, he moved out of Pyrite to Phenac City, a drastically different environment. Outside of the walls, he found and caught a Duskull and trained at the Colosseum, quickly becoming well known and eventually coming out on top, defeating all of the Entry Levels. Dissatisfied, he went back to Pyrite to challenge their Colosseum as well, heavily winning due to the lack of training. Still wanting more, he accomplished the same feat three times more, in the Tower, Under, and Deep Colosseums. Afterwards, he rested in Agate Village. He spends a lot of time in Unova, particularly Undella and Lacunosa.
    Pokémon: Dusknoir, Snowrunt

    Species: Dusknoir
    Nickname: N/a
    Trainer: Pierce Aderia
    Appearance: Slimmer and more "buff."
    Personality: Years of time spent together molded their personalities, but Dusknoir tends to stay more to himself. He is often unimpressed with battles due to the Colosseums in Orre, and feels there is nothing left to see.
    Ability: Pressure
    Specialty: Completely tanking everything. High defense and special defense, with some buffed HP.
    Known Moves: Will-o-wisp, Hex, Shadow Punch, Ice Punch, Mean Look
    Battle Count: 3

    Species: Snorunt
    Nickname: N/a
    Trainer: Pierce Aderia
    Appearance: There is a second "band" of orange on her coat, darker in color.
    Personality: She takes off after Dusknoir. Attempts to hide her expressions, but generally carefree.
    Ability: Ice Body
    Specialty: High HP and a notch faster than norm.
    Known Moves: Powder Snow, Bite, Double Team, Headbutt, Protect
    Battle Count: 4
  8. That Meloetta plot is mine, Zac's. =P As I said above, I'll probably go back to it after the National Tournament.

     

     

    If anything, we should probably go with the manga, since the Anime... Well, you know. I would assume they're in Hoenn, which is, if I'm correct, being trampled by Darkrai right now. Are we doing anything with Wally? I could potentially see him coming into play sometime, unless he died due to his breathing trouble.

  9. A Black/White base would be nice, but yeah, people are still developing tools. Right now, most tools are just trainer/wild Pokemon/stat editors. There is one Gen 4 mapping tool I know of that works kinda well, but it's still in development as well.

     

    Actually, I took a hiatus right as the Manaphy Arc began, so I'm not really familiar with what happened afterwards to where I became active again in the new topic. I'd have to do some searching, but it seems like Team Rocket/Liberty faze out of the main story for a while.

     

    What I thought of just now is that the second game will be a joint-sequel of the first Liberty/Rocket game, assuming I get that far. It will probably deal with all of the unofficial arcs (assuming they don't happen too simultaneously). Again, I'll need a recap of what happened during then.

     

    The only thing I'm aware of is the Searcher plot, and the stuff with Palkia. I know there's more, though.

     

    EDIT: What am I talking about? Sorry, my brain went derp in that paragraph. =P Yes, the second game will deal with the unofficial arcs (assuming I understand what you mean by unofficial arcs).

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