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Chronicler06

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About Chronicler06

Year 15
  • Rank
    Stalwart Defender
  • Birthday 11/27/1990

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    Male
  • Location
    Vermont
  • Interests
    Astronomy and space exploration,
    Geography and maps,
    and, of course, Bionicle

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  1. Not much technical issues, all six of the main Piraka are now unlocked, and you got the canister locator, so it looks like things went well this week. For trying out playing as the unlocked Piraka, I had kind of expected you to just start up a level, shoot the weapon a few times, then quit and repeat with the other five. But I guess you've decided to try actually completing some levels playing as these Piraka. You may or may not have noticed that, with the exception of all but one Piraka boss level, every level has a black constraction that only Vezon can use, while not every level has a regular Piraka switch that you don't need Vezon for. (Since you seem to note how each level shows how many canisters you've collected, I suppose it's worth keeping in mind that, if you're missing just one canister, then it's probably the one behind the black constraction.) To save you from the frustration of not being able to collect any canister not yet collected, I'll just list off the levels (that I can recall) that do have a regular Piraka Switch: Vezok's Coast: (1) Piraka Bluff, (3) Shattered Wreck Thok's Mountain: (1) Flooded Lowlands (3) Blizzard Peaks Avak's Stronghold: (1) Decrepit Dungeons (3) Menacing Keep Reidak's Desert: (1) Desert Outpost (2) Bleak Refinery (3) Ancient Citadel Hakann's Volcano: (2) Volcanic Trail Zaktan's Jungle: (1) Logging Post, (2) Ancient Forest If you'd like to use those Piraka for both their weapon and their ability, then those are the levels to chose from. (I think I might be missing a few, but at least that's enough for each to have at least one. I might edit this later when I have time to search more over the videos from the previous streams.) I don't mind seeing a few more weeks of Bionicle Heroes, so I'll look forward to next week's stream.
  2. Always interesting to see someone else besides me join the chat for once. Anyway, no audio issues this week, but to answer your question from last week, the issue started probably only about a minute before I had first mentioned it in the chat (good thing those comments appear on the screen), if that's what you wanted to know. So for next week, I'm honestly doubtful you'll be able to complete all four remaining levels, even if two of them are just Piraka boss levels. I should also note that, once you beat the final level and unlock Vezon, he immediately replaces all the other Piraka, so if you're interested in trying out any of the six other Piraka, you'll want to try them in any level in their respective regions before trying to play the final level. The only real incentive I can think of for trying each of the six other Piraka is that they each have unique weapons (I personally liked Avak's and Zaktan's the most of those six). By the way, this past week, I actually had an opportunity to play Bionicle: The Game (from 2003). I wanted to go for full completion by collecting everything there was to possibly collect, and while that meant repeating some levels many times over, it ultimately took me about ten hours to reach full completion (compared to the 60 or 70 hours it typically takes me to reach 100% completion with most Lego games these days), though I can imagine someone who wanted to just pass all the levels could take only two or three hours. I'm curious, do you happen to have an old copy of that game? Do you think it might be possible to stream it for Twitch Tuesday? After watching Bionicle Heroes, I can't help but wonder if that other older Bionicle game might be an option. (If not, then we'll just move on to Lego Lord of the Rings, as mentioned last week.)
  3. As I mentioned in the chat, there was an audio issue where no sound came from the right speaker. After I first mentioned it, it became intermittent, frequently going on or off. It's something that's happened with the stream a number of times over the last few months, so I'm not sure what might be causing it or how to fix it. Anyway, with Piraka boss levels typically shorter than the other levels (despite Reidak's being the only one without any hero mode ever), it wasn't too much of a surprise that you were able to complete three levels on this stream. And as I previously mentioned, I suggested Hakann's Volcano for the next area because the only other one remaining is Zaktan's Jungle, which was the last one to be unlocked and therefore would make sense (in my opinion) to save that for last. With a total of 7 levels left to go, looks like you'll likely be finished a week or two before Christmas. If you're already looking for suggestions on which game to play next, I think that since you've already got your Xbox 360 set up, might as well stick with it by playing the only Lego game you said you needed that system for, which is Lego Lord of the Rings. (As I've mentioned before, that game is no longer available for digital sale, so hopefully you really do have an old physical copy of that game available.)
  4. I finished LEGO Star Wars: The Force Awakens just yesterday. I certainly liked a lot of the features introduced in this game, such as multi-builds, blaster battles, and new things to collect like those "carbonite blocks" to unlock classic Star Wars characters. Also interesting is that many of the hub world quests must be started only by certain types of characters. Aside from that, there's the usual minikits and red bricks in the levels, along with races in the hub worlds. At least the hub world maps are easy to help you figure out where to find any remaining collectibles or quests, as well as an overview map to keep track of your total game progress. Overall, a rather good game with not much to complain about (aside from glitches with some of the Steam achievements leaving me without the one for 100% game completion despite the game telling me I've got that much progress done). Next game for me; LEGO City Undercover I'm going to wait until after the new year a couple months from now before I start playing this game, as I'm hoping to replace my desktop computer with a new one that has Windows 10 in hopes that it will better handle the newest Lego games that I hope to play throughout next year. It'll certainly be worth the wait, as this is the one Lego game I've been particularly excited about more than any other. And since I'm now finished with my Lego game efforts for this year, here's my complete list of rankings (most favorite at the top, least favorite at the bottom) of all the games I've played so far: The LEGO Movie Videogame LEGO Jurassic World LEGO Marvel Super Heroes LEGO Pirates of the Caribbean - The Videogame LEGO Star Wars - The Force Awakens LEGO Batman 2 - DC Super Heroes LEGO Indiana Jones 2 - The Adventure Continues LEGO Star Wars III - The Clone Wars LEGO Marvel's Avengers LEGO The Hobbit LEGO The Lord of the Rings LEGO Batman - The Videogame LEGO Indiana Jones - The Original Adventures LEGO Batman 3 - Beyond Gotham LEGO Star Wars - The Complete Saga LEGO Harry Potter - Years 5-7 LEGO Harry Potter - Years 1-4
  5. You said Xbox had some updates today? Well, interestingly, I had to go through Windows updates on both of my computers that very afternoon (hence why I mentioned having some issues on my end for a short while), since it's always automatically scheduled for the second Tuesday of every month. Since Xbox is owned by Microsoft, I can't help but wonder if there might be some kind of connection, and thus something you may consider being aware of in future months... Anyway, one thing I wanted to mention last time is that you may have noticed by now that certain types of Vahki are capable of getting back up after you defeat them (converting from their four-leg stance to their two-leg stance in the process), so these tougher Vahki have to be beaten twice. In fact, thanks to how extensively I've played this game over the years, I've noticed there's actually a pattern in which types of minor enemies are tougher than others. Ranked from weakest to toughest, the Visorak are red, blue, white, brown, green, black; the Bohrok are white, brown, green, black, red, blue; and the Vahki are green, black, red, blue, white, brown (I find it much easier to recognize them all by color rather than by name). Only two types of each appear at a time, and as you progress through game completion, the weaker types are incrementally replaced by the tougher types. By the time you finally unlock that last Piraka and start using him on those black constractions on every level, the minor enemies you're always faced with are the two toughest types. I also forgot to note last time that, assuming you don't plan going through all the levels again to reach 100% game completion, you're now past the halfway mark in the game. Of the 25 levels in total, there are now only ten left to go.
  6. Seeing as there has still been no additional comments on this topic, and with both My Little Pony: Friendship is Magic and Equestria Girls now officially finished, this could possibly be the last comment this topic might ever see. Anyway, the series finale of MLP:FiM was last month. For those who haven't payed any attention, the theme of Season 9 was Celestia and Luna decide to retire as rulers of Equestria and prepare Twilight Sparkle to take their place (who in turn prepares Starlight Glimmer to take over the School of Friendship). The season started with all four remaining (not reformed) villains summoned together by a new villain named Grogar, who wants them all to work together to finally beat the heroes. However, King Sombra chooses to go it alone and is ultimately defeated, but not before destroying the Tree of Harmony and its Elements. At the end of the season, we have the final battle between the forces of good and evil (I'm not sure if anyone reading this wants to avoid spoilers, so I'll refrain from saying much more). And that final epilogue episode basically gives us a glimpse of what life is like for the main ponies many years in the future. I'm telling you, that final episode, "The Last Problem" is definitely among my favorites of the entire series. As for Equestria Girls, the holiday special that was on just over a week ago was actually a collection of six shorts (each about seven minutes long, making them more than twice as long as all the other shorts seen over the last two years). It's unknown if there will be anything new coming out next year, but since one of the production companies involved has confirmed they are no longer working on this series, it seems very likely that Equestria Girls is also over (despite not getting a proper finale like FiM got). Finally, the only definitely confirmed piece of future content is the next movie, which is scheduled to be out in theaters on September 24, 2021, and is supposedly meant to be the start of the upcoming G5 pony series, so it'll be quite a while before we see anything new. Regardless, this incredible fandom lives on, and I believe it will continue to thrive strongly for many years to come.
  7. Just so everyone is aware, it was only today that this project got the official Lego comment acknowledging this product idea had reached 10,000 supporters. Now it's just a matter of waiting for the review process, which according to that comment will begin in January. By the way, this product idea took less than four weeks to go from 0 to 10,000 supporters. Does that make this the fastest that any idea has ever gone all the way to full support?
  8. First of all, I'm really sorry for not realizing the mute button was on. Normally, whenever I bring up Twitch, it's automatically at the full volume setting I always leave it on. Somehow, it seems the new default on Twitch is to have the volume muted, so I'll have to remember the check that every time from now on. Again, very sorry for making you waste a few minutes. I mentioned how the Piraka boss levels have all dropped pieces from enemies and objects automatically given to you. In all the other levels, this applies only if they're far enough away. But in the Piraka boss levels, it doesn't matter how close you are, they'll always be added, so maybe that'll clarify any confusion you might've had. So now all the Toa have been fully upgraded, which means access to rooms with tons of pieces, which means affording the canister locator just might be possible before you finish all the remaining levels (though I personally have doubts that'll happen, considering how many levels are left and how many pieces you typically collect in each level). Just so you know, the reason I suggested Reidak's Desert as the next area is because I prefer seeing these areas done in the order they're unlocked, so the next one will be Hakann's Volcano, which leaves Zaktan's Jungle for last. And I think that's everything I have to talk about this week. Thanks for letting us know there probably won't be a stream next week, so I'll look forward to the next stream two weeks from now.
  9. There's definitely some audio issues going on throughout the stream, where the speaker on one side completely goes out for a few minutes, comes back on for a few minutes, and repeats. It's much more noticeable while wearing headphones rather than using traditional speakers. I'm sure I've brought this up before, but my best guess is to consider checking if any if the wires are loose or not quite plugged in properly. Anyway, since I've already gone over many basic things over the last few weeks, there's not really much left for me to talk about that I haven't already mentioned while using the chat during the stream. I suppose the only thing worth clarifying this week is why I insisted on saving Nuparu's special ability for last. That's because almost everywhere it's used, all you'll get out of it is a few thousand pieces, while the other Toa's special abilities provide access to secret rooms that often have canisters to collect. (There is literally only one place where Nuparu's special ability provides a canister, and that's during the Thok boss level, which you've already done.) So now only three Toa special abilities left to unlock, then it'll be time to consider what other things to buy next (my recommendation would be either the canister locator or the three bonus levels, whichever one you would prefer). I look forward to seeing the rest of Avak's Stronghold on next week's stream.
  10. Now that I've got an account for Lego Ideas, I've been checking it out about once a week to see if there's anything I find interesting enough to give a vote of support. I found out about the Temple of Time during my search last week and immediately supported that. I didn't have a chance to check in again until today, so it was only now that I've been able to give my vote of support to the 20 Year Anniversary Special as well. Believe it or not, that latter one has already gotten well over 6000 supporters after only a week! That's gotta be a record!
  11. In the later part of the stream (after you had paused the game for a moment), I noticed it seemed to keep freezing frequently like previous times, but I was uncertain about mentioning it because I noticed my chat comments continued to show up on the screen just seconds after I finished them. Then again, perhaps that's part of the stream being shown, so whatever increasing delay occurs might not be noticeable with the comments being display to us, and only you would notice any delay. I just don't really know much about how streaming works, to be honest (especially since it seems Twitch changed a few things recently). Anyway, as I mentioned in the chat, despite playing this game over a dozen times over the years, I've never found myself blocked out of the Roodaka boss fight like you just experienced. I will say the craziest thing I've ever had happen to me in this game involved using Kongu's special ability to access a gold canister on the Avak boss level, where I made the mistake of standing directly in front of it while activating it, which somehow ended up pushing me through the ground and falling endlessly below everything (which obviously forced me to restart that level). Also worth pointing out is that apparently all the boss fights involve the boss following a repetitive series of moves. In some cases, everything is happening so fast (especially if there's swarms of enemies) that such a pattern can be hard to identify. In other cases, there's so few distractions that it can be easy to identify the pattern (which was the case for the Roodaka boss fight and the latter part of the Vezok boss fight (which I even noted in the chat)). By the way, there was only one gold canister you could've gotten in the Vezok boss level by having Nuparu climb a wall (the others required special Toa abilities). Oh, and something I forgot to mention last week is that I was surprised to see Hakann's Volcano being unlocked for completing Thok's Mountain. I always thought Reidak's Desert (which you just unlocked after completing Vezok's Coastline) was supposed to be the fourth area unlocked after defeating any one Piraka. I also recall when BFA played this game a few years ago that he defeated Avak before Thok and still ended up unlocking Hakann before Zaktan, so maybe Reidak is unlocked only by defeating Vezok, while defeating either Avak or Thok unlocks Hakann and defeating both of those first two unlocks Zaktan. This game seems to be more weirdly structured than I once thought... Finally, I will agree with your decision to fully upgrade the weapons of Kongu, Hahli, and Jaller first (even though I personally prefer to purchase upgrades at an equal rate for all Toa). Again, I advise saving Hewkii's weapon for last, while I do seem to recall some comments back on the old lost forums that some people considered Nuparu's fully upgraded weapon to be the most powerful one of all. That covers everything I can think of mentioning. Next week, I assume the next area you'll move on to will be Avak's Stronghold, so that should be fun to watch.
  12. From my experience, the first three levels of all areas typically take around 30 to 45 minutes (a little longer than you typically take since I take the time to collect all the pieces I can grab), while the Piraka boss levels take only around 15 minutes. All six Piraka Boss levels always end with having to shoot Fenrakk's head enough times, and thanks to my efforts to challenge myself with each Toa, I can say from experience the best Toa for that task is Kongu, followed closely by Jaller, Hahli, and Matoro, while Nuparu requires some good timing with detonating the projectile, and Hewkii is the worst because the slow moving rocket means you need to fire it right at the moment Fenrakk's head has stopped or you'll end up completely missing by the time he moves again. The Piraka Playground consists of that first area by the entrance, a tunnel to the second area, and then a second tunnel that leads to where you can access the three bonus levels (so you missed finding that second tunnel at the far side). Shooting at any of the Piraka will result in either two things: if he's in your way like inside the central tunnel, he'll run away; or if you're out in the open, he gets angry and chases after you, but once he actually reaches you, he will return to just walking around randomly. As for the upgrades, after maxing out the armor on all six Toa, I had assumed you had enough to also afford acquiring the middle weapon for all six of them, but now that I've thought about it, I guess my math was wrong. 5x3=15, 15x6=90, so you needed 90,000 pieces for it, and you had somewhere just over 75,000 (which I had mistakenly believed during the stream was just barely enough for all six of them). Since the minor enemies (Visorak, Bohrok, Vakhi) will get stronger as your percentage of total game completion increases, I would still recommend upgrading to the middle weapon for all Toa as soon as you can afford it, which right now would be all but one (in which case, I would recommend skipping Hewkii). Also, I've noticed in the hub area that you seem to keep having to use the constractions to unlock all the doors to the trophy rooms, while I recall having to do that only once throughout the progress of the game. I think what might be going on is that you're unlocking those doors after you've made purchases in the shop, so the game isn't autosaving those doors being opened, so perhaps next time consider opening all four of those locks before you go purchase your next set of upgrades at the shop.
  13. First of all, I'm not sure how it looks on your end, but in the stream video, it seem that my comments from the chat end up covering the radar map on the bottom right of the screen. I'm not sure if it'll be possible to move those comments to a different part of the screen, but I figured you should at least be aware of that. I do know for a fact from my own experiences that it is possible to side-step in this game. Perhaps it might have something to do with the fact that I've played the PC version, where moving the mouse around makes you turn left, right, up, or down, while the arrow keys make you walk forward, backward, or sideways left or right. I think it would seem weird if the PC version offered a better range of movement than the Xbox version you have, but as far as I'm concerned, side-stepping should be possible in this game. While I did suggest using other Toa against enemies to get the achievements for each of them, I suppose the best way to obtain them would be once you access the bonus levels, which are just defeating as many enemies as possible in a time limit, so with that possibility eventually available, I guess you should be fine to use whichever Toa you want in the main levels. As for the level achievements, those are actually colored based on the amount of pieces you've collected (kind of like the "True whatever" ranking of other Lego games), with blue for the lowest ranking as standard, then bronze, then silver, and finally gold for the best ranking from collecting the most pieces, and if you want 100% completion, then every level needs to have a gold ranking. One of my preferred strategies in this game is to take advantage of how whenever you lose a Toa mask, that particular mask will instantly reappear in every single part of the map where said mask was available, so if you're low on health, just switch to whichever mask is or was available in that area, then simply pick it back up again (which is why I kept insisting on using Jaller at the Nidhiki boss fight). Finally, when it comes to Toa upgrades, each segment in the armor upgrades automatically adds a half-heart of armor, so the blue segments only mark a full heart's worth of armor. The other two things take effect only when you reach the blue segment, so that's kind of another reason why I emphasize armor upgrades first, because those are available no matter how much or how little you've purchased. I think that covers everything I wanted to explain further throughout the stream. As always, I'll look forward to next week's stream.
  14. I remember when LEGO The Hobbit became available for free. It was only a few weeks before that game and LEGO Lord of the Rings were de-listed from all digital stores at the end of last year (so now the only way someone can obtain those two games is to buy an old physical copy second-hand). Even though I already own all three LEGO Batman games, I sure hope for the sake of others this doesn't indicate a similar foreboding.
  15. Bionicle Heroes, now that was quite a surprise to see. Like I said, I've played that game a lot over the years. Not to brag, but I've found this game to be remarkably easy compared to all the other console Lego games (technically, I've played them all on PC, but you get the idea), so I would occasionally come up with ways to challenge myself, such as using each Toa exclusively (when capable) for their respective element area (Hahli on Vezok's Coastline, Matoro on Thok's Mountain, etc), and sometimes even skipping the 50% discount entirely (I happen to be OCD enough to pick up almost all the pieces that get dropped, allowing me to purchase everything well before reaching full completion). The way the levels are unlocked, you start with Vezok's Coastline, then completing just the first level unlocks both Thok's Mountain and Avak's Stronghold, clearing all four levels of one area unlocks Reidak's Desert, clearing all four levels of two areas unlocks Hakann's Volcano, clearing all four levels of three areas unlocks Zaktan's Jungle, and finally clearing all the levels of all six areas unlocks the final level with Vezon. I prefer to complete the four levels of one area before moving on to another area, rather than do a level in each area as you seem to be doing. (And since you at least remembered there was a pattern to those levels, here's a reminder of what they are: first level ends in a Rakhshi boss fight, second level ends by collecting a Zamor Sphere, third level ends in a Titan boss fight, and fourth level is entirely a Piraka boss fight.) For purchasing upgrades, I prefer to first focus on the armor of all six Toa equally, then upgrade their weapons equally, and only after both have been maxed out do I go for their special ability (my reasoning is that the armor allows you to survive longer against enemies and thus essential to have first, weapons only makes attacking easier, while the special abilities are useful only for accessing bonus rooms that you could come back to another time you play the levels and thus not a high priority). Only after all the Toa have been fully upgraded do I go for other purchases, starting with the canister locator, then the bonus levels, and finally the Piraka Playground equipment for last. (The hints are just very basic bits of advice, but they are very cheap and you can easily obtain them all after just ten thousand pieces or so.) Anyway, interesting for you to note that BZPower played a part in creating this game, because I do remember seeing near the end of the credits it mentioned BZPower and the usernames of a few certain members (I think you might've been among them, B6). Quite a shame to think that whatever content there might've been in relation to it at the time may have been lost with the original forums. And with all of that out of the way, I guess all I have left to say is that I'm certainly looking forward to see you continue through the rest of this game.
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