Well, If I'm honest I haven't seen any of your previous drawings, so I don't have much of a baseline for how human this is compared to how you normally draw Bionicle characters, but I certainly wouldn't say it turned out 'horribly'. You've managed to pull off a fairly challenging perspective on the shoulders. The feet and especially the hands are well done - those give most artists a lot of trouble. Though there's some odd stuff going on with the legs - as Norik said, they look a bit long, perhaps because they're not quite in the same perspective, and aren't as foreshortened as the rest of the character. More importantly, if you look at the position of the knees, and then consider where her ankles are, you might see that her right lower leg is very long. I suspect you got really focused and worked out the upper legs, and then lower legs, and then the feet, in isolation, without stepping back to look at the overall proportions. You can either let the legs dictate where the feet go, or let the foot position tell you how the legs should work, but make sure you're treating them as a single larger object. Meanwhile the arms are in good perspective, and nicely shaped. Oh, and I just realize that the oval-shaped armor indentations are a reference to the pin holes on actual bionicle pieces - was that intentional? It's a nice touch either way.