That is like saying a physical or mental disability doesn't add depth to a character. And I would argue the contrary. That kind of trait doesn't have to be a RESULT of the personality to AFFECT the personality. A person who lives their life with a physical limitation will be a different person than somebody who lived their life without said limitation. Just look at Toph from Avatar: The Last Airbender. Her blindness is a defining character trait. It's the reason she learned Earthbending from the badger-moles, which is part of why she became a master Earthbender in the first place. And if it weren't for her blindness, she wouldn't have been subject to the kind of pity and coddling that gave her such a willful and rebellious personality. Likewise, let's look at Kopaka. He's clumsy, probably due to a lack of coordination. And even if that doesn't on its own make him a complex character, the way he RESPONDS to that limitation does. Instead of just acknowledging that aspect of himself, he is ashamed of his clumsiness. He tries to cover it up in order to put on a show of perfection. That already makes him a more complex character than he was in 2001, in my opinion, because his actual self-image becomes important to his characterization. I have a feeling his character development will involve learning to relax that pride and acknowledge his own limitations. You're right; Toph's a good example of a character whose personality developed around a physical obstacle. However, we haven't seen much in the way of how these flaws affect the characters outside of Kopaka pretending he didn't slip. That's because we haven't seen much of the Toa in general. Makes me really wish Lego would release that fourth animation, but it's barely past the beginning of the year so I'm just being impatient. I know right, I can't wait either! I could tell they were doing something like this when I read about Pohatu's fear (dislike?) of the dark. Dark hallways have always creeped me out, starting with the one in the Haunted Mansion ("oh god what's holding that candle??? Is it going to come after me like everything else in this building wants to???"). Darkness for me means the unknown, which is infinitely more scary than things I can see or touch. Just as I didn't want to hang around in dark hallways, Pohatu can't reliably lead the way if he doesn't know what's lurking in the shadows. I'm not sure what character development will come out of it yet though. On the topic question though - I think both are gonna be bleeping good. I didn't get into Bionicle in 2001 until I had read the first comic - I loved the first page, loved the character dynamic, loved the mystery. However, the sets were secondary to the story. Sure I liked the original designs but I preferred the weapons and armor from the Toa Nuva, the pose-ability from 2003 on, and a select few action features (gears, discs, and spinners) Meanwhile, 2015 has me excited for both story AND sets. I know the story isn't exactly the same but the balance between similarities and differences are enough to keep me intrigued. I think the real test is if the dynamic among the Toa resembles anything like the past story content. My excitement over the sets is what has overtaken the original. The new sets have everything I liked from the past along with some things I've wanted like back armor. 2001 was iconic and nostalgic; 2015 is vibrant and promising. I'm going to love both of them for now.