There was a rather confusing proposition on our ballots Tuesday; apparently, voting for it would mean you're against something: in this case, it was certain construction.
Anyway, around voting time, I get calls from people/organizations wanting me to vote a certain way; what I do is tell them I'll be sure to vote without committing to a solid answer. If I'm not sure of all the details I can get, I wouldn't want to say one way or the other.
Entry Word: Considerate
Example: If you want me
I'm such an evil Halo player.
First off, I should mention that I don't even know how to measure aggressiveness in terms of Halo 3, so I don't have a clue why anyone would say that about me. (Could someone explain how that works with Halo?) Yes, I know it applies to Xbox 360 games overall, but I haven't played any other online games since I started playing Halo 3, and that was when it changed. Maybe it was a bad match or matches for whomever reported that one, but I seriously don't know.
As with most seasonal changes, I'm feeling sick with sinuses and such. I'm aware it's October and that autumn actually started in September, but the seasonal changes don't seem to happen until October in Texas. Of course, everything went horrible beginning with Monday's weather but culminated this weekend.
As I have told people, my nose is acting like a fugitive: just when I think it's stopped, it starts running again. At least I'm feeling somewhat better than I have been.
Since I feel sic
It's time for a new segment I like to call "Word of the Entry" (obviously). Herein, I shall try to provide a word at the end of each entry and use it in a new way within a sentence; you might know what this means, and you might not. (Let's just say that it makes heavy use of word play.) I'll just show you something simple, so you can see what I mean.
Entry's word: Syllable
Used in a sentence: If you syllable in a very small space, it will get angry and might kill you.
Basically, the idea
Halo 3 is full of win... and lose... and a whole bunch of ties. (Darn that Team Objective Matchmaking!) The multiplayer things are just so much fun except for the Team Tactical playlist, which seems to be nothing but a gametype called "Eliminatio." The point is to get five kills each round before the other team; sure it's somewhat fun, but what's the point of having only one gametype in a differently-named playlist? Why not just call it "Team Eliminatio"?
I think one of the pointless yet kind
So I've been working at my college's bookstore for the past few weeks, but that's only the beginning of my tale.
Thursday late morning/early afternoon, my college had a social to welcome students to school, and there was this contest in which we put our names and phone numbers. So I'm at work that night, and I get a call telling me I won some prize and when and where I could pick it up; of course, being at work and not having time, I figured on waiting until yesterday (Friday) to pick it up.
Sometimes people ask some pretty stupid questions with obvious answers, so I think a list is in order of certain questions and replies to go with them.
1. To someone in a business on the phone: "Are you open?"
Reply: "No, we're closed, but I'm locked in with no way out. Are you the locksmith returning my call?"
2. To someone in a store's uniform, wearing a name tag: "Do you work here?"
Reply: "No, I'm actually the display model."
3. When someone answers his/her house phone: "Are you h
"The customer is always right." Blah, blah, blah... etc.
Anyway, according to the president of the company I work for, we too are customers. But that means if there's some sort of dispute, we're right, and they're right. But not everyone can be right at the same time: someone has to be wrong. Of course, I totally disagree with everything I don't say and nothing my opponent does.
This PSA brought to you by "Misleading Sayings."
Misleading Sayings: Telling you everything that makes no sen
I offer no spoilers for the books you haven't read, and I tell you no secrets from the stories you haven't finished. I won't answer any questions that might have arisen in your pursuit to finish that exciting novel of mystery, nor will what I tell you help you with that dreaded reading assignment when school starts. I won't give you any clues to solve or a solution to some elaborate, profound puzzle, nor will I expand your knowledge of the unknown.
After all, what I'm about to tell you is co
It's either a command, a suggestion, or a foreknowledge that you will inevitably read this entry. I dedicate this one to you, KIE.
Anyway, I'm beginning a temp job this week for college rush... actually, I've only got two days of training to basically get acquainted with the role (whatever new things there might be from last time I was there), but next week the real fun begins.
I'm also taking a couple courses; oh, they're going to be so much fun.
I'm saving up my money from this job
Okay, I try to go through PMs in order (based on urgency) and deal with them accordingly, but if I don't know what to expect before opening a PM, it's going to be harder to deal with and take that much longer. I try to separate requests from those that need urgent attention, so sometimes PMs that need attention might get mixed with request PMs.
PMs for RPG requests naturally take the longest to deal with because of all the reading and thinking (and whatnot): I also don't want to have a flood
There is nothing that doesn't effect you; for every action (or inaction), there is a positive or negative effect. It may not happen in the short term, you may not see anything noticeable, but in the long run, others will see it.
As much as I hate to just randomly use a bunch of quotes to make my point...
"Practice makes perfect." (Just don't practice procrastination.)
"For every action, there is an equal and opposite reaction." (And for every inaction, there is someone telling you to get up