Two of the hardest things for me to pin down right now are dealing with the expending of elemental energy and death.
First, I'd like to know people's opinion on death within a Table-top RPG. With the current system I'm using for a lot of my inspiration, after the max hitpoints threshold has been reached the character starts taking "critical damage" which means they start bleeding out/losing limbs/losing their mind/dying. The two big caveats with using this system are, first, I'm trying to keep this somewhat newbie-friendly by limiting how many tables need to be referenced because of damage type and, secondly, I want a system that focuses more on simply KO-ing as opposed to killing (for players trying to follow the Toa Code and all that) but doesn't eliminate killing completely (for all your Skakdi/Shadow Toa/whatever). As it is, my reference point only has unconsciousness as a possible Critical Damage effect or the result of absolute fatigue. My only thought right now is that 0 HP = KO and they can still take damage to the point of death, but then what about characters who will fight till the death? Do I just start giving a special Trait to ignore it to certain entities? What then, do I make it so that damage exceeding HP by a certain amount finally means death? Any opinions? Would be neat to hear from people who've spent time actually playing these kids of games.
Speaking of fatigue, we all know that Elemental Powers can only be used for so long before they need to recharge (sans absorption). What would be the best way to control this in-game? I'd hate to have to add yet another depleting pool to keep track of alongside HP and Will/Mask Usage, but I'm not seeing many alternatives. I could just tie it into the fatigue mechanics, but it doesn't seem to me that expending all of a Toa's elemental energy actually made them physically exhausted in any way. Is it just left up to the GM when it runs out? That doesn't seem like a good idea.
tl;dr: I'm trying to take a complicated genre and dumb it down a little but it's not easy.
Although, if I develop a simple application to help keep track of all these things it wouldn't be so bad. You just have to keep a computer nearby.
TN
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