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I have only played like one Kirby game and I feel bad that I've only played like one Kirby game.

The nice thing about Kirby is that there's basically no continuity and almost every game is very simple as far as the learning curve is concerned. In other words, you can basically jump on anywhere.


Air Ride was neat in part because it was so different from the other games, being a racing game and all. It also featured a complex achievement system like other games developed by Masahiro Sakurai including Super Smash Bros. and Kid Icarus Uprising (and an open-world "City Trial" mode that would later inspire Smash Run in Super Smash Bros. for 3DS).

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I absolutely love the Kirby series. And while this isn't one of my favorites themes, Kirby games generally tend to carry some of the best game music there is.

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