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Klanadack

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Posts posted by Klanadack

  1. IC: Wilhelm Gorn- Mekron City

     

    Villains? Here? It was likely just a coincidence, but Gorn understood Drax's fear. This city had indeed been attacked with unusual frequency in recent times...

     

    "Where are they? Tell me, and I will bring them back here..."

     

    Gorn took his plasma sword from his belt and activated it, along with his shield.

     

    ...in however many pieces you desire."

     

    It was an attempt at an admittedly dark joke, but Gorn realized too late that there was the possibility he would be taken seriously.

  2. IC: Wilhelm Gorn- Mekron City

     

    Gorn joined his fellow heroes outside of the Mekron police station. Despite having been a hero for some time, Gorn had never actually been on a mission in Mekron City before. He supposed that that was a good thing, considering the type of missions he was usually sent on.

  3. IC: Wilhelm Gorn- Jade's ship

     

    "Indeed. It was as if every villain in our database and then some had been gathered and set loose on us all at once... When did you lose your hat? During the breakout?"

     

    The breakout was the only event Gorn could remember off the top of his head that was comparable to the Mechna incident in terms of scale.

     

     

    IC: Jason Ferro- Gyromobile

     

    As the dropship doors opened, Ferro began to make his way out, only to immediately trip on the end of the walkway. He quickly got to his feet and tried to act like no one saw.

  4. IC: Wilhelm Gorn- Jade's ship

     

    Gorn's attempt at reassurance seemed to have only made things worse. He now remembered why he usually avoided social interaction. Thankfully, Render decided changed the subject.

     

    "Of course. What a battle, that was. Sometimes, I wonder how I made it out of there alive."

  5. IC: Jason Ferro- Gyromobile

     

    Ferro turned to the hero who had waved at him.

     

    "Yeah, about six months ago. I didn't really get to see too much of it, but it's probably a nice place when the beasts aren't trying to kill you."

     

    Upon hearing Gyro, Ferro rose to his feet.

  6. IC: Wilhelm Gorn- Jade's ship

     

    Gorn now realized that bringing attention to the rookie's unease probably hadn't been the best way to respond to it.

     

    "Oh... I see. My apologies."

     

    He then turned to Quiver.

     

    "There's nothing to be sorry about... Even the best of us get nervous sometimes."

     

     

     

    IC: Jason Ferro- Gyromobile

     

    Ferro was silent. He had been been listening to Cobra's story as well, and had soon realized that Cobra had been the guy who had tried to help him and Ghid fight off the crystal beasts back in Antropolis. Ferro had completely forgotten about him until this moment, and now he felt terrible...

     

    He considered bringing up that he was not, in fact being "beaten up" at the time, but decided against it.

  7. IC: Wilhelm Gorn- Jade's ship

     

    Gorn chuckled in agreement.

     

    "Heh heh heh... Indeed. In any case, I look forward to seeing both you and your weapon in action."

     

    He turned to Render, having noticed that the hero next to him seemed to be very uncomfortable for some reason.

     

    "Is... she alright?"

  8. IC: Wilhelm Gorn- Jade's ship

     

    A... sniper... scythe? Gorn couldn't decide if it was the dumbest or most ingenious thing he had ever heard. For a second, he didn't even believe it, until closer examination of the weapon revealed that many of the "useless" parts appeared to belong to a firearm. Still, Gorn couldn't quite see how the thing was meant to be used.

     

    "Interesting... How does the "sniper" aspect work, exactly? Does it transform?"

  9. IC: Wilhelm Gorn- Jade's ship

     

    Gorn decided that now was as good a time as any to try and be social.

     

    "As long as you have your weapon and your wits about you, you'll do just fine."

     

    Gorn had been eyeing the hero's weapon. He could tell that it was a scythe of some kind, but it was unlike any that he had ever seen. It appeared to have several parts that served no practical purpose, and the factory wasn't known for making weapons with cosmetic modifications that went beyond simple color changes.

     

    "Speaking of which... What kind of weapon is that, exactly?"

  10. IC: Jason Ferro- Hero Factory

     

    Ferro returned just in time to hear Bulk calling out to heroes who had yet to board a dropship. Quickly, he made his way over to the one leaving for Antropolis and took a seat.

  11. IC: Wilhelm Gorn- Hero Factory

     

    Seeing as nobody was telling him to go anywhere, Gorn simply decided to board the dropship that was closest to him. When he reached it, it already had three other heroes inside, none of whom he knew particularly well. Without a word, Gorn sat down in an unoccupied seat, at least until he noticed who the pilot was.

    Though it was technically part of her job, Gorn knew that there was a chance that Jade wouldn't want him on her ship after what had happened the last time.

     

    "I hope you don't mind if I come along. I can assure you, I will do my best to keep the plasma sword induced damage to a minimum."

  12.  

    IC: Ferro and Gorn- Hero Factory

     

     

    While Ferro ran off to retrieve some extra ammunition for his weapons, Gorn followed Stormer and the others out to the dropships.

  13. She is, I was mainly defending Gorn. Var would be a lot less OP if she used a normal sword, or pherhaps something like a Vibroblade, which would have increased cutting power, but not on the same level as a lightsaber/"plasma sword".

  14. "Chopped up" is a bit of an overstatement, considering Night Stalker avoided most of Gorn's attacks.

     

    Var probably wouldn't be able to cut through Night Stalker's armor as easily as Gorn did, since she's organic and Gorn is a robot specifically built to be able to use a sword to it's maximum potential.

  15. IC: Ferro and Gorn- Hero Factory

     

    Ferro arrived at mission control and proceeded to take his place among the other heroes. Gorn followed soon after.

  16. IC: Wilhelm Gorn- Makuhero City streets

     

    Zib's call was like music to Gorn's audio receptors. It had been half a year since the last priority 1 mission, and that one had ended on a very bittersweet note for him. Between that and the factory's destruction, Gorn felt like he needed to prove to everyone that he could still live up to his title. Hopefully, this mission would allow him to do just that. Gorn turned around and began heading back to the factory, now with a slight spring in his step.

     

     

    IC: Jason Ferro- Hero Factory

     

    Most people would find watching the construction of a building to be boring. Not Jason Ferro. To him, it was reassuring. No matter what happened to it, the hero factory would always recover. It would always be there, helping to start an age of galaxy wide peace. Ferro hoped that he would live to see that happen. Upon receiving Zib's call, he began making his way to the briefing area, eager to help make that age of peace a little less distant...

  17. I wonder if that seller knows what they're doing, or if they genuinely believe that they're selling Fero and Skirmix.

     

     

    Anyway, it seems that Umarak has decided to renounce his evil ways and join the Hero Factory. And start lifting, apparently.

    http://www.ebay.com/itm/Bionicle-Umarak-The-Destroyer/301992507366?_trksid=p2047675.c100009.m1982&_trkparms=aid%3D777000%26algo%3DABA.MBE%26ao%3D1%26asc%3D20131227121020%26meid%3Dbb34242f7e5349019836fa5045d4d4c9%26pid%3D100009%26rk%3D1%26rkt%3D1%26sd%3D371662576973

  18. IC: Wilhelm Gorn- Makuhero City

     

    Gorn stalked through the streets of Makuhero City, unaware of the situations his fellow heroes were in. They didn't concern him right now. All that concerned Gorn at the moment was himself. Gorn had been visiting the factory. Or to be more specific, what was left of it. All that remained of it now was the giant logo that had once made the building recognizable from miles away. It now served a different purpose, as a memorial to the dead. Gorn chuckled to himself. What a pathetic being he was, dwelling on an event that occurred half a century ago...

     

     

    IC: Arsenal- Mechna

     

    Things had been mostly quiet on Mechna since the incident with the Hero Factory. The villains living there were trying to go about their business as they had before the heroes arrived, despite the fact that many of the more prominent villains were currently in prison. On top of that, many of them now had an irrational fear of mattresses as a direct result of the incident. However, not all of the villains were able to enjoy the safety that their haven provided, as Arsenal was beginning to find out...

     

    A winged bounty hunter soared through the darkened skies of Mechna, desperate to evade her pursuer. The green armored being had begun the night hoping to be a few hundred thousand credits richer by the end of it, but she had underestimated her target's durability. And determination, apparently. Looking back, she could see that the hulking bot was still following her, flying using the pair of rotor blades on his back that allowed her to identify him in the first place. She smirked. There was no way he would be able to catch up to her like that, especially with his size slowing him down. Seconds later, bullets tore through her torso and wings, sending her falling down to a rooftop below. The former target soon followed, his blades folding up up on his back. She tried to raise her weapon, only to have it kicked out of her hand and over the edge of the roof. The bot aimed an arm cannon at her head and began to speak, in a tone suggesting annoyance rather than straight anger.

     

    "Alright, let's try this again. Who. hired. you?"

     

    The huntress replied weakly.

     

    "Y-you know I can't tell you that."

     

    "I know what the policy is. That's why I'm demanding you tell me while I'm pointing a gun at your head, as opposed to asking nicely."

     

    "W-what are you going to do if I won't tell you?"

     

    "Take a wild guess."

     

    "Y-you can't kill me! I'm the only one who has the information you're looking for!"

     

    Arsenal lowered his weapon, and began to approach the wounded bounty hunter.

     

    "Wrong. See, that's the thing about needing info from a robot. I don't need you..."

     

    It took a few seconds before she realized what he meant.

     

    "W-wait! No!"

     

    "I just need your head."

     

    Arsenal placed one hand on the huntress's head, and the other on her shoulder, quickly twisting the head to the side in order to break the joint, before tearing it loose from the wires and other bits holding it in place. The huntress's body collapsed as the life left her eyes. Arsenal briefly examined the head before taking off into the sky in order to try and extract what he was looking for directly from her memories. He probably would have been less quick to kill the huntress under normal circumstances, but this was the fourth time he had been attacked by bounty hunters in the span of six months. Something was going on, and Arsenal wanted to put a stop to it as quickly as he could, as it was only a matter of time before one of them succeeded...

  19. More profiles!

     

     

    Name: Wilhelm Gorn

     

    Type: Hero

     

    Powers and abilities: Gorn is a master in the art of combat. He has been trained to counter many different kinds of fighting styles, and wield almost any kind of weapon. He has very fast reflexes and high physical strength. He is well armored, though this hinders his running speed somewhat. All of these combined make him a force to be reckoned with in any fight, especially in hand-to-hand combat. Besides that, he is good for little else, a fact that he secretly laments.

     

    Weapons: Gorn carries a Plasma Longsword, which is able to superheat in order to allow it to cut through all but the strongest of substances with some effort. After the Mechna incident, it was modified to increase the limit on how far the blade can extend, to the point where the blade can become slightly longer than Gorn is tall. Gorn does not make use of this feature often, as it is impractical in most situations. Gorn's original shield was destroyed on Mechna and replaced with a Hex energy shield, the same weapon used by Breeze and Rocka in their breakout forms. The shield is identical to Breez's, being able to block both physical and energy based attacks, in addition to being able to expand at the cost of it's strength.

     

    Appearance: Gorn's armor is modeled after that of a medieval knight, or whatever the Hero factory equivalent would be. The armor is gunmetal grey, with red highlights. His eyes and core are red as well. His helmet is based on a flat-topped medieval great helm. At the moment, it has had horns attached to the top for protection against the parasitic brains. He's not as bulky as one would think, only slightly bigger than a standard hero.

     

    Bio: Wilhelm Gorn is what would occur if one gave the "Blood Knight" trope a physical form, while taking the latter half of it literally. He's older than he may initially seem, as he was built only a decade or two after the factory first opened. He was part of a precursor to Omega team, a group of powerful heroes who were almost solely combat-focused. Due to an accident that occurred as the result of somthing out of their control, Gorn is the only member of his team known to still be alive, causing him to be plagued by survivor's guilt. Many attempts were made to transfer him to a new team, but he never ended up staying with one for long, due to his inability to solve problems with anything other than violence. The factory eventually gave up, and simply began only sending him only on solo or large scale missions where he wouldn't have to work closely with a team. He has an unhealthy obsession with combat and a large ego, leading him to prioritize fighting villains over the less exiting aspects of his missions, like saving civilians or retrieving stolen goods. Despite this, he's quite good at what he's been programmed to do, and will allow his duty to protect innocents to overpower his lust for combat if the situation is dire enough. He is generally respected by his fellow heroes for his experience if nothing else, though those who disapprove of excessive violence tend to dislike him. He has made attempts to broaden his skill set following the Mechna incident, which has led to him being deployed more frequently.

     

    During the Mechna incident, Gorn was responsible for the defeat and capture of several prominent villains. One of these villains was Scourge, who was preparing to kill the hero Jason Ferro when Gorn confronted them. Shortly before the conflict's conclusion, Gorn encountered, and eventually killed, an alternate version of himself. The encounter shook him up greatly, and caused him to rethink his possible role in the incident that left him as the sole surviving member of his team.

     

     

     

    Name: Scourge

     

    Type: Villain

     

    Powers and abilities: Scourge is able to regenerate damaged body parts, allowing it to survive many injuries without medical attention. The process is not instantaneous, and it cannot regenerate it's metal bones, or from wounds that kill it instantly. It's mouth is filled with shark-like teeth, and secretes saliva that increases in corrosiveness the longer it's exposed to oxygen. At peak acidity, it allows it to consume metallic objects as easily as a predatory animal would consume meat. On it's back are extendable metallic insectoid legs, with which it can use to attack or climb walls. It possesses high intelligence, and is knowledgeable on the anatomy of many different species. It has poor physical strength however, and will not face opponents in groups, preferring to retreat instead. It is worth making note, however, that the lack of strength does not apply to the insect legs, which are easily powerful enough to impale someone.

     

    Weapons: Scourge carries a needle gun with needles filled with a very powerful sedative for robots, as well as a cloaking device, allowing it to capture victims quietly and without drawing attention. It also has a ship, which contains a table with restraints, used for "shutting down" their prisoners before consumption. The ship is weaponless, as it is a repurposed cargo Vessel.

     

    Appearance: Scourge is noticably taller than a regular hero, but extremely thin, causing it to look almost skeletal. It's skin is a deep purple color, as well as transparent, making it's metal bones visible. Breaking up the purple are several sections of metal "armor" covering it's chest, lower torso, forearms, hands, shins, feet, and most of it's head. It's head has almost no flesh visible, as even it's seven eyes are covered by a dull yellow visor. Below the visor is a wide, lipless mouth, filled with razor sharp metal teeth, often dripping with bright green saliva, and surrounded by four mandible-like objects, which it can use to grip victims as it consumes them. On top of the head are a pair of flat horns, facing skyward like a macabre crown.

     

    Bio: Scourge was created by a wealthy criminal organization as a means of interrogating and disposing of prisoners. After serving this purpose for many years, the organization's base was attacked by Arsenal, and most of the high ranking members were killed. With the organization disbanded, Scourge was unleashed upon the Galaxy, where it's actions soon earned it it's name. For, as hero factory now knows, Scourge can only produce the energy needed to sustain it's life by consuming inorganic material. Additionally, it's semi mechanical brain has been programmed to seek out these materials only from living things. These two traits combined have caused Scourge to go about the galaxy kidnapping, killing, and eating innocents, all for the sake of self preservation. Even worse, it enjoys committing these vile acts, particularly against Heroes, as their cores give it enough energy to survive for months. Hero Factory has received more warrants for it's arrest than almost any other known criminal, barring X-plode. They have yet to capture it, citing it's adeptness at hiding as the main reason why. The galaxy will certainly sleep better when they do...

     

    During the incident on Mechna, Scourge was severely wounded by Wilhelm Gorn, and hasn't been seen since.

  20. Name: Arsenal

     

    Type: Villain

     

    Powers/abilities: Arsenal lacks any real powers, but he more than makes up for it. As his name implies, he is a walking arsenal. His primary weapons are a pair of shoulder mounted rocket launchers, a machine gun embedded in his left wrist, a buzz saw mounted on his left forearm, and a large arm cannon mounted on his right forearm that fires a wide beam of destructive energy. The beam's damage is comparable to that of one of his rockets, with the main difference being that the beam is not limited to six shots apiece like the launchers are. He carries a belt with various types of grenades, including some that contain Oxidium. Arsenal doesn't have any protection from the Oxidium, so he only uses them when he knows for sure that he won't be caught in the explosion. Arsenal is quite strong, as one would have to be in order to properly use weapons such as his. However, he almost never uses this strength for combat, as he sees the act of fighting with one's fists as primitive. Arsenal is heavily armored, with smaller weapons doing very little damage to him. Stronger weapons such as rockets or sniper rifles will prove to be more effective. Lastly, as he hails from Rotor's homeworld, Arsenal has a large pair of rotor blades on his back, allowing him to fly. He can take off and land quickly, but he cannot fly fast enough to outrun a ship or a hero with a jetpack. The blades fold up like insect's wings when not in use. All of this combined makes Arsenal very slow moving when he's on the ground.

     

    Appearance: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=563802 Obviously, the red bits from the pins and the launchers aren't on the actual character. 

     

    Bio: Arsenal was once a slave, cursed to forever serve The Collective, the organic rulers of his homeworld. He did his job without question, until a large slave rebellion gave him a chance to escape. After his escape, Arsenal began to gather weapons in what was originally a ploy to protect himself from those sent to recapture him. It eventually grew into an obsession, with him now owning a collection that includes nearly a thousand unique weapons. These weapons are stored in various locations on multiple planets, where he can access them easily. He now primarily works as a mercenary, and has dabbled in bounty hunting as well. He has become very well known among the criminal underworld, and has gained a reputation for covering his tracks well. Due to his time serving The Collective, Arsenal has developed a hatred for powerful authority figures, leading to him attacking the Hero Factory whenever he got the chance. Now that his actions have gotten him captured, he has started to become more cautious of them.

     

    During the events on Mechna, Arsenal fought against the hero Wilhelm Gorn. The hero's shield was completely destroyed in the encounter, but they were still able to win by causing one of the theme park rides to collapse on top of the mercenary. Fortunately, Arsenal was able to escape before he could be recaptured. Months after the events occurred, Arsenal has been attacked increasingly often by various bounty hunters. He has been unable to extract the name of their employer from any of them.

     

     

    The parts of Arsenal's bio referencing "The Collective" and Rotor's homeworld are references to something Zippy has in the works, not stuff I just pulled out of nowhere. 

  21. All of my profiles are in the process of being reworked to remove inconsistencies/stupid things, just so anyone who cares knows that Ferro isn't the only character I plan to bring back for the reboot.

     

    Name: Jason Ferro

     

    Type: Hero

     

    Powers/Equipment: Jason possesses the ability to create and control magnetic fields, allowing him to manipulate magnetic objects without physically touching them, including most of his fellow robots. He is built with several unique features in order to accommodate this ability, including anchoring boots and a larger power supply than most heroes. However, his power supply is programmed to rapidly drain if he attempts to maintain more than six magnetic fields at once, as well as if he tries to use his abilities on another hero. He wears relatively light armor, allowing him decent speed and agility.

     

    His primary weapons are a pair of pistols, which he can accurately fire at two different targets at once. The pistols are designed for versatility, and can use many different types of ammunition, both lethal and nonlethal. His other weapons are two harpoons, one built into each forearm. They are strong enough to hold someone of Ferro's weight, and are capable of having electricity run through them in order to stun criminals.

     

    Appearance: Ferro wears black and purple armor, and uses a standard body type. His helmet is a variation of Furno's 1.0 helm with a variant faceplate. He keeps track of his arrests by carving tally marks into the back of his left hand, something that he has been told not to do multiple times.

     

    Bio: Jason Ferro is one of only a few magnetic heroes created by the Hero Factory, with his body being based directly off the design of a prior one. He was initially activated a few weeks prior to the first breakout, making him just barely old enough to not be considered a rookie. You wouldn't know that from his mannerisms, however, as he seems to think that life works like an action movie. Ferro secretly fears the possibility of being forgotten among the thousands of heroes the factory has released over the years, so he tries to make a name for himself by taking risks, showing off, and doing things in the most flashy and over the top ways possible. It rarely ends well. Despite this, Ferro does genuinely care about those he's protecting, and he almost always obeys authority figures without question, whether it be out of respect (Alpha team) or misguided fear (Quark).

     

    During the events on Mechna, Ferro had acid spat in his face by the technorganic serial killer known as Scourge. Ferro's helmet prevented the acid from eating away his entire head, but it still managed to completely destroy his optics. They were later replaced, with those responsible for the repairs using the opportunity to modify Ferro in order to allow his optics to move and focus independently from one another, finally allowing the young hero to actually hit what he's aiming at when he decides to do his impression of a John Woo character in the middle of a fight.

     

    Current: Ferro is temporarily living in an apartment in Makuhero City until the factory is rebuilt, along with the other surviving heroes.

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