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Tyrion Archer

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Year 05

About Tyrion Archer

  • Birthday 06/10/1996

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  • Location
    North Carolina
  • Interests
    My life revolves almost entirely around aspects of pop culture such as:

    Video games - favorites include The Witcher 3, Grand Theft Auto V, the Mass Effect trilogy, and GWENT: The Witcher Card Game;

    TV and web shows - Game of Thrones, Archer, Red vs. Blue, RWBY, and the Avatar franchise to name a few;

    Movies - superhero and sci-fi flicks for the most part, along with the occasional fantasy, comedy, drama, thriller, heist, and even romance film;

    Music - primarily modern metal, hard rock, soundtracks from movies, games and shows, and a small dose of rap;

    And, of course, the amazing Bionicle franchise that I grew up with like most of us here.

    These aspects of pop culture speak to me in ways that other things often do not, and I like to express myself by making well-timed references to them (which, admittedly, often fall on deaf ears due to obscurity). Since I'm frequently bored by the world I live in, I enjoy submerging myself in these much more interesting fictional universes which I feel give more meaning to my life. My free time is rarely spent performing things that would be considered productive or social, and I like it that way for the most part. It might not be an optimal way of life, but it's a way of life nonetheless.

    I also enjoy working with computers and am currently in training to do that for a living.

Tyrion Archer's Achievements


Turaga (8/293)

  1. I think Krekka could wield the stones as he's a pretty tough guy, but he'd probably snap himself out of existence by accident.
  2. From the BioSector01 Facebook page.
  3. Bionicle Westworld. The actual Bionicle characters are all hosts (androids), with Greg Farshtey being Dr. Ford (the founder and creative director). Other real people involved with Bionicle (such as Christian Faber and Bob Thompson) would be the other human characters who operate Westworld, and the Bionicle fans would be the guests. The Westworld park itself would probably be the island of Mata Nui during the Great Spirit's slumber, and the underlying Matoran Universe would be an additional hidden layer to the park; some fans like myself, or even some malfunctioning hosts, might become obsessed with finding a way into this hidden layer to discover a deeper meaning behind the park's narrative. As I'm typing all this, I'm realizing how awesome it would be if a Westworld-like Bionicle theme park actually existed in real life at some point in the future (preferably reserved for fans of Bionicle who don't have destructive tendencies like guests of Westworld typically do). For those who are unfamiliar, Westworld is an HBO series based on an old Michael Crichton movie. It's basically about this futuristic, super high-tech theme park populated by incredibly realistic androids made to resemble humans perfectly (referred to as "hosts"), built and controlled by a team of actual humans, and visited by high-paying human customers (referred to as "guests"). It's themed after the wild west (as implied by the title) and encourages guests to pretty much just do whatever they want with no consequences. It's a pretty epic and fascinating show. I thought this would make a perfect crossover given the nature of the Bionicle universe, especially because the characters are all biomechanical beings.
  4. Imagine if any of the Hordika were paired with a Symbiote. They'd basically then have two different Symbiotes (the Visorak venom and the Marvel Symbiote) fighting for control over their bodies. Also, they should totally re-release Web of Shadows and replace the end credits song with "Venom" by Eminem.
  5. 2008 was a fantastic year for story. It really got across this feeling of it being the ultimate, climactic battle for the Matoran Universe. It was amazing to see the Toa Nuva return to the forefront of the story to finish the quest they began so many years ago, even if they didn't quite look the same. Another reason I loved this story is that there were so many different sides to it other than what was happening in the comics, largely due to the insane amount of story serials they gave us that year. I especially liked how there was a siege taking place in Metru Nui while the Toa Nuva were off saving the universe; there was a time when I hadn't read any of the story serials, and I was pretty surprised when I found out there was a whole other battle that was happening around the same time as the one in Karda Nui. But my favorite part of 2008 is easily the twist ending. While I was making my way through the final comic of the 2008 arc, I was thinking "Wow, this is really the end. They're going to awaken Mata Nui and then it's all going to be over." But then came that chill wind through the coliseum and the stars forming the outline of the Kraahkan, and I was like "Wait, what?" In hindsight, I probably should have expected that this wouldn't be the very end since Teridax himself didn't participate in any of the battles. But it was still pretty jarring to realize that Makuta had taken control of the Great Spirit's body in his slumber. Of course, it wasn't until I read a few articles on BioSector01 that I realized everything from 2004-2008 (excluding a few scenes) had all taken place inside a massive robot the size of a planet which resided on another planet. MIND=BLOWN. The sets, on the other hand, I wasn't as big a fan of. While some of them were pretty rad, I honestly think 2008, in general, was the worst year for sets. I didn't mind the Phantoka that much and I thought Lewa and Kopaka both looked kinda cool (and I liked the concept of literally pairing up the Matoran with their respective canister set counterparts) and I do have fond memories of my Phantoka sets, but the Mistika were just awful in my opinion. All three of the Mistika Nuva looked really weird and generic, and didn't do much for me besides making me feel nostalgic for their original forms. However, I will say I really liked most of the villain sets, especially the ones from early in the year. The Phantoka Makuta, Icarax, and Mutran all looked pretty cool and interesting, and Krika was the lone bright spot of the Mistika in my opinion. Additionally, this year had some of my favorite projectile launchers in the forms of the Skyblasters and Ghostblasters, and those Tridax pods with the leeches if you count those. So yeah, the sets of '08 definitely weren't all bad, but they weren't consistently awesome like those of most of the other years. That's how I felt about them in any case. 2008 was a great year just like all the other ones were, but it's a bit of a mixed bag for me in terms of set releases. Amazing story, but I feel the sets could have been a lot better and done the story more justice. That's just me though. As a mildly funny side note, early in 2008 I mistakenly thought Karda Nui was located in the actual sky, above all the other stuff, and had no idea that the whole place was one big cave located underneath the Pit. There was quite a bit of stuff from 2008 that my simple mind wasn't able to pick up on at the time.
  6. My latest meme creation. I might be bad at making MOCs, but at least I'm good at making GIFs.
  7. Don't know if this one's been posted here before, but I found it while surfing Google Images and had to share it.
  8. Funny thing is, I actually didn't see this movie until a couple years after Web of Shadows came out (probably because the DVD got really hard to find for some reason). As a result, it doesn't trigger as much of a nostalgic feeling in me as the other two Miramax films do. However, since I watched it back when G1 was still happening (and before the fourth film came out), it certainly does have some level of nostalgia and I do enjoy watching it from time to time. Despite its overall corniness and fairly dated animation, I think the film did a great job capturing the fantastical feel of the Bionicle universe and the tribal style of the storyline it was based on. There were some pretty cool action scenes and, surprisingly, a couple of genuinely touching moments. I loved how the characters were designed and animated; I know a lot of people complain about the characters not looking like the sets, but I personally appreciated that aspect as well as the overall aesthetic and vibrant colors of the film. While the dialogue is rather corny for most of the film, I felt the voice actors captured their roles pretty well and I enjoyed the over-the-top approach. Of course, my absolute favorite element (no pun intended) of the movie will always be Nathan Furst's score. It not only gave the film a much-needed dose of atmosphere and emotion, but it somehow became one of the most amazing soundtracks ever put to film in my opinion. I was beyond thrilled when it finally came out last year along with the other two. As for specific scenes, some of my favorites were the parts in Le-Koro and Ko-Koro, and the scene where Jaller dies and Takua transforms always hits me right in the feels. I also like how the Kohlii match at the beginning of the film mirrors the final battle at the end. My favorite scene, however, is probably when the Toa Nuva unite and defeat the Rahkshi once and for all. Not only is it a great and inspirational moment, but the cool effects, power combinations, and fun over-the-top dialogue really sell the scene, and it helps to make up for the fact that the Toa are sidelined for most of the film. My favorite character in the movie is definitely Lewa, who is also one of my favorite characters in the franchise. All in all, Mask of Light was a great way to kick off the Bionicle film series and will always hold a special place in my heart. I think I'll celebrate by watching the soundtrack-only version of the film on YouTube while I do a bit of studying. Happy 15th, MoL.
  9. This would be so cool! And quite possibly the best concert ever. I would definitely pay to see this if it came to my area or near it. It would be even more awesome if the performances were recorded and released as a live album, then we'd have some great new versions of iconic pieces to listen to and those unable to attend would still have the option to hear what the music sounds like live. It would also be a perfect outlet for distributing the unreleased LoMN songs, as they could just be tacked on as bonus tracks. Emailed them my city in the hopes this will become a thing!
  10. Hard to say, as it's been quite a while since I read them (and I never read any of the Bara Magna novels). However, I agree that Adventures #10: Time Trap was one of the best ones. Between tying up the remaining loose ends from Web of Shadows (film and novel), giving Vakama a thrilling solo quest, and providing some great character development like you said, it was the perfect way to cap the Metru Nui saga as well as a great story on its own. Like I said, I haven't read it in a while, but I do remember it being a fascinating and exciting tale. I really need to sit down and binge-read TuragaNuva's epic Biological Chronicle compilation one of these days.
  11. I played the Game Boy Advance version a lot as a kid. I don't do much handheld gaming these days, but I definitely remember it being one of the funner GBA titles in my collection. It focuses less on adapting the story in an accurate way and more on the fun elements of other LEGO games by Traveller's Tales (puzzle solving, level design, etc). I've heard good things about the DS version but never played it myself. I did try the PC version at one point but I didn't get very far. Reading this thread is kinda making me want to give it another try! I just wish I could get it on Steam.
  12. It's really fun to notice all those little differences. I especially love hearing the bits of music that were muted completely in the film, such as the first few seconds of "Escaping Dark Hunters", that menacing sound towards the end of "Follow the Light / Mask of Time" that was seemingly meant to be heard while Lhikan is violently thrown by the Makuta's shadow hand, and at least one part of "Lhikan's Death / Vakama's Power Found" during Vakama's "duel" with Teridax. You can even hear some of those parts fading out if you listen closely to the film mix, including that instance of the Toa's motif in the opening track before it's more or less replaced by that choir (which sounds like it was reused from some part of the "Toa Stones" segment of the track anyway). The techno elements do seem to take a bit more of a backseat in the OST release, but I feel like this movie and a lot of other movies tend to exaggerate the electronic aspects of their scores beyond what the composer intended. There are a few tracks which, in the movie, have some electronic beats played over them that are not present in the OST version at all. For example, there's a techno beat at a certain point in the film version of "Follow the Light / Mask of Time" which sounds really out of place (it would be around the two-and-a-half minute mark on the official track). I'm just speculating, but I feel like most of the film-exclusive changes were made by the movie's editors with little or no involvement from Furst himself (with the exception of any alterations brought about by the remastering process, which I assume are minimal outside of quality/clarity enhancement) and this is how he originally intended the tracks to be heard. Since LoMN is Furst's crowning jewel in my opinion, I too am glad that he released the album he wanted to release instead of throwing everything in as a fan service. I would have loved to hear more simply because I'm obsessed with this soundtrack, but I'll take the composer's vision of their own music over the studio's version any day. And at the end of the day, we're lucky this one was released in any capacity after that hard drive crash where the entire score was reportedly lost for years. Thank Mata Nui for Nathan, his assistant, and anyone else who contributed to getting this masterpiece recovered! Regardless, Furst seems open to the idea of distributing the two tracks he said were excluded from the final album. He even responded to one of my tweets saying that he's working on how best to go about doing that. Great review, Skeleton! You put the reasons why this score is so outstanding in better words than I ever could. I agree it triumphs over the vast majority of today's film scores, even though there are still a lot of amazing ones out there like James Newton Howard's Fantastic Beasts, much of Hans Zimmer's work, John Williams' newer Star Wars scores, and even (in my personal opinion) most of the MCU soundtracks. There's definitely a sense of genuine emotion and creativity that's missing from a lot of modern scores, but I feel there are many that manage to recapture it. Looking forward to hearing your thoughts on the Web of Shadows release!
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