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Sassy Dalmation

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  1. IC: Revenant "Come along, Ravyn!" I call as I turn around to follow Tear. Ravyn lets out an angry caw in Squid's ears, before taking off, and landing on my shoulder. IC: Malattia I follow Tear, and glance behind my shoulder, making sure we were out of earshot, before I mutter, "Some peace group. Can't stop arguing for a second." IC: Spezia "Right. Let's keep on searching."
  2. I just realized... Corpus Rahkshi was started on November 9th, meaning that couple of days ago was Corpus Rahkshi's birthday. So, happy (late) birthday, Corpus!
  3. IC: Ravyn Ravyn did not appreciate getting called cute. He puffed himself up in defiance, trying to look bigger and more menacing. IC: Revenant I flinch. "Might not be the best to call him adorable... He likes being imposing and something to be feared."
  4. IC: Malattia "Alright, thanks." I say, smiling. I turn around, and step back. Some peace group. Can't even include one of their own. Before I join, it's going to need some reform... Big time. I wait for Tear. IC: Vitesse I head to my dorm, to get some rest. IC: Spezia "Okay... So, what else do we need?" I ask Strurin. IC: Revenant I had been standing by Tear. Getting ready to go, however, Ravyn decided to meet and greet a few folks. Flying off my shoulder, he heads straight for the rout, aiming to land on Squid's shoulder.
  5. IC: Draco "I'll take the challenge." I say, stepping forwards. I'd been looking forward to a chance to put the so-called gods in their place, and now I had a shot to prove myself.
  6. IC: Malattia Okay, she's excluding people... That just leads to bitterness. "Well then... I'm thinking of joining, but... Could I think on it for a bit?" I ask, still smiling. IC: Leviathan I reach the exit with little difficulty, and revert to flight mode, to search for a cave. IC: Mortsia The halls were strangely empty... Had it always been so? I stop for a moment. No, it hadn't. These halls used to bustle with activity, but now... It was as if most had left. I sigh in nostalgia. Things used to be simpler... And so, I continue down the hall. OOC: Mortsia OFI.
  7. IC: Draco "I'd say yes to putting him to work. Problem is, he can't do much other than lay there without a suit. If we could ah, perhaps get a particularly scrawny Limited Invulnerability suit, and trade it out with his, he could be more useful, but wouldn't pose much of a threat, if he decided to pull off another murder." I suggest. I wasn't sure if we could find a small limited invulnerability... After all, it seemed that most of that variant had a large suit... IC: Malattia "Nice! So, are you still looking for people?" I ask, a grin creeping up on my face.
  8. Alright, I have updated Isles of Chaos, or as it's now called, Vault of Apophis. I added some locations, though more will be added, added a description of the relics, with their guardians, and added a bit more detail(I hope)on the factions. Still need to add a true map, and most of the GM characters. (Also, if anyone is interested in Co-GMing, shoot me a PM! )
  9. IC: Malattia "Hi. Name's Malattia. So... Is this a sort of peace group?" I ask, curious. From what they were talking about, it sounded like it, but I needed some evidence. IC: Revenant I finally catch up, to see Malattia with another group. "What's going on?"
  10. IC: Malattia "Hold up, Tare." I say, coming to a halt. Peace? That sounded something I would like. "I'm going to... Check something out..." Turning, I approach the group... Who was squabbling with a four armed Rahkshi. Huh... Probably not their best moment. "Excuse me." I say, to grab the group's attention.
  11. IC: Malattia I frown. "Granted... Gah, maybe I'm too soft." I say slowly. Of course you are. The murdering of that student, and you couldn't stand up to him. "I guess it isn't affecting him too much, either. He seems the same right now." Looking back, I saw Revenant treading along with a... Well, not a happy look, but he looked better than when he had first arrived.
  12. IC: Shock "It's ciao, not chow... Why do I even bother? He isn't going to understand. I'm surrounded by idiots..." I sigh as I take a seat. If only Nightmare was here... IC: Malattia Okay... I don't think I've been forced to be a cannibal... I look behind me, to see Revenant lagging behind. Using this opportunity, I catch up to Tear. "Mangled Kraata? I'm guessing this is an attempt to turn him against Icarax. Now, don't get me wrong, I am not a fan of him, but... Maybe a little less imagery?" I whisper to him. IC: Spezia "Yup. Not sure how we're going to carry it, mind you, but..." I grin. "It's a start." Revenant I was indeed lagging behind, but who could blame me? After all, it was a lot to take in...
  13. IC: Revenant I frown. This Rahkshi seemed almost... Upset about the journey. Just by looking at him, I could tell he was a warrior, just by the way he talked and stood. maybe he was looking for an ally... "If you're wondering, I can fight decently. It's just... Books and stories have been therapeutic-" I'm cut off as the stench of the Refectory hits me. "Gah... What is that?" IC: Malattia As I stand up, I notice Tear and the newcomer leaving. Sure, go on without me. Not like I was attacked by a demon-bird... Standing up, I grab Haru, and gently place him in the bag. Turning back, I run in, catching them at the Refectory. "Yeah... Definitely not a pleasant smell. But, that's all we get here."
  14. IC: Revenant My smile fades to a frown. "Brutal... Tournaments? Are... They mandatory?... Hold on..." Pulling off my backpack, I take out my pen and a sheet of paper. "Tournament to the death... Now that would be good... Maybe." I place my paper back in my backpack. "Is there... Some sort of library around here? Or do you have to fight to the death there, traversing through rivers of blood, the stench of..." I stop. "I get too carried away in violence..." I mutter. IC: Spezia I start to scan the area for anything. Almost instantly, a bag of sugar is spotted. Grinning, I make my way over to the bag. Judging from it's size, I estimated it would be enough for several cakes. "Got something!"
  15. The more I look at it, the more I see it... Yeah, I'm definitely going to change some of these things around. The island was the easiest for me to come up with. Quests... I'll think of something. Same with characters, though that is really easy to fix. I don't think I'm going to do away with the god or revival system... Not yet, at least. If a lot of people feel it draws too many similarities to Bionifight, I'll drop them. I feel like the revive system in this game is much more punishing. Sure, you can still play as them, but any emotion they ever felt? Gone. What's left is an empty shell. As for Isfet itself, I feel like having some supreme deity not gain a cult of followers, but literally strip his victims of everything orderly, replacing it with a hunger to destroy everything... That's pretty different from the gods in Bionifight. The goals are similar, yes, but I feel like Isfet is a much more original way for a bunch of soulless demons to attack the living, than say, some sort of infection. I'll keep Isfet in for now...
  16. IC: Revenant I stare at the pristine hallways. "Look, Ravyn. No blood. No sound of death. No slaughter over meager food. It's a dream come true." I whisper almost excitedly. To think that I could be free from the darkness... It excited me. IC: Shock I felt like banging my head against a wall. His skull was so thick, I doubt I could've stabbed through it. "Is there any particular reason you're calling me stupid? And is it really funny enough to wake the Kraken with that horrendous laugh? Sheesh. I'm surprised it hasn't strangled you yet."
  17. Vault of Apophis (GMed by Sassy Dalmation) Introduction Captain Taurus's message to the universes: The battle of the light and darkness, Teridax and Mata Nui, was but a feud in the vast cosmos. In one dimension, the battle raged on, but it had no effect in others. All things considered, it was tame. But it was still enough. While the battle raged around us, the chaos caused by the battle woke something. Not all the way, thank Mata Nui, or we would all be dead. But now, we have a serious, serious threat on our hands. Something that, if not stopped, will spread throughout the universe- all of them. This vault we fight on has changed drastically. When we first arrived to find a place for the Mask of Creation, these caverns echoed with joy. Now, it's a war zone. It all changed when... It showed up. I know not what exactly this thing is, but I know one thing: It wishes to destroy us. All of us, whether you are a simple Rahi, or a Makuta to be feared. It has the will, and it has the power. The only thing keeping it back is the vault door, sealed by powerful enchantments. Now, people can get in via teleportation, but no one can get out, until the being is dead. In a rage, the thing started picking us off, one by one, until there were too few of us to pose a threat. Now, we need help. I am transmitting this message on all channels, across all the verses. If there is any way you can get to us, then teleport to these global coordinates. Believe me, the Vault will be there. Story: The vault, a secret buried with treasures beyond imagination, has fallen to a god, or something worse: Isfet. What it is is... Unclear. Some say it is a god filled with malice and rage. Others that it is a collection of vengeful spirits. Even more say it is the primordial force of Chaos. But what is clear is clear is that its energies are chaotic, corruptive, and a force to be feared. It possesses the ability to set a singular point locked out of space and time as we know it, so that no matter what universe you're in, the vault will always be there- a perfect strategy to conquer the multiverse. Its powers circle the island, as well as it's minions. It hoards relics that could harm it, to prevent anything from taking care of it for good. Locations Everyone is trapped in a vault, if you could call it that. In reality, the "Vault" is a massive underground network, with passages connecting huge caverns. In each of these caverns, one should expect to find surprises in each one. The Obelisk The Obelisk is the central base of operations for the soldiers. It consists of sleeping quarters, as well as a dining hall and a farm, to grow the food. Normally, it would take months for a full blown harvest, but with the help of Plandaí, we are able to keep a steady supply of food on the table. In addition to these basic needs, we have a simple training ground outside(a generous term, really. It's just a dirt floor, with several training dummies scattered around) and the Obelisk itself- what used to be a simple(Hardly simple- it was a massive tower dedicated to the Mask.) shrine to the Mask of Creation is now the control center and lookout tower for the soldiers. Where the altar once was, there is now a war table, where all the meetings are held. The Chaos Lake This is a cavern that is filled with water. What was once a source of fresh water is now the base for the Ya'ew Isfet. At first glance, it appears to be simply a lake, but upon closer inspection, one can see the water is tinted with the colors of chaos. If one were to throw themself into the water, they would either disintegrate... Or worse, become infected. However, it's what below the surface that matters. Underneath the waves is a fortress of massive proportions, and is home to the Ya'ew Isfet, though home may be a bad term, considering what the Ya'ew are. "Storage facility" would be a better term. Even so, there is a massive shrine to Isfet in the temple, as well as a vast number of weapons, taken from the deceased. The land around the temple is cracked, as if something has been trying to break through... The Stone Forest The Stone Forest was once a real forest within the cavern, to provide oxygen. But when Isfet came around, the trees became stone, and as such, other methods were needed. Now, this area is a battle field, simply put. Here is the main conflict, because the two groups fight for control over the entrance to the Labyrinth. The Labryinth of the Cursed This area, located below the main area of the Vault, is interesting in that it is not truly a cavern, but rather something else. It is a vast maze, made so that if any robbers were to come for the Mask, they would almost certainly get lost within its depths and die by the Labryinth's guardians, the Medjay. Now, though, Isfet sees it as a storage facility for any relics. He has infected the Medjay with his blight, created puzzles and traps for its amusement, and has placed his some of his numbers to guard it with the Medjay. To journey into this area, you must have a purpose, which is to search for a relic. Other than that, this area is off limits, due to the safety risks. The Soldiers The soldiers are a group of rebels against Isfet, fighting to put an end to the being. Some of them have come here out of their own free will. Others were sentenced here as an alternate punishment to prison, to fight for their freedom... Or die trying. Others still have been paid as mercenaries, and simply want their money. Your job as soldiers are to defend the Mask of Creation against these minions, and, whenever possible, recover these artifacts. These expeditions could either be GM led, or organized by the players, with the GM setting out obstacles for the players to overcome. If there is no request to start up a playerled expedition, then the GM will organize one every couple of weeks. The Ya'ew Isfet The Ya'ew Isfet were previously soldiers, who were defeated by Isfet. They were then transformed by the being, with their soul being destroyed by it. Their skin seems to be glowing blood red and black, and their eyes glow with the power of chaos. They need no food, sleep, or drink. The Ya'ew Isfet are completely and unfailingly loyal to Isfet, though the newer warriors are stronger, and have a bit more personality. Some of the most intelligent can even speak, something not normal for a being with no soul. As a Ya'ew Isfet, you have one goal: Snuff out the life in the vault, and destroy the Mask of Creation, whatever the cost. Your previous life doesn't matter. Your friends shall burn, or join you soon enough. Now is the time to rise, to have your revenge on the world so cruel. The Relics The relics at first glance, have nothing in common, or have no powers. When you step back to look at the larger picture, however, you notice one thing they all have in common- they are symbolic. So far, we have seen Isfet hoard things we could not explain, such as Bohrok shells or a simple yellow Hau. How this would effect Isfet is uncertain, but Isfet has been hiding them from us, leaving little trace, meaning they have to pose some sort of danger to Isfet. The only thing known about their location is that they are in the Labryinth of the Cursed. The Medjay Unfortunately, finding the relics is... Difficult, to say the least. The Medjay are not just guardians in the Labryinth, but within each of their bodies is a relic. Each relic they contain gives them a different power, giving us a slight clue as to what sort of item it is. They are very slow, towering, hunched back, extraordinarily strong, and their armor is near indestructible . Emphasis on near. If one tried to solo one of these, then they would more than likely get brutally murdered, or, now that they are corrupted, infected with the Chaos. However, in a group of three, it is likely you can kill them. There is a weak spot on it's back, which with it's hunchback is right on top of him. Two would keep it's attention, while the third would come down with a sword on it's back. Just watch out: Each Medjay has a unique ability, making them unpredictable. Death Normally, death is a permanent end. But here, that is not the case. If you as a soldier are killed by one of the Ya'ew Isfet, you can return back as a Ya'ew Isfet yourself, fighting against those who would oppose your new master. This would require some reworking of the profile, but all that would really be changed would be the appearance. The minions of chaos all have a unified color scheme, representing chaos: glowing blood red and black. Now, this is all optional, of course, if you cannot deal with the heartbreak of watching your character's free will be destroyed. They can just die a hero's death. Also, if you fall on your sword and die or something like that, you cannot be reborn in the chaos. Also, if you die and you are already a Ya'ew, you are dead. Permanently. Profiles Name: Self explanatory Gender: Does your character identify as male, female, or something else? Please try to keep it within the norm, no identifying as a piano or something just as ridiculous. Species: What are you? Are you a: Matoran Toa Rahi Makuta Skakdi Vortixx Steltian Brute Steltian Elite Above is a list of some species, but you can choose any species you want, from canon to your own world. Allegiance: Who are they fighting for? Isfet, or the universe? Gear: What do they fight with? What powers do they have? Be creative, but don't give your character a nuclear-chainsaw-lightsaber that can blow up the planet. Powers: What Powers do they have, if any? Don't go over board on the powers. If you are playing as a Makuta, then there is a maximum of three Makuta powers. Appearance: Self explanatory Personality: What are they like? What skills do they have? Bio: Self Explanatory GM Characters Name: Taurus Gender: Male Species: Steltian Elite Allegiance: Soldier Gear: Taurus has heavy armor, to protect his "life support suit." In addition to that, however, he has a large broadsword with teeth along it's edges, and a shotgun that fires electric rounds. While the rounds do not do as much physical harm, they can deliver a nasty shock, possibly even stunning the target for a few seconds. Powers: None Appearance: Taurus is a large Steltian Elite, with heavy black armor and piercing blue eyes. He is slightly hunchbacked, most likely due to the armor. He wears an oxygen mask, and has two horns, for exhaling waste. Personality: Taurus is intelligent, and generally humble... Or at least tries to. Due to his Elite nature, he can seem a little conceited and arrogant. He also dislikes the higher ups, as they remind him of Sidorak. That said, Taurus is a fighter, and will vehemently defend his men. he is the field commander, and will lead the quests for the relics. Bio: Taurus was once a colonel in Stelt's army, until Sidorak sent him on a mission that would lead to his paralyzation and his team's death. Abandoned on the shoreline, a passing Dark Hunter decided to take mercy on him, and took him to Odina. While there he was provided a complex suit that would keep him alive. Now rearmed and with the Dark Hunters, Taurus rose through the ranks... Until the battle of Mata Nui and Teridax. Now that he was out, he was tasked to go with an organization to build the massive vault, and he oversaw the construction of the Labryinth. When Isfet emerged, he became the field commander... Until his forces were eradicated. Desperate for help, Taurus called out to the universes, to gain aid. Name: Plandaí Gender: None Species: Toa Alliance: Soldier Gear: Plandaí possesses two simple wrist blades. But, in addition to that, they have a massive coking supply, consisting of pots and pans, various utensils, ranging from knives to a whisk to a grater. They also have various spices, sauces, and oils to cook with, as well as any seed you can imagine. Powers: Plandaí is a Plantlife Toa, so they have control over plants. They also have a Great Hau, in a Metru style. Appearance: Plandaí is a teal and green toa, about average size. They possess a Metru style Hau. Personality: Plandaí is generally calm, but in a firefight, they can fight like a demon. That said, they normally stay back, helping feed the army, and all. Just note, Plandaí is a vegan, so don't complain about the lack of meat to them. They will give no sympathy to you. Bio: Plandaí was always a Toa who liked to stay away from fighting, and help the Matoran in other ways. As such, when Teridax was defeated, Plandaí went with the group simply to feed them... Before getting caught up in the war against Isfet.
  18. IC: Shock "Oh no. I'm dealing with one of those Rahkshi. One who doesn't UNDERSTAND SARCASM. Seriously, your neck must be sore from watching those comments soar over your head. Anyways, let me tell you something about my Makuta. He's a karzing idiot. I'm not sure the Loyalists could worship him. First, the overpowered moron drops me on my head. I mean, to think I could've been cleverer. Hey, I'm still devilishly handsome. But then, I learned he has an obsession with Aklini. He didn't try to conquer anything... Not that he could. Just Aklinin merchandise. And I mean, his cave is filled with tacky merchandise to the brim. He had all his Rahkshi serve him refreshments, and boy, I was about to throttle him... If it weren't for the fact that he is a towering monument of pure darkness that could vaporize you. If you had to deal with that... No, wait. I'm already dealing with someone like that, only less obsessed with Aklini, and a lot less powerful.In this very room... Need a hint? IT'S YOU." No Rahkshi karzing understood sarcasm in this karzing school, and it was frustrating.
  19. IC: Revenant "Very well. Come along, Ravyn." I turn to the school. "Lead the way." IC: Leviathan At last, I enter my dorm. I would only be here briefly, though. Grabbing my trunk of goodies, I heave it up. Not a hard task, considering how disappointingly empty it is. Exiting my dorm, I then make my way to the nearest exit. I had to find a base of operations to go to.
  20. IC: Revenant "A freak show... Perhaps now, in these days, it's the other way around. The strange is the norm, and the regular is... Exotic." I finally take my gaze off Tear, and gaze at the school. This could be a new home...
  21. IC: Revenant I study the hand held out, before slowly moving my hand to shake his, as if the move was foreign. "It's been so long since anyone has shown me any courtesy. Most dismiss me as a freak." I mutter, drawing my hand back. I look up at him, my piercing white eyes seemingly X-Raying him. IC: Malattia I slowly stand, brushing off my armor. Bleh... Hate hitting the ground... Who knows what's been on it.
  22. IC: Shock "Oh wow. Great insult. Golden. Man, I feel like punching you off the causeway already." I say dryly, slowly clapping for a bit. "All honesty though, I wasn't really expecting much from you. Guess I'm a bit surprised that you could make one. And here I was thinking you had the brain to match the face. I was... Almost right."
  23. IC: Shock "No, that was a statement to show I wasn't going to attack your broth- ah forget it. That already sailed over your head, no point in calling it back. Really shows your intelligence. Also, dude. Think that's the only insult I can pull? Man, I am just getting started!" '
  24. IC: Shock "Oh wow... So... Threatening... Oh, the Rahkshianity!" I start to chuckle a bit. "In case you didn't get that, it was sarcasm, a very handy way to get out of deadly situations... Sometimes. Anyways, the point being, I am not threatened by you. Hard to take anyone's threats seriously when your face resembles a Kane-Ra... But I digress. Either way, I ain't laying a hand on your friend, unless he has something reeeaaallly shiny." As I'm saying this, I'm just casually strolling around the area, grinning like a madman. Oh boy, how many seconds will it take for him to snap.... One Corpus Rahkshi, two Corpus Rahkshi, three Corpus Rahkshi...
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