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Voxumo

Premier Outstanding BZP Citizens
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Posts posted by Voxumo

  1. Have to admit, while not an avid viewer of system, this is a solid moc. I'm digging that despite being so heavily armored, it seems to have good articulation, and those hand coverings... just fantastic.

     

    Though why the dark green and orange out of curiosity?

  2. I'd love to reprise my role as Kaathe, Diplomat of Po-koro... At least I'm fairly certain I was diplomat...

     

    Guess I'll be filling that other role as.. Scout? The role I was last game doesn't exist no more... shrugs

  3. I would wholeheartedly agree that the Rahkshi did work, but much like Kulta and the Skull Warriors, they were an enemy that was present from the start, or at least known at the start of the game. This gave them some form of "Relatable" connection. I can certainly say the twist with Panrahk wa likely my favorite part of this season, as it was something I certainly wasn't expecting, and provide some intrigue to the story. 

  4. I can't really say there was anything unique to this season that I enjoyed over other seasons. That's not to say there wasn't parts I enjoyed, just that said parts weren't unique. Perhaps if anything I enjoyed the uniqueness between the regions, whereas in prior seasons they all just kind of felt like carbon copies of each other. Here it felt like each one was distinct, had it's own culture and advantages, or disadvantages.

     

    Though my list of what I disliked for this season is numerous.

     

    1) Lack of plot focus: I can not speak for every region's players, but at least for Kamuk it felt like there were far too many plots going on at one time, with many of those plots just kind of being swept away by the larger plot at the end. Honestly the amount of different sub-plots kind of was super overwhelming at certain points and made it hard to properly play around any single one. 

     

    2) Lack of Impact: Again, at least from my perspective, it felt like players actions didn't really mean squat. It felt like everything was being pushed directly to one outcome, and despite player actions the story would be worked around them to continue towards that one outcome. That's not to say season 2 didn't have determined outcomes for the overall plot, but it seemed, at least from a player level, that actions taken by players twisted that outcome, or were of serious enough that they proved an actual obstacle to that outcome. Season 2 gave the illusion of players affecting the outcome, whereas season 3 did not feel to have such an illusion, and was very heavy-handed in it's plot outcome.

     

    3) Lack of Player Enemies: You know who I viewed as my enemies during this entire season? NPCs. Never once did I feel at risk from another player. Never once did I truly consider any single other player as an enemy, even Quin who stole from Vinheim early on. He was an annoyance, not an enemy. Sahmad, Velika, The Fire Soldiers. They all felt like real enemies that posed a risk to my character, they were a threat... That shouldn't be the case in a game like this. I shouldn't be more concerned about what an npc will do than what another player will do. Npcs in the prior seasons teetered on a very precarious balance, especially during season 2 where you had Kulta and Skull Warriors. Sure they were big bad villain npcs, but they never quite felt like a real threat unless wielded by other players, as it should be. They were there to facilitate player actions, not so much to be autonomous players themselves. Honestly, I can feel more connection to a villain or enemy that is another player, another character who has worked their way through the season to register as a risk, whereas an npc just lacks that character development to make me like them even as an enemy, to be able to appreciate them as a character. Lady Raqmu is a fine example of this. She had next to no lead up to her arrival in game, and yet upon her arrival she existed just to be a counter force. In summary, npcs should be left to facilitate player actions, instead of being used as Macguffins, aside from cases such as Kulta or Umarak, who while being autonomous, their direct involvement did not feel forced, but natural with the flow of things.

    • Upvote 3
  5. 41494851681_45fef9f9de_c.jpg
    "He who sees the end, yet can only warn."
     
    So here we have a moc I've been working on for a good portion of April, whenever inspiration struck me. An alien whose sole duty is to warn a select few from sentient species on the brink of extinction-level events.

     
    27764292968_879592e9ff_z.jpg
     
    This moc started with the simple notion of "Hey, I want to use spring green and purple in a moc." and turned into much more.
     
    I must say, I had quite a bit of fun designing this character, especially the torso. Originally it started off utilizing a
    design Renzari had provided me, but changed early on to incorporate a piece I'd never built with, 32307.That piece actually makes up most of the torso.
     
    The Augur also has quite a bit of system, mostly as addons. Such the spine, which was probably my second most favorite section to build.

     
    41633191901_14d2371992_z.jpg
     An Otherworldly Rose
     
    I should note the general body was somewhat inspired by the Saturnian from Lord Bung's The Giant from Sirius, while the head and hands were inspired by the Harvesters from Independence Day.
     
    So yeah, just overall a really fun moc to build. I'll likely update him with time, as I want to replace a fair number of the black pieces with purple counterparts, and maybe pick up some more spring green parts.
     
    Now for some backstory.

     
    --------------------------------------------------------------------------------------
     
    An extraterrestrial being from a sentient species that was the first to experience extinction.
     
    Being the first, he was chosen from among his people for his appreciation of life, and given the opportunity to play against fate as The Augur. He who warns of the end, in hope that life can persist.
     
    But that was billions of years ago, though sightings of The Augur still pop up now and then, typically seen as nothing more than madmen's tales.
     
    But aren't all who warn against the impossible, of what surely couldn't happen, seen as mad?

     
    27764221458_b01057d2f6_z.jpg
    "Beware the Core Lewa, for it shall undo everything you will become."
     
    "I... I don't understand."
     
    --------------------------------------------------------------------------------------
     
    Upon taking the role of The Augur, he was granted several abilities ontop of his pre-existing one.
    These include:
    Instant Teleportation
    Telepathy
    Dream Projection
    Precognition
    Universal Translation
    Limited Immortality
    Hard Light Projections (Natural from Species)

     
    --------------------------------------------------------------------------------------
     
    39685200820_bd3d4954fe_c.jpg

     

    So yeah, that is The Augur. Let me know what you think. 

    • Upvote 5
  6. So tried searching for some sculptures in Disneyland hong kong, couldn't find any. Though Disneyland Paris had some interesting ones.

    Woody and Buzz Lightyear

    R2-D2

    The Mickey Mouse scene out of Fantasia... Not sure the name. This one was my personal favorite.

     

     

    BONUS: So I tried looking at the Lego Store in the Shanghai Disney Resort via google maps, and needless to say there weren't any street views. Heck finding the resort via google maps was alot more difficult than it should have been.

    However, I wondered if the Chinese version of Google, Baidu, has a street view like function and it turns out they do. So I ended up referencing the google map I had open to find the resort on Baidu, and then had to randomly click buttons in hopes of finding their "Total View" because I can't read chinese.

    And long behold, I was able to find a sculpture outside of their Lego Store. It's of the aliens from Toy Story, and there appears to be another sculpture on the roof, but no good angles of it.

     

    A Screenshot for those who don't wish to open Baidu. And then the link to the actual page... fair warning it's all in chinese. 

    Yeah it's not google street view, but it's still interesting.

  7.  

     

    Nope, he had to join for you to get the reward

    Sorry vox

    I won’t be participating, but I’m here to give my blessing and to credit Voxumo – perhaps he gets a +1 to his mental, at least?

    Although you can play almost entirely using discord if that changes your mind at all

    I use Discord even less than I check BZP. My issue is more about time commitment and game format – super busy with classes and D&D currently!

     

     

    RIP

     

    *Shrugs* I tried. 

  8. While I would love to finish it, I feel if we only have a few active players that any type of conclusion to the story would not be as meaningful as it could be. 

    Instead perhaps it might be best to end it with this episode, and end it in such a way that a season 2 could be possible with minor time skip or some such.

     

    I'd rather it go out unfinished than on life-support.

  9. You wish I was the obvious Mafia, but alas I haven't been an actual role in a mafia game for quite sometime now. And if you all used your brain versus "Instinct" you'd notice I play very differently when I actually do have a role of importance.

     

    But go ahead, vote me. Join the bandwagon that has formed with no reason provided.  :closedeyes:

  10. Tsk tsk tsk Tex... This is the game you want to play eh? I suppose that is fair, as you have nothing to lose as you are as good as dead... 

     

    And Pahrak. Really now? What cause do you have to even consider me? Do you truly believe I could be the "Meticulous one"

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