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Fighty

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  1. That sounds like a great idea to me. I do like the approach people have taken to Mafia; it's been very entertaining to see all of the different & unique spins on the Mafia formula over the years. I think that same approach could be really beneficial to Hitman. So, that settles it: from now on, Hitman games will swap between different hosts, with the winner of each game going on to host the next, and so on (unless someone delegates their host-hood to another person). I think that there should be three games of Hitman per host topic, so as not to litter the G&T forum with a bunch of Hitman threads that may only have a few pages.
  2. If you ain't outta control, then you ain't in control.

  3. Okay, I actually forgot one of my favorite memories: the Rayg Sprite Maker. Dude, back when I was actually active in the comics forum I would use that thing sooooo often.
  4. Hey all! I just wanted to drop by with a pretty important announcement. After much thought and consideration, I've decided that Hitman 3 will be my final outing as GM of the Hitman series. I never intended to stay with the series long term; I was just unsure of when my tenure as GM should end. And I believe that the time is now. I'll stay on to oversee Hitman 3 (which should hopefully be an epic conclusion to my run as GM), but after that I'm resigning from the series and moving on from BZPower. I've really enjoyed my time with BZPower, and particularly with this game. So, let's aim to make Hitman 3 an awesome experience for everyone involved! I'd love to leave on a high note. That said, I would love it if the series continued on after my departure. I've really enjoyed how people have taken over the two other series I began, Bionicle Mafia and Bionifight, and have innovated and expanded upon them. If someone wants to take over the reins for the next set of Hitman games, I'm more than willing to abdicate.
  5. Yeah. I was surprised by the amount of people who stuck around to see the conclusion of each game, and I thought it would be fun to give eliminated players an alternate way to affect the outcome of it.
  6. Ninja'd. Anyways, that song is nice; a fun, pretty mellow beat, but that guy's voice just isn't my cup of tea. 3/5. The One that Got Away by the Civil Wars.
  7. Just in time for Sochi comes the latest in the saga of sabotage and subterfuge... THE PREMISE OF THE GAMEWhat is this game about? It was near the end of the second iteration of the Shadowed One's demented games that he realized the games themselves were becoming more lucrative than the entire assassination industry. Odinans and even sojourners from far-off lands would gather around to watch the skilled killers exercise their deadly craft, albeit from a safe distance. That's when the Shadowed One hatched the moneymaking scheme of the millenium: to discontinue the Dark Hunters as an assassin's guild, and turn the entire organization into a elite league of prizefighters who would get their shot once-a-year to prove their mettle in the games, which he lovingly redubbed the Assassin Olympics. He quickly began merchandizing and subsidizing the ludicrous venture: his foam icepicks (some signed by the legendary Vox himself) and Shadowhawk-brand bourbon earned the crafty kingpin millions. Soon, trained killers from across the Matoran Universe were converging on Odina, eager to prove themselves and earn fame and glory. This is where you come in. You are a participant in the third Assassin Olympics, albeit the first Olympics to be broadcast live on national television. Your job is to earn the favor of Sponsors and eradicate the competition to establish yourself as the King of Killers, the ultimate champion of the Assassin Olympics. PLAYING THE GAMEWhat do I do in this game? In this game, you are attempting to assassinate other players. You do this by PMing me with the name of the player you are targeting. You have six weapons in your arsenal to choose from: a Knife, a Gun, Poison, an Explosive, a Sledgehammer, or Wire. In addition to your target's name, you will also PM me the weapon you will use in your assassination attempt. You are not guaranteed a kill. Different assassins have different resistances and weaknesses against different weapons. When signing up for the game, you will PM me a list of all the weapons and correponding numerical values, like so: Knife: 1Gun: 2Poison: 3Explosive: 4Sledgehammer: 5Wire: 6 This is your profile. It tells me which weapons you are weak against and which weapons you are strong against. The lower the number, the weaker you are to that form of attack. For example, if someone targeted you with a Wire, I would roll a die. If I rolled a number lower than 6, you would survive. If someone targeted you with Poison, I would roll a die. If I rolled a number lower than 3, you would survive. If someone targeted you with a Knife, you would die instantly, as there is no number on a die lower than 1. Rounds will take place roughly over roughly 48-hour intervals. If you fail to send me the name of a target and a weapon of choice, you will take no action that round. AND NOW FOR THE TWIST: In this iteration of Hitman, upon your termination you become a Sponsor; that is, a supporting participant in the Assassin Olympics. As a Sponsor, you have several tools at your disposal with which you can affect the outcome of the game. As a Sponsor, each round you may either Place a Bounty, Strengthen a Player, or Weaken a Player. You may choose one of these actions to perform each round. When you Place a Bounty, you must post in this topic with the name of the player on whom you are placing a bounty. The person who kills that player will receive a stat boost (similar to the last game), which will enable them to add +1 to the resistance of their choice. To Strengthen a Player, a Sponsor must PM me with the name of the player they would like to strengthen. When a player is Strengthened, I add -1 to their dice roll. So let's say someone targeted a strengthened player with a knife. That player's knife resistance is 4. I roll a 4. Going by the rules of the game, that player should die. But since he was strengthened, I subtract 1 from the roll. Now the roll is a 3, and the player survives. To Weaken a Player, a Sponsor must PM me with the name of the player they would like to weaken. When a player is Weakened, I add +1 to their dice roll. So let's say someone targeted a weakened player with a gun. That player's gun resistance is 5. I roll a 4. Going by the rules of the game, that player should survive. However, since the player was weakened, I add 1 to the roll. Now the roll is a 5, and the player dies. Now, in order to balance these so that the game doesn't simply become a popularity contest, I've instituted what I would like to call the "Rule of Three," which is simply to say that:A player may not collect more than 3 bounties per game.A player may not be strengthened more than 3 times per round.A player may not be weakened more than 3 times per round.Hopefully, the "Rule of Three" will allow underdogs a fighting chance against assassins who may have a lot of sponsors. What happens when multiple people attack the same target?I will calculate the assassination attempts chronologically. The first person to PM me that target's name will receive 'first dibs' on the assassination attempt. If he fails, the next person will get a shot, and so on. What happens if the last two/three/etc. people all kill each other?There can only be one survivor, so if the last few assassins all kill each other I will reroll. SIGNING UP FOR THE GAMEWhat do I need to do to be able to play? To sign up, state that you are signing up by posting in this topic, and then PM me the following list of weapons with corresponding numerical values 1-6. You choose which weapons you are resistant to and which weapons you are vulnerable to. Knife:Gun:Poison:Explosive:Sledgehammer:Wire: NOTE: Even if you've stated before that you'd like to participate in Hitman 3, I would still like you to formally sign up for simplicity's sake so that I know exactly who is playing. PAYROLLThese are your fellow assassins. Eliminated assassins are designated in red. 1. Aegon Targaryen2. Punished Snake3. Baltarc4. Burnmad: Toa of Emoticons5. Unit#phntk#16. Chro7. Toa Lhikevikk8. Shadowhawk9. Toa of Anarchy10. Norik of Gielinor11. Pulsating Explosive12. JiMing13. Protalgif14. -Blade-15. Regenerated ShadowVezon16. The Dapper Man17. Commander Viral18. A Vox in a Box19. Voltex 220. Canis Lycaon Registration closes Saturday, February 8th at 11:59pm. RULESWhat must I do and not do? 1. No changing targets. I will accept the first PM you send me, and will ignore any others you send in an attempt to switch your target.2. No complaining about outcomes. I am not biased; I am genuinely just rolling a die. This game is a little bit of strategy with a whole lot of luck.3. A player may not collect more than 3 bounties per game.4. A player may not be strengthened more than 3 times per round.5. A player may not be weakened more than 3 times per round.6. Have fun!
  8. Well, as it now looks like I will be indisposed for most of the evening, I've gone ahead and put together the summary for the final round. The Final Round Summary The winter winds whipped at ShadowVezon's skin as he swiftly scaled the skyscraper. The sun was now in full effect, blazing its white light on the icy tundra that was Odina. Many stories below, Shadowhawk raced up the ladder, his hands growing numb from their contact with the frozen rungs of the ladder. He inhaled deeply, filling his lungs with the mercilessly-cold air. His eyes were fixed, and his purpose was clear. This was going to end today. Vezon reached the rooftop first, and clambered breathless onto it. As he skidded across the ice-topped cement ceiling, he pulled the lapels of his trenchcoat closer together to brace himself against the elements. Then, with his right hand, he unveiled and brandished his tommy gun. The handle was wrapped with Muaka leather, the sides were plated with carved ivory, and the barrel was aimed directly at the top of the ladder. A moment later, Shadowhawk emerged from the ladder, only to walk into a supersonic hail of fiery lead. The bullets riddled his chest, each one pounding his body with the force of a thousand galestorms. Shadowhawk stumbled backwards, blood seeping from the side of his mouth, and a dumbstruck look in his eyes. A moment later his body tumbled off of the side of the skyscraper. ShadowVezon could hardly believe it. It was done. After six days of relentless bloodshed, he had emerged victorious. Standing alone on the top of that solitary skyscraper, ShadowVezon uncapped a flask of whiskey and took a hearty, well-earned swig. After which he merely stood still, still taking in the enormity of his victory. Just when he was thinking of what he would do with that 30% pay raise, Vezon felt a burning in his stomach. "Strong whiskey," he thought, until a moment later he felt his stomach lining disintegrating. Before his brain could even process what was happening, Vezon's entrails were spilling out of his acid-riddled chest. Vezon collapsed, the contents of the poisoned flask spilling out across the rooftop. A mere minute later Shadowhawk reappeared on the rooftop, having shedded his bulletproof vest. He walked over to Vezon's steaming, melted corpse, and punitively spat his own blood onto his fallen foe. Standing over the puddle that had once been ShadowVezon, Shadowhawk looked out over his city, a satisfied smile on his face. It had been a good day.-----------------------------------------------------------------------------------------------------------------------------------------tl;dr: ShadowVezon is dead. Shadowhawk is the champion of Hitman II: Lethal Alliance. A well-played game by all. Hitman III will be posted sometime on Thursday, and sign-ups will last from then until midnight on Sunday, as I will be out of town for the weekend.
  9. ... Let's make that 5:30pm. Sorry guys, something's come up, but hopefully it'll all be resolved by then.
  10. Both PMs have been received. A winner has been decided. The results will be posted later today, at 4:30pm.
  11. Hey everybody! Since I received the PM from all remaining contestants, the fifth round is officially over. Here's the summary. Round 5 Summary The sun rose over a glacial Odina. The entire island was coated in a thick layer of ice. All of those who had retreated into shelter the previous night were now trapped in their homes, which had become frozen shut. Only the three Dark Hunters remained, free to prowl the wintry tundra. A red sunrise cast scarlet hues over the snow-white canvas, almost prophesying the blood which was soon to be spilt. Shadowhawk continued to trek across the snow-blown landscape, eagerly hunting ShadowVezon. Since his knife had failed, he had disposed of it, and clenched in his left hand a wire, his new weapon of choice. Unfortunately, ShadowVezon was nowhere to be seen. Suddenly, Lhikevikk appeared, tumbling out a nearby alleyway. His body was charred, a shotgun had been fused to his hand, and his eyes were bloodshot, indicating a lack of sleep. Lhikevikk grinned madly as his eyes focused on Shadowhawk. "Found you," he chuckled raspily, as he lunged at Shadowhawk, swinging his gun-hand like a sledgehammer. Shadowhawk deftly dodged Lhikevikk's blows, and with a swift kick to the chest sent him reeling back into a snowbank. Lhikevikk inhaled wildly, stunned and breathless from the blow. He stayed in the snowbank, patiently analyzing his foe. That is, until two hands emerged from under the snow and, with a wire in between them, strangled Lhikevikk to death. ShadowVezon emerged from the snowbank, dusting off the frosty flurries that clung to his frostbitten body. "Looking for me?" ShadowVezon smiled smugly at Shadowhawk as he walked out of the snowbank and over the body of his recently-slain victim. Shadowhawk growled at ShadowVezon and lunged forward, brandishing his wire like a whip. Vezon backflipped out of the way, up onto a snowbank, and from there proceeded to scale a nearby skyscraper, almost begging Shadowhawk to follow him. Shadowhawk grimaced. The cat-and-mouse game had gone on long enough. This ended now. ------------------------------------------------------------------------------------------------------------------------------------ tl;dr: Lhikevikk is dead. Shadowhawk and ShadowVezon remain. The final (sixth) round begins now and will end Thursday at 4:30pm, or whenever I receive the PMs from the remaining competitors.
  12. Round 4 Summary It was a dark and stormy night. Wintry, snow-laden winds whipped mercilessly across Odina, howling as they littered the landscape with a fresh blanket of ice. All of Odina's inhabitants had huddled in their homes, sheltered from the elements. All the inhabitants, that is, besides four assassins who roamed the frostbitten earth, each one hounding their target. Unit, who sat atop his perch in the Odinan clocktower, looked through the scope of his sniper rifle, patiently watching the snowtopped streets in search of his prey. At last, and a case of hypothermia later, Shadowhawk rounded the street corner. Without a moment's hesitation, Unit pulled the trigger, and with a resounding blast a bullet blazed out of Unit's rifle... and landed directly in between Shadowhawk's feet. Shadowhawk looked up just in time to see Unit clambering out of sight. Shadowhawk grimaced, but he had bigger fish to fry. Namely, one named ShadowVezon. Shadowhawk braced himself against the biting wind and soldiered forth through the snow, gritting his teeth. He bated his breath a moment later, when out of the corner of his eye he saw his long-awaited foe. Using his own powers of stealth, and the added quietness of the snow, Shadowhawk crept up until he was right behind his foe, and plunged a knife into his neck... only to discover that what he thought was ShadowVezon was actually only a stuffed replica. Shadowhawk cursed and disappeared into the night, vowing vengeance... after a soothing cup of hot chocolate. Or bourbon. Either would work really. Meanwhile, the real ShadowVezon was busy laying the final touches on a proximity mine, which he placed carefully underneath Toa Lhikevikk's bed. ShadowVezon ducked into cover as he heard Lhikevikk storm through his apartment door, grumbling about how he had been unable to find Unit. ShadowVezon watched gleefully as Lhikevikk dropped onto his bed, exhausted and freezing cold, only to be blown sky-high a moment later. Lhikevikk's body went rocketing through the roof, up over Odina, and landed in an eleven-feet-high snowbank in the town square. Lhikevikk opened his eyes, astonished to be still alive. As his eyes refocused, he noticed Unit peering at him, confused as to what exactly had just fallen out of the sky. Lhikevikk grinned and brandished his shotgun, which had been fused to his fingers by the heat. "There you are," Lhikevikk chuckled, as his shotgun blast eviscerated Unit's cranium. ------------------------------------------------------------------------------------------------------------------ tl;dr: Unit is dead. Lhikevikk, Shadowhawk and ShadowVezon remain. Round 5 starts now and will end Wednesday at 4:30pm.
  13. Hey all! Once again, my apologies for the lateness of this particular post. I hope you all understand that my schedule, as of late, has been absolutely packed. Round 3 Summary The clock struck midnight in Odina, ushering in the third round of mayhem and murder in the Shadowed One's demented competition. And just as the clock struck midnight, Shadowhawk struck Zero in the spine with a sickle, effectively ending his life and dispatching yet another of Helryx's moles. It was shaping up to be a good night for the Dark Hunters. The remaining eight (minus Zero) assassins gathered at the local pub to satiate their cravings and to engage in some old-fashioned sabotage. Commander Viral, who was sitting at the bar, inconspicuously placed a cyanide pill in a random glass of bourbon. Then he went on to tackle his well-done 72oz. Muaka steak, which, upon the first few bites, made him feel slightly queasy. Leaning over the side of his stool, he promptly vomited out his intestines. The pub's janitor observed the grisly scene and shook his head. "Not again," he muttered glumly. From a shady corner of the pub, Lhikevikk smiled widely. That is, until ShadowVezon's knife began descending on him. With one deft motion, Lhikevikk disarmed Vezon and broke his forearm. As Vezon cried and cradled his shattered bones, Lhikevikk calmly took a swig of his favorite whiskey. Sitting slouched over the bar, Pupwa21 recklessly downed his 3rd Irish Carbomb, his mind beginning to simmer in a liquor-soaked stupor. Sitting next to him, the Dapper Man sipped politely from his martini with olives. Disgusted by the Dapper Man's taste in alcohol, Pupwa removed a stick of dynamite from his back pocket and forced it down the Dapper Man's throat. The ensuing explosion painted the ceiling red with the Dapper Man's brains, but Pupwa was unfazed as he ordered up his fourth round. "Anything for you, Pupwa," said the bartender, a barely-disguised Unit#phntk#1. As Pupwa21 inhaled the 4th Irish Carbomb, he detected a strange aftertaste moments before the poision reached his brain, killing him instantly. And so the last of the Order's moles was eliminated. Unit chuckled in satisfaction, and took a hearty swig from his glass of bourbon. He spat it out instantly as he recognized a pungent and all-too-familiar taste. "Cyanide," Unit grimaced, as he slammed down the cup. ----------------------------------------------------------------------------------------------------------------------- tl;dr: Zero, Commander Viral, the Dapper Man and Pupwa21 have been eliminated. Unit, Shadowhawk, Toa Lhikevikk and ShadowVezon remain. Shadowhawk and Unit, since you both killed the final two moles, you each receive a stat boost. Please PM me with the weapon to which you would like added resistance. Round 4 begins now and will end Monday at 4:30pm.
  14. Still awaiting third-round PMs from Viral and Dapper.
  15. @Pulse: Pupwa has survived four assassination attempts in this entire game. o_O @Lhikevikk: There are actually six moles now. I boosted the number of moles because we got more overall players than I expected.
  16. @Lhikevikk: Thanks for that. And also, to all of you, I am really sorry that it's taken this long to get this posted. I am in the midst of figuring out some financial stuff for college, so right now BZP isn't high on my list of priorities. I'll certainly try to be more punctual in the future. Round 2 SummaryLast night the remaining contestants in the Shadowed One's grisly game gathered at the local Odinan putt-putt establishment for a relaxing night of mini-golf and murder. The first hole proved to be relatively uneventful, as it was merely a straight putt to the hole, par 1. Nearly all of the players got it on their first try, aside from Pupwa21, who putted an astounding 12 over par. As the group moved on to the second hole, Pupwa murmured something about how heavy his sledgeha... golf club was. Stepping up to take the first putt on the second hole, Pupwa applied all of his strength into a mighty swing... which wrapped around over his shoulder and nearly clobbered the Dapper Man in the face. The Dapper Man had enough presence of mind to dodge the club, but in so doing dropped his iKanohi on the ground. As the iKanohi slipped out of his fingers, the Dapper Man's thumb brushed over the 'Self-Destruct' app, opening it up and starting a timer. All of the assassins quickly dove to safety... with the exception of Vox, who was about to plunge his knife into Toa Lhikevikk's back. Before Vox could, the bomb eviscerated his body and blew his lightly-toasted entrails all the way onto hole 17. As the unfazed putt-putters moved on to hole 3, which featured a foreboding windmill in the middle of the course, Zero stepped up to take the first swing. As he ferociously swung at the golf ball, the club slipped right out of his hands, bounced off the windmill blades, and went rocketing back at Shadowhawk. Shadowhawk narrowly jumped out of the way, but in so doing tripped and fell into Freelancer Tex, knife first. Leaving their fallen comrade on the third hole, the remaining Dark Hunters moved on to hole 4. Pupwa21 lined up to take the first shot, but right as he did he noticed something strange on his golf ball. Leaning down, he discovered that it was a fuse that was slowly burning closer and closer to the golf ball. Quickly, Pupwa21 hammered the golf ball into the other end of the course, where it leveled holes 12, 13, and 14. Null. cursed and hid the remaining golf-bombs behind his back. Noticing the bag, Unit#phntk#1 stepped forward and inconspicuously strangled Null. to death with a wire. Unit pocketed the bag for future use... after all, you can never have enough bombs molded into the shape of golf balls. Needing a new ball, Pupwa decided to ask Pulsating Explosive for one. "Sure," Pulse says, "you can have this one." Then, whipping out a knife that was not ball-shaped in the least, Pulse lunged towards Pupwa, only to be met with a hearty smack across the face. Shaking his head at Pulse's inability, Pupwa wrenched the actual golf ball from Pulse's grasp and went on to score a hole-in-one. Pulse sat on the ground, head in his hands, ashamed. Commander Viral walked up, also shaking his head. "That was pathetic, Pulse," he said matter-of-factly, and, using his wire, promptly put an end to Pulse's misery. Due to their destructive performance, the Dark Hunters were kicked out of the course and the putt-putt establishment closed down to engage in repairs and corpse removal. Which they typically do every Tuesday. This is Odina, after all.-------------------------------------------------------------------------------------tl;dr: A Vox in a Box, Freelancer Tex, Null. and Pulsating Explosive were killed. Everyone else remains alive. Also, since Vox was a mole, his killer, the Dapper Man, is awarded a stat boost. Dapper, please PM me with the weapon you would like to be more resistant to. Round 3 begins now and will end Saturday at 4:30pm.
  17. Hey all, due to unforeseen irregularities in my schedule, results from Round 2 won't be posted until later tonight, not at 7:00pm as previously planned.
  18. You scared me there for a second and I had to double-check. But yes, you definitely did target Tex in your PM. E: And can I also just say how remarkable it is that there were so many failed murder attempts? Hopefully you guys can use this first round to gauge the resistances of your fellow hitmen. Now that you guys know what you guys are resistant to, I feel like we may have a real bloodbath on our hands next round.
  19. Oh, did I say 7:00pm? I actually meant 11:00pm. >.> Anyways, the first round is always long and confusing, but after carefully double-checking I'm positive that I got all of the murdering, the counter-murdering and the anti-murdering figured out correctly. Remember that if your assassination attempt did not appear it is because your target was already killed by someone else. ---------------------------------------------- Round 1 Summary: Last night the Shadowed One's grisly game of hitman v.s. hitman began afresh, exactly one year after the original. Nineteen assassins gathered in Odina, ready to rend one another limb-from-limb in the name of glory, honor, and a 30% pay raise on all incoming contracts. Pulsating Explosive commenced the proceedings, as he lovingly crafted one of his trademark plastique explosives. Spying Commander Viral's Lamborghini in a nearby parking garage, he rushed over, planted the explosive carefully on the vehicle's underbelly, and then hid. Viral, when he entered the car, revved up the engine, turned on the seat-warmers, changed the radio station, and activated his manual-explosive-removal system. The bomb fell to the ground, undetonated, and Viral drove away as Pulse looked on remorsefully. Pulse, dejected, slunk into a nearby alleyway. From out of nowhere, Pupwa21 appeared and launched a bazooka directly at Pulse's feet. Unfazed, Pulse kicked the rocket harmlessly out of the way and kept on walking. Pupwa21, his jaw slack in disbelief, quickly composed himself and decided to head to a nearby saloon to spend the night. Walking in the saloon, Pupwa21 halted as one bullet whizzed by his left ear and another whizzed by his right. He looked to see an inebriated Punished Snake and Null both aiming their smoking guns directly at him "On second thought," Pupwa mused, "maybe staying in a saloon isn't such a bright idea." And with that he walked away and disappeared into the night. In another part of town, Toa Lhikevikk, a consummate appliance salesman in addition to his hitman work, was showing off the Ninja X20, the latest in a long line of premium blenders. The customers of his appliance store 'oohed' and 'ahhed' but Baltarc was not impressed. Disappointed in the performance of his Ninja X20, Baltarc threw a live grenade at Lhikevikk to send the blender industry a message. Unfortunately, Lhikevikk was skilled in the art of midair-grenade-disarming and the useless M79 explosive dropped to the ground, undetonated. Infuriated that Baltarc would interrupt his demonstration, Lhikevikk leaped down and used the wire of the Ninja X20 to electrocute Baltarc to death. Because science. And in so doing, Lhikevikk became the first assassin to kill one of the OoMN moles. In one of the local cinemas, at a screening of "The LEGO Movie" (which is apparently all they ever play in Odinan theatres), Aegon spied his target Norik of Gielinor out of the corner of his eye. Creeping up until he was right behind him, Aegon whipped out his wire and began strangling Norik. But a moment before Aegon crushed his esophagus, Norik managed to whip out his handy-dandy broadsword and pierce Aegon through the skull, managing to kill another one of OoMN's moles before his own life was ended. Meanwhile, back at the saloon, Null and Punished Snake had fallen quite asleep, knocked out by their excessive consumption of pepperoni pizza and grape soda. Shaking his head at their lack of stamina, the Dapper Man took a swig of his 276th grape soda, only to then spit it out involuntarily as one of Protalgif's shotgun slugs went burrowing through it. Protalgif snapped his fingers in frustration and ran out of the saloon as the Dapper Man, enraged, picked up his nearby sledgehammer and threw it as hard as he could at Freelancer Tex's face. Tex ducked and the sledgehammer went sailing through the saloon window and out into the wild, where it lived wild and free, met a lovely, untamed lady sledgehammer, and had many sledgehammer babies. Punished Snake was still fast asleep when his assailant, Commander Viral, walked through the door, having just rolled up in his souped-up Lamborghini. Walking towards Punished Snake, Commander Viral drew his knife and went in for the kill. Unfortunately, he tripped on one of the 4,000 grape soda cans littering the floor and fell flat on his face. Using the commotion, Chro snuck in and used a wire to effortlessly dispatch of the snoozing Snake. Noticing his old nemesis Vox at the bar, Chro sauntered up to him as he pocketed his wire. "Funny that only a year ago it was you and me in the finals, huh? Strange how time flies." "Sure is," Vox agreed as he once again nailed an icepick through Chro's skull. Across the saloon, Burnmad and Unit were enthralled in the kohlii championship, the Super Kohl. Burnmad launched out of his seat as the Bronkohs scored a goal to put them ahead with seven seconds left in the game. Unit, devastated that his beloved Seehakks had been all but eliminated from contention, swung his sledgehammer violently and decisively decapitated the celebrating Burnmad. As the sun began to rise on the bloodsoaked evening, Protalgif unlocked his apartment door and slowly walked inside, eager to rest up so that he could engage in another evening of murder and mayhem. Unfortunately, he never got the chance, because from across the room Shadowhawk flung his throwing knife and punctured Protalgif right in his gob. And with that, a third OoMN mole was taken out. ------------------------------------------------------------------------------------------------------------------------------- tl;dr: Baltarc, Aegon Targaryen, Norik of Gielinor, Punished Snake, Chro, Burnmad and Protalgif are dead. The rest of the assassins remain. Round two begins now and will end Wednesday evening at 7:00pm. Misc: Three moles were killed last night; Shadowhawk and Lhikevikk, as the surviving killers of two of these moles, you are each entitled to a stat boost. Please PM me with the weapon to which you would like a resistance boost.
  20. Due to technical difficulties, results will not be posted until around 7:00pm tonight. Sorry about the wait.
  21. The moles have all been contacted. Round 1 begins now and will end Monday at 4:30pm. I'm still missing sign up PMs from a couple people, but as long as I receive them by the end of the round that's okay. If not, you're eliminated from the game.
  22. Maybe it's just that my highschool career is quickly coming to a close, but I've been feeling especially nostalgic as of late. And with my recent return to BZPower, I've been reflecting on how much the site has impacted me over my almost-six years of membership. Two of my favorite experiences were participating in the old Ben 10 RPG (my first text-based RPG), and joining my first multi-author comic series, the sprite comic Found, a not-so-subtle parody of the TV show Lost. Anyways, I pose the question to you all: what are some of your favorite BZPower memories?
  23. I'm still missing sign-up PMs from a few people (I was too lazy to figure out who ). The game will commence in 4.5 hours, so be sure to send them before then! Also, because more people signed up than expected, the number of moles has been upped from 5 to 6, so that they have more of a fighting chance.
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