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MT Zehvor

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Blog Entries posted by MT Zehvor

  1. MT Zehvor
    Wow. That was quick.
     
    Apparently more info on "Another Side Story" has been released. That's the good news. The bad news? I can't freaking copy it and paste it on Babelfish to translate, so for the time being I know as much about the game as I did last year...absolutely nothing(except you play as Space Pirates jajaja). Anyways hopeful for the game, as long as Space Pirate's armor doesn't dissolve every time they get upset.
     
    Great job Chozo...giving a suit...that depends on the wearer being emotionally stable...to a woman.
     
    -MT
  2. MT Zehvor
    Can we make this game non canon?
     
    It just completely ruins my view of Samus. Please, take this back Nintendo and tell me it was a joke.
     
    In other news...METROID PRIME 4...is never coming out. Son of a beaver.
     
    Video games are gonna suck for the next few years. No more Halos by Bungie, no more Metroids by Retro Studios...maybe I should go play Starfox 64 or something.
     
    -MT
  3. MT Zehvor
    That the comedy forum's been really quiet lately. Actually, check that, all of BZP seems really quiet. I'd say school as the reason, but I don't remember it being this slow even at the beginning of school.
     
    -MT
  4. MT Zehvor
    Well, it's looking like the Haloid war will never end on this blog, and especially not considering that Other M and Reach will most likely end up in a showdown sometime in the video game playoffs of 2010(which Reach will probably steamroll thanks to the failures at Team Ninja), so I thought it was appropriate to take time to look at what each series does well, and why neither has to necessarily be "so much bettarz111!" than the other.
     
    What Halo does better than Metroid:
     
    Story: Halo takes the time to have Master Chief/Noble Six/whoever's the main character interact with people and makes sure that people really understand what's going on. Since Super Metroid in 1994, there really hasn't been a Metroid game that's done that, thanks to all the scan stuff in the Prime series. Other M is an exception, but the story got so horribly murdered at the end of the game that I'm not even going to discuss that. Halo has a much better story than Metroid.
     
    Multiplayer: This should be an obvious, because most Metroid games don't even try at multiplayer, which is a bit of a disappointment: I think a Metroid co-op would be very do-able/awesome. Hunters had a decent multiplayer, but it was nowhere near the level of Halo multiplayer. To put it into perspective, it takes me less time to get a game on Halo CE demo for Mac than it does on SSBB wi-fi. That's how awesome the Halo multiplayer has been.
     
    Interesting Allies: Something that every Metroid game has really lacked is a go-to number 2 guy. Sure, Samus is awesome and all, but what about when you need someone else to fill in a story gap? They've tried several times with people like Adam Malkovich and Anthony Higgs, but none of them have really been all that inspirational(although I really never expected anyone to tell Ridley that he has no style). Halo has had tons of characters on the UNSC's side that have been completely loved by fans(Sgt. Johnson, Noble Team, ODST squad in ODST, both Keyes, Thel 'Vadam, etc.)
     
    And now for what Metroid does better than Halo:
     
    Gameplay: Yeah, I'm gonna get ripped for this, but think about it: What is Halo? It's a regular shooter wrapped around an epic story. In a Metroid game, there's fighting, there's exploring, there's item-acquasitioning(not a word but I dun care), there's boss battling, etc. The Metroid gameplay in and of itself is so much more complex than Halo's, and that for me is a giant plus, cause I don't feel like I'm being goaded on where to go every second.
     
    Interesting Equipment: Did I mention items? The equipment you get in Metroid is at least a dozen times cooler than that of Halo(which sorta ruins any chance it had at a multiplayer but oh well). Even Master Chief wishes he could turn into a tiny ball and roll around. My personal favorite is the Screw Attack, which has it's own website named after it, and completely owns everything it touches(except in Prime 3 where Dark Samus owns it). To me, after 5 games of the same old rocket launcher, it's time to move on.
     
    Interesting Antagonists: Oddly enough, for all of the awesome allies you get in Halo, you never really get a great antagonist. Gravemind was kinda pathetic to me, especially his speech to Chief and Arbiter in Halo 2(as one reviewer wrote: "I was rolling my eyeballs so hard I got motion sickness from seeing the inside of my skull). Metroid has had dozens of awesome enemies, from Ridley, to Dark Samus, to Mother Brain, etc. etc.
     
    So there. There's proof neither game is perfect, but really good at the same time. One thing I think they are both roughly equal in is music, although Halo still has yet to have a Metal band.
     
    -MT
  5. MT Zehvor
    Well, after a bunch of people(and by a bunch of people I mean like 3) told me that I should do it(and by told I mean annoyed to death), I did decide to write an ask comedy. Ask MT....however, is still not happening.
     
    So instead of MT...who? Well, if you read chapter 205 of Aftermath, you know already. If you didn't, then I'll tell you now: Christmas and Cookies, the two Toa that make....christmas cookies....are doing the honors. Look for Ask Christmas(and Cookies) sometime this November.
     
    Also info on Aftermath's ending. The actual "story" per se, the one involving the Zehvor, and Xenon, and other stuff, will end on chapter 367, just like TBTTRAH did. However, Aftermath will not end then, as the story will shift permanently to some new characters. Sad? Maybe, but I don't want the Zehvor just being left in the middle of an epic story when I finally get bored of writing...
     
    -MT
  6. MT Zehvor
    Took just 3 days and I'm finished with Reach. Hooray. Now on to the review.
     
    Gameplay: Very similar, of course, to any other style of Halo game, with the exception of 2 missions being half flight. The multiplayer is solid, although I still don't care very much for firefight. The actual campaign is much harder than anything before, which is welcome after ODST and 3 being cakewalks. The only problem I have is, to ramp the difficulty up, they would just stick a bunch of harder enemies in. The addition of so many new elements makes up for it though. 9.5/10
     
    Story: The story, of course, is based around the book, The Fall of Reach, and the beginning of Halo 1/cutscenes in Halo 2. Bungie did a great job of making the story as sad as possible, even though you know what's coming(or most of it). Whenever there's any glimmer of hope, something bad comes in to instantly wipe away any sort of happiness. The character design was awesome as well. One thing I'll say, and this may be Halo heresy, but Noble Six is cooler than Chief. 10/10
     
    Music: The music was really the only place where there was any disappointment for me. I was kinda hoping a sad game would have some more sad tracks, but there wasn't really all that many. Not that it makes the game bad, just sorta disappointing. 8/10
     
    Graphics: It's a Halo game on the 360. Need I say more. 10/10
     
    OVERALL: 9.7/10
     
    I'll take some time to finish all the missions and review Starcraft 2 next.
     
    -MT
  7. MT Zehvor
    And finally realized how much I hate school. I decided to share my opinion, and the response was "school is what you make it."
     
    So guess what. I tried. I came to school happy today. And guess what.
     
    IT DIDN'T WORK.
     
    Chemistry sucked(my dumb teacher lost another one of my assignments), PE sucked, Music was boring as a boring thing that's boring, heck, even after school sucked. Came back today and found my RPG down 15 or something votes in the polls.
     
    So I'm assuming we can throw this "your attitude determines your style of life" thing out the window.
     
    -MT
  8. MT Zehvor
    And....it's over. The latest Metroid is completed by me(save post credit stuff). I don't feel like updating the "diary" thing I had going, cause the end was just such an emotional roller coaster(yes, I'm a loser for getting sucked into a video game like that). Anyways, here's my opinion on the game.
     
    Story: Definitely not lacking in story at all. And that's a problem. Samus' character gets really overused in this story, which comes as a nasty surprise if you haven't read the manga. I won't complain about the authorization stuff(though it's a little mind boggling). The actual story is nearly perfect until about halfway through the game, and then it slowly unravels until it crashes and burns in the end. 7/10. In it's defense, I would honestly recommend ignoring X-Play's review of this if you happen to read it, because it claims the game is somehow sexist, which it isn't. At all.
     
    Gameplay: The gameplay is actually fairly fun, and thankfully for this game, most of what makes a game memorable is it's gameplay, not the story. There's a lot in the game that's overused, such as search view and sense move, and then other stuff that's downright amazing, such as speed booster and screw attack. Changing into 1st person can be annoying, sadly, and it kinda makes you wonder just how much better this game could've been if Nintendo could tear themselves away from "OMG NOSTALGIA" and just put the nunchuk in. Regardless, it's still fun. 8.5/10.
     
    Music: The music was....well....dissapointing, to say the least. Some of the themes, such as Ridley's and the "Escape Sector 0" music was absolutely amazing, and yet at other times it's just pathetic. Of course, it's supposed to "set the mood," but did they really need to make it boring when you listen to it outside of the game for that? 7/10.
     
    Graphics: While it still isn't up to the level of say, the 360, it, like every other Metroid 3D game, looks as good as anything else on the Wii. Only complaint is that they overlooked some parts in sector 2 with some really pixelated stalactites. 9/10.
     
    OVERALL: 8.7/10. Not as great as the Prime series, but playing it is still fun. This is definitely the game that you wish they had included a co-op mode for.
     
    Finished the game just in time for Reach next week. Awesome September is awesome.
     
    -MT
  9. MT Zehvor
    K so blah blah blah, those of you who saw the diary of Other M are probably pretty familiar with what this is. Anyways, it's just me chronicling what I do(or don't do) in the first runs of games, this time Reach.
     
    Also yes I have it yay. No I haven't gotten to fly my spaceship(Sabre) yet.
     
    Day 1: Not so long opening cutscene compared to Other M, the opening one is the one in the trailers where Noble Six gets introduced to the rest of his new team. Anyways, after being sent to investigate a group of rebels that apparently took down a military squad, I found the Covenant(and by Covenant I mean a truckload of Zealots) hiding in a bunch of houses. As if no one saw this coming. Not too much action to kick things off, but hey, it's the start of the game. One thing I like about this is the return of the "energy tanks" from...Halo CE, I believe? The health packs from ODST and Halo CE make a return here to recharge the energy tanks(bars at the bottom of the screen). But enough about that. More firefights, managed to get through this part without dying. Eventually found some house where Kat(who is a real "cool dude") told ONI through some comm link that the Covenant was here. Jorge and Emile almost got into a fight. I can tell this team isn't gonna work much better than the Toa Mata.
     
    Went to some other base on Reach called sword base. More Covenant, got a warthog and learned again why I never let the AI drive. After driving through Elites and stealing a Ghost from a Grunt, I found some weird....tiny...wraith, I guess? It looks like a wraith, it shoots like a wraith(it blows you up like a wraith), and yet it's smaller and a million times more annoying because it's so fast and agile. Eventually blew it up, blah blah blah, activated a signal, got the heck out of there. Met a Phantom with the rest of Noble Team(and a bunch of annoying active camo Elites), blew it with these awesome lock on rockets, end of level(except for meeting Catherine Hasley, who also is a cool dude.
     
    Day 2:
     
    Night mission! Hooray...until I find out that it's a sniping mission. Oh well. Looks like the special sniper ammo isn't all that special...but that might be because I can't hit a moving target to save my life. Thankfully, not many of the Elites move all that much...until you hit one of them. Then it becomes pistol time.
     
    After a lot of trying to figure out where to go and fighting more Elites, I came across some military base where a bunch of people were getting destroyed horribly by the Covenant army. After saving them, Jun decided to "steal back" the already stolen weaponry, and then a freaking truckload of Phantoms and enemies. After killing all of them, went to some riverbed(avoiding yet ANOTHER Phantom), and eventually Jun went in and planted a charge on a Covenant pylon's leg/arm/whatever the heck it is. Ran away, met another freaking Phantom, a Shade, and a Covenant Corvette. After a bunch more firefights, the mission ended, with Noble Six pointing out that Reach is being invaded.
     
    Day 3: Wow, did a lot of stuff today. Finally got to flah my Sabre but that's later. Anyways, first mission I did started off with a boatload of warthogs heading straight toward a Covenant pylon, which apparently was disguising their forces that had already arrived. After barely making it over a cliff, Noble Six got up on his own will and saw a warthog crash into the edge of the cliff and fall through(the "DAT SAWX" moment of the game). Got a grenade launcher and started blowing things up. Eventually got to a Covenant AA gun in a rocket warthog. After fighting some enemies, I blew the gun up and went further on to find another AA gun, complete with it's own amount of annoying hunters and such. Blew the gun up(decided to ignore the hunters), and then watched a Phantom drop off like 5 Grunts. Some reinforcements. A Pelican stopped by and dropped off a garrison of Marines. Got to ride shotgun(with a turret) on a Falcon, and after blowing up a bunch of Covenant things, the pilot decided to fly straight into the Covenant shield around the pylon. Bad idea. Falcon crashed, and so we had to go inside and blow it up....annoying.
     
    I'm actually getting really bored of typing all this stuff down so yeah. Blog probably ends here. I'm sad that Jorge died, but even sadder that he pretty much died pointlessly.
     
    -MT
  10. MT Zehvor
    Ridley: 100(give or take a few thousand, I lost count)
    Little Brother: 0
     
    On the other hand, this has lent it's way to some great gender stereotype commentary that I wish I could upload but I can't cause I don't have any sort of video game recorder. Owell.
     
    -MT
  11. MT Zehvor
    And then Reach is here.
     
    (not counting, of course, the days that I have to wait until the weekend to actually get the game)
     
    LET THE GENDER CHANGING EPICNESS THAT IS NOBLE SIX BEGIN.
     
    -MT
  12. MT Zehvor
    Woke up this morning, can't hear anything out of my left ear. Figured I'd tell you all about it since I don't have anything else to write about currently.
     
    -MT
  13. MT Zehvor
    Long story short, what we might end up doing in Aftermath could involve something like the movie Super 8(he watches too many movies, but old news is old) where a creature of some sort escapes it's confines and goes around spreading chaos(or so I can tell from the trailer). Anyways, good or bad idea?
     
    -MT
  14. MT Zehvor
    Well, I decided to (sorta) keep a record of what I do in the new Metroid that I've been playing. I'll probably update this weekly, since I'm busy during most weekdays. I may even do this for Reach too, depending on how well this goes.
     
    Day 1:
     
    Saw the opening cutscene for the 10 millionth time. Passed the test stage with little difficulty(and yes, I am just going to sit there when something grabs me, as I have no good counterattack moves yet). More cutscenes and landing aboard the "Bottle Ship." Reminds me of the ruined GFS Valhalla from Prime 3.
     
    Found some GF Troopers after a short walk. After showing up Adam Malkovich with a missile to the door, I followed the troopers deeper into the big space ship/station thingy, where I got my first death courtesy of a giant purple monster composed of a bunch of tiny beetles. Eventually figured out where to go, although I'm really not liking this "dodge in 1st person" stuff.
     
    Killed the boss after that and proceeded to Biosphere after getting an energy tank and some missiles. Found a couple things, the most interesting being a weird bunny that showed up twice. Eventually ran into a stupid worm thing that tossed bombs and got my 3rd death of the game(the other two coming from the purple monster). Killed it soon after though and proceeded to beat a stick monster into the ground.
     
    Day 2:
     
    Eventually made my way to some weird building thing for a meeting with the troopers. Lyle, my favorite anger management issue person was "late," though it was pretty easy to tell from the voice acting that he wasn't going to show up again--alive, at least. Found some weird space pirate drone things, and then the purple monster that I posted in a blog entry before showed up.
     
    Samus rushed outside in her usual cutscene not giving a thought to what bad things could happen way, and got sat on by the purple monster("This is what I do: I sit on you"). Missile'd it's tail until I got saved by Anthony, another GF trooper, and his plasma rail gun thingy. Found Lyle dead and the cocoon of the bunny thingy there(velociraptor evolves from bunny?) Went to sector 3 then, hoping to find the purple monster. Didn't find it, though I found death: and lots of it. Got eaten by a shrimp thingy that lived in the lava multiple time, and then space pirates killed me even more. Eventually got my ice beam back and killed them all('bout time). Found my way into a volcano where I met a giant lava dragon thingy. Killed it and continued to sector 2 with my Varia suit. Got lost in ice, found speed booster, got lost again, found my way out, heading towards "survivors" supposedly.
     
    Day 3: (Major spoilers from here on out)
     
    Found Maurice frozen to death in the middle of a snowbank. Samus saw someone see her, and after another 5 or so minutes of searching, I saw the person who saw me(confusing I know). Ran inside the building, met her briefly(more like her running away from me), where she explained that the GF wanted anyone who knew about their bioweapon stuff dead, and that Maurice had been killed by a GF Trooper who was apparently doubling as an assassin. The conversation got interrupted by a giant bulldozer thing, being driven by whoever the traitor was, which I took down pretty easily(no deaths this time). Sadly, the woman got away, so I assume that, like everyone else, she'll be dead next time I meet her.
     
    After being annoyed by an avalanche and a weird thing with elephant tusks and getting the wave beam, I went searching through the Pyrosphere for the big purple monster. Found a few expansions and then got ambushed by a giant lava shrimp/fish thingy. It got beaten pretty quickly as well(no deaths again). Starting to get the hang of this boss fighting here. Eventually found Anthony(the black dude with the insanely cool rail gun) getting his butt handed to him by the creature, so I got my grapple beam back and helped him again in the process. More flashbacks and stuff(Adam had a little brother?), and then finding my way through a bunch of complicated parts that I can't remember very well where I finally got to kill the stupid flying thing with elephant tusks. Got told to go kill the big purple monster, and found it's molted shell on the wall...bad sign is bad. A few more rooms, an energy tank, and an accel charge later, and I found Anthony trying to take something down with his plasma rail gun. After getting super missiles back and hitting the lava switch...(lava switch? really?), Ridley came out and made his grand appearance, confirming my earlier theory. Samus was an absolute wuss and pretty much got Anthony(NO NOT THE MBD) killed. Samus finally decided that SHOOTING the big purple dragon just might be a good idea, and after getting plasma beam authorized, the epic battle of epicness(with some awesomesauce music) started.
     
    All in all, the battle was pretty successful. I only died twice(yes, success in this game is measured not by how much you live, but how many times you don't die), and that's pretty impressive when you consider I never used a missile/super missile, overblast, or lethal strike. Ridley's god-Moderator mode annoyed the heck out of me, but eventually I killed him. Well, killed him for 5 seconds. Then he got back up and ran away.
     
    So now I'm trying to find the traitor in the biosphere. Not 100% sure why he would be here, but it was the only door open so yeah. Thus ends day 3 and probably week 1 of Other M.
     
    -MT
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