Jump to content

shadow pridak money gang

Members
  • Posts

    13,148
  • Joined

  • Last visited

  • Days Won

    54

Everything posted by shadow pridak money gang

  1. IC: Angelus The Toa of Fire was right behind them. He had been out patrolling the perimeter while playing with his bow when he saw Khede, whom he had recognized as a Toa he had saved last night. "Oi! You!" -Spawn
  2. I built it right before the Battle of Tesara. Unless we started from the beginning again?
  3. Name: AngelusGender: MaleAge: 4,000Species: ToaPerks: Element: Fire, Mask: HauAllegiance: MatoranWeapons: A sort of bow attached to six hollowed-out lightstones; these stones can be filled with oil and used to hold up to six arrows of pure flame, which can be fired off as a form of buckshot or shot out with the precision of a sniper rifle. (Lloyd, you PM'd me about this weapon just before BZP went down, and you ended up approving it.)Appearance: Red armor, with black streaks throughout.Personality: Fiery and impatient when angry, and sarcastic all the time, yet loyal, talented, and charming when peaceful.Bio: Angelus became a Toa just before the Reformation of Spherus Magna, and when the war broke out, he fought wildly for the Matoran. During the Battle of Tesara, he fought as a sniper, killing dozens with his specialized bow.Weakness: Angelus can be extremely hot-headed in battle, and cocky to the point of arrogance.
  4. IC: Kellin Kellin walked calmly through the city of Po-Koro, trying to find a place to sit down and enjoy a nice, hot breakfast. Seeing an inn, he sat down and smiled gently at the waitress, who placed a menu in front of him and poured him some coffee. All looks so carkin' good... -Spawn
  5. IC: Jasik Jasik walked slowly along the Ta-Wahi coastline, slowly observing the waves lapping along the sand at his feet. It was the kind of scene you put on a postcard, beautiful, cinematic, soothing. And so monumentally boring that the Toa of Air could almost feel the waves lapping away at his patience, turning it to rust. Oh, yeah. He was bored. -Spawn
  6. IC: Angelus Beautiful day, isn't it? Of course, not that his eyes were open. Slowly, he forced his way out of bed and tossed the net down from one of his windows. When he had built this place, he had deliberately picked the most sun-kissed tree available. The bright orange light shone across his toned physique, and he laughed as he slid open his front door and leapt his way out, landing smoothly on his feet. "What to do today?" he asked himself with a grin. -Spawn
  7. Characters-The Dapper Duelist- Name: Dorian Shaddix Species: ToaGender: MalePowers: IronKanohi: Calix.Dominant Hand: AmbidextrousAppearance: Man, oh, man. Dorian’s a beauty. That’s not meant to sound arrogant, to suggest that he’s much better looking than you, because it’s straight up factoid. His face is sharp and angelic, with a jawbone like a convergent fault line, cheekbones like mountain crests, and a thin mouth that’s almost perpetually curled upwards into the cutest smirk you ever did see. Two big, flirty deep azure eyes shine out like lighthouse beacons at you, staring right past you and into your soul so he can dissect what’s inside there on his own time for fun. His body is lean, muscles deceptively hiding just underneath the surface of smooth, flawless skin. He has the physique of a three-sport athlete, looking as though he could run a marathon before warming up with the Ta-Koro Kolhii team and then BASE jumping off the Tren Krom Break. A careful exercise regimen performed before the crack of dawn every morning and just after the onset of dusk at night helps keep this physical perfection intact: Dorian trains about as well and as hard as any athlete, if not moreso. His fashion tastes may be decried as effeminate, or hipster, but he has his own reasons for adoring each and every little article of clothing that he wears, none of which he’ll share with you, and each piece combines to create an end sum that is both functional in a fight and attractive at a party. Dor’s general clothing is a black silk v-neck that fits his muscled form somewhat snugly, though not nearly skintight, a pair of black slim or skinny fit pants, denim or leather depending on the occasion, and a black or gold cashmere scarf. Yes, a scarf. He has his reasons. Okay, yeah, fine, he’s kind of an effeminate dandy. But he doesn’t care; it’s part of the magic that he’s created for himself.Weapons: Whatever he creates with his elemental energy.Alignment: Himself (Depends on his mood, but definitely something Chaotic)Personality: Be careful around Dorian. Ask anyone from any of the respective village Guards – Hi, Tuara! – and they’ll tell you that he’s a Grade A psychopath, a murderer with little conscience and a taste for only two lives: his life and the good life. Ask any criminal or contract killer in the island’s underground, and you’ll get hushed whispers of the gorgeous youth who’s gone up against the devil himself in games of chance and walked away with both his life and a victory each and every time, of a young man who will steal your fortune at the start of the night, buy everyone in the bar a couple shots of small batch bourbon, neat, spend a night on the town, and by the time dawn rolls around, will be caught lying in bed holding your daughter in a semi-conscious cuddle before jumping out the window and disappearing into the horizon. Ask Dorian himself, and you’ll get a very different story, laden with half-truths, a series of philosophical and downright creepy metaphors, and a dark new insight into both his soul and your own. The truth is, yes, he has stolen many a fortune and cuddled many a daughter, but he’s a fascinating psychological case that goes beyond the textbook narcissism and kleptomania – and yes, he does suffer from both of those – and transcends regular psychology textbooks. Dorian is a mental force that truly cannot be interpreted in one sitdown with him, or ten, or even a hundred, unless you’re lucky. Witty, artistic, and charming at his best, Dorian can blow your mind with wordplay, a pencil sketch, a canvas painting, or a musical composition just as easily as he could kill you ten ways from Tuesday in a room that has actually nothing in it save a feather quill and a cup of grape juice. But hey. A lot of things can be charming as all Karz. Like a florist’s shop that happens to be pumped chock full of carbon monoxide. And who took the time to pump all the carbon monoxide and arrange the flowers according to color scheme so they looked presentable? You guessed it. Dorian. With as much an eye for a creative death scene as an eye for beauty in art, Dorian is an enthralling man through and through, a gen-yoo-ine sadist with a knack for rhyme scheme. What makes him tick is anyone’s guess. He, himself, thinks it’s the loneliness: from early childhood to the present day, all he’s been bred to do is assassinate, become the perfect killing machine in every way possible, but all he’s sought after is a normal life. Roadblocks and obstacles keep popping up like cobblestones throughout Dorian’s young life, and the assassin has encountered enough adversity at this point that his desire for normality, to just take things easy for a lifetime or two, has actually heightened his unstable tendencies. He’s bipolar to the extreme, desperate for a family and friends even though the ones that he doesn’t like keep disappearing randomly, and through it all, he somehow manages to convince himself that his serial womanizing ways will help him find the right one. In short, not even Dorian fully understands Dorian, and what’s worse, not even Dorian can really control Dorian. And that’s dangerous. Bio: Life is pain. Not temporary pain, either, we’re talking thumb in a bullet wound consistent kind of pain. Picture a thumb in an open hole in your shoulder for 220 years, give or take. That’s Dorian Shaddix’s life. Not that he’d admit that to you: if you’re having bio problems, he feels bad for you, son, he’s got 99 backstories, but the truth ain’t one. Truth is, he used to be a prime example of Incorruptible Pure Pureness: he was an upper middle class kid with a mom who loved him a lot and a dad who kind of tolerated him, but didn’t tolerate him enough to pay for his son’s life and the life of his son’s girlfriend when slavers got a hold of them late one night on a stroll through town. Kynaera, the girlfriend, got away: Dor, however, was tricked by said girlfriend into holding the fort for her while she escaped, and when she told him that she had an escape plan for him, too, well, that was a load of it. Dor was punished doubly hard for Kynaera’s escape and ended up through the physical, mental, and emotional ringer quite a few times, to the point where his psyche never quite recovered and he became easily susceptible to the kind of mental conditioning necessary to make a nice, loyal contract killer. What the slavers didn’t realize was that they had brewed up one of the island’s all-time most deadly psychopaths, and after a string of highly successful – and creative – murders, Dorian struck out on his own, leaving his letter of resignation in the form of every single slaver that had ever laid a finger on him, dead, with all their fingers cut off and thrown into a separate pile. Dor’s a bit of a poet. Forty years into the future, and Dor was the best, riding high, making bank…and then the Mark. An iridescent blue glowing tat that fed off the anger of others around him and gave him an adrenaline boost. Dorian became one of the most feared Mark Bearers in all of Whoville and eventually hooked up with Bad Company, an outfit run by his one-time mentor Brykon. Dor had always wanted a father that would actually, you know, PAY A RANSOM FOR HIM, and Brykon represented what the young assassin had always dreamed of in a paternal figure, so the young Toa of Iron was steadfastly loyal to the Brutal Bard through thick and thin, whether he was being publicly beat down as a message to the rest of the team, left behind to die in a methane-fueled tunnel, made fun of for wearing a scarf, or being pitted against other team members or even his employers, the Four Peers, in a show of loyalty. Until the Kumu Islets sank, and the Turaga were ordered to be executed. Brykon deliberately assigned Dorian the job of murdering Turaga Vakama in Ta-Koro, in the hopes that the Toa of Iron wouldn’t return, would go in search of the normal life he’d always dreamed of after the job. He did so, moving to Ga-Koro and settling back down in his old beach house, where he plans on staying and trying to live out what he believes to be the last days of his life as chill as possible. Of course, if the Guard really wants to take him, they’ll have to put up a fight. Weaknesses: Though he’s in perfect physical shape, Dorian doesn’t bulge with muscle as his mentor Brykon does, nor does he sport the physique of a bodybuilder: in that respect, he can be overpowered, though he makes up for his seeming lack of strength in speed, creativity, and attentiveness to detail in battle, making him a vivacious underdog. Widgets: 315,000Voice: Smooth silken voice with a bit of a musical air, as if his voice is trapped inside a sort of vibrato-based singing at intervals. He can also mimic a variety of regional accents with the perfection of a master actor.Theme Music: "DLZ" - TV on the Radio -The Somnambulist- Name: Anyanka Lys'Fagas Species: Toa Gender: Female Powers: Plasma elemental energy. Anyanka is also a born free runner, able to slip through even the thinnest of crevices like a drop of rain. She’s extremely difficult to catch even without her Kakama, having spent centuries running and hiding; at this point, evading capture has become like an art form to her. With her active personality comes an increased Spidey-Sense of sorts, and she’s an excellent judge of both character and liars. Kanohi: Kakama Appearance: Anyanka is at about an inch smaller than the average height for a Toa, but slimmer, almost as though it looks like she’s been deprived of a hot meal for longer than necessary. Though her face is beautiful, with an oval shape and a full pair of lips frozen in a permanent half-smirk, her main feature is her dark brown, almost smoky looking eyes; when intrigued, they dance with shadows and seem to expand, reading into the soul of anything in front of her, animate, inanimate or otherwise. Her face seems to be twisted in some variation of thoughtful at all times, whether she’s contemplating something, negotiating with someone, or just simply trying to rest and failing. The rest of her body is just as trim and well-kept; her arms and legs are toned and athletic, built for moving around, and she carries with her the frame and poise of a gymnast. Her movements are classy, dignified, but laced with a form of dark excitement that makes it almost impossible not to feel slightly on edge around her. This ease of motion is allowed to her by her lack of most heavy armor; Anyanka deigns to wear simple black and dark grey armor, with orange highlights here and there to denote her as a Pa-Toa, a Toa of Plasma. Weapons: Anyanka’s travels light when it comes to weapons, usually carrying with her a simple double-edged butterfly knife, serrated on one side and sharpened every hour, on the hour. For longer range combat, she uses a Roman gladius, which she wields with deadly precision. Her element is one that she can use long-range, so she doesn’t carry any weapons that can do damage from a distance, preferring to use her own abilities for that. Alignment: Mercenary (Chaotic Neutral) Personality: Active, active, active. Anyanka very rarely shuts up; she’s sharp, always prepared to repay a barb or witticism in turn, and has no problems talking to other people, whether they’re targets or allies. Her penchant for never staying in one location for too long has left her with a taste of a lot of different cultures, so she seems dignified, carrying with her a sort of exotic aura that wraps its tendrils around you and draws you in, and often she’ll reminisce on these places, even if she has no one to talk to but herself. She has an old soul; she’s a fan of the finer things in life whenever she does get a rare moment of downtime, be it spending time at an art museum with a nice cup of coffee, tanning on the beach, or simply just sitting on a rooftop tracing shapes out of stars. Anyanka's unstable, though, too, so there's that: she is fanatically loyal to her subconscious, which she believes is a pipeline to another realm of existence. She believes herself a servant of the divine, enacting their will through her dreams and giving no quarter to those who either question this servitude or who believe her to be just another crackpot on an island full of them. Bio: On the surface, Anyanka remembers nothing of her old life. She doesn’t remember being born on an island far to the south of Mata Nui into a dirt poor family in a ghetto that was so grimy, so completely and utterly crushing to the soul, that calling it a ghetto was really an insult to the impoverished. She doesn’t remember growing up and immediately starting to run, using those long, graceful legs of hers to sprint like a gazelle through her childhood and adolescence as a Matoran, stealing and robbing others to provide for her family. She doesn’t remember that one day, she stole something very valuable from a very rich, very dangerous nobleman who not only razed the entire plot of land her family lived on, but went out of his way to destroy every memento of her family’s existence – including her family itself.She doesn’t remember WHY she started spreading from island to island, like a plague, slowly moving away whenever the nobleman followed her and started to dismantle her life there. She doesn’t remember building a small, makeshift raft and sailing north desperately in the midst of a hurricane and getting tossed around like a rubber duck in a child’s bath, or hitting her head on the mast and washing away from her course. All she remembers is that she was supposed to stop running and build an adequate life here, and that’s what she started to do, hundreds of years ago.Of course, the reason she doesn't remember these things is because they never happened. At least, not in real life.Anyanka is a somnambulist of the darkest kind. In her dreams, she sees events, people, and places that can only be created by those who have seen them before, and the dreams strike with such clarity that when she awakes, she's sure that she's an oracle, a woman blessed by some sort of precognitive gift, and those beliefs are only reinforced when the events actually happen. This, too, is her fault; between dreams, she will often rise up, completely unaware of what she's doing and often compelled only by her subconscious, and act out the dreams, murdering, robbing, and assaulting innocent bystanders, targets, or even people she's worked with and befriended for years all for the sake of making sure her dreams come to life. So set is she in her delusions that she has actually invented a whole backstory for herself inside her subconscious, and over time, she merely came to accept it as fact.Of course, unknowing of this, Anyanka decided to try and settle down in Ga-Koro, and for a while, it kind of worked. Murder rates around her residential area were erratic, spiking some months and lowering to record lows on others, but she was never brought in for questioning or even suspected.But then, in an almost perfect parallel of her "life" pre-Mata Nui, she dreamed about the wrong guy and paid a steep price for it, causing her to retaliate by hiring several other mercs to help her take down the man who was gunning for her. The other mercenaries died during the attempt, whether by her hand or that of her target's; though successful, and though she was now at peace once again, Anyanka found the life of a mercenary - especially one with knowledge of her targets beforehand - too compelling. Now, she roams Mata Nui at large, playing her hand close to her chest and keeping her plans to herself. That is, if she has any. Who knows? Weaknesses: Anyanka isn't built for consistently heavy damage, though she can easily outperform even most opponents larger than her. In addition, she is so fervently convinced that her dreams are reality that she will fly into a rage if anyone continues to question them - and, by extension, her. -The Chosen One- Name: Reordin Saporta Species: Toa of Ice Gender: MalePowers: Due to using Kopaka’s Essence Stone, Reordin has immensely honed control over the element of Ice and can resist some of the coldest temperatures on Mata Nui for extended periods of time.Kanohi: Reordin wears a Kanohi Tauhaka, a Mask of Alchemy. The Kahoni Tauhaka allows its user to change the material or element(s) of one object into another. For example,Reordin could turn a tree from wood to stone, or a metal door to glass, the transmuted object gaining all the new strengths and weaknesses of the new material. The Tauhaka cannot create or destroy new things; it can only alter already-created items. The rate of change is determined on the size of the object – the larger the object, the more time is required exponentially to transmute its substance. Against living beings, the Tauhaka is far less effective.Weapons: For weapons, Reordin wields two ice axes (what most people would call ice picks) with serrated inner edges; the weapons are versatile for both combat or for maneuvers which may require him to grab onto something such as the top of a building or the crevice of a canyon. For long-range use, he wields a KH54 given to him by Sulov: the weapon currently has about a hundred bullets.Appearance: Tall and noble looking, with the poise of a leader, Reordin has the lean, athletic physique of an athlete and a soldier. His old, custom-designed black and white armor has transformed now that he’s a Toa, becoming a smooth, seamless blend of whites, with accents of grey and black across his entire frame lending a less conformed look to his attractive body shape. The Toa of Ice is built for free running, and spikes on his feet allow him to climb up a variety of surfaces, such as mountains or canyons. Reordin’s face is handsome, with defined cheeks, a strong jaw, and a thin mouth that seems to be continually smirking. Most notable are his eyes: two big, steel blue orbs shrouded in mystery that seem to focus like those of falcons gazing at prey when he’s examining something or coming up with a plan; his gaze can either pierce your soul or warm it, depending on his feelings towards you.Alignment: Wanderer's Company (Neutral Good) Abilities: Extremely diverse knowledge of parkour, or free running; his body is adjusted for the toughest physical conditions, and he has borderline Calix-level power over his body movements. He's also versed in several different hand-to-hand and sword-fighting styles. Reordin has the natural poise and tactical brilliance of a leader, and has a good feel for the emotions of his men and how to assuage them.Personality: As a lifelong soldier and cop, Reordin has always made his living off of what he believe: namely, the subtle facial tells of a suspect's face, the evidence someone leaves behind at a murder or robbery scene, or the tactical layout of the place where a perp is hiding out. Destiny is not high on his list of favorite things, nor is the concept of fate; as someone who has deliberately plotted out his own life path ahead of time, the Toa of Ice is a very quick thinker, always planning on the move, even sometimes switching up his entire battle strategy in the middle of engagement if only to confuse his enemy and give him the upper hand. During his time with the Wanderer's Company and his tenure as Stannis' presumptive deputy, however, Reordin has developed an appreciation for deep thinking as well as quick thinking, often trying for the sake of the rest of his team members to create a hybrid of the two that both fits his leadership style and the purpose the team was assembled for. The personality imbibed into him by Kopaka's Essence Stone has only furthered this begrudging appreciation for the philosophical. Though he may occasionally be the butt of jokes for this, Reordin is not a man who suffers fools gladly, and will pay back a jibe or a gag in turn down the road, and much more sharply. That said, he is a man who not only appreciates the value of teamwork, he appreciates the value of family, and the bond he shares with those he works with for a long period of time is unbreakable by even the Great Spirit. Or Makuta. Biography: Reordin started out his days as a simple Matoran - a bright eyed idealist, in fact - with a sense of duty to Mata Nui and to his people. The moment that he reached the age of eligibility, he signed up for the Sanctum Guard and quickly became one of Ko-Koro's most well-known beat cops; criminals and Guards alike both feared and respected him for his growing willingness to go outside the boundaries of what a normal cop would do, and only by the skin of his teeth and his brilliant capture record did he escape administrative action. However, while leading a platoon of Sanctum Guard troops for the Island Liberation Squad in the Battle of the Hive, Reordin's lieutenant, Darrick Bane, as well as the majority of his men, were killed in combat; the two other survivors died en route to Ko-Koro to spread the news.With no one to corroborate his actions, Reordin - along with, unknowingly, his Ussalry counterpart and bromance partner Sulov Koskium - were placed on administrative leave; while Sulov was discharged, Ko-Koro was attacked by terrorists before Reordin's case could be reviewed, and the lieutenant immediately led a group of ILS forces to the village to see what he could do. He is currently assisting his home in any way he can, all whilst bearing in mind the ominous visit of a strange Ta-Matoran the morning after the Battle of the Hive, during which Reordin was told to watch for the Wanderer, who would change his life forever. So he watched. And watched. And watched. And…Stannis. Instantly, he and the Pa-Matoran butted heads, arguing over strategy, the Essence Stones, what the fate of the Chosen may be, and, at the crux of each debate, the faith of the saint vs. the logic of the soldier. Throughout their journey, however (and with the help of a certain Le-Matoran flygirl turned Chosen One) Reordin managed to develop a budding appreciation for the Wanderer’s style of leadership. When Stannis and Oreius, another Matoran from the team, were separated from the rest of the Company, Reordin took charge and collected two of the remaining stones while Stannis’ half of the team collected Pohatu’s. When the team linked back up together, Stannis and Reordin (kind of) buried the hatchet, and the team used the Essence Stones to transform into Toa. Now Reordin is a Toa of Ice in the vein of Kopaka, and is learning to use the power of the First Toa whilst not completely surrendering himself over to the personality of his predecessor.Weaknesses: As a Toa of Ice, Reordin isn’t big on fire or intense heat, and his penchant for cockiness in the face of an enemy hasn’t exactly dulled much, either. -The Male Buffy- Name: Angelus "Angel" RadkeSpecies: ToaGender: MaleAppearance: Angel is a tall, wiry Toa with muscles jutting from his slightly starved looking chest and light blue eyes that shine out at you like stars from underneath his sun-kissed face. His body bears a slight tanned color to it, given by years and years spent underneath the lush, warm jungles, and despite his slightly anemic appearance, he keeps both his body and his abilities in tip-top shape. Cut into his chest, with jagged, light red scars, is an artistic interpretation of the Mark of Lust, carved inside permanently by the Mark's first Bearer, Succubus. His sense of clothing, once primitive and carefree, has gradually begun to take shape, often expressing itself in the form of a short-sleeved, buttoned up sport shirt and tight-fitting denim.Kanohi: HauPowers: FireWeapons: Angelus' primary weapon is a pure Protosteel longsword, perfectly balanced so that he can wield it in one hand. The weapon is as beautiful as it is dangerous, with calligraphic runes drawn in elaborate squiggles up and down the blade. The blade is special not for its looks but also for its powers; when Angelus deflects or blocks elemental energy - or even takes a hit - a small rune will light up on the blade, and when a physical blow is landed the opposite of the element fused into the blade will hit the opponent. Angelus cannot wield the element inside the blade, nor can he absorb the element through anything less than direct physical contact. Nevertheless, the blade is a powerful weapon and tool in delivering justice and vengeance to those who deserve it most. He also wears a rigged gauntlet with a primitive switch feature that allows him to fire off up to three long, wooden stakes: this device fits firmly around his right wrist and can act as a projectile weapon for long-range combat.Dominant Hand: RightAlignment: Ta-Koro Guard (Chaotic Good)Personality: Angel is a good guy, at heart. A sweet, empathetic, loving, innocent guy who happened to sign up for a cause he wasn't ready for and paid the price for it. He's slightly more bitter, now, with his good humor fading into a melancholy silence when he starts to think of Tuara or the Mark Bearers, but otherwise, he remains largely the same - indifferent to the larger conflicts going on in the world, always ready with a kind word and exuberant gratitude, and as peaceful and pacifistic as someone can be.Biography: Angelus is a younger Toa, having come into existence only weeks before the Great Cataclysm. He spent the next thousand years debating what kind of Great Spirit could allow a world to turn to such vicious means, and he recently came to Mata Nui looking for a paradise. All he found was an island tortured by Makuta, and he swore that one way or another, he would save the innocent Matoran of Mata Nui from Makuta. He recently explored an fold temple in Le-Wahi and managed to escape with a vast fortune in the billions of widgets, which he quickly deposited in his house on the outskirts of Le-Koro. In the temple, though, he was injured, and he recently ended up in Ta-Koro seeking treatment. Now he's stuck as one of the richest men on Mata Nui and has a distinct lack of caring about it. Of course, he could get some upgrades to his treehouse...But he couldn't.Almost immediately, Angel was roped in by a beautiful, driven Toa of Fire named Tuara, who was hunting after a group of tattooed, powerful beings named Mark Bearers. Angelus quickly became Tuara's partner and confidante throughout their journey until a fateful trip into the head of a deranged alternate personality named Iris, who hijacked Tuara's head and sadistically toyed with Angel's emotions, leaving him broken and despondent. Tuara regained control just once in the time since her possession, enough time for the two partners to share their first kiss before Angelus was driven away by Tuara, thoughts plagued by both failure to properly contain the Mark Bearers and the loss of his newfound girlfriend.Angel waged a guerilla warfare campaign against the Mark Bearers until the wedding of Tillian Juturna on the Ga-Wahi beach, where he fatefully tried to kill Tuara. Driven almost mad in guilt, indecision, and heartache, Angel fled back to Le-Wahi, where he remains to this day, building up his body, elemental powers and swordplay techniques for the moment where the Mark Bearers make one final push...with or without Tuara.Widgets: Hella.Voice: Quiet, with what could be a slight Northeastern United States twang.Weakness: Gets cocky in battle once he has his opponent on the ropes.Theme Music: "Wanderlust" - Every Time I Die -The Brazen Bowman-Name: Esao MandalaSpecies: ToaGender: MaleAppearance: Extremely handsome and well-toned, Esao wears light red armor with black streaks throughout. His main choice of armor is studded, hardened black leather, which he wears in the form of a top which cuts off at his elbows, giving it the appearance of a skintight studded T-shirt, and tight black leather pants. He has a Cupid's bow mouth which is often curved into a knowing smirk, and his amethyst color eyes are bright and challenging.Kanohi: VolitakPowers: FireWeapons: Phoenix Bow. This bow looks like a regular recurve bow, but has six hollowed-out lightstones attached to it that are filled with oil. When he uses his element, the lightstones fill with arrows made of pure fire, which he can fire off all at once or in bursts. The weapon's main weakness, though, is its need for fuel; without oil, the bow cannot always muster up the strength for a perfect killshot. He also has a kukri of his own design, coated in a thin layer of Protosteel. The handle is long and curved (akin to Count Dooku's lightsaber) and ends in a large amethyst that matches the color of his eyes, cutting short a leather handgrip that gives the weapon a comfortable and balanced grip. When used in close-quarters combat, this weapon acts as an extension of his own arm. He also wields two flyssa swords that were previously owned by his friend, Flyssa, who was recently killed in a terrorist attack on Ko-Koro.Dominant Hand: AmbidextrousAlignment: Chaotic GoodPersonality: Esao is eccentric, dark, and spiritually and physically lonely. His guilt over the death of his uncle, who substituted as his legal guardian, has led to a misanthropic and depressed view of society. Saying he has suicidal thoughts is a bit of an understatement, and the only reason he's talked himself out of it is so others don't suffer the same losses as him. He flipflops between Type III and Type IV antihero quite a bit.Biography: Esao is the heir to a vast fortune made in the Bula juice business, collected by his grandfather and his uncle, who often schemed together to make even more obscene amounts of cash. His uncle was viciously murdered by a hired gun (Dorian, although Esao doesn't know this) and his grandfather died broken and alone. After separating the cash into banks spread across all six Koro, Esao crafted a bow and sword of his own design, bought some armor, and decided to spend his life helping the helpless. By any mean's necessary.Weakness: Refuses to get close to any living soul.Theme Music: "The Undertaker's Thirst For Revenge Is Unquenchable" - Chiodos -The Green-Eyed Monster-Name: Venedico "Dico" VerdeSpecies: Toa (Plant Life)Gender: MaleAlignment: Toa Daedra (Chaotic Neutral)Mask: MahikiPowers: Plant Life, shapeshifting, illusionWeapons: Short sword, two knives, spiked whip that he often uses in conjunction with his element.Description: Venedico isn't exactly muscular, but his tall, limber frame is extremely agile, allowing him to perform feats and move at speeds that aren't Calix-level, but are above those that most Toa are able to perform. He doesn’t keep much weaponry on him, often preferring to just carry a couple knives in thigh holsters, a whip at his side, and a short sword slung across his back. Though he’s not a bad looking man by any stretch, he often tries to take care of his appearance to amplify it, assuming that even though he looks good, somebody else around him is always going to look better.Dominant Hand: LeftPersonality: Dico loves to chase after forbidden fruit: he has most of the things that a man could want in his life, be it money or a house or any kind of material item, but he always wants something new. He hates settling for something second-rate; if he buys an item new, then sees someone with a higher-class version of the same item, he will hunt it to the ends of the earth to have it. Materialistic is an understatement when it comes to describing him, as is narcissistic. Despite his slight inferiority complex when it comes to owning things or appearances, however, he does consider himself the best in one crucial (to him) area: the arts. Whether through poetry, painting, acting or music, Venedico is a master at expressing himself through any form of art.Weaknesses: His quest for all things brand new can often lead him to make rushed or foolish decisions, and when it comes to fighting, he is often the underdog due to his lack of heavy weaponry and muscle. Therefore, he often sticks to the sides and fights, often acting in a support capacity instead of being one of the heavy hitters or main combatants.Biography: Venedico made his living as a bard, running away from his Po-Koro home as soon as he was able to and joining a music group that toured across all six Koro. Dico grew to love the life of a musician, but over time, he grew paranoid and thought his bandmates were garnering all the attention and money for themselves. After several years of this, he quit the band and went solo; this was the best time of Venedico’s life, as he finally felt important and adored. One night, however, he celebrated a tad bit too much before he came to Le-Koro, and the resulting mishap still goes down as one of the worst musical performances of the century. Dico never played music publicly again, and his personality began to darken and wither to the point where any sense of fun or enjoyment he took in garnering people’s love was gone. He sought to replace people in his life by garnering money or cool new gadgets or toys, which he still does to this day. As of late, however, he’s begun to miss the attention that he got from people, and he seeks to reclaim it. After seeing the reaction that servants of evil get from the people of Mata Nui, he's began to seek a new brand of infamy, and is willing to team up with almost anyone to receive it.Recently, he met up with a Toa of Air who called himself Greed, and together with several other Toa, he formed a team named the Daedra, who would conquer the island on Makuta's behalf. Venedico is currently tossing around new ideas for a name, contemplating which sin he should bear for the rest of his life as Makuta's right hand...Widgets: 1,000Voice: Cold, bitter drawl with hints of a West Coast US inflection.Theme Music: "People You Know" - Dance Gavin Dance Name: Cysero SinclairSpecies: Le-MatoranGender: MalePowers: NoneKanohi: Powerless PakariWeapons: Kohlii Staff, Bamboo DisksAlignment: Le-Koro Kolhii Team (Lawful Good) Dominant Hand: LeftAppearance: Cysero is tall and strapping, with the build of an athlete. Muscled, toned and in near-perfect physical shape even after months of downtime, he looks like he could play a double header game of Kolhii before running a marathon, such is the energy and charisma that rolls off his appearance. The kind of Matoran your kid puts a poster up of in his room.Abilities: He's extremely agile, fast, and the life of the party, a master of persuasion and cajoling others. He's very athletic, having been a longtime mainstay of the Le-Koro Kohlii Team, and his veins pump almost as much charisma and adrenaline as they do blood, keeping him in top physical shape at all times.Personality: Carefree and fun, one of the best friends you could ask for. He's loyal, funny, friendly, and a pretty good looking guy, which has led to a slightly inflated ego. An extrovert with a capital extrovert, the only thing larger than Cysero's personality is his heart, so despite his ego, he's got an endearing, charmed quality about him that makes him a budding friend from the get go.Biography: Cysero's had a pretty good life, having made his living doing what he loved most: playing Kohlii and socializing with others. In between Kohlii seasons, he explores the island, looking to meet new people and have fun. Devoid of responsibility throughout the early fourth of his life, the Le-Matoran recently took a breather from consistent Kolhii training in Ta-Koro. Voice: High, slightly effeminate, turns into an odd sort of crowing yell when he gets excited. Sort of like someone in late adolescence. Widgets: 475Weaknesses: He's a Matoran, which means he has many of the weaknesses of that species. He also falls easily for a pretty face.Theme Music: "You've Seen the Butcher" - Deftones-Teezy
  8. "I Am Jayk's Username" :o

    You have seen the movie.

    Tyler Durden still loves you and misses you.

    Tyler Durden would like to know if you would fill in on guitar for Phobia until we can find a permanent replacement.

    :3

  9. Tyler Durden does not slash.

    Tyler Durden beats people down.

    As such, Tyler Durden denies your request.

    Now, get out of my Fight Club.

  10. Jaykshakeeeees.

    You should change your name to Angel Face or Robert Paulson or Unnamed Narrator or something.

  11. Angel Face was the blonde dude that the narrator screwed up in the Fight Club. And where would Sambe-uh...Cipher, be getting off at?

  12. Well, you know, I really like Green Day's new style, and it's kind of something I'm hoping to infuse with A Daylight Phobia (which, due to my blatant advertising across the Internet, you know is an alternative-rock band over BS01 with Spawn of Teridax, currently Tyler Durden, me, TN05, BS01Iggy, and Leskows). Also, I have a not-so-secret love of all things Spawn of Teridax. -Spawn
  13. Oi, by the way. Where's Cipher? I might have Kellin or Dorian bump into him.

  14. Watch it, Angel Face. I really don't feel like destroying something beautiful.

  15. Hey, where did I last leave off on Angelus?

  16. Av and I had bet on how you'd died.

    You should have driven off a bridge, mate. Then I'd be twenty bucks richer and misssing you a lot more. :P

    1. av.

      av.

      I'm glad you didn't. Either way though, I still can't find that missing twenty...

  17. Oh, and don't hate on the graphics: I just got GIMP today, so I did it with MSPaint and a white background.

    Only because I wanted to wait until the first full comic to introduce "The Rack."

  18. gooooood. I need your Chimoru sixshade.

    BTW, treason chap pl0x. :3

×
×
  • Create New...